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author | Tobrun <tobrun.van.nuland@gmail.com> | 2017-02-28 13:22:47 -0500 |
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committer | GitHub <noreply@github.com> | 2017-02-28 13:22:47 -0500 |
commit | 34fef22d95124e3e59b6c7962bdc4a01c84dde2e (patch) | |
tree | 255fc0fcb352684251c88cfb0ec24a3822008e99 /src | |
parent | 05ec852885608070d7a5df50c7a098441e643bce (diff) | |
download | qtlocation-mapboxgl-34fef22d95124e3e59b6c7962bdc4a01c84dde2e.tar.gz |
[core] [android] - allow zooming/scaling to use AnimationOptions (#8181)
[glfw] - allow glfw binding to use AnimationOptions instead of using direction directly
Diffstat (limited to 'src')
-rw-r--r-- | src/mbgl/map/map.cpp | 68 | ||||
-rw-r--r-- | src/mbgl/map/transform.cpp | 76 | ||||
-rw-r--r-- | src/mbgl/map/transform.hpp | 38 |
3 files changed, 91 insertions, 91 deletions
diff --git a/src/mbgl/map/map.cpp b/src/mbgl/map/map.cpp index 247cc50b59..857f088b62 100644 --- a/src/mbgl/map/map.cpp +++ b/src/mbgl/map/map.cpp @@ -484,20 +484,20 @@ void Map::moveBy(const ScreenCoordinate& point, const AnimationOptions& animatio impl->onUpdate(Update::Repaint); } -void Map::setLatLng(const LatLng& latLng, const Duration& duration) { +void Map::setLatLng(const LatLng& latLng, const AnimationOptions& animation) { impl->cameraMutated = true; - setLatLng(latLng, optional<ScreenCoordinate> {}, duration); + setLatLng(latLng, optional<ScreenCoordinate> {}, animation); } -void Map::setLatLng(const LatLng& latLng, optional<EdgeInsets> padding, const Duration& duration) { +void Map::setLatLng(const LatLng& latLng, optional<EdgeInsets> padding, const AnimationOptions& animation) { impl->cameraMutated = true; - impl->transform.setLatLng(latLng, padding, duration); + impl->transform.setLatLng(latLng, padding, animation); impl->onUpdate(Update::Repaint); } -void Map::setLatLng(const LatLng& latLng, optional<ScreenCoordinate> anchor, const Duration& duration) { +void Map::setLatLng(const LatLng& latLng, optional<ScreenCoordinate> anchor, const AnimationOptions& animation) { impl->cameraMutated = true; - impl->transform.setLatLng(latLng, anchor, duration); + impl->transform.setLatLng(latLng, anchor, animation); impl->onUpdate(Update::Repaint); } @@ -520,15 +520,15 @@ void Map::resetPosition(optional<EdgeInsets> padding) { #pragma mark - Scale -void Map::scaleBy(double ds, optional<ScreenCoordinate> anchor, const Duration& duration) { +void Map::scaleBy(double ds, optional<ScreenCoordinate> anchor, const AnimationOptions& animation) { impl->cameraMutated = true; - impl->transform.scaleBy(ds, anchor, duration); + impl->transform.scaleBy(ds, anchor, animation); impl->onUpdate(Update::RecalculateStyle); } -void Map::setScale(double scale, optional<ScreenCoordinate> anchor, const Duration& duration) { +void Map::setScale(double scale, optional<ScreenCoordinate> anchor, const AnimationOptions& animation) { impl->cameraMutated = true; - impl->transform.setScale(scale, anchor, duration); + impl->transform.setScale(scale, anchor, animation); impl->onUpdate(Update::RecalculateStyle); } @@ -536,20 +536,20 @@ double Map::getScale() const { return impl->transform.getScale(); } -void Map::setZoom(double zoom, const Duration& duration) { +void Map::setZoom(double zoom, const AnimationOptions& animation) { impl->cameraMutated = true; - setZoom(zoom, optional<EdgeInsets> {}, duration); + setZoom(zoom, optional<EdgeInsets> {}, animation); } -void Map::setZoom(double zoom, optional<ScreenCoordinate> anchor, const Duration& duration) { +void Map::setZoom(double zoom, optional<ScreenCoordinate> anchor, const AnimationOptions& animation) { impl->cameraMutated = true; - impl->transform.setZoom(zoom, anchor, duration); + impl->transform.setZoom(zoom, anchor, animation); impl->onUpdate(Update::RecalculateStyle); } -void Map::setZoom(double zoom, optional<EdgeInsets> padding, const Duration& duration) { +void Map::setZoom(double zoom, optional<EdgeInsets> padding, const AnimationOptions& animation) { impl->cameraMutated = true; - impl->transform.setZoom(zoom, padding, duration); + impl->transform.setZoom(zoom, padding, animation); impl->onUpdate(Update::RecalculateStyle); } @@ -557,14 +557,14 @@ double Map::getZoom() const { return impl->transform.getZoom(); } -void Map::setLatLngZoom(const LatLng& latLng, double zoom, const Duration& duration) { +void Map::setLatLngZoom(const LatLng& latLng, double zoom, const AnimationOptions& animation) { impl->cameraMutated = true; - setLatLngZoom(latLng, zoom, {}, duration); + setLatLngZoom(latLng, zoom, {}, animation); } -void Map::setLatLngZoom(const LatLng& latLng, double zoom, optional<EdgeInsets> padding, const Duration& duration) { +void Map::setLatLngZoom(const LatLng& latLng, double zoom, optional<EdgeInsets> padding, const AnimationOptions& animation) { impl->cameraMutated = true; - impl->transform.setLatLngZoom(latLng, zoom, padding, duration); + impl->transform.setLatLngZoom(latLng, zoom, padding, animation); impl->onUpdate(Update::RecalculateStyle); } @@ -674,26 +674,26 @@ Size Map::getSize() const { #pragma mark - Rotation -void Map::rotateBy(const ScreenCoordinate& first, const ScreenCoordinate& second, const Duration& duration) { +void Map::rotateBy(const ScreenCoordinate& first, const ScreenCoordinate& second, const AnimationOptions& animation) { impl->cameraMutated = true; - impl->transform.rotateBy(first, second, duration); + impl->transform.rotateBy(first, second, animation); impl->onUpdate(Update::Repaint); } -void Map::setBearing(double degrees, const Duration& duration) { +void Map::setBearing(double degrees, const AnimationOptions& animation) { impl->cameraMutated = true; - setBearing(degrees, EdgeInsets(), duration); + setBearing(degrees, EdgeInsets(), animation); } -void Map::setBearing(double degrees, optional<ScreenCoordinate> anchor, const Duration& duration) { +void Map::setBearing(double degrees, optional<ScreenCoordinate> anchor, const AnimationOptions& animation) { impl->cameraMutated = true; - impl->transform.setAngle(-degrees * util::DEG2RAD, anchor, duration); + impl->transform.setAngle(-degrees * util::DEG2RAD, anchor, animation); impl->onUpdate(Update::Repaint); } -void Map::setBearing(double degrees, optional<EdgeInsets> padding, const Duration& duration) { +void Map::setBearing(double degrees, optional<EdgeInsets> padding, const AnimationOptions& animation) { impl->cameraMutated = true; - impl->transform.setAngle(-degrees * util::DEG2RAD, padding, duration); + impl->transform.setAngle(-degrees * util::DEG2RAD, padding, animation); impl->onUpdate(Update::Repaint); } @@ -701,22 +701,22 @@ double Map::getBearing() const { return -impl->transform.getAngle() * util::RAD2DEG; } -void Map::resetNorth(const Duration& duration) { +void Map::resetNorth(const AnimationOptions& animation) { impl->cameraMutated = true; - impl->transform.setAngle(0, duration); + impl->transform.setAngle(0, animation); impl->onUpdate(Update::Repaint); } #pragma mark - Pitch -void Map::setPitch(double pitch, const Duration& duration) { +void Map::setPitch(double pitch, const AnimationOptions& animation) { impl->cameraMutated = true; - setPitch(pitch, {}, duration); + setPitch(pitch, {}, animation); } -void Map::setPitch(double pitch, optional<ScreenCoordinate> anchor, const Duration& duration) { +void Map::setPitch(double pitch, optional<ScreenCoordinate> anchor, const AnimationOptions& animation) { impl->cameraMutated = true; - impl->transform.setPitch(pitch * util::DEG2RAD, anchor, duration); + impl->transform.setPitch(pitch * util::DEG2RAD, anchor, animation); impl->onUpdate(Update::Repaint); } diff --git a/src/mbgl/map/transform.cpp b/src/mbgl/map/transform.cpp index ba6111c32d..eab9e97bc0 100644 --- a/src/mbgl/map/transform.cpp +++ b/src/mbgl/map/transform.cpp @@ -334,19 +334,19 @@ void Transform::moveBy(const ScreenCoordinate& offset, const AnimationOptions& a easeTo(camera, animation); } -void Transform::setLatLng(const LatLng& latLng, const Duration& duration) { - setLatLng(latLng, optional<ScreenCoordinate> {}, duration); +void Transform::setLatLng(const LatLng& latLng, const AnimationOptions& animation) { + setLatLng(latLng, optional<ScreenCoordinate> {}, animation); } -void Transform::setLatLng(const LatLng& latLng, optional<EdgeInsets> padding, const Duration& duration) { +void Transform::setLatLng(const LatLng& latLng, optional<EdgeInsets> padding, const AnimationOptions& animation) { if (!latLng) return; CameraOptions camera; camera.center = latLng; camera.padding = padding; - easeTo(camera, duration); + easeTo(camera, animation); } -void Transform::setLatLng(const LatLng& latLng, optional<ScreenCoordinate> anchor, const Duration& duration) { +void Transform::setLatLng(const LatLng& latLng, optional<ScreenCoordinate> anchor, const AnimationOptions& animation) { if (!latLng) return; CameraOptions camera; camera.center = latLng; @@ -358,21 +358,21 @@ void Transform::setLatLng(const LatLng& latLng, optional<ScreenCoordinate> ancho padding.right = state.size.width - anchor->x; if (padding) camera.padding = padding; } - easeTo(camera, duration); + easeTo(camera, animation); } -void Transform::setLatLngZoom(const LatLng& latLng, double zoom, const Duration& duration) { - setLatLngZoom(latLng, zoom, EdgeInsets {}, duration); +void Transform::setLatLngZoom(const LatLng& latLng, double zoom, const AnimationOptions& animation) { + setLatLngZoom(latLng, zoom, EdgeInsets {}, animation); } -void Transform::setLatLngZoom(const LatLng& latLng, double zoom, optional<EdgeInsets> padding, const Duration& duration) { +void Transform::setLatLngZoom(const LatLng& latLng, double zoom, optional<EdgeInsets> padding, const AnimationOptions& animation) { if (!latLng || std::isnan(zoom)) return; CameraOptions camera; camera.center = latLng; camera.padding = padding; camera.zoom = zoom; - easeTo(camera, duration); + easeTo(camera, animation); } LatLng Transform::getLatLng(optional<EdgeInsets> padding) const { @@ -394,26 +394,26 @@ ScreenCoordinate Transform::getScreenCoordinate(optional<EdgeInsets> padding) co #pragma mark - Zoom -void Transform::scaleBy(double ds, const Duration& duration) { - scaleBy(ds, optional<ScreenCoordinate> {}, duration); +void Transform::scaleBy(double ds, const AnimationOptions& animation) { + scaleBy(ds, optional<ScreenCoordinate> {}, animation); } -void Transform::scaleBy(double ds, optional<ScreenCoordinate> anchor, const Duration& duration) { +void Transform::scaleBy(double ds, optional<ScreenCoordinate> anchor, const AnimationOptions& animation) { if (std::isnan(ds)) return; double scale = util::clamp(state.scale * ds, state.min_scale, state.max_scale); - setScale(scale, anchor, duration); + setScale(scale, anchor, animation); } -void Transform::setZoom(double zoom, const Duration& duration) { - setZoom(zoom, optional<ScreenCoordinate> {}, duration); +void Transform::setZoom(double zoom, const AnimationOptions& animation) { + setZoom(zoom, optional<ScreenCoordinate> {}, animation); } -void Transform::setZoom(double zoom, optional<ScreenCoordinate> anchor, const Duration& duration) { - setScale(state.zoomScale(zoom), anchor, duration); +void Transform::setZoom(double zoom, optional<ScreenCoordinate> anchor, const AnimationOptions& animation) { + setScale(state.zoomScale(zoom), anchor, animation); } -void Transform::setZoom(double zoom, optional<EdgeInsets> padding, const Duration& duration) { - setScale(state.zoomScale(zoom), padding, duration); +void Transform::setZoom(double zoom, optional<EdgeInsets> padding, const AnimationOptions& animation) { + setScale(state.zoomScale(zoom), padding, animation); } double Transform::getZoom() const { @@ -424,22 +424,22 @@ double Transform::getScale() const { return state.scale; } -void Transform::setScale(double scale, const Duration& duration) { - setScale(scale, optional<ScreenCoordinate> {}, duration); +void Transform::setScale(double scale, const AnimationOptions& animation) { + setScale(scale, optional<ScreenCoordinate> {}, animation); } -void Transform::setScale(double scale, optional<ScreenCoordinate> anchor, const Duration& duration) { +void Transform::setScale(double scale, optional<ScreenCoordinate> anchor, const AnimationOptions& animation) { if (std::isnan(scale)) return; CameraOptions camera; camera.zoom = state.scaleZoom(scale); camera.anchor = anchor; - easeTo(camera, duration); + easeTo(camera, animation); } -void Transform::setScale(double scale, optional<EdgeInsets> padding, const Duration& duration) { +void Transform::setScale(double scale, optional<EdgeInsets> padding, const AnimationOptions& animation) { optional<ScreenCoordinate> anchor; if (padding) anchor = getScreenCoordinate(padding); - setScale(scale, anchor, duration); + setScale(scale, anchor, animation); } void Transform::setMinZoom(const double minZoom) { @@ -454,7 +454,7 @@ void Transform::setMaxZoom(const double maxZoom) { #pragma mark - Angle -void Transform::rotateBy(const ScreenCoordinate& first, const ScreenCoordinate& second, const Duration& duration) { +void Transform::rotateBy(const ScreenCoordinate& first, const ScreenCoordinate& second, const AnimationOptions& animation) { ScreenCoordinate center = getScreenCoordinate(); const ScreenCoordinate offset = first - center; const double distance = std::sqrt(std::pow(2, offset.x) + std::pow(2, offset.y)); @@ -470,25 +470,25 @@ void Transform::rotateBy(const ScreenCoordinate& first, const ScreenCoordinate& CameraOptions camera; camera.angle = state.angle + util::angle_between(first - center, second - center); - easeTo(camera, duration); + easeTo(camera, animation); } -void Transform::setAngle(double angle, const Duration& duration) { - setAngle(angle, optional<ScreenCoordinate> {}, duration); +void Transform::setAngle(double angle, const AnimationOptions& animation) { + setAngle(angle, optional<ScreenCoordinate> {}, animation); } -void Transform::setAngle(double angle, optional<ScreenCoordinate> anchor, const Duration& duration) { +void Transform::setAngle(double angle, optional<ScreenCoordinate> anchor, const AnimationOptions& animation) { if (std::isnan(angle)) return; CameraOptions camera; camera.angle = angle; camera.anchor = anchor; - easeTo(camera, duration); + easeTo(camera, animation); } -void Transform::setAngle(double angle, optional<EdgeInsets> padding, const Duration& duration) { +void Transform::setAngle(double angle, optional<EdgeInsets> padding, const AnimationOptions& animation) { optional<ScreenCoordinate> anchor; if (padding && *padding) anchor = getScreenCoordinate(padding); - setAngle(angle, anchor, duration); + setAngle(angle, anchor, animation); } double Transform::getAngle() const { @@ -497,16 +497,16 @@ double Transform::getAngle() const { #pragma mark - Pitch -void Transform::setPitch(double pitch, const Duration& duration) { - setPitch(pitch, optional<ScreenCoordinate> {}, duration); +void Transform::setPitch(double pitch, const AnimationOptions& animation) { + setPitch(pitch, optional<ScreenCoordinate> {}, animation); } -void Transform::setPitch(double pitch, optional<ScreenCoordinate> anchor, const Duration& duration) { +void Transform::setPitch(double pitch, optional<ScreenCoordinate> anchor, const AnimationOptions& animation) { if (std::isnan(pitch)) return; CameraOptions camera; camera.pitch = pitch; camera.anchor = anchor; - easeTo(camera, duration); + easeTo(camera, animation); } double Transform::getPitch() const { diff --git a/src/mbgl/map/transform.hpp b/src/mbgl/map/transform.hpp index cbe1ad7b95..66c9915715 100644 --- a/src/mbgl/map/transform.hpp +++ b/src/mbgl/map/transform.hpp @@ -45,11 +45,11 @@ public: @param offset The distance to pan the map by, measured in pixels from top to bottom and from left to right. */ void moveBy(const ScreenCoordinate& offset, const AnimationOptions& = {}); - void setLatLng(const LatLng&, const Duration& = Duration::zero()); - void setLatLng(const LatLng&, optional<EdgeInsets>, const Duration& = Duration::zero()); - void setLatLng(const LatLng&, optional<ScreenCoordinate>, const Duration& = Duration::zero()); - void setLatLngZoom(const LatLng&, double zoom, const Duration& = Duration::zero()); - void setLatLngZoom(const LatLng&, double zoom, optional<EdgeInsets>, const Duration& = Duration::zero()); + void setLatLng(const LatLng&, const AnimationOptions& = {}); + void setLatLng(const LatLng&, optional<EdgeInsets>, const AnimationOptions& = {}); + void setLatLng(const LatLng&, optional<ScreenCoordinate>, const AnimationOptions& = {}); + void setLatLngZoom(const LatLng&, double zoom, const AnimationOptions& = {}); + void setLatLngZoom(const LatLng&, double zoom, optional<EdgeInsets>, const AnimationOptions& = {}); LatLng getLatLng(optional<EdgeInsets> = {}) const; ScreenCoordinate getScreenCoordinate(optional<EdgeInsets> = {}) const; @@ -57,36 +57,36 @@ public: /** Scales the map, keeping the given point fixed within the view. @param ds The difference in scale factors to scale the map by. */ - void scaleBy(double ds, const Duration& = Duration::zero()); + void scaleBy(double ds, const AnimationOptions& = {}); /** Scales the map, keeping the given point fixed within the view. @param ds The difference in scale factors to scale the map by. @param anchor A point relative to the top-left corner of the view. If unspecified, the center point is fixed within the view. */ - void scaleBy(double ds, optional<ScreenCoordinate> anchor, const Duration& = Duration::zero()); + void scaleBy(double ds, optional<ScreenCoordinate> anchor, const AnimationOptions& = {}); /** Sets the scale factor, keeping the given point fixed within the view. @param scale The new scale factor. */ - void setScale(double scale, const Duration& = Duration::zero()); + void setScale(double scale, const AnimationOptions& = {}); /** Sets the scale factor, keeping the given point fixed within the view. @param scale The new scale factor. @param anchor A point relative to the top-left corner of the view. If unspecified, the center point is fixed within the view. */ - void setScale(double scale, optional<ScreenCoordinate> anchor, const Duration& = Duration::zero()); + void setScale(double scale, optional<ScreenCoordinate> anchor, const AnimationOptions& = {}); /** Sets the scale factor, keeping the center point fixed within the inset view. @param scale The new scale factor. @param padding The viewport padding that affects the fixed center point. */ - void setScale(double scale, optional<EdgeInsets> padding, const Duration& = Duration::zero()); + void setScale(double scale, optional<EdgeInsets> padding, const AnimationOptions& = {}); /** Sets the zoom level, keeping the given point fixed within the view. @param zoom The new zoom level. */ - void setZoom(double zoom, const Duration& = Duration::zero()); + void setZoom(double zoom, const AnimationOptions& = {}); /** Sets the zoom level, keeping the given point fixed within the view. @param zoom The new zoom level. @param anchor A point relative to the top-left corner of the view. If unspecified, the center point is fixed within the view. */ - void setZoom(double zoom, optional<ScreenCoordinate> anchor, const Duration& = Duration::zero()); + void setZoom(double zoom, optional<ScreenCoordinate> anchor, const AnimationOptions& = {}); /** Sets the zoom level, keeping the center point fixed within the inset view. @param zoom The new zoom level. @param padding The viewport padding that affects the fixed center point. */ - void setZoom(double zoom, optional<EdgeInsets> padding, const Duration& = Duration::zero()); + void setZoom(double zoom, optional<EdgeInsets> padding, const AnimationOptions& = {}); /** Returns the zoom level. */ double getZoom() const; /** Returns the scale factor. */ @@ -97,21 +97,21 @@ public: // Angle - void rotateBy(const ScreenCoordinate& first, const ScreenCoordinate& second, const Duration& = Duration::zero()); + void rotateBy(const ScreenCoordinate& first, const ScreenCoordinate& second, const AnimationOptions& = {}); /** Sets the angle of rotation. @param angle The new angle of rotation, measured in radians counterclockwise from true north. */ - void setAngle(double angle, const Duration& = Duration::zero()); + void setAngle(double angle, const AnimationOptions& = {}); /** Sets the angle of rotation, keeping the given point fixed within the view. @param angle The new angle of rotation, measured in radians counterclockwise from true north. @param anchor A point relative to the top-left corner of the view. */ - void setAngle(double angle, optional<ScreenCoordinate> anchor, const Duration& = Duration::zero()); + void setAngle(double angle, optional<ScreenCoordinate> anchor, const AnimationOptions& = {}); /** Sets the angle of rotation, keeping the center point fixed within the inset view. @param angle The new angle of rotation, measured in radians counterclockwise from true north. @param padding The viewport padding that affects the fixed center point. */ - void setAngle(double angle, optional<EdgeInsets> padding, const Duration& = Duration::zero()); + void setAngle(double angle, optional<EdgeInsets> padding, const AnimationOptions& = {}); /** Returns the angle of rotation. @return The angle of rotation, measured in radians counterclockwise from true north. */ @@ -121,12 +121,12 @@ public: /** Sets the pitch angle. @param angle The new pitch angle, measured in radians toward the horizon. */ - void setPitch(double pitch, const Duration& = Duration::zero()); + void setPitch(double pitch, const AnimationOptions& = {}); /** Sets the pitch angle, keeping the given point fixed within the view. @param angle The new pitch angle, measured in radians toward the horizon. @param anchor A point relative to the top-left corner of the view. */ - void setPitch(double pitch, optional<ScreenCoordinate> anchor, const Duration& = Duration::zero()); + void setPitch(double pitch, optional<ScreenCoordinate> anchor, const AnimationOptions& = {}); double getPitch() const; // North Orientation |