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author | Mikhail Pozdnyakov <mikhail.pozdnyakov@mapbox.com> | 2018-11-22 15:37:09 +0200 |
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committer | Mikhail Pozdnyakov <mikhail.pozdnyakov@mapbox.com> | 2018-11-27 18:10:21 +0200 |
commit | 361982fef83a145769da5c04d1c19731df89921c (patch) | |
tree | e6212cb782cf9df83ecc3e32cb52beaebeb73ab8 /test/gl | |
parent | cca37e765bf9b853262783a6f7cc3d1a4c72957d (diff) | |
download | qtlocation-mapboxgl-361982fef83a145769da5c04d1c19731df89921c.tar.gz |
[core][Android][Darwin] LayerManager creates RenderLayer instances
`LayerManager` is now responsible for `RenderLayer` instances creation,
so that there is a single entry point for creating of objects, which
correspond to a certain layer type.
The `LayerType type` field is dropped from `Layer::Impl`.
Diffstat (limited to 'test/gl')
-rw-r--r-- | test/gl/context.test.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/test/gl/context.test.cpp b/test/gl/context.test.cpp index 2561c84591..3818544021 100644 --- a/test/gl/context.test.cpp +++ b/test/gl/context.test.cpp @@ -95,7 +95,7 @@ TEST(GLContextMode, Shared) { // Set transparent background layer. auto layer = map.getStyle().getLayer("background"); - ASSERT_EQ(LayerType::Background, layer->getType()); + ASSERT_STREQ("background", layer->getTypeInfo()->type); static_cast<BackgroundLayer*>(layer)->setBackgroundColor( { { 1.0f, 0.0f, 0.0f, 0.5f } } ); { |