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authorLeith Bade <leith@mapbox.com>2015-01-15 11:39:50 +1100
committerLeith Bade <leith@mapbox.com>2015-01-15 11:39:50 +1100
commitb7cc6bfaa686cfed1f0ac441693c5c070242343d (patch)
treef97b38dcdfbe67d6159c257d81c85380ea2a0347 /src
parentddbfcada2776a86f8efb6cabba85f6c3a6633d38 (diff)
parentc6ca57045fb373d4fd76d1ec228bd35a518d06e8 (diff)
downloadqtlocation-mapboxgl-b7cc6bfaa686cfed1f0ac441693c5c070242343d.tar.gz
Merge branch 'master' of github.com:mapbox/mapbox-gl-native into android-mason
Conflicts: src/mbgl/shader/shader.cpp
Diffstat (limited to 'src')
-rw-r--r--src/mbgl/map/map.cpp9
-rw-r--r--src/mbgl/renderer/symbol_bucket.cpp53
-rw-r--r--src/mbgl/renderer/symbol_bucket.hpp3
-rw-r--r--src/mbgl/shader/shader.cpp71
-rw-r--r--src/mbgl/util/merge_lines.hpp107
5 files changed, 182 insertions, 61 deletions
diff --git a/src/mbgl/map/map.cpp b/src/mbgl/map/map.cpp
index f5948fbb22..d135ce0da8 100644
--- a/src/mbgl/map/map.cpp
+++ b/src/mbgl/map/map.cpp
@@ -301,6 +301,8 @@ void Map::run() {
mode = Mode::None;
fileSource.clearLoop();
}
+
+ terminate();
}
void Map::checkForPause() {
@@ -329,8 +331,9 @@ void Map::rerender() {
} else if (mode == Mode::Continuous) {
// We only send render events if we want to continuously update the map
// (== async rendering).
- assert(asyncRender);
- asyncRender->send();
+ if (asyncRender) {
+ asyncRender->send();
+ }
}
}
@@ -350,7 +353,9 @@ void Map::swapped() {
void Map::terminate() {
assert(painter);
+ view.activate();
painter->terminate();
+ view.deactivate();
}
#pragma mark - Setup
diff --git a/src/mbgl/renderer/symbol_bucket.cpp b/src/mbgl/renderer/symbol_bucket.cpp
index 0eadacec5a..c6a7c8c4e1 100644
--- a/src/mbgl/renderer/symbol_bucket.cpp
+++ b/src/mbgl/renderer/symbol_bucket.cpp
@@ -16,6 +16,7 @@
#include <mbgl/util/utf.hpp>
#include <mbgl/util/token.hpp>
#include <mbgl/util/math.hpp>
+#include <mbgl/util/merge_lines.hpp>
namespace mbgl {
@@ -85,11 +86,31 @@ std::vector<SymbolFeature> SymbolBucket::processFeatures(const VectorTileLayer &
}
if (ft.label.length() || ft.sprite.length()) {
- ft.geometry = feature.geometry;
+
+ auto &multiline = ft.geometry;
+
+ // Decode line
+ Geometry::command cmd;
+ pbf geom(feature.geometry);
+ Geometry geometry(geom);
+ bool first = true;
+ int32_t x, y;
+ while ((cmd = geometry.next(x, y)) != Geometry::end) {
+ if (first || cmd == Geometry::move_to) {
+ multiline.emplace_back();
+ first = false;
+ }
+ multiline.back().emplace_back(x, y);
+ }
+
features.push_back(std::move(ft));
}
}
+ if (properties.placement == PlacementType::Line) {
+ util::mergeLines(features);
+ }
+
glyphStore.waitForGlyphRanges(properties.text.font, ranges);
sprite.waitUntilLoaded();
@@ -146,6 +167,8 @@ void SymbolBucket::addFeatures(const VectorTileLayer &layer, const FilterExpress
const FontStack &fontStack = glyphStore.getFontStack(properties.text.font);
for (const SymbolFeature &feature : features) {
+ if (!feature.geometry.size()) continue;
+
Shaping shaping;
Rect<uint16_t> image;
GlyphPositions face;
@@ -181,32 +204,12 @@ void SymbolBucket::addFeatures(const VectorTileLayer &layer, const FilterExpress
// if either shaping or icon position is present, add the feature
if (shaping.size() || image) {
- addFeature(feature.geometry, shaping, face, image);
- }
- }
-}
-
-void SymbolBucket::addFeature(const pbf &geom_pbf, const Shaping &shaping,
- const GlyphPositions &face, const Rect<uint16_t> &image) {
- // Decode all lines.
- std::vector<Coordinate> line;
- Geometry::command cmd;
-
- Coordinate coord;
- pbf geom(geom_pbf);
- Geometry geometry(geom);
- int32_t x, y;
- while ((cmd = geometry.next(x, y)) != Geometry::end) {
- if (cmd == Geometry::move_to) {
- if (!line.empty()) {
- addFeature(line, shaping, face, image);
- line.clear();
+ for (const std::vector<Coordinate> &line : feature.geometry) {
+ if (line.size()) {
+ addFeature(line, shaping, face, image);
+ }
}
}
- line.emplace_back(x, y);
- }
- if (line.size()) {
- addFeature(line, shaping, face, image);
}
}
diff --git a/src/mbgl/renderer/symbol_bucket.hpp b/src/mbgl/renderer/symbol_bucket.hpp
index dd596b1a00..bc148579fa 100644
--- a/src/mbgl/renderer/symbol_bucket.hpp
+++ b/src/mbgl/renderer/symbol_bucket.hpp
@@ -30,7 +30,7 @@ class FontStack;
class SymbolFeature {
public:
- pbf geometry;
+ std::vector<std::vector<Coordinate>> geometry;
std::u32string label;
std::string sprite;
};
@@ -77,7 +77,6 @@ private:
std::vector<SymbolFeature> processFeatures(const VectorTileLayer &layer, const FilterExpression &filter, GlyphStore &glyphStore, const Sprite &sprite);
- void addFeature(const pbf &geom_pbf, const Shaping &shaping, const GlyphPositions &face, const Rect<uint16_t> &image);
void addFeature(const std::vector<Coordinate> &line, const Shaping &shaping, const GlyphPositions &face, const Rect<uint16_t> &image);
diff --git a/src/mbgl/shader/shader.cpp b/src/mbgl/shader/shader.cpp
index 6e52126aa9..5eb354f852 100644
--- a/src/mbgl/shader/shader.cpp
+++ b/src/mbgl/shader/shader.cpp
@@ -27,40 +27,38 @@ Shader::Shader(const char *name_, const GLchar *vertSource, const GLchar *fragSo
// Load binary shader if it exists
bool skipCompile = false;
if (!binaryFileName.empty() && (gl::ProgramBinary != nullptr)) {
- std::ifstream binaryFile(binaryFileName, std::ios::in | std::ios::binary);
+ try {
+ std::ifstream binaryFile(binaryFileName, std::ios::in | std::ios::binary);
+ binaryFile.exceptions(std::ifstream::failbit | std::ifstream::badbit | std::ifstream::eofbit);
- GLsizei binaryLength;
- GLenum binaryFormat;
- binaryFile.read(reinterpret_cast<char *>(&binaryLength), sizeof(binaryLength));
- binaryFile.read(reinterpret_cast<char *>(&binaryFormat), sizeof(binaryFormat));
+ GLsizei binaryLength;
+ GLenum binaryFormat;
+ binaryFile.read(reinterpret_cast<char *>(&binaryLength), sizeof(binaryLength));
+ binaryFile.read(reinterpret_cast<char *>(&binaryFormat), sizeof(binaryFormat));
- GLint numBinaryFormats;
- MBGL_CHECK_ERROR(glGetIntegerv(GL_NUM_PROGRAM_BINARY_FORMATS, &numBinaryFormats));
+ GLint numBinaryFormats;
+ MBGL_CHECK_ERROR(glGetIntegerv(GL_NUM_PROGRAM_BINARY_FORMATS, &numBinaryFormats));
- std::unique_ptr<GLenum[]> validBinaryFormats = mbgl::util::make_unique<GLenum[]>(numBinaryFormats);
- MBGL_CHECK_ERROR(glGetIntegerv(GL_PROGRAM_BINARY_FORMATS, reinterpret_cast<GLint *>(validBinaryFormats.get())));
+ std::unique_ptr<GLenum[]> validBinaryFormats = mbgl::util::make_unique<GLenum[]>(numBinaryFormats);
+ MBGL_CHECK_ERROR(glGetIntegerv(GL_PROGRAM_BINARY_FORMATS, reinterpret_cast<GLint *>(validBinaryFormats.get())));
- bool validBinaryFormat = false;
- for (GLint i = 0; i < numBinaryFormats; i++) {
- if (validBinaryFormats[i] == binaryFormat) {
- validBinaryFormat = true;
+ bool validBinaryFormat = false;
+ for (GLint i = 0; i < numBinaryFormats; i++) {
+ if (validBinaryFormats[i] == binaryFormat) {
+ validBinaryFormat = true;
+ }
+ }
+ if (!validBinaryFormat) {
+ throw std::runtime_error("Trying load program binary with an invalid binaryFormat!");
}
- }
- if (!validBinaryFormat) {
- Log::Error(Event::OpenGL, "Trying load program binary with an invalid binaryFormat!");
- }
-
- if (binaryLength == 0) {
- Log::Error(Event::OpenGL, "Trying load program binary with a zero length binary!");
- }
- if (validBinaryFormat && (binaryLength != 0)) {
+ if (binaryLength == 0) {
+ throw std::runtime_error("Trying load program binary with a zero length binary!");
+ }
std::unique_ptr<char[]> binary = mbgl::util::make_unique<char[]>(binaryLength);
binaryFile.read(binary.get(), binaryLength);
- binaryFile.close();
- Log::Error(Event::OpenGL, "glProgramBinary(%u, %u, %u, %u)", program, binaryFormat, binary.get(), binaryLength);
MBGL_CHECK_ERROR(gl::ProgramBinary(program, binaryFormat, binary.get(), binaryLength));
// Check if the binary was valid
@@ -69,8 +67,8 @@ Shader::Shader(const char *name_, const GLchar *vertSource, const GLchar *fragSo
if (status == GL_TRUE) {
skipCompile = true;
}
- } else {
- binaryFile.close();
+ } catch(std::exception& e) {
+ Log::Error(Event::Shader, "Loading binary shader failed!");
// Delete the bad file
std::remove(binaryFileName.c_str());
@@ -214,12 +212,21 @@ Shader::~Shader() {
Log::Error(Event::OpenGL, "glGetProgramBinary(%u, %u, nullptr, %u, %u)", program, binaryLength, binaryFormat, binary.get());
- // Write the binary to a file
- std::ofstream binaryFile(binaryFileName, std::ios::out | std::ios::trunc | std::ios::binary);
- binaryFile.write(reinterpret_cast<char *>(&binaryLength), sizeof(binaryLength));
- binaryFile.write(reinterpret_cast<char *>(&binaryFormat), sizeof(binaryFormat));
- binaryFile.write(binary.get(), binaryLength);
- binaryFile.close();
+ try {
+ // Write the binary to a file
+ std::ofstream binaryFile(binaryFileName, std::ios::out | std::ios::trunc | std::ios::binary);
+ binaryFile.exceptions(std::ofstream::failbit | std::ofstream::badbit | std::ofstream::eofbit);
+
+ binaryFile.write(reinterpret_cast<char *>(&binaryLength), sizeof(binaryLength));
+ binaryFile.write(reinterpret_cast<char *>(&binaryFormat), sizeof(binaryFormat));
+ binaryFile.write(binary.get(), binaryLength);
+
+ } catch(std::exception& e) {
+ Log::Error(Event::Shader, "Saving binary shader failed!");
+
+ // Delete the bad file
+ std::remove(binaryFileName.c_str());
+ }
}
}
diff --git a/src/mbgl/util/merge_lines.hpp b/src/mbgl/util/merge_lines.hpp
new file mode 100644
index 0000000000..e0dd4c6415
--- /dev/null
+++ b/src/mbgl/util/merge_lines.hpp
@@ -0,0 +1,107 @@
+#ifndef MBGL_UTIL_MERGELINES
+#define MBGL_UTIL_MERGELINES
+
+#include <map>
+#include <string>
+#include <vector>
+#include <sstream>
+#include <mbgl/renderer/symbol_bucket.hpp>
+
+
+namespace mbgl {
+namespace util {
+
+unsigned int mergeFromRight(
+ std::vector<SymbolFeature> &features,
+ std::map<std::string,unsigned int> &rightIndex,
+ std::map<std::string,unsigned int>::iterator left,
+ std::string &rightKey,
+ std::vector<std::vector<Coordinate>> &geom) {
+
+ unsigned int index = left->second;
+ rightIndex.erase(left);
+ rightIndex[rightKey] = index;
+ features[index].geometry[0].pop_back();
+ features[index].geometry[0].insert(features[index].geometry[0].end(), geom[0].begin(), geom[0].end());
+ geom[0].clear();
+ return index;
+}
+
+unsigned int mergeFromLeft(
+ std::vector<SymbolFeature> &features,
+ std::map<std::string,unsigned int> &leftIndex,
+ std::string &leftKey,
+ std::map<std::string,unsigned int>::iterator right,
+ std::vector<std::vector<Coordinate>> &geom) {
+
+ unsigned int index = right->second;
+ leftIndex.erase(right);
+ leftIndex[leftKey] = index;
+ geom[0].pop_back();
+ geom[0].insert(geom[0].end(), features[index].geometry[0].begin(), features[index].geometry[0].end());
+ features[index].geometry[0].clear();
+ std::swap(features[index].geometry[0], geom[0]);
+ return index;
+}
+
+std::string getKey(const std::u32string &text, const std::vector<std::vector<Coordinate>> &geom, bool onRight) {
+ const Coordinate &coord = onRight ? geom[0].back() : geom[0].front();
+ std::ostringstream key;
+ for (const char32_t &c : text) {
+ key << (char)c;
+ }
+ key << ":" << coord.x << ":" << coord.y;
+ return key.str();
+}
+
+
+void mergeLines(std::vector<SymbolFeature> &features) {
+
+ std::map<std::string,unsigned int> leftIndex;
+ std::map<std::string,unsigned int> rightIndex;
+
+ for (unsigned int k = 0; k < features.size(); k++) {
+ SymbolFeature &feature = features[k];
+ std::vector<std::vector<Coordinate>> &geometry = feature.geometry;
+
+ if (!feature.label.length()) {
+ continue;
+ }
+
+ std::string leftKey = getKey(feature.label, geometry, false);
+ std::string rightKey = getKey(feature.label, geometry, true);
+
+ auto left = rightIndex.find(leftKey);
+ auto right = leftIndex.find(rightKey);
+
+ if ((left != rightIndex.end()) && (right != leftIndex.end()) && (left->second != right->second)) {
+ // found lines with the same text adjacent to both ends of the current line, merge all three
+ unsigned int j = mergeFromLeft(features, leftIndex, leftKey, right, geometry);
+ unsigned int i = mergeFromRight(features, rightIndex, left, rightKey, features[j].geometry);
+
+ leftIndex.erase(leftKey);
+ rightIndex.erase(rightKey);
+ rightIndex[getKey(feature.label, features[i].geometry, true)] = i;
+
+ } else if (left != rightIndex.end()) {
+ // found mergeable line adjacent to the start of the current line, merge
+ mergeFromRight(features, rightIndex, left, rightKey, geometry);
+
+ } else if (right != leftIndex.end()) {
+ // found mergeable line adjacent to the end of the current line, merge
+ mergeFromLeft(features, leftIndex, leftKey, right, geometry);
+
+ } else {
+ // no adjacent lines, add as a new item
+ leftIndex[leftKey] = k;
+ rightIndex[rightKey] = k;
+ }
+
+ }
+
+}
+
+} // end namespace util
+} // end namespace mbgl
+
+#endif