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authorThiago Marcos P. Santos <tmpsantos@gmail.com>2019-02-14 16:56:17 +0200
committerThiago Marcos P. Santos <tmpsantos@gmail.com>2019-05-10 14:20:38 +0300
commit06f1dc48a2fb317979ab48ce323115be5bd48f16 (patch)
tree5ef1e78a1f98a7a26034ca519e267bda235b2817 /test/util/thread.test.cpp
parent947bc75f56fae7f1e70f21b98730dc6b460b9194 (diff)
downloadqtlocation-mapboxgl-06f1dc48a2fb317979ab48ce323115be5bd48f16.tar.gz
[core] Make the BackgroundScheduler a singleton
- Do not carry it over everywhere as parameter, it is a shared instance anyway and the lifecycle is pretty much the app lifecycle from the moment we instantiate a map. - Rename to BackgroundScheduler because it is a Scheduler that will do tasks in the background, we don't make assumptions if it is a thread pool or a single thread. - Most importantly, remove the dependency from `core` on `platform`.
Diffstat (limited to 'test/util/thread.test.cpp')
-rw-r--r--test/util/thread.test.cpp11
1 files changed, 5 insertions, 6 deletions
diff --git a/test/util/thread.test.cpp b/test/util/thread.test.cpp
index 2bcb9d8959..49735585c6 100644
--- a/test/util/thread.test.cpp
+++ b/test/util/thread.test.cpp
@@ -1,8 +1,9 @@
+#include <mbgl/util/thread.hpp>
+
#include <mbgl/actor/actor_ref.hpp>
+#include <mbgl/actor/scheduler.hpp>
#include <mbgl/test/util.hpp>
-#include <mbgl/util/default_thread_pool.hpp>
#include <mbgl/util/run_loop.hpp>
-#include <mbgl/util/thread.hpp>
#include <mbgl/util/timer.hpp>
#include <atomic>
@@ -139,8 +140,7 @@ TEST(Thread, Concurrency) {
unsigned numMessages = 100000;
std::atomic_uint completed(numMessages);
- ThreadPool threadPool(10);
- Actor<TestWorker> poolWorker(threadPool);
+ Actor<TestWorker> poolWorker(Scheduler::GetBackground());
auto poolWorkerRef = poolWorker.self();
Thread<TestWorker> threadedObject("Test");
@@ -165,8 +165,7 @@ TEST(Thread, Concurrency) {
TEST(Thread, ThreadPoolMessaging) {
auto loop = std::make_shared<RunLoop>();
- ThreadPool threadPool(1);
- Actor<TestWorker> poolWorker(threadPool);
+ Actor<TestWorker> poolWorker(Scheduler::GetBackground());
auto poolWorkerRef = poolWorker.self();
Thread<TestWorker> threadedObject("Test");