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authorJohn Firebaugh <john.firebaugh@gmail.com>2017-07-06 08:06:12 -0700
committerJohn Firebaugh <john.firebaugh@gmail.com>2017-07-12 14:48:22 -0700
commit358b0305ae1f52b477ae145bcca4b7af242dd5c3 (patch)
treef5b1315e650079fce12130611896836e1c8cfa98 /src
parentc61041b44cd9181641db2351f4657cc356300226 (diff)
downloadqtlocation-mapboxgl-358b0305ae1f52b477ae145bcca4b7af242dd5c3.tar.gz
[core] Per-segment-per-layer vertex arrays
Reduces rebinding, matches gl-js, and works around the buggy VAO implementation on PowerVR SGX544 GPUs.
Diffstat (limited to 'src')
-rw-r--r--src/mbgl/programs/program.hpp11
-rw-r--r--src/mbgl/programs/segment.hpp9
-rw-r--r--src/mbgl/programs/symbol_program.hpp11
-rw-r--r--src/mbgl/renderer/painter.cpp15
-rw-r--r--src/mbgl/renderer/painters/painter_background.cpp6
-rw-r--r--src/mbgl/renderer/painters/painter_circle.cpp3
-rw-r--r--src/mbgl/renderer/painters/painter_clipping.cpp3
-rw-r--r--src/mbgl/renderer/painters/painter_debug.cpp6
-rw-r--r--src/mbgl/renderer/painters/painter_fill.cpp6
-rw-r--r--src/mbgl/renderer/painters/painter_fill_extrusion.cpp6
-rw-r--r--src/mbgl/renderer/painters/painter_line.cpp3
-rw-r--r--src/mbgl/renderer/painters/painter_raster.cpp3
-rw-r--r--src/mbgl/renderer/painters/painter_symbol.cpp6
13 files changed, 61 insertions, 27 deletions
diff --git a/src/mbgl/programs/program.hpp b/src/mbgl/programs/program.hpp
index 0199752b06..71d7569f53 100644
--- a/src/mbgl/programs/program.hpp
+++ b/src/mbgl/programs/program.hpp
@@ -58,7 +58,8 @@ public:
const SegmentVector<Attributes>& segments,
const PaintPropertyBinders& paintPropertyBinders,
const typename PaintProperties::PossiblyEvaluated& currentProperties,
- float currentZoom) {
+ float currentZoom,
+ const std::string& layerID) {
typename AllUniforms::Values allUniformValues = uniformValues
.concat(paintPropertyBinders.uniformValues(currentZoom, currentProperties));
@@ -66,8 +67,10 @@ public:
.concat(paintPropertyBinders.attributeBindings(currentProperties));
for (auto& segment : segments) {
- if (!segment.vertexArray) {
- segment.vertexArray = context.createVertexArray();
+ optional<gl::VertexArray>& vertexArray = segment.vertexArrays[layerID];
+
+ if (!vertexArray) {
+ vertexArray = context.createVertexArray();
}
program.draw(
@@ -77,7 +80,7 @@ public:
std::move(stencilMode),
std::move(colorMode),
allUniformValues,
- *segment.vertexArray,
+ *vertexArray,
Attributes::offsetBindings(allAttributeBindings, segment.vertexOffset),
indexBuffer,
segment.indexOffset,
diff --git a/src/mbgl/programs/segment.hpp b/src/mbgl/programs/segment.hpp
index d8cc9679d7..74bf4a75c5 100644
--- a/src/mbgl/programs/segment.hpp
+++ b/src/mbgl/programs/segment.hpp
@@ -28,7 +28,14 @@ public:
std::size_t vertexLength;
std::size_t indexLength;
- mutable optional<gl::VertexArray> vertexArray;
+ // One VertexArray per layer ID. This minimizes rebinding in cases where
+ // several layers share buckets but have different sets of active attributes.
+ // This can happen:
+ // * when two layers have the same layout properties, but differing
+ // data-driven paint properties
+ // * when two fill layers have the same layout properties, but one
+ // uses fill-color and the other uses fill-pattern
+ mutable std::map<std::string, optional<gl::VertexArray>> vertexArrays;
};
template <class Attributes>
diff --git a/src/mbgl/programs/symbol_program.hpp b/src/mbgl/programs/symbol_program.hpp
index 8c59cfd5a2..ee4855cf8f 100644
--- a/src/mbgl/programs/symbol_program.hpp
+++ b/src/mbgl/programs/symbol_program.hpp
@@ -315,7 +315,8 @@ public:
const SegmentVector<Attributes>& segments,
const PaintPropertyBinders& paintPropertyBinders,
const typename PaintProperties::PossiblyEvaluated& currentProperties,
- float currentZoom) {
+ float currentZoom,
+ const std::string& layerID) {
typename AllUniforms::Values allUniformValues = uniformValues
.concat(symbolSizeBinder.uniformValues(currentZoom))
.concat(paintPropertyBinders.uniformValues(currentZoom, currentProperties));
@@ -325,8 +326,10 @@ public:
.concat(paintPropertyBinders.attributeBindings(currentProperties));
for (auto& segment : segments) {
- if (!segment.vertexArray) {
- segment.vertexArray = context.createVertexArray();
+ optional<gl::VertexArray>& vertexArray = segment.vertexArrays[layerID];
+
+ if (!vertexArray) {
+ vertexArray = context.createVertexArray();
}
program.draw(
@@ -336,7 +339,7 @@ public:
std::move(stencilMode),
std::move(colorMode),
allUniformValues,
- *segment.vertexArray,
+ *vertexArray,
Attributes::offsetBindings(allAttributeBindings, segment.vertexOffset),
indexBuffer,
segment.indexOffset,
diff --git a/src/mbgl/renderer/painter.cpp b/src/mbgl/renderer/painter.cpp
index 35d03e7cb4..9ab50e83b0 100644
--- a/src/mbgl/renderer/painter.cpp
+++ b/src/mbgl/renderer/painter.cpp
@@ -316,16 +316,23 @@ void Painter::renderPass(PaintParameters& parameters,
const Properties<>::PossiblyEvaluated properties;
parameters.programs.extrusionTexture.draw(
- context, gl::Triangles(), gl::DepthMode::disabled(), gl::StencilMode::disabled(),
+ context,
+ gl::Triangles(),
+ gl::DepthMode::disabled(),
+ gl::StencilMode::disabled(),
colorModeForRenderPass(),
ExtrusionTextureProgram::UniformValues{
uniforms::u_matrix::Value{ viewportMat }, uniforms::u_world::Value{ size },
uniforms::u_image::Value{ 0 },
uniforms::u_opacity::Value{ layer.as<RenderFillExtrusionLayer>()
->evaluated.get<FillExtrusionOpacity>() } },
- extrusionTextureVertexBuffer, quadTriangleIndexBuffer, extrusionTextureSegments,
- ExtrusionTextureProgram::PaintPropertyBinders{ properties, 0 }, properties,
- state.getZoom());
+ extrusionTextureVertexBuffer,
+ quadTriangleIndexBuffer,
+ extrusionTextureSegments,
+ ExtrusionTextureProgram::PaintPropertyBinders{ properties, 0 },
+ properties,
+ state.getZoom(),
+ layer.getID());
} else {
renderItem(parameters, item);
}
diff --git a/src/mbgl/renderer/painters/painter_background.cpp b/src/mbgl/renderer/painters/painter_background.cpp
index 577d7d6cda..661da0cc99 100644
--- a/src/mbgl/renderer/painters/painter_background.cpp
+++ b/src/mbgl/renderer/painters/painter_background.cpp
@@ -54,7 +54,8 @@ void Painter::renderBackground(PaintParameters& parameters, const RenderBackgrou
tileTriangleSegments,
paintAttibuteData,
properties,
- state.getZoom()
+ state.getZoom(),
+ layer.getID()
);
}
} else {
@@ -74,7 +75,8 @@ void Painter::renderBackground(PaintParameters& parameters, const RenderBackgrou
tileTriangleSegments,
paintAttibuteData,
properties,
- state.getZoom()
+ state.getZoom(),
+ layer.getID()
);
}
}
diff --git a/src/mbgl/renderer/painters/painter_circle.cpp b/src/mbgl/renderer/painters/painter_circle.cpp
index a077f557fc..72a17d19fb 100644
--- a/src/mbgl/renderer/painters/painter_circle.cpp
+++ b/src/mbgl/renderer/painters/painter_circle.cpp
@@ -52,7 +52,8 @@ void Painter::renderCircle(PaintParameters& parameters,
bucket.segments,
bucket.paintPropertyBinders.at(layer.getID()),
properties,
- state.getZoom()
+ state.getZoom(),
+ layer.getID()
);
}
diff --git a/src/mbgl/renderer/painters/painter_clipping.cpp b/src/mbgl/renderer/painters/painter_clipping.cpp
index cad092594e..025019b5c7 100644
--- a/src/mbgl/renderer/painters/painter_clipping.cpp
+++ b/src/mbgl/renderer/painters/painter_clipping.cpp
@@ -30,7 +30,8 @@ void Painter::renderClippingMask(const UnwrappedTileID& tileID, const ClipID& cl
tileTriangleSegments,
paintAttibuteData,
properties,
- state.getZoom()
+ state.getZoom(),
+ "clipping"
);
}
diff --git a/src/mbgl/renderer/painters/painter_debug.cpp b/src/mbgl/renderer/painters/painter_debug.cpp
index ee76aee54c..989bbab5e5 100644
--- a/src/mbgl/renderer/painters/painter_debug.cpp
+++ b/src/mbgl/renderer/painters/painter_debug.cpp
@@ -39,7 +39,8 @@ void Painter::renderTileDebug(const RenderTile& renderTile) {
segments,
paintAttibuteData,
properties,
- state.getZoom()
+ state.getZoom(),
+ "debug"
);
};
@@ -100,7 +101,8 @@ void Painter::renderTileDebug(const mat4& matrix) {
tileBorderSegments,
paintAttibuteData,
properties,
- state.getZoom()
+ state.getZoom(),
+ "debug"
);
}
}
diff --git a/src/mbgl/renderer/painters/painter_fill.cpp b/src/mbgl/renderer/painters/painter_fill.cpp
index 3a0bfed454..3ca3bdf6b8 100644
--- a/src/mbgl/renderer/painters/painter_fill.cpp
+++ b/src/mbgl/renderer/painters/painter_fill.cpp
@@ -61,7 +61,8 @@ void Painter::renderFill(PaintParameters& parameters,
segments,
bucket.paintPropertyBinders.at(layer.getID()),
properties,
- state.getZoom()
+ state.getZoom(),
+ layer.getID()
);
};
@@ -105,7 +106,8 @@ void Painter::renderFill(PaintParameters& parameters,
segments,
bucket.paintPropertyBinders.at(layer.getID()),
properties,
- state.getZoom()
+ state.getZoom(),
+ layer.getID()
);
};
diff --git a/src/mbgl/renderer/painters/painter_fill_extrusion.cpp b/src/mbgl/renderer/painters/painter_fill_extrusion.cpp
index 165476944b..d7310dc208 100644
--- a/src/mbgl/renderer/painters/painter_fill_extrusion.cpp
+++ b/src/mbgl/renderer/painters/painter_fill_extrusion.cpp
@@ -58,7 +58,8 @@ void Painter::renderFillExtrusion(PaintParameters& parameters,
bucket.triangleSegments,
bucket.paintPropertyBinders.at(layer.getID()),
properties,
- state.getZoom());
+ state.getZoom(),
+ layer.getID());
} else {
parameters.programs.fillExtrusion.get(properties).draw(
@@ -79,7 +80,8 @@ void Painter::renderFillExtrusion(PaintParameters& parameters,
bucket.triangleSegments,
bucket.paintPropertyBinders.at(layer.getID()),
properties,
- state.getZoom());
+ state.getZoom(),
+ layer.getID());
};
}
diff --git a/src/mbgl/renderer/painters/painter_line.cpp b/src/mbgl/renderer/painters/painter_line.cpp
index 58f4131d96..667e19283d 100644
--- a/src/mbgl/renderer/painters/painter_line.cpp
+++ b/src/mbgl/renderer/painters/painter_line.cpp
@@ -36,7 +36,8 @@ void Painter::renderLine(PaintParameters& parameters,
bucket.segments,
bucket.paintPropertyBinders.at(layer.getID()),
properties,
- state.getZoom()
+ state.getZoom(),
+ layer.getID()
);
};
diff --git a/src/mbgl/renderer/painters/painter_raster.cpp b/src/mbgl/renderer/painters/painter_raster.cpp
index 56e38ae8f4..d0ab480616 100644
--- a/src/mbgl/renderer/painters/painter_raster.cpp
+++ b/src/mbgl/renderer/painters/painter_raster.cpp
@@ -82,7 +82,8 @@ void Painter::renderRaster(PaintParameters& parameters,
useBucketBuffers ? bucket.segments : rasterSegments,
paintAttributeData,
properties,
- state.getZoom()
+ state.getZoom(),
+ layer.getID()
);
}
diff --git a/src/mbgl/renderer/painters/painter_symbol.cpp b/src/mbgl/renderer/painters/painter_symbol.cpp
index 51c3967ae7..183d09fa86 100644
--- a/src/mbgl/renderer/painters/painter_symbol.cpp
+++ b/src/mbgl/renderer/painters/painter_symbol.cpp
@@ -59,7 +59,8 @@ void Painter::renderSymbol(PaintParameters& parameters,
buffers.segments,
binders,
paintProperties,
- state.getZoom()
+ state.getZoom(),
+ layer.getID()
);
};
@@ -181,7 +182,8 @@ void Painter::renderSymbol(PaintParameters& parameters,
bucket.collisionBox.segments,
paintAttributeData,
properties,
- state.getZoom()
+ state.getZoom(),
+ layer.getID()
);
}
}