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author | Bruno de Oliveira Abinader <bruno@mapbox.com> | 2016-10-12 12:07:08 +0300 |
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committer | Bruno de Oliveira Abinader <bruno@mapbox.com> | 2016-10-12 19:01:08 +0300 |
commit | a6d0e21472faf853e61388c17a5ff931ac04e2c5 (patch) | |
tree | 11457f1be0266b3e014e42994ba7ed85c7e1467f /src | |
parent | d00a32fe664f6a8f1d7c22d9f331c3dbd8a6f797 (diff) | |
download | qtlocation-mapboxgl-a6d0e21472faf853e61388c17a5ff931ac04e2c5.tar.gz |
[core] Disable stencil test when rendering collision boxes
Diffstat (limited to 'src')
-rw-r--r-- | src/mbgl/renderer/painter_symbol.cpp | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/src/mbgl/renderer/painter_symbol.cpp b/src/mbgl/renderer/painter_symbol.cpp index ca77215618..2ed6facad8 100644 --- a/src/mbgl/renderer/painter_symbol.cpp +++ b/src/mbgl/renderer/painter_symbol.cpp @@ -251,9 +251,7 @@ void Painter::renderSymbol(PaintParameters& parameters, } if (bucket.hasCollisionBoxData()) { - context.stencilOp = { gl::StencilTestOperation::Keep, gl::StencilTestOperation::Keep, - gl::StencilTestOperation::Replace }; - context.stencilTest = true; + context.stencilTest = false; auto& collisionBoxShader = shaders->collisionBox; context.program = collisionBoxShader.getID(); |