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authorMikhail Pozdnyakov <mikhail.pozdnyakov@mapbox.com>2018-10-29 14:29:16 +0200
committerMikhail Pozdnyakov <mikhail.pozdnyakov@mapbox.com>2018-10-30 16:23:31 +0200
commit99e1a8a3df1a08464d8529b6988c1665b87c7c8b (patch)
tree4d45675ef4b54d00d7ef2a4dccbc211522515dce /test/style/style_layer.test.cpp
parent2ef9580565e2125e07124d23c0bcf400c8736931 (diff)
downloadqtlocation-mapboxgl-99e1a8a3df1a08464d8529b6988c1665b87c7c8b.tar.gz
Remove style::Layer::is()/as()upstream/mikhail_drop_style_layer_cast
Diffstat (limited to 'test/style/style_layer.test.cpp')
-rw-r--r--test/style/style_layer.test.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/test/style/style_layer.test.cpp b/test/style/style_layer.test.cpp
index 61516a2de9..5ea16b7422 100644
--- a/test/style/style_layer.test.cpp
+++ b/test/style/style_layer.test.cpp
@@ -54,7 +54,7 @@ const auto duration = 1.0f;
TEST(Layer, BackgroundProperties) {
auto layer = std::make_unique<BackgroundLayer>("background");
- EXPECT_TRUE(layer->is<BackgroundLayer>());
+ ASSERT_EQ(LayerType::Background, layer->getType());
// Paint properties
@@ -70,7 +70,7 @@ TEST(Layer, BackgroundProperties) {
TEST(Layer, CircleProperties) {
auto layer = std::make_unique<CircleLayer>("circle", "source");
- EXPECT_TRUE(layer->is<CircleLayer>());
+ ASSERT_EQ(LayerType::Circle, layer->getType());
// Paint properties
@@ -95,7 +95,7 @@ TEST(Layer, CircleProperties) {
TEST(Layer, FillProperties) {
auto layer = std::make_unique<FillLayer>("fill", "source");
- EXPECT_TRUE(layer->is<FillLayer>());
+ ASSERT_EQ(LayerType::Fill, layer->getType());
// Paint properties
@@ -123,7 +123,7 @@ TEST(Layer, FillProperties) {
TEST(Layer, LineProperties) {
auto layer = std::make_unique<LineLayer>("line", "source");
- EXPECT_TRUE(layer->is<LineLayer>());
+ ASSERT_EQ(LayerType::Line, layer->getType());
// Layout properties
@@ -174,7 +174,7 @@ TEST(Layer, LineProperties) {
TEST(Layer, RasterProperties) {
auto layer = std::make_unique<RasterLayer>("raster", "source");
- EXPECT_TRUE(layer->is<RasterLayer>());
+ ASSERT_EQ(LayerType::Raster, layer->getType());
// Paint properties