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authorAnsis Brammanis <ansis@mapbox.com>2017-11-10 11:32:37 -0500
committerChris Loer <chris.loer@mapbox.com>2017-11-17 10:05:15 -0800
commit22c07596a0c1e2cca12df730be4448bbe79be13d (patch)
tree6f50cda446e03660c6e34aae4122177cffd73fe9 /test/map/map.test.cpp
parent5bdee52e5c441e6daaae7cf9f320257d0ea3d031 (diff)
downloadqtlocation-mapboxgl-22c07596a0c1e2cca12df730be4448bbe79be13d.tar.gz
[core] Split MapMode::Still into Static and Tile
`Tile` makes sure the symbols in the resulting tile are tileable while symbols in `Still` match rendering in `Continuous` mode.
Diffstat (limited to 'test/map/map.test.cpp')
-rw-r--r--test/map/map.test.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/test/map/map.test.cpp b/test/map/map.test.cpp
index 9358175297..9b34ea89b0 100644
--- a/test/map/map.test.cpp
+++ b/test/map/map.test.cpp
@@ -72,14 +72,14 @@ public:
HeadlessFrontend frontend;
Map map;
- MapTest(float pixelRatio = 1, MapMode mode = MapMode::Still)
+ MapTest(float pixelRatio = 1, MapMode mode = MapMode::Static)
: frontend(pixelRatio, fileSource, threadPool)
, map(frontend, observer, frontend.getSize(), pixelRatio, fileSource, threadPool, mode) {
}
template <typename T = FileSource>
MapTest(const std::string& cachePath, const std::string& assetRoot,
- float pixelRatio = 1, MapMode mode = MapMode::Still,
+ float pixelRatio = 1, MapMode mode = MapMode::Static,
typename std::enable_if<std::is_same<T, DefaultFileSource>::value>::type* = 0)
: fileSource { cachePath, assetRoot }
, frontend(pixelRatio, fileSource, threadPool)