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authorJohn Firebaugh <john.firebaugh@gmail.com>2017-05-22 13:33:18 -0700
committerJohn Firebaugh <john.firebaugh@gmail.com>2017-05-26 11:21:56 -0700
commit6cf9d5cfbfe8120121d8d53cbbf8915cea8f4879 (patch)
tree79e795e28908212b67eb6c0fa2ad16e7b4abc595 /test/util
parentd766af44c80ca41adbd988eeb681f90fb52ec817 (diff)
downloadqtlocation-mapboxgl-6cf9d5cfbfe8120121d8d53cbbf8915cea8f4879.tar.gz
[test] Lower memory ceiling
We gained a lot of overhead by reducing the initial SpriteAtlas size.
Diffstat (limited to 'test/util')
-rw-r--r--test/util/memory.test.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/test/util/memory.test.cpp b/test/util/memory.test.cpp
index f824ba30ca..97eabf9cb3 100644
--- a/test/util/memory.test.cpp
+++ b/test/util/memory.test.cpp
@@ -159,7 +159,7 @@ TEST(Memory, Footprint) {
RecordProperty("vectorFootprint", vectorFootprint);
RecordProperty("rasterFootprint", rasterFootprint);
- ASSERT_LT(vectorFootprint, 65.2 * 1024 * 1024) << "\
+ ASSERT_LT(vectorFootprint, 40 * 1024 * 1024) << "\
mbgl::Map footprint over 65.2MB for vector styles.";
ASSERT_LT(rasterFootprint, 25 * 1024 * 1024) << "\