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author | Young Hahn <young@mapbox.com> | 2016-05-25 02:45:54 -0400 |
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committer | John Firebaugh <john.firebaugh@gmail.com> | 2016-05-31 10:15:18 -0700 |
commit | a800d33dd8b88b1be8db64a4ee83835758a9718e (patch) | |
tree | 767f778866b7d6de502ba3de25b818c5f0ea1373 /test/tile | |
parent | 517218204fb3639413161662824164c463c7e407 (diff) | |
download | qtlocation-mapboxgl-a800d33dd8b88b1be8db64a4ee83835758a9718e.tar.gz |
[core] Don't earcut more than 500 inner rings
Diffstat (limited to 'test/tile')
-rw-r--r-- | test/tile/geometry_tile.cpp | 61 |
1 files changed, 61 insertions, 0 deletions
diff --git a/test/tile/geometry_tile.cpp b/test/tile/geometry_tile.cpp new file mode 100644 index 0000000000..c94b20cee6 --- /dev/null +++ b/test/tile/geometry_tile.cpp @@ -0,0 +1,61 @@ +#include <mbgl/test/util.hpp> +#include <mbgl/tile/geometry_tile.hpp> + +using namespace mbgl; + +TEST(GeometryTile, classifyRings1) { + std::vector<GeometryCollection> polygons = classifyRings({ + { {0, 0}, {0, 40}, {40, 40}, {40, 0}, {0, 0} } + }); + + // output: 1 polygon + ASSERT_EQ(polygons.size(), 1); + // output: polygon 1 has 1 exterior + ASSERT_EQ(polygons[0].size(), 1); +} + +TEST(GeometryTile, classifyRings2) { + std::vector<GeometryCollection> polygons = classifyRings({ + { {0, 0}, {0, 40}, {40, 40}, {40, 0}, {0, 0} }, + { {10, 10}, {20, 10}, {20, 20}, {10, 10} } + }); + + // output: 1 polygon + ASSERT_EQ(polygons.size(), 1); + // output: polygon 1 has 1 exterior, 1 interior + ASSERT_EQ(polygons[0].size(), 2); +} + +TEST(GeometryTile, limitHoles1) { + GeometryCollection polygon = { + { {0, 0}, {0, 40}, {40, 40}, {40, 0}, {0, 0} }, + { {30, 30}, {32, 30}, {32, 32}, {30, 30} }, + { {10, 10}, {20, 10}, {20, 20}, {10, 10} } + }; + + limitHoles(polygon, 1); + + // output: polygon 1 has 1 exterior, 1 interior + ASSERT_EQ(polygon.size(), 2); + + // ensure we've kept the right rings (ones with largest areas) + ASSERT_EQ(polygon[0][0].x, 0); + ASSERT_EQ(polygon[1][0].x, 10); +} + +TEST(GeometryTile, limitHoles2) { + GeometryCollection polygon = { + { {0, 0}, {0, 40}, {40, 40}, {40, 0}, {0, 0} }, + { {10, 10}, {20, 10}, {20, 20}, {10, 10} }, + { {30, 30}, {32, 30}, {32, 32}, {30, 30} } + }; + + limitHoles(polygon, 1); + + // output: polygon 1 has 1 exterior, 1 interior + ASSERT_EQ(polygon.size(), 2); + + // ensure we've kept the right rings (ones with largest areas) + ASSERT_EQ(polygon[0][0].x, 0); + ASSERT_EQ(polygon[1][0].x, 10); +} |