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author | John Firebaugh <john.firebaugh@gmail.com> | 2017-05-22 13:33:18 -0700 |
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committer | John Firebaugh <john.firebaugh@gmail.com> | 2017-05-26 11:21:56 -0700 |
commit | 6cf9d5cfbfe8120121d8d53cbbf8915cea8f4879 (patch) | |
tree | 79e795e28908212b67eb6c0fa2ad16e7b4abc595 /test/util | |
parent | d766af44c80ca41adbd988eeb681f90fb52ec817 (diff) | |
download | qtlocation-mapboxgl-6cf9d5cfbfe8120121d8d53cbbf8915cea8f4879.tar.gz |
[test] Lower memory ceiling
We gained a lot of overhead by reducing the initial SpriteAtlas size.
Diffstat (limited to 'test/util')
-rw-r--r-- | test/util/memory.test.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/test/util/memory.test.cpp b/test/util/memory.test.cpp index f824ba30ca..97eabf9cb3 100644 --- a/test/util/memory.test.cpp +++ b/test/util/memory.test.cpp @@ -159,7 +159,7 @@ TEST(Memory, Footprint) { RecordProperty("vectorFootprint", vectorFootprint); RecordProperty("rasterFootprint", rasterFootprint); - ASSERT_LT(vectorFootprint, 65.2 * 1024 * 1024) << "\ + ASSERT_LT(vectorFootprint, 40 * 1024 * 1024) << "\ mbgl::Map footprint over 65.2MB for vector styles."; ASSERT_LT(rasterFootprint, 25 * 1024 * 1024) << "\ |