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author | Mikhail Pozdnyakov <mikhail.pozdnyakov@mapbox.com> | 2019-01-25 23:57:47 +0200 |
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committer | Mikhail Pozdnyakov <mikhail.pozdnyakov@mapbox.com> | 2019-02-25 13:47:56 +0200 |
commit | e800f3754758489e09c55e38bebd00c2203e4886 (patch) | |
tree | 8eeb7642f569ddbe0b8e00e4a025f2c4e91b5706 /test/gl | |
parent | fee22273be2d33049311de72ff6bf973b6b05164 (diff) | |
download | qtlocation-mapboxgl-e800f3754758489e09c55e38bebd00c2203e4886.tar.gz |
[core] Layer manager is responsible for buckets and layouts creation
This is a step to stop using of render layers in tile worker thread.
Diffstat (limited to 'test/gl')
-rw-r--r-- | test/gl/bucket.test.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/test/gl/bucket.test.cpp b/test/gl/bucket.test.cpp index 04e6447ad8..56d8ef372d 100644 --- a/test/gl/bucket.test.cpp +++ b/test/gl/bucket.test.cpp @@ -47,7 +47,7 @@ TEST(Buckets, CircleBucket) { BackendScope scope { backend }; gl::Context context; - CircleBucket bucket { { {0, 0, 0}, MapMode::Static, 1.0 }, {} }; + CircleBucket bucket { { {0, 0, 0}, MapMode::Static, 1.0, nullptr }, {} }; ASSERT_FALSE(bucket.hasData()); ASSERT_FALSE(bucket.needsUpload()); |