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authorKonstantin Käfer <mail@kkaefer.com>2014-01-22 16:43:05 +0100
committerKonstantin Käfer <mail@kkaefer.com>2014-01-22 16:43:05 +0100
commit0f74a4bc90e1d4d69b50a443aa9f1ed42d071d4d (patch)
treed9894ef4a93a3a722b7b0e7215c33eb32ac25e52 /src
parent7983b968d74a395b29dff01246fe0ee9d6d8149e (diff)
downloadqtlocation-mapboxgl-0f74a4bc90e1d4d69b50a443aa9f1ed42d071d4d.tar.gz
fill drawing
Diffstat (limited to 'src')
-rw-r--r--src/CMakeLists.txt2
-rw-r--r--src/geometry/fill_buffer.cpp71
-rw-r--r--src/map/tile.cpp140
-rw-r--r--src/renderer/painter.cpp32
4 files changed, 232 insertions, 13 deletions
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
index f701c9c1f0..5e3aed9b2e 100644
--- a/src/CMakeLists.txt
+++ b/src/CMakeLists.txt
@@ -1,6 +1,7 @@
SET(llmr_SOURCES
geometry/debug_font_buffer.cpp
geometry/linevertexbuffer.cpp
+ geometry/fill_buffer.cpp
map/map.cpp
map/tile.cpp
map/transform.cpp
@@ -17,6 +18,7 @@ SET(llmr_SOURCES
SET(llmr_HEADERS
../include/llmr/geometry/debug_font_buffer.hpp
../include/llmr/geometry/linevertexbuffer.hpp
+ ../include/llmr/geometry/fill_buffer.hpp
../include/llmr/llmr.hpp
../include/llmr/map/map.hpp
../include/llmr/map/tile.hpp
diff --git a/src/geometry/fill_buffer.cpp b/src/geometry/fill_buffer.cpp
new file mode 100644
index 0000000000..2f71bedc1d
--- /dev/null
+++ b/src/geometry/fill_buffer.cpp
@@ -0,0 +1,71 @@
+#include <llmr/geometry/fill_buffer.hpp>
+#include <llmr/platform/gl.hpp>
+// #include <cmath>
+
+using namespace llmr;
+
+fill_buffer::fill_buffer()
+ : vertex_buffer(0),
+ element_buffer(0),
+ dirty(true) {
+
+}
+
+fill_buffer::~fill_buffer() {
+ if (vertex_buffer != 0) {
+ glDeleteBuffers(1, &vertex_buffer);
+ vertex_buffer = 0;
+ }
+ if (element_buffer != 0) {
+ glDeleteBuffers(1, &element_buffer);
+ element_buffer = 0;
+ }
+}
+
+uint32_t fill_buffer::vertex_length() const {
+ // We store 2 coordinates per vertex
+ return vertices.size() / 2;
+}
+
+uint32_t fill_buffer::elements_length() const {
+ // A triangle has 3 indices
+ return elements.size() / 3;
+}
+
+void fill_buffer::addDegenerate() {
+ vertices.push_back(32767);
+ vertices.push_back(0);
+}
+
+void fill_buffer::addCoordinate(int16_t x, int16_t y) {
+ vertices.push_back(x);
+ vertices.push_back(y);
+}
+
+void fill_buffer::addElements(uint16_t a, uint16_t b, uint16_t c) {
+ elements.push_back(a);
+ elements.push_back(b);
+ elements.push_back(c);
+}
+
+void fill_buffer::bind() {
+ if (vertex_buffer == 0) {
+ glGenBuffers(1, &vertex_buffer);
+ glBindBuffer(GL_ARRAY_BUFFER, vertex_buffer);
+ } else {
+ glBindBuffer(GL_ARRAY_BUFFER, vertex_buffer);
+ }
+
+ if (element_buffer == 0) {
+ glGenBuffers(1, &element_buffer);
+ glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, element_buffer);
+ } else {
+ glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, element_buffer);
+ }
+
+ if (dirty) {
+ glBufferData(GL_ARRAY_BUFFER, vertices.size() * sizeof(uint16_t), vertices.data(), GL_STATIC_DRAW);
+ glBufferData(GL_ELEMENT_ARRAY_BUFFER, elements.size() * sizeof(uint16_t), elements.data(), GL_STATIC_DRAW);
+ dirty = false;
+ }
+}
diff --git a/src/map/tile.cpp b/src/map/tile.cpp
index fb21f9d408..1d4a660ac5 100644
--- a/src/map/tile.cpp
+++ b/src/map/tile.cpp
@@ -78,6 +78,8 @@ void Tile::cancel() {
}
bool Tile::parse() {
+ std::lock_guard<std::mutex> lock(mtx);
+
if (state == obsolete) {
return false;
}
@@ -95,10 +97,18 @@ bool Tile::parse() {
tile.skip();
}
}
- } catch(const pbf::exception& ex) {
+ } catch (const pbf::exception& ex) {
+ fprintf(stderr, "[%p] parsing tile [%d/%d/%d]... failed: %s\n", this, id.z, id.x, id.y, ex.what());
+ cancel();
+ return false;
+ } catch (const Tile::exception& ex) {
fprintf(stderr, "[%p] parsing tile [%d/%d/%d]... failed: %s\n", this, id.z, id.x, id.y, ex.what());
cancel();
return false;
+ } catch (const std::exception& ex) {
+ fprintf(stderr, "[%p] general exception [%d/%d/%d]... failed: %s\n", this, id.z, id.x, id.y, ex.what());
+ cancel();
+ return false;
}
if (state == obsolete) {
@@ -107,15 +117,28 @@ bool Tile::parse() {
state = ready;
}
+ // int i = 0;
+ // for (const fill_index& index : fillIndices) {
+ // fprintf(stderr, "[%p] %d: vertex % 8d / % 8d\n", this, i, index.vertex_start, index.vertex_length);
+ // fprintf(stderr, "[%p] %d: elements % 8d / % 8d\n", this, i, index.elements_start, index.elements_length);
+ // i++;
+ // }
+
return true;
}
void Tile::parseLayer(const uint8_t *data, uint32_t bytes) {
pbf layer(data, bytes);
std::string name;
+
+ uint32_t vertex_start = fillBuffer.vertex_length();
+ uint32_t elements_start = fillBuffer.elements_length();
+ fillIndices.emplace_back(vertex_start, elements_start);
+
while (layer.next()) {
if (layer.tag == 1) {
name = layer.string();
+ fillIndices.back().name = name;
} else if (layer.tag == 2) {
uint32_t bytes = (uint32_t)layer.varint();
parseFeature(layer.data, bytes);
@@ -126,8 +149,21 @@ void Tile::parseLayer(const uint8_t *data, uint32_t bytes) {
}
}
+
+enum geom_type {
+ Unknown = 0,
+ Point = 1,
+ LineString = 2,
+ Polygon = 3
+};
+
+
void Tile::parseFeature(const uint8_t *data, uint32_t bytes) {
pbf feature(data, bytes);
+
+ geom_type type = Unknown;
+ pbf geom;
+
while (feature.next()) {
if (feature.tag == 1) {
/*uint32_t id =*/ feature.varint();
@@ -138,27 +174,109 @@ void Tile::parseFeature(const uint8_t *data, uint32_t bytes) {
/*uint32_t value =*/ feature.varint();
}
} else if (feature.tag == 3) {
- /*uint32_t type =*/ feature.varint();
+ type = (geom_type)feature.varint();
} else if (feature.tag == 4) {
- uint32_t bytes = (uint32_t)feature.varint();
- loadGeometry(feature.data, bytes);
- feature.skipBytes(bytes);
+ geom = feature.message();
} else {
feature.skip();
}
}
+
+ if (geom) {
+ if (type == LineString) {
+ addLineGeometry(geom);
+ } else if (type == Polygon) {
+ addFillGeometry(geom);
+ }
+ }
}
-void Tile::loadGeometry(const uint8_t *data, uint32_t bytes) {
- geometry geometry(data, bytes);
+void Tile::addFillGeometry(pbf& geom) {
+
+ std::vector<std::vector<std::pair<int16_t, int16_t>>> lines;
+
+ {
+ std::vector<std::pair<int16_t, int16_t>> line;
+ Geometry::command cmd;
+ int32_t x, y;
+ Geometry geometry(geom);
+ while ((cmd = geometry.next(x, y)) != Geometry::end) {
+ if (cmd == Geometry::move_to) {
+ if (line.size()) {
+ lines.push_back(line);
+ line.clear();
+ }
+ }
+ line.emplace_back(x, y);
+ }
+ if (line.size()) {
+ lines.push_back(line);
+ }
+ }
+
+ for (const std::vector<std::pair<int16_t, int16_t>>& line : lines) {
+ uint32_t vertex_start = fillBuffer.vertex_length();
- geometry::command cmd;
+ fillBuffer.addDegenerate();
+ for (const std::pair<int16_t, int16_t>& coord : line) {
+ fillBuffer.addCoordinate(coord.first, coord.second);
+ }
+
+ uint32_t vertex_end = fillBuffer.vertex_length();
+
+ if (vertex_end - vertex_start > 65535) {
+ throw geometry_too_long_exception();
+ }
+
+ if (!fillIndices.size()) {
+ // Create a new index because there is none yet.
+ throw std::runtime_error("no index yet");
+ }
+
+ fill_index& index = fillIndices.back();
+ if (!index.groups.size()) {
+ throw std::runtime_error("no group yet");
+ }
+
+ uint32_t vertex_count = vertex_end - vertex_start;
+ index.length += vertex_count;
+
+ if (index.groups.back().vertex_length + vertex_count > 65535) {
+ // Move to a new group because the old one can't hold the geometry.
+ index.groups.emplace_back();
+ }
+
+ fill_index::group& group = index.groups.back();
+
+ // We're generating triangle fans, so we always start with the first
+ // coordinate in this polygon.
+ // The first valid index that is not a degenerate.
+ uint16_t firstIndex = group.vertex_length + 1;
+
+ assert(firstIndex + vertex_count - 1 < 65536);
+
+ uint32_t elements_start = fillBuffer.elements_length();
+
+ for (uint32_t i = 2; i < vertex_count; i++) {
+ fillBuffer.addElements(firstIndex, firstIndex + i - 1, firstIndex + i);
+ }
+
+ uint32_t elements_end = fillBuffer.elements_length();
+ uint32_t elements_count = elements_end - elements_start;
+ group.vertex_length += vertex_count;
+ group.elements_length += elements_count;
+ }
+}
+
+void Tile::addLineGeometry(pbf& geom) {
+ Geometry geometry(geom);
+
+ Geometry::command cmd;
int32_t x, y;
- while ((cmd = geometry.next(x, y)) != geometry::end) {
- if (cmd == geometry::move_to) {
+ while ((cmd = geometry.next(x, y)) != Geometry::end) {
+ if (cmd == Geometry::move_to) {
lineVertex.addDegenerate();
}
-
lineVertex.addCoordinate(x, y);
}
}
diff --git a/src/renderer/painter.cpp b/src/renderer/painter.cpp
index 3928a8e5f3..02269a76b7 100644
--- a/src/renderer/painter.cpp
+++ b/src/renderer/painter.cpp
@@ -8,6 +8,8 @@
#include <llmr/platform/gl.hpp>
#include <llmr/map/settings.hpp>
+#include <numeric>
+
using namespace llmr;
#define BUFFER_OFFSET(i) ((char *)NULL + (i))
@@ -151,6 +153,7 @@ void Painter::render(const Tile::Ptr& tile) {
glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP);
// glDisable(GL_STENCIL_TEST);
+ // draw lines:
tile->lineVertex.bind();
glVertexAttribPointer(outlineShader->a_pos, 2, GL_SHORT, GL_FALSE, 0, BUFFER_OFFSET(0));
glUniform4f(outlineShader->u_color, 0.0f, 0.0f, 0.0f, 1.0f);
@@ -158,6 +161,31 @@ void Painter::render(const Tile::Ptr& tile) {
glLineWidth(2.0f);
glDrawArrays(GL_LINE_STRIP, 0, tile->lineVertex.length());
+ // draw fills:
+ tile->fillBuffer.bind();
+ float i = 0.0f;
+ for (const Tile::fill_index& index : tile->fillIndices) {
+ if (!index.length) continue;
+
+ glUniform4f(outlineShader->u_color, i, 0.0f, 1.0f, 0.5f);
+ glUniform2f(outlineShader->u_world, transform.fb_width, transform.fb_height);
+ glLineWidth(2.0f);
+
+ char *vertex_index = BUFFER_OFFSET(index.vertex_start * 2 * sizeof(uint16_t));
+ char *elements_index = BUFFER_OFFSET(index.elements_start * 3 * sizeof(uint16_t));
+ for (const Tile::fill_index::group& group : index.groups) {
+ glVertexAttribPointer(outlineShader->a_pos, 2, GL_SHORT, GL_FALSE, 0, vertex_index);
+ glDrawElements(GL_TRIANGLES, group.elements_length * 3, GL_UNSIGNED_SHORT, elements_index);
+ vertex_index += group.vertex_length * 2 * sizeof(uint16_t);
+ elements_index += group.elements_length * 3 * sizeof(uint16_t);
+ }
+
+ vertex_index = BUFFER_OFFSET(index.vertex_start * 2 * sizeof(uint16_t));
+ glUniform4f(outlineShader->u_color, i, 1.0f, 1.0f, 1.0f);
+ glVertexAttribPointer(outlineShader->a_pos, 2, GL_SHORT, GL_FALSE, 0, vertex_index);
+ glDrawArrays(GL_LINE_STRIP, 0, index.length);
+ i += 0.1f;
+ }
if (settings.debug) {
renderDebug(tile);
@@ -198,8 +226,8 @@ bool Painter::switchShader(Shader *shader) {
// Disable all attributes from the existing shader that aren't used in
// the new shader. Note: attribute indices are *not* program specific!
if (currentShader) {
- const std::forward_list<uint32_t> &hitherto = currentShader->attributes;
- const std::forward_list<uint32_t> &henceforth = shader->attributes;
+ const std::forward_list<uint32_t>& hitherto = currentShader->attributes;
+ const std::forward_list<uint32_t>& henceforth = shader->attributes;
// Find all attribute indices that are used in the old shader,
// but unused in the new one.