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authorBruno de Oliveira Abinader <bruno@mapbox.com>2016-05-11 14:10:17 +0300
committerBruno de Oliveira Abinader <bruno@mapbox.com>2016-05-11 15:48:51 +0300
commitc13dd32242b559b00b0b716dc524ed5161c2b147 (patch)
tree96c83728499b7317c8a6d087d38016b9a2e55644 /src
parent659c2568ece4153f34d2880e53f54351f51b0917 (diff)
downloadqtlocation-mapboxgl-c13dd32242b559b00b0b716dc524ed5161c2b147.tar.gz
[core] Added Viewport mode
Satisfies embedding platforms that requires the viewport coordinate systems to be set according to its standards e.g. viewport mirrored vertically.
Diffstat (limited to 'src')
-rw-r--r--src/mbgl/map/map.cpp21
-rw-r--r--src/mbgl/map/transform.cpp14
-rw-r--r--src/mbgl/map/transform.hpp8
-rw-r--r--src/mbgl/map/transform_state.cpp12
-rw-r--r--src/mbgl/map/transform_state.hpp8
-rw-r--r--src/mbgl/renderer/painter_symbol.cpp6
6 files changed, 54 insertions, 15 deletions
diff --git a/src/mbgl/map/map.cpp b/src/mbgl/map/map.cpp
index 0747606fc6..a4f9422184 100644
--- a/src/mbgl/map/map.cpp
+++ b/src/mbgl/map/map.cpp
@@ -34,7 +34,7 @@ enum class RenderState {
class Map::Impl : public Style::Observer {
public:
- Impl(View&, FileSource&, MapMode, GLContextMode, ConstrainMode);
+ Impl(View&, FileSource&, MapMode, GLContextMode, ConstrainMode, ViewportMode);
void onResourceLoaded() override;
void onResourceError(std::exception_ptr) override;
@@ -76,16 +76,16 @@ public:
bool loading = false;
};
-Map::Map(View& view, FileSource& fileSource, MapMode mapMode, GLContextMode contextMode, ConstrainMode constrainMode)
- : impl(std::make_unique<Impl>(view, fileSource, mapMode, contextMode, constrainMode)) {
+Map::Map(View& view, FileSource& fileSource, MapMode mapMode, GLContextMode contextMode, ConstrainMode constrainMode, ViewportMode viewportMode)
+ : impl(std::make_unique<Impl>(view, fileSource, mapMode, contextMode, constrainMode, viewportMode)) {
view.initialize(this);
update(Update::Dimensions);
}
-Map::Impl::Impl(View& view_, FileSource& fileSource_, MapMode mode_, GLContextMode contextMode_, ConstrainMode constrainMode_)
+Map::Impl::Impl(View& view_, FileSource& fileSource_, MapMode mode_, GLContextMode contextMode_, ConstrainMode constrainMode_, ViewportMode viewportMode_)
: view(view_),
fileSource(fileSource_),
- transform(view, constrainMode_),
+ transform(view, constrainMode_, viewportMode_),
mode(mode_),
contextMode(contextMode_),
pixelRatio(view.getPixelRatio()),
@@ -638,6 +638,17 @@ ConstrainMode Map::getConstrainMode() const {
return impl->transform.getConstrainMode();
}
+#pragma mark - Viewport mode
+
+void Map::setViewportMode(mbgl::ViewportMode mode) {
+ impl->transform.setViewportMode(mode);
+ update(Update::Repaint);
+}
+
+ViewportMode Map::getViewportMode() const {
+ return impl->transform.getViewportMode();
+}
+
#pragma mark - Projection
double Map::getMetersPerPixelAtLatitude(double lat, double zoom) const {
diff --git a/src/mbgl/map/transform.cpp b/src/mbgl/map/transform.cpp
index 69a644c7d9..958f9d9b63 100644
--- a/src/mbgl/map/transform.cpp
+++ b/src/mbgl/map/transform.cpp
@@ -36,9 +36,9 @@ static double _normalizeAngle(double angle, double anchorAngle)
return angle;
}
-Transform::Transform(View &view_, ConstrainMode constrainMode)
+Transform::Transform(View &view_, ConstrainMode constrainMode, ViewportMode viewportMode)
: view(view_)
- , state(constrainMode)
+ , state(constrainMode, viewportMode)
{
}
@@ -555,6 +555,16 @@ ConstrainMode Transform::getConstrainMode() const {
return state.getConstrainMode();
}
+#pragma mark - Viewport mode
+
+void Transform::setViewportMode(mbgl::ViewportMode mode) {
+ state.viewportMode = mode;
+}
+
+ViewportMode Transform::getViewportMode() const {
+ return state.getViewportMode();
+}
+
#pragma mark - Transition
void Transform::startTransition(const CameraOptions& camera,
diff --git a/src/mbgl/map/transform.hpp b/src/mbgl/map/transform.hpp
index 7d3bdceb99..cd2d7a33f3 100644
--- a/src/mbgl/map/transform.hpp
+++ b/src/mbgl/map/transform.hpp
@@ -20,7 +20,7 @@ class View;
class Transform : private util::noncopyable {
public:
- Transform(View&, ConstrainMode);
+ Transform(View&, ConstrainMode, ViewportMode);
// Map view
bool resize(std::array<uint16_t, 2> size);
@@ -132,11 +132,15 @@ public:
// North Orientation
void setNorthOrientation(NorthOrientation);
NorthOrientation getNorthOrientation() const;
-
+
// Constrain mode
void setConstrainMode(ConstrainMode);
ConstrainMode getConstrainMode() const;
+ // Viewport mode
+ void setViewportMode(ViewportMode);
+ ViewportMode getViewportMode() const;
+
// Transitions
bool inTransition() const;
Update updateTransitions(const TimePoint& now);
diff --git a/src/mbgl/map/transform_state.cpp b/src/mbgl/map/transform_state.cpp
index 2813d6334e..0b8d831e54 100644
--- a/src/mbgl/map/transform_state.cpp
+++ b/src/mbgl/map/transform_state.cpp
@@ -7,8 +7,9 @@
namespace mbgl {
-TransformState::TransformState(ConstrainMode constrainMode_)
+TransformState::TransformState(ConstrainMode constrainMode_, ViewportMode viewportMode_)
: constrainMode(constrainMode_)
+ , viewportMode(viewportMode_)
{
}
@@ -39,7 +40,8 @@ void TransformState::getProjMatrix(mat4& projMatrix) const {
// After the rotateX, z values are in pixel units. Convert them to
// altitude unites. 1 altitude unit = the screen height.
- matrix::scale(projMatrix, projMatrix, 1, -1, 1.0f / (rotatedNorth() ? getWidth() : getHeight()));
+ const bool flippedY = viewportMode == ViewportMode::FlippedY;
+ matrix::scale(projMatrix, projMatrix, 1, flippedY ? 1 : -1, 1.0f / (rotatedNorth() ? getWidth() : getHeight()));
using NO = NorthOrientation;
switch (getNorthOrientation()) {
@@ -89,6 +91,12 @@ ConstrainMode TransformState::getConstrainMode() const {
return constrainMode;
}
+#pragma mark - ViewportMode
+
+ViewportMode TransformState::getViewportMode() const {
+ return viewportMode;
+}
+
#pragma mark - Position
LatLng TransformState::getLatLng(LatLng::WrapMode wrapMode) const {
diff --git a/src/mbgl/map/transform_state.hpp b/src/mbgl/map/transform_state.hpp
index b9acad66f1..970dda2613 100644
--- a/src/mbgl/map/transform_state.hpp
+++ b/src/mbgl/map/transform_state.hpp
@@ -18,7 +18,7 @@ class TransformState {
friend class Transform;
public:
- TransformState(ConstrainMode = ConstrainMode::HeightOnly);
+ TransformState(ConstrainMode = ConstrainMode::HeightOnly, ViewportMode = ViewportMode::Default);
// Matrix
void matrixFor(mat4&, const UnwrappedTileID&) const;
@@ -31,10 +31,13 @@ public:
// North Orientation
NorthOrientation getNorthOrientation() const;
double getNorthOrientationAngle() const;
-
+
// Constrain mode
ConstrainMode getConstrainMode() const;
+ // Viewport mode
+ ViewportMode getViewportMode() const;
+
// Position
LatLng getLatLng(LatLng::WrapMode = LatLng::Unwrapped) const;
double pixel_x() const;
@@ -99,6 +102,7 @@ private:
private:
ConstrainMode constrainMode;
+ ViewportMode viewportMode;
// animation state
bool rotating = false;
diff --git a/src/mbgl/renderer/painter_symbol.cpp b/src/mbgl/renderer/painter_symbol.cpp
index a48c70866c..42355493a5 100644
--- a/src/mbgl/renderer/painter_symbol.cpp
+++ b/src/mbgl/renderer/painter_symbol.cpp
@@ -51,7 +51,8 @@ void Painter::renderSDF(SymbolBucket &bucket,
gammaScale = 1.0f;
matrix::rotate_z(exMatrix, exMatrix, state.getNorthOrientationAngle());
}
- matrix::scale(exMatrix, exMatrix, s, s, 1);
+ const bool flippedY = !skewed && state.getViewportMode() == ViewportMode::FlippedY;
+ matrix::scale(exMatrix, exMatrix, s, flippedY ? -s : s, 1);
// If layerStyle.size > bucket.info.fontSize then labels may collide
float fontSize = paintSize;
@@ -217,7 +218,8 @@ void Painter::renderSymbol(SymbolBucket& bucket,
matrix::rotate_z(exMatrix, exMatrix, state.getNorthOrientationAngle());
s = state.getAltitude();
}
- matrix::scale(exMatrix, exMatrix, s, s, 1);
+ const bool flippedY = !skewed && state.getViewportMode() == ViewportMode::FlippedY;
+ matrix::scale(exMatrix, exMatrix, s, flippedY ? -s : s, 1);
matrix::scale(exMatrix, exMatrix, fontScale, fontScale, 1.0f);