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authorThiago Marcos P. Santos <tmpsantos@gmail.com>2019-02-14 16:56:17 +0200
committerBruno de Oliveira Abinader <bruno@mapbox.com>2019-03-08 18:36:02 +0200
commit9af70cb127d190a9b8257942c6080c8a1b440004 (patch)
tree708b1b01b3577d05b06273e5fc5b93b501be9788 /test/text
parent5e2b6bf636472a4464e6ab3ae0d9d01c68de041b (diff)
downloadqtlocation-mapboxgl-9af70cb127d190a9b8257942c6080c8a1b440004.tar.gz
[core] Make the BackgroundScheduler a singleton
- Do not carry it over everywhere as parameter, it is a shared instance anyway and the lifecycle is pretty much the app lifecycle from the moment we instantiate a map. - Rename to BackgroundScheduler because it is a Scheduler that will do tasks in the background, we don't make assumptions if it is a thread pool or a single thread. - Most importantly, remove the dependency from `core` on `platform`.
Diffstat (limited to 'test/text')
-rw-r--r--test/text/local_glyph_rasterizer.test.cpp6
1 files changed, 2 insertions, 4 deletions
diff --git a/test/text/local_glyph_rasterizer.test.cpp b/test/text/local_glyph_rasterizer.test.cpp
index 20f825c935..5c03945b8c 100644
--- a/test/text/local_glyph_rasterizer.test.cpp
+++ b/test/text/local_glyph_rasterizer.test.cpp
@@ -7,7 +7,6 @@
#include <mbgl/util/color.hpp>
#include <mbgl/renderer/renderer.hpp>
#include <mbgl/gl/headless_frontend.hpp>
-#include <mbgl/util/default_thread_pool.hpp>
#include <mbgl/style/style.hpp>
/*
@@ -33,17 +32,16 @@ namespace {
class LocalGlyphRasterizerTest {
public:
LocalGlyphRasterizerTest(const optional<std::string> fontFamily)
- : frontend(pixelRatio, fileSource, threadPool, optional<std::string>(), GLContextMode::Unique, fontFamily)
+ : frontend(pixelRatio, fileSource, optional<std::string>(), GLContextMode::Unique, fontFamily)
{
}
util::RunLoop loop;
StubFileSource fileSource;
- ThreadPool threadPool { 4 };
float pixelRatio { 1 };
HeadlessFrontend frontend;
Map map { frontend, MapObserver::nullObserver(), frontend.getSize(), pixelRatio, fileSource,
- threadPool, MapOptions().withMapMode(MapMode::Static)};
+ MapOptions().withMapMode(MapMode::Static)};
void checkRendering(const char * name) {
test::checkImage(std::string("test/fixtures/local_glyphs/") + name,