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authorBruno de Oliveira Abinader <bruno@mapbox.com>2015-07-13 15:15:50 +0300
committerBruno de Oliveira Abinader <bruno@mapbox.com>2015-07-14 16:48:34 +0300
commit2aad2f4e14ab762847141788e725d50e1ee44ace (patch)
tree5f814850425b8bc0908a2c9de04916c1f85e22e1 /src
parent7d8b4dc6c0714aa43a85a56ea32fa5590dd843e6 (diff)
downloadqtlocation-mapboxgl-2aad2f4e14ab762847141788e725d50e1ee44ace.tar.gz
Pass {Duration,TimePoint} by const ref if possible
Diffstat (limited to 'src')
-rw-r--r--src/mbgl/map/map.cpp24
-rw-r--r--src/mbgl/map/map_context.cpp2
-rw-r--r--src/mbgl/map/map_data.hpp5
-rw-r--r--src/mbgl/map/transform.cpp30
-rw-r--r--src/mbgl/map/transform.hpp30
-rw-r--r--src/mbgl/renderer/frame_history.cpp6
-rw-r--r--src/mbgl/renderer/frame_history.hpp10
-rw-r--r--src/mbgl/renderer/painter.cpp2
-rw-r--r--src/mbgl/renderer/painter.hpp2
-rw-r--r--src/mbgl/style/applied_class_properties.cpp6
-rw-r--r--src/mbgl/style/applied_class_properties.hpp6
-rw-r--r--src/mbgl/style/style.cpp4
-rw-r--r--src/mbgl/style/style.hpp4
-rw-r--r--src/mbgl/style/style_layer.cpp24
-rw-r--r--src/mbgl/style/style_layer.hpp14
-rw-r--r--src/mbgl/style/zoom_history.hpp4
-rw-r--r--src/mbgl/util/transition.cpp2
-rw-r--r--src/mbgl/util/transition.hpp14
18 files changed, 95 insertions, 94 deletions
diff --git a/src/mbgl/map/map.cpp b/src/mbgl/map/map.cpp
index 37cd3be335..0e58a2912d 100644
--- a/src/mbgl/map/map.cpp
+++ b/src/mbgl/map/map.cpp
@@ -116,12 +116,12 @@ void Map::setGestureInProgress(bool inProgress) {
#pragma mark - Position
-void Map::moveBy(double dx, double dy, Duration duration) {
+void Map::moveBy(double dx, double dy, const Duration& duration) {
transform->moveBy(dx, dy, duration);
update();
}
-void Map::setLatLng(LatLng latLng, Duration duration) {
+void Map::setLatLng(LatLng latLng, const Duration& duration) {
transform->setLatLng(latLng, duration);
update();
}
@@ -140,12 +140,12 @@ void Map::resetPosition() {
#pragma mark - Scale
-void Map::scaleBy(double ds, double cx, double cy, Duration duration) {
+void Map::scaleBy(double ds, double cx, double cy, const Duration& duration) {
transform->scaleBy(ds, cx, cy, duration);
update(Update::Zoom);
}
-void Map::setScale(double scale, double cx, double cy, Duration duration) {
+void Map::setScale(double scale, double cx, double cy, const Duration& duration) {
transform->setScale(scale, cx, cy, duration);
update(Update::Zoom);
}
@@ -154,7 +154,7 @@ double Map::getScale() const {
return transform->getScale();
}
-void Map::setZoom(double zoom, Duration duration) {
+void Map::setZoom(double zoom, const Duration& duration) {
transform->setZoom(zoom, duration);
update(Update::Zoom);
}
@@ -163,12 +163,12 @@ double Map::getZoom() const {
return transform->getZoom();
}
-void Map::setLatLngZoom(LatLng latLng, double zoom, Duration duration) {
+void Map::setLatLngZoom(LatLng latLng, double zoom, const Duration& duration) {
transform->setLatLngZoom(latLng, zoom, duration);
update(Update::Zoom);
}
-void Map::fitBounds(LatLngBounds bounds, EdgeInsets padding, Duration duration) {
+void Map::fitBounds(LatLngBounds bounds, EdgeInsets padding, const Duration& duration) {
AnnotationSegment segment = {
{bounds.ne.latitude, bounds.sw.longitude},
bounds.sw,
@@ -178,7 +178,7 @@ void Map::fitBounds(LatLngBounds bounds, EdgeInsets padding, Duration duration)
fitBounds(segment, padding, duration);
}
-void Map::fitBounds(AnnotationSegment segment, EdgeInsets padding, Duration duration) {
+void Map::fitBounds(AnnotationSegment segment, EdgeInsets padding, const Duration& duration) {
if (segment.empty()) {
return;
}
@@ -243,12 +243,12 @@ uint16_t Map::getHeight() const {
#pragma mark - Rotation
-void Map::rotateBy(double sx, double sy, double ex, double ey, Duration duration) {
+void Map::rotateBy(double sx, double sy, double ex, double ey, const Duration& duration) {
transform->rotateBy(sx, sy, ex, ey, duration);
update();
}
-void Map::setBearing(double degrees, Duration duration) {
+void Map::setBearing(double degrees, const Duration& duration) {
transform->setAngle(-degrees * M_PI / 180, duration);
update();
}
@@ -416,12 +416,12 @@ std::vector<std::string> Map::getClasses() const {
return data->getClasses();
}
-void Map::setDefaultTransitionDuration(Duration duration) {
+void Map::setDefaultTransitionDuration(const Duration& duration) {
data->setDefaultTransitionDuration(duration);
update(Update::DefaultTransitionDuration);
}
-Duration Map::getDefaultTransitionDuration() {
+Duration Map::getDefaultTransitionDuration() const {
return data->getDefaultTransitionDuration();
}
diff --git a/src/mbgl/map/map_context.cpp b/src/mbgl/map/map_context.cpp
index fc700581d9..7f2fe4e983 100644
--- a/src/mbgl/map/map_context.cpp
+++ b/src/mbgl/map/map_context.cpp
@@ -254,7 +254,7 @@ void MapContext::update() {
return;
}
- TimePoint now = Clock::now();
+ const TimePoint now = Clock::now();
data.setAnimationTime(now);
diff --git a/src/mbgl/map/map_data.hpp b/src/mbgl/map/map_data.hpp
index 75ada0615e..1703aff8c3 100644
--- a/src/mbgl/map/map_data.hpp
+++ b/src/mbgl/map/map_data.hpp
@@ -69,14 +69,15 @@ public:
// has a bug that doesn't allow TimePoints to be atomic.
return TimePoint(animationTime);
}
- inline void setAnimationTime(TimePoint timePoint) {
+ inline void setAnimationTime(const TimePoint& timePoint) {
animationTime = timePoint.time_since_epoch();
};
inline Duration getDefaultTransitionDuration() const {
return defaultTransitionDuration;
}
- inline void setDefaultTransitionDuration(Duration duration) {
+
+ inline void setDefaultTransitionDuration(const Duration& duration) {
defaultTransitionDuration = duration;
}
diff --git a/src/mbgl/map/transform.cpp b/src/mbgl/map/transform.cpp
index 12698a1e81..b39614888b 100644
--- a/src/mbgl/map/transform.cpp
+++ b/src/mbgl/map/transform.cpp
@@ -53,7 +53,7 @@ bool Transform::resize(const std::array<uint16_t, 2> size) {
#pragma mark - Position
-void Transform::moveBy(const double dx, const double dy, const Duration duration) {
+void Transform::moveBy(const double dx, const double dy, const Duration& duration) {
if (std::isnan(dx) || std::isnan(dy)) {
return;
}
@@ -61,7 +61,7 @@ void Transform::moveBy(const double dx, const double dy, const Duration duration
_moveBy(dx, dy, duration);
}
-void Transform::_moveBy(const double dx, const double dy, const Duration duration) {
+void Transform::_moveBy(const double dx, const double dy, const Duration& duration) {
double x = state.x + std::cos(state.angle) * dx + std::sin( state.angle) * dy;
double y = state.y + std::cos(state.angle) * dy + std::sin(-state.angle) * dx;
@@ -95,7 +95,7 @@ void Transform::_moveBy(const double dx, const double dy, const Duration duratio
}
}
-void Transform::setLatLng(const LatLng latLng, const Duration duration) {
+void Transform::setLatLng(const LatLng latLng, const Duration& duration) {
if (std::isnan(latLng.latitude) || std::isnan(latLng.longitude)) {
return;
}
@@ -109,7 +109,7 @@ void Transform::setLatLng(const LatLng latLng, const Duration duration) {
_setScaleXY(state.scale, xn, yn, duration);
}
-void Transform::setLatLngZoom(const LatLng latLng, const double zoom, const Duration duration) {
+void Transform::setLatLngZoom(const LatLng latLng, const double zoom, const Duration& duration) {
if (std::isnan(latLng.latitude) || std::isnan(latLng.longitude) || std::isnan(zoom)) {
return;
}
@@ -132,7 +132,7 @@ void Transform::setLatLngZoom(const LatLng latLng, const double zoom, const Dura
#pragma mark - Zoom
-void Transform::scaleBy(const double ds, const double cx, const double cy, const Duration duration) {
+void Transform::scaleBy(const double ds, const double cx, const double cy, const Duration& duration) {
if (std::isnan(ds) || std::isnan(cx) || std::isnan(cy)) {
return;
}
@@ -149,7 +149,7 @@ void Transform::scaleBy(const double ds, const double cx, const double cy, const
}
void Transform::setScale(const double scale, const double cx, const double cy,
- const Duration duration) {
+ const Duration& duration) {
if (std::isnan(scale) || std::isnan(cx) || std::isnan(cy)) {
return;
}
@@ -157,7 +157,7 @@ void Transform::setScale(const double scale, const double cx, const double cy,
_setScale(scale, cx, cy, duration);
}
-void Transform::setZoom(const double zoom, const Duration duration) {
+void Transform::setZoom(const double zoom, const Duration& duration) {
if (std::isnan(zoom)) {
return;
}
@@ -173,7 +173,7 @@ double Transform::getScale() const {
return state.scale;
}
-void Transform::_setScale(double new_scale, double cx, double cy, const Duration duration) {
+void Transform::_setScale(double new_scale, double cx, double cy, const Duration& duration) {
// Ensure that we don't zoom in further than the maximum allowed.
if (new_scale < state.min_scale) {
new_scale = state.min_scale;
@@ -205,7 +205,7 @@ void Transform::_setScale(double new_scale, double cx, double cy, const Duration
}
void Transform::_setScaleXY(const double new_scale, const double xn, const double yn,
- const Duration duration) {
+ const Duration& duration) {
double scale = new_scale;
double x = xn;
double y = yn;
@@ -254,7 +254,7 @@ void Transform::_setScaleXY(const double new_scale, const double xn, const doubl
#pragma mark - Angle
void Transform::rotateBy(const double start_x, const double start_y, const double end_x,
- const double end_y, const Duration duration) {
+ const double end_y, const Duration& duration) {
if (std::isnan(start_x) || std::isnan(start_y) || std::isnan(end_x) || std::isnan(end_y)) {
return;
}
@@ -286,7 +286,7 @@ void Transform::rotateBy(const double start_x, const double start_y, const doubl
_setAngle(ang, duration);
}
-void Transform::setAngle(const double new_angle, const Duration duration) {
+void Transform::setAngle(const double new_angle, const Duration& duration) {
if (std::isnan(new_angle)) {
return;
}
@@ -314,7 +314,7 @@ void Transform::setAngle(const double new_angle, const double cx, const double c
}
}
-void Transform::_setAngle(double new_angle, const Duration duration) {
+void Transform::_setAngle(double new_angle, const Duration& duration) {
double angle = _normalizeAngle(new_angle, state.angle);
state.angle = _normalizeAngle(state.angle, angle);
@@ -352,7 +352,7 @@ double Transform::getAngle() const {
void Transform::startTransition(std::function<Update(double)> frame,
std::function<void()> finish,
- Duration duration) {
+ const Duration& duration) {
if (transitionFinishFn) {
transitionFinishFn();
}
@@ -360,7 +360,7 @@ void Transform::startTransition(std::function<Update(double)> frame,
transitionStart = Clock::now();
transitionDuration = duration;
- transitionFrameFn = [frame, this](TimePoint now) {
+ transitionFrameFn = [frame, this](const TimePoint now) {
float t = std::chrono::duration<float>(now - transitionStart) / transitionDuration;
if (t >= 1.0) {
Update result = frame(1.0);
@@ -381,7 +381,7 @@ bool Transform::needsTransition() const {
return !!transitionFrameFn;
}
-UpdateType Transform::updateTransitions(const TimePoint now) {
+UpdateType Transform::updateTransitions(const TimePoint& now) {
return static_cast<UpdateType>(transitionFrameFn ? transitionFrameFn(now) : Update::Nothing);
}
diff --git a/src/mbgl/map/transform.hpp b/src/mbgl/map/transform.hpp
index c2c4aad2de..badb811afb 100644
--- a/src/mbgl/map/transform.hpp
+++ b/src/mbgl/map/transform.hpp
@@ -23,27 +23,27 @@ public:
bool resize(std::array<uint16_t, 2> size);
// Position
- void moveBy(double dx, double dy, Duration = Duration::zero());
- void setLatLng(LatLng latLng, Duration = Duration::zero());
- void setLatLngZoom(LatLng latLng, double zoom, Duration = Duration::zero());
+ void moveBy(double dx, double dy, const Duration& = Duration::zero());
+ void setLatLng(LatLng latLng, const Duration& = Duration::zero());
+ void setLatLngZoom(LatLng latLng, double zoom, const Duration& = Duration::zero());
inline const LatLng getLatLng() const { return state.getLatLng(); }
// Zoom
- void scaleBy(double ds, double cx = -1, double cy = -1, Duration = Duration::zero());
- void setScale(double scale, double cx = -1, double cy = -1, Duration = Duration::zero());
- void setZoom(double zoom, Duration = Duration::zero());
+ void scaleBy(double ds, double cx = -1, double cy = -1, const Duration& = Duration::zero());
+ void setScale(double scale, double cx = -1, double cy = -1, const Duration& = Duration::zero());
+ void setZoom(double zoom, const Duration& = Duration::zero());
double getZoom() const;
double getScale() const;
// Angle
- void rotateBy(double sx, double sy, double ex, double ey, Duration = Duration::zero());
- void setAngle(double angle, Duration = Duration::zero());
+ void rotateBy(double sx, double sy, double ex, double ey, const Duration& = Duration::zero());
+ void setAngle(double angle, const Duration& = Duration::zero());
void setAngle(double angle, double cx, double cy);
double getAngle() const;
// Transitions
bool needsTransition() const;
- UpdateType updateTransitions(TimePoint now);
+ UpdateType updateTransitions(const TimePoint& now);
void cancelTransitions();
// Gesture
@@ -53,10 +53,10 @@ public:
const TransformState getState() const { return state; }
private:
- void _moveBy(double dx, double dy, Duration = Duration::zero());
- void _setScale(double scale, double cx, double cy, Duration = Duration::zero());
- void _setScaleXY(double new_scale, double xn, double yn, Duration = Duration::zero());
- void _setAngle(double angle, Duration = Duration::zero());
+ void _moveBy(double dx, double dy, const Duration& = Duration::zero());
+ void _setScale(double scale, double cx, double cy, const Duration& = Duration::zero());
+ void _setScaleXY(double new_scale, double xn, double yn, const Duration& = Duration::zero());
+ void _setAngle(double angle, const Duration& = Duration::zero());
View &view;
@@ -64,11 +64,11 @@ private:
void startTransition(std::function<Update(double)> frame,
std::function<void()> finish,
- Duration);
+ const Duration& duration);
TimePoint transitionStart;
Duration transitionDuration;
- std::function<Update(TimePoint)> transitionFrameFn;
+ std::function<Update(const TimePoint)> transitionFrameFn;
std::function<void()> transitionFinishFn;
};
diff --git a/src/mbgl/renderer/frame_history.cpp b/src/mbgl/renderer/frame_history.cpp
index 478520c510..cb36a1d834 100644
--- a/src/mbgl/renderer/frame_history.cpp
+++ b/src/mbgl/renderer/frame_history.cpp
@@ -3,7 +3,7 @@
using namespace mbgl;
// Record frame history that will be used to calculate fading params
-void FrameHistory::record(TimePoint now, float zoom) {
+void FrameHistory::record(const TimePoint& now, float zoom) {
// first frame ever
if (!history.size()) {
history.emplace_back(FrameSnapshot{TimePoint::min(), zoom});
@@ -15,7 +15,7 @@ void FrameHistory::record(TimePoint now, float zoom) {
}
}
-bool FrameHistory::needsAnimation(const Duration duration) const {
+bool FrameHistory::needsAnimation(const Duration& duration) const {
if (!history.size()) {
return false;
}
@@ -47,7 +47,7 @@ bool FrameHistory::needsAnimation(const Duration duration) const {
return false;
}
-FadeProperties FrameHistory::getFadeProperties(Duration duration) {
+FadeProperties FrameHistory::getFadeProperties(const Duration& duration) {
const TimePoint currentTime = Clock::now();
// Remove frames until only one is outside the duration, or until there are only three
diff --git a/src/mbgl/renderer/frame_history.hpp b/src/mbgl/renderer/frame_history.hpp
index 15ca92e469..ef52b2a5ec 100644
--- a/src/mbgl/renderer/frame_history.hpp
+++ b/src/mbgl/renderer/frame_history.hpp
@@ -11,8 +11,8 @@
namespace mbgl {
struct FrameSnapshot {
- explicit inline FrameSnapshot(TimePoint now_, float z_) : now(now_), z(z_) {}
- TimePoint now;
+ explicit inline FrameSnapshot(const TimePoint& now_, float z_) : now(now_), z(z_) {}
+ const TimePoint now;
float z;
};
@@ -26,10 +26,10 @@ struct FadeProperties {
class FrameHistory {
public:
// Record frame history that will be used to calculate fading params
- void record(TimePoint now, float zoom);
+ void record(const TimePoint& now, float zoom);
- bool needsAnimation(Duration) const;
- FadeProperties getFadeProperties(Duration);
+ bool needsAnimation(const Duration& duration) const;
+ FadeProperties getFadeProperties(const Duration& duration);
public:
std::deque<FrameSnapshot> history;
diff --git a/src/mbgl/renderer/painter.cpp b/src/mbgl/renderer/painter.cpp
index 33f1687a95..77ee868c3a 100644
--- a/src/mbgl/renderer/painter.cpp
+++ b/src/mbgl/renderer/painter.cpp
@@ -165,7 +165,7 @@ void Painter::prepareTile(const Tile& tile) {
config.stencilFunc = { GL_EQUAL, ref, mask };
}
-void Painter::render(const Style& style, TransformState state_, const FrameData& frame_, TimePoint time) {
+void Painter::render(const Style& style, TransformState state_, const FrameData& frame_, const TimePoint& time) {
state = state_;
frame = frame_;
diff --git a/src/mbgl/renderer/painter.hpp b/src/mbgl/renderer/painter.hpp
index f7342b15c9..3719b7f2a9 100644
--- a/src/mbgl/renderer/painter.hpp
+++ b/src/mbgl/renderer/painter.hpp
@@ -96,7 +96,7 @@ public:
void render(const Style& style,
TransformState state,
const FrameData& frame,
- TimePoint time);
+ const TimePoint& time);
// Renders debug information for a tile.
void renderTileDebug(const Tile& tile);
diff --git a/src/mbgl/style/applied_class_properties.cpp b/src/mbgl/style/applied_class_properties.cpp
index f0680dd0f4..6df075b202 100644
--- a/src/mbgl/style/applied_class_properties.cpp
+++ b/src/mbgl/style/applied_class_properties.cpp
@@ -2,7 +2,7 @@
namespace mbgl {
-AppliedClassProperty::AppliedClassProperty(ClassID class_id, TimePoint begin_, TimePoint end_, const PropertyValue &value_)
+AppliedClassProperty::AppliedClassProperty(ClassID class_id, const TimePoint& begin_, const TimePoint& end_, const PropertyValue &value_)
: name(class_id),
begin(begin_),
end(end_),
@@ -13,7 +13,7 @@ ClassID AppliedClassProperties::mostRecent() const {
return propertyValues.empty() ? ClassID::Fallback : propertyValues.back().name;
}
-void AppliedClassProperties::add(ClassID class_id, TimePoint begin, TimePoint end, const PropertyValue &value) {
+void AppliedClassProperties::add(ClassID class_id, const TimePoint& begin, const TimePoint& end, const PropertyValue &value) {
propertyValues.emplace_back(class_id, begin, end, value);
}
@@ -23,7 +23,7 @@ bool AppliedClassProperties::hasTransitions() const {
// Erase all items in the property list that are before a completed transition.
// Then, if the only remaining property is a Fallback value, remove it too.
-void AppliedClassProperties::cleanup(TimePoint now) {
+void AppliedClassProperties::cleanup(const TimePoint& now) {
// Iterate backwards, but without using the rbegin/rend interface since we need forward
// iterators to use .erase().
for (auto it = propertyValues.end(), begin = propertyValues.begin(); it != begin;) {
diff --git a/src/mbgl/style/applied_class_properties.hpp b/src/mbgl/style/applied_class_properties.hpp
index 350bb846c0..fbba966143 100644
--- a/src/mbgl/style/applied_class_properties.hpp
+++ b/src/mbgl/style/applied_class_properties.hpp
@@ -11,7 +11,7 @@ namespace mbgl {
class AppliedClassProperty {
public:
- AppliedClassProperty(ClassID class_id, TimePoint begin, TimePoint end, const PropertyValue &value);
+ AppliedClassProperty(ClassID class_id, const TimePoint& begin, const TimePoint& end, const PropertyValue &value);
public:
const ClassID name;
@@ -28,8 +28,8 @@ public:
public:
// Returns the ID of the most recent
ClassID mostRecent() const;
- void add(ClassID class_id, TimePoint begin, TimePoint end, const PropertyValue &value);
- void cleanup(TimePoint now);
+ void add(ClassID class_id, const TimePoint& begin, const TimePoint& end, const PropertyValue &value);
+ void cleanup(const TimePoint& now);
bool hasTransitions() const;
bool empty() const;
};
diff --git a/src/mbgl/style/style.cpp b/src/mbgl/style/style.cpp
index 4e0c41185a..415e342461 100644
--- a/src/mbgl/style/style.cpp
+++ b/src/mbgl/style/style.cpp
@@ -86,13 +86,13 @@ void Style::update(const TransformState& transform,
}
}
-void Style::cascade(const std::vector<std::string>& classes, TimePoint now) {
+void Style::cascade(const std::vector<std::string>& classes, const TimePoint& now) {
for (const auto& layer : layers) {
layer->setClasses(classes, now, defaultTransition);
}
}
-void Style::recalculate(float z, TimePoint now) {
+void Style::recalculate(float z, const TimePoint& now) {
uv::writelock lock(mtx);
for (const auto& source : sources) {
diff --git a/src/mbgl/style/style.hpp b/src/mbgl/style/style.hpp
index 850c066592..16e0afcd4c 100644
--- a/src/mbgl/style/style.hpp
+++ b/src/mbgl/style/style.hpp
@@ -54,8 +54,8 @@ public:
// a tile is ready so observers can render the tile.
void update(const TransformState&, TexturePool&);
- void cascade(const std::vector<std::string>&, TimePoint now);
- void recalculate(float z, TimePoint now);
+ void cascade(const std::vector<std::string>&, const TimePoint& now);
+ void recalculate(float z, const TimePoint& now);
void setDefaultTransitionDuration(Duration);
bool hasTransitions() const;
diff --git a/src/mbgl/style/style_layer.cpp b/src/mbgl/style/style_layer.cpp
index 7f9c7ecbf7..ad96c38c3c 100644
--- a/src/mbgl/style/style_layer.cpp
+++ b/src/mbgl/style/style_layer.cpp
@@ -28,7 +28,7 @@ bool StyleLayer::isVisible() const {
}
}
-void StyleLayer::setClasses(const std::vector<std::string> &class_names, const TimePoint now,
+void StyleLayer::setClasses(const std::vector<std::string> &class_names, const TimePoint& now,
const PropertyTransition &defaultTransition) {
// Stores all keys that we have already added transitions for.
std::set<PropertyKey> already_applied;
@@ -69,7 +69,7 @@ void StyleLayer::setClasses(const std::vector<std::string> &class_names, const T
// Helper function for applying all properties of a a single class that haven't been applied yet.
void StyleLayer::applyClassProperties(const ClassID class_id,
- std::set<PropertyKey> &already_applied, TimePoint now,
+ std::set<PropertyKey> &already_applied, const TimePoint& now,
const PropertyTransition &defaultTransition) {
auto style_it = styles.find(class_id);
if (style_it == styles.end()) {
@@ -134,7 +134,7 @@ private:
};
template <typename T>
-void StyleLayer::applyStyleProperty(PropertyKey key, T &target, const float z, const TimePoint now, const ZoomHistory &zoomHistory) {
+void StyleLayer::applyStyleProperty(PropertyKey key, T &target, const float z, const TimePoint& now, const ZoomHistory &zoomHistory) {
auto it = appliedStyle.find(key);
if (it != appliedStyle.end()) {
AppliedClassProperties &applied = it->second;
@@ -152,7 +152,7 @@ void StyleLayer::applyStyleProperty(PropertyKey key, T &target, const float z, c
}
template <typename T>
-void StyleLayer::applyTransitionedStyleProperty(PropertyKey key, T &target, const float z, const TimePoint now, const ZoomHistory &zoomHistory) {
+void StyleLayer::applyTransitionedStyleProperty(PropertyKey key, T &target, const float z, const TimePoint& now, const ZoomHistory &zoomHistory) {
auto it = appliedStyle.find(key);
if (it != appliedStyle.end()) {
AppliedClassProperties &applied = it->second;
@@ -174,7 +174,7 @@ void StyleLayer::applyTransitionedStyleProperty(PropertyKey key, T &target, cons
}
template <>
-void StyleLayer::applyStyleProperties<FillProperties>(const float z, const TimePoint now, const ZoomHistory &zoomHistory) {
+void StyleLayer::applyStyleProperties<FillProperties>(const float z, const TimePoint& now, const ZoomHistory &zoomHistory) {
properties.set<FillProperties>();
FillProperties &fill = properties.get<FillProperties>();
applyStyleProperty(PropertyKey::FillAntialias, fill.antialias, z, now, zoomHistory);
@@ -187,7 +187,7 @@ void StyleLayer::applyStyleProperties<FillProperties>(const float z, const TimeP
}
template <>
-void StyleLayer::applyStyleProperties<LineProperties>(const float z, const TimePoint now, const ZoomHistory &zoomHistory) {
+void StyleLayer::applyStyleProperties<LineProperties>(const float z, const TimePoint& now, const ZoomHistory &zoomHistory) {
properties.set<LineProperties>();
LineProperties &line = properties.get<LineProperties>();
applyTransitionedStyleProperty(PropertyKey::LineOpacity, line.opacity, z, now, zoomHistory);
@@ -201,11 +201,11 @@ void StyleLayer::applyStyleProperties<LineProperties>(const float z, const TimeP
applyStyleProperty(PropertyKey::LineImage, line.image, z, now, zoomHistory);
// for scaling dasharrays
- applyStyleProperty(PropertyKey::LineWidth, line.dash_line_width, std::floor(z), TimePoint::max(), zoomHistory);
+ applyStyleProperty(PropertyKey::LineWidth, line.dash_line_width, std::floor(z), now, zoomHistory);
}
template <>
-void StyleLayer::applyStyleProperties<SymbolProperties>(const float z, const TimePoint now, const ZoomHistory &zoomHistory) {
+void StyleLayer::applyStyleProperties<SymbolProperties>(const float z, const TimePoint& now, const ZoomHistory &zoomHistory) {
properties.set<SymbolProperties>();
SymbolProperties &symbol = properties.get<SymbolProperties>();
applyTransitionedStyleProperty(PropertyKey::IconOpacity, symbol.icon.opacity, z, now, zoomHistory);
@@ -228,7 +228,7 @@ void StyleLayer::applyStyleProperties<SymbolProperties>(const float z, const Tim
}
template <>
-void StyleLayer::applyStyleProperties<RasterProperties>(const float z, const TimePoint now, const ZoomHistory &zoomHistory) {
+void StyleLayer::applyStyleProperties<RasterProperties>(const float z, const TimePoint& now, const ZoomHistory &zoomHistory) {
properties.set<RasterProperties>();
RasterProperties &raster = properties.get<RasterProperties>();
applyTransitionedStyleProperty(PropertyKey::RasterOpacity, raster.opacity, z, now, zoomHistory);
@@ -241,7 +241,7 @@ void StyleLayer::applyStyleProperties<RasterProperties>(const float z, const Tim
}
template <>
-void StyleLayer::applyStyleProperties<BackgroundProperties>(const float z, const TimePoint now, const ZoomHistory &zoomHistory) {
+void StyleLayer::applyStyleProperties<BackgroundProperties>(const float z, const TimePoint& now, const ZoomHistory &zoomHistory) {
properties.set<BackgroundProperties>();
BackgroundProperties &background = properties.get<BackgroundProperties>();
applyTransitionedStyleProperty(PropertyKey::BackgroundOpacity, background.opacity, z, now, zoomHistory);
@@ -249,7 +249,7 @@ void StyleLayer::applyStyleProperties<BackgroundProperties>(const float z, const
applyStyleProperty(PropertyKey::BackgroundImage, background.image, z, now, zoomHistory);
}
-void StyleLayer::updateProperties(float z, const TimePoint now, ZoomHistory &zoomHistory) {
+void StyleLayer::updateProperties(float z, const TimePoint& now, ZoomHistory &zoomHistory) {
cleanupAppliedStyleProperties(now);
switch (type) {
@@ -271,7 +271,7 @@ bool StyleLayer::hasTransitions() const {
return false;
}
-void StyleLayer::cleanupAppliedStyleProperties(TimePoint now) {
+void StyleLayer::cleanupAppliedStyleProperties(const TimePoint& now) {
for (auto it = appliedStyle.begin(); it != appliedStyle.end();) {
AppliedClassProperties& appliedPropertyValues = it->second;
appliedPropertyValues.cleanup(now);
diff --git a/src/mbgl/style/style_layer.hpp b/src/mbgl/style/style_layer.hpp
index 774ed39012..97bd479b25 100644
--- a/src/mbgl/style/style_layer.hpp
+++ b/src/mbgl/style/style_layer.hpp
@@ -40,10 +40,10 @@ public:
// Updates the StyleProperties information in this layer by evaluating all
// pending transitions and applied classes in order.
- void updateProperties(float z, TimePoint now, ZoomHistory &zoomHistory);
+ void updateProperties(float z, const TimePoint& now, ZoomHistory &zoomHistory);
// Sets the list of classes and creates transitions to the currently applied values.
- void setClasses(const std::vector<std::string> &class_names, TimePoint now,
+ void setClasses(const std::vector<std::string> &class_names, const TimePoint& now,
const PropertyTransition &defaultTransition);
bool hasTransitions() const;
@@ -51,16 +51,16 @@ public:
private:
// Applies all properties from a class, if they haven't been applied already.
void applyClassProperties(ClassID class_id, std::set<PropertyKey> &already_applied,
- TimePoint now, const PropertyTransition &defaultTransition);
+ const TimePoint& now, const PropertyTransition &defaultTransition);
// Sets the properties of this object by evaluating all pending transitions and
// aplied classes in order.
- template <typename T> void applyStyleProperties(float z, TimePoint now, const ZoomHistory &zoomHistory);
- template <typename T> void applyStyleProperty(PropertyKey key, T &, float z, TimePoint now, const ZoomHistory &zoomHistory);
- template <typename T> void applyTransitionedStyleProperty(PropertyKey key, T &, float z, TimePoint now, const ZoomHistory &zoomHistory);
+ template <typename T> void applyStyleProperties(float z, const TimePoint& now, const ZoomHistory &zoomHistory);
+ template <typename T> void applyStyleProperty(PropertyKey key, T &, float z, const TimePoint& now, const ZoomHistory &zoomHistory);
+ template <typename T> void applyTransitionedStyleProperty(PropertyKey key, T &, float z, const TimePoint& now, const ZoomHistory &zoomHistory);
// Removes all expired style transitions.
- void cleanupAppliedStyleProperties(TimePoint now);
+ void cleanupAppliedStyleProperties(const TimePoint& now);
public:
// The name of this layer.
diff --git a/src/mbgl/style/zoom_history.hpp b/src/mbgl/style/zoom_history.hpp
index 2debff8d44..9eb76e5ec1 100644
--- a/src/mbgl/style/zoom_history.hpp
+++ b/src/mbgl/style/zoom_history.hpp
@@ -13,12 +13,12 @@ struct ZoomHistory {
TimePoint lastIntegerZoomTime;
bool first = true;
- void update(float z, TimePoint now) {
+ void update(float z, const TimePoint& now) {
if (first) {
first = false;
lastIntegerZoom = std::floor(z);
- lastIntegerZoomTime = TimePoint(Duration(0));
+ lastIntegerZoomTime = TimePoint(Duration::zero());
lastZoom = z;
}
diff --git a/src/mbgl/util/transition.cpp b/src/mbgl/util/transition.cpp
index 55de25f0c5..bab5e12fdd 100644
--- a/src/mbgl/util/transition.cpp
+++ b/src/mbgl/util/transition.cpp
@@ -10,7 +10,7 @@ UnitBezier ease(0, 0, 0.25, 1);
transition::~transition() {}
template <typename T>
-transition::state ease_transition<T>::update(TimePoint now) const {
+transition::state ease_transition<T>::update(const TimePoint& now) const {
float t = progress(now);
if (t >= 1) {
value = to;
diff --git a/src/mbgl/util/transition.hpp b/src/mbgl/util/transition.hpp
index de9fffb669..5cfbc0a7ca 100644
--- a/src/mbgl/util/transition.hpp
+++ b/src/mbgl/util/transition.hpp
@@ -14,18 +14,18 @@ public:
complete
};
- inline transition(TimePoint start_, Duration duration_)
+ inline transition(const TimePoint& start_, const Duration& duration_)
: start(start_),
duration(duration_) {}
- inline float progress(TimePoint now) const {
+ inline float progress(const TimePoint& now) const {
if (duration == Duration::zero()) return 1;
if (start > now) return 0;
return std::chrono::duration<float>(now - start) / duration;
}
- virtual state update(TimePoint now) const = 0;
+ virtual state update(const TimePoint& now) const = 0;
virtual ~transition();
protected:
@@ -36,13 +36,13 @@ protected:
template <typename T>
class ease_transition : public transition {
public:
- ease_transition(T from_, T to_, T& value_, TimePoint start_, Duration duration_)
+ ease_transition(T from_, T to_, T& value_, const TimePoint& start_, const Duration& duration_)
: transition(start_, duration_),
from(from_),
to(to_),
value(value_) {}
- state update(TimePoint now) const;
+ state update(const TimePoint& now) const;
private:
const T from, to;
@@ -53,12 +53,12 @@ private:
template <typename T>
class timeout : public transition {
public:
- timeout(T final_value_, T& value_, TimePoint start_, Duration duration_)
+ timeout(T final_value_, T& value_, const TimePoint& start_, const Duration& duration_)
: transition(start_, duration_),
final_value(final_value_),
value(value_) {}
- state update(TimePoint now) const {
+ state update(const TimePoint& now) const {
if (progress(now) >= 1) {
value = final_value;
return complete;