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authorMike Morris <mikemorris@users.noreply.github.com>2016-10-12 17:28:22 -0400
committerMike Morris <mikemorris@users.noreply.github.com>2016-10-20 14:37:36 -0400
commit817c26111a0d6650e7ebae73e46621626106d0a7 (patch)
tree60a5206f2f7658b06b214d9b7435a65a243d6e83 /test/style/source.test.cpp
parentab85fdb4524788ce7279e8ac362a0c1edbd5d5df (diff)
downloadqtlocation-mapboxgl-817c26111a0d6650e7ebae73e46621626106d0a7.tar.gz
[core] [node] pass thread pool impl to Map constructor
Updates mbgl::Map constructor usage everywhere Adds NodeThreadPool implementation using AsyncQueue to call Nan::AsyncQueueWorker from main thread
Diffstat (limited to 'test/style/source.test.cpp')
-rw-r--r--test/style/source.test.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/test/style/source.test.cpp b/test/style/source.test.cpp
index 3270894a59..3aebe10769 100644
--- a/test/style/source.test.cpp
+++ b/test/style/source.test.cpp
@@ -11,7 +11,7 @@
#include <mbgl/util/string.hpp>
#include <mbgl/util/io.hpp>
#include <mbgl/util/tileset.hpp>
-#include <mbgl/actor/thread_pool.hpp>
+#include <mbgl/platform/default/thread_pool.hpp>
#include <mbgl/platform/log.hpp>
#include <mbgl/map/transform.hpp>