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authorKonstantin Käfer <mail@kkaefer.com>2017-06-21 15:17:35 -0700
committerKonstantin Käfer <mail@kkaefer.com>2017-06-21 15:53:51 -0700
commit6ec406b6affc423a366e74cfe0437a621bf11b81 (patch)
treea849d6cec76a332f4f2294277303094b48d8385f /test/util
parent7610d428492fa6769e4ebc944a9bc4451a18cb98 (diff)
downloadqtlocation-mapboxgl-6ec406b6affc423a366e74cfe0437a621bf11b81.tar.gz
[core] add MBGL_CHECK_ERROR to some locations where it was missing
Diffstat (limited to 'test/util')
-rw-r--r--test/util/offscreen_texture.test.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/test/util/offscreen_texture.test.cpp b/test/util/offscreen_texture.test.cpp
index 0149b1a8dd..8c0d4f7011 100644
--- a/test/util/offscreen_texture.test.cpp
+++ b/test/util/offscreen_texture.test.cpp
@@ -40,7 +40,7 @@ struct Shader {
MBGL_CHECK_ERROR(glCompileShader(fragmentShader));
MBGL_CHECK_ERROR(glAttachShader(program, fragmentShader));
MBGL_CHECK_ERROR(glLinkProgram(program));
- a_pos = glGetAttribLocation(program, "a_pos");
+ a_pos = MBGL_CHECK_ERROR(glGetAttribLocation(program, "a_pos"));
}
~Shader() {
@@ -119,7 +119,7 @@ void main() {
}
)MBGL_SHADER");
- GLuint u_texture = glGetUniformLocation(compositeShader.program, "u_texture");
+ GLuint u_texture = MBGL_CHECK_ERROR(glGetUniformLocation(compositeShader.program, "u_texture"));
Buffer triangleBuffer({ 0, 0.5, 0.5, -0.5, -0.5, -0.5 });
Buffer viewportBuffer({ -1, -1, 1, -1, -1, 1, 1, 1 });