diff options
author | Mikhail Pozdnyakov <mikhail.pozdnyakov@mapbox.com> | 2018-12-13 20:29:14 +0200 |
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committer | Mikhail Pozdnyakov <mikhail.pozdnyakov@mapbox.com> | 2019-01-11 16:43:52 +0200 |
commit | d37918c169b2f688c96fb766fc671066c88fc1a2 (patch) | |
tree | 20cdfe0a824bf128053aab7c8ad4f69676f66f49 /src | |
parent | 2bdab82dedf545b4272c534b067c68614d0355b7 (diff) | |
download | qtlocation-mapboxgl-d37918c169b2f688c96fb766fc671066c88fc1a2.tar.gz |
[core] Split layer type specific code in mbgl::Programs
Progams code for a certain layer type is encapsulted within
a dedicated `<layer type>Programs` class, inherited from
the generic base `LayerTypePrograms` class.
`mbgl::Programs::get<layer type>Programs()` lazily initializes the
layer type-specific programs code using pointer to the base class,
which allows LTO to remove this code from binaries (if the corresponding
`get<layer type>Programs()` method can never be invoked).
Diffstat (limited to 'src')
23 files changed, 257 insertions, 91 deletions
diff --git a/src/core-files.json b/src/core-files.json index 26c7b2836b..51e48eae76 100644 --- a/src/core-files.json +++ b/src/core-files.json @@ -63,6 +63,7 @@ "src/mbgl/programs/hillshade_program.cpp", "src/mbgl/programs/line_program.cpp", "src/mbgl/programs/program_parameters.cpp", + "src/mbgl/programs/programs.cpp", "src/mbgl/programs/raster_program.cpp", "src/mbgl/programs/symbol_program.cpp", "src/mbgl/renderer/backend_scope.cpp", diff --git a/src/mbgl/programs/background_program.hpp b/src/mbgl/programs/background_program.hpp index 667db7792b..6f9ab2a200 100644 --- a/src/mbgl/programs/background_program.hpp +++ b/src/mbgl/programs/background_program.hpp @@ -80,4 +80,13 @@ public: using BackgroundLayoutVertex = BackgroundProgram::LayoutVertex; using BackgroundAttributes = BackgroundProgram::Attributes; +class BackgroundLayerPrograms final : public LayerTypePrograms { +public: + BackgroundLayerPrograms(gl::Context& context, const ProgramParameters& programParameters) + : background(context, programParameters), + backgroundPattern(context, programParameters) {} + BackgroundProgram background; + BackgroundPatternProgram backgroundPattern; +}; + } // namespace mbgl diff --git a/src/mbgl/programs/circle_program.hpp b/src/mbgl/programs/circle_program.hpp index 3590acbeef..b75dd18c5e 100644 --- a/src/mbgl/programs/circle_program.hpp +++ b/src/mbgl/programs/circle_program.hpp @@ -48,4 +48,11 @@ public: using CircleLayoutVertex = CircleProgram::LayoutVertex; using CircleAttributes = CircleProgram::Attributes; +class CircleLayerPrograms final : public LayerTypePrograms { +public: + CircleLayerPrograms(gl::Context& context, const ProgramParameters& programParameters) + : circle(context, programParameters) {} + ProgramMap<CircleProgram> circle; +}; + } // namespace mbgl diff --git a/src/mbgl/programs/fill_extrusion_program.hpp b/src/mbgl/programs/fill_extrusion_program.hpp index 657238d4c0..4573119e70 100644 --- a/src/mbgl/programs/fill_extrusion_program.hpp +++ b/src/mbgl/programs/fill_extrusion_program.hpp @@ -2,6 +2,7 @@ #include <mbgl/programs/program.hpp> #include <mbgl/programs/attributes.hpp> +#include <mbgl/programs/extrusion_texture_program.hpp> #include <mbgl/programs/uniforms.hpp> #include <mbgl/shaders/fill_extrusion.hpp> #include <mbgl/shaders/fill_extrusion_pattern.hpp> @@ -112,4 +113,16 @@ public: using FillExtrusionLayoutVertex = FillExtrusionProgram::LayoutVertex; using FillExtrusionAttributes = FillExtrusionProgram::Attributes; + +class FillExtrusionLayerPrograms final : public LayerTypePrograms { +public: + FillExtrusionLayerPrograms(gl::Context& context, const ProgramParameters& programParameters) + : fillExtrusion(context, programParameters), + fillExtrusionPattern(context, programParameters), + extrusionTexture(context, programParameters) {} + ProgramMap<FillExtrusionProgram> fillExtrusion; + ProgramMap<FillExtrusionPatternProgram> fillExtrusionPattern; + ExtrusionTextureProgram extrusionTexture; +}; + } // namespace mbgl diff --git a/src/mbgl/programs/fill_program.hpp b/src/mbgl/programs/fill_program.hpp index 9c623fee22..12544ec073 100644 --- a/src/mbgl/programs/fill_program.hpp +++ b/src/mbgl/programs/fill_program.hpp @@ -103,4 +103,17 @@ public: using FillLayoutVertex = FillProgram::LayoutVertex; using FillAttributes = FillProgram::Attributes; +class FillLayerPrograms final : public LayerTypePrograms { +public: + FillLayerPrograms(gl::Context& context, const ProgramParameters& programParameters) + : fill(context, programParameters), + fillPattern(context, programParameters), + fillOutline(context, programParameters), + fillOutlinePattern(context, programParameters) {} + ProgramMap<FillProgram> fill; + ProgramMap<FillPatternProgram> fillPattern; + ProgramMap<FillOutlineProgram> fillOutline; + ProgramMap<FillOutlinePatternProgram> fillOutlinePattern; +}; + } // namespace mbgl diff --git a/src/mbgl/programs/heatmap_program.hpp b/src/mbgl/programs/heatmap_program.hpp index 2d9b80404f..f558dc4eaa 100644 --- a/src/mbgl/programs/heatmap_program.hpp +++ b/src/mbgl/programs/heatmap_program.hpp @@ -2,6 +2,7 @@ #include <mbgl/programs/program.hpp> #include <mbgl/programs/attributes.hpp> +#include <mbgl/programs/heatmap_texture_program.hpp> #include <mbgl/programs/uniforms.hpp> #include <mbgl/shaders/heatmap.hpp> #include <mbgl/util/geometry.hpp> @@ -46,4 +47,13 @@ public: using HeatmapLayoutVertex = HeatmapProgram::LayoutVertex; using HeatmapAttributes = HeatmapProgram::Attributes; +class HeatmapLayerPrograms final : public LayerTypePrograms { +public: + HeatmapLayerPrograms(gl::Context& context, const ProgramParameters& programParameters) + : heatmap(context, programParameters), + heatmapTexture(context, programParameters) {} + ProgramMap<HeatmapProgram> heatmap; + HeatmapTextureProgram heatmapTexture; +}; + } // namespace mbgl diff --git a/src/mbgl/programs/hillshade_program.hpp b/src/mbgl/programs/hillshade_program.hpp index 5f9b4d1c2f..aaef884b80 100644 --- a/src/mbgl/programs/hillshade_program.hpp +++ b/src/mbgl/programs/hillshade_program.hpp @@ -2,6 +2,7 @@ #include <mbgl/programs/program.hpp> #include <mbgl/programs/attributes.hpp> +#include <mbgl/programs/hillshade_prepare_program.hpp> #include <mbgl/programs/uniforms.hpp> #include <mbgl/shaders/hillshade.hpp> #include <mbgl/util/geometry.hpp> @@ -52,4 +53,13 @@ public: using HillshadeLayoutVertex = HillshadeProgram::LayoutVertex; using HillshadeAttributes = HillshadeProgram::Attributes; +class HillshadeLayerPrograms final : public LayerTypePrograms { +public: + HillshadeLayerPrograms(gl::Context& context, const ProgramParameters& programParameters) + : hillshade(context, programParameters), + hillshadePrepare(context, programParameters) {} + HillshadeProgram hillshade; + HillshadePrepareProgram hillshadePrepare; +}; + } // namespace mbgl diff --git a/src/mbgl/programs/line_program.hpp b/src/mbgl/programs/line_program.hpp index 9dde0939e7..e43fa171c6 100644 --- a/src/mbgl/programs/line_program.hpp +++ b/src/mbgl/programs/line_program.hpp @@ -178,4 +178,17 @@ public: using LineLayoutVertex = LineProgram::LayoutVertex; using LineAttributes = LineProgram::Attributes; +class LineLayerPrograms final : public LayerTypePrograms { +public: + LineLayerPrograms(gl::Context& context, const ProgramParameters& programParameters) + : line(context, programParameters), + lineGradient(context, programParameters), + lineSDF(context, programParameters), + linePattern(context, programParameters) {} + ProgramMap<LineProgram> line; + ProgramMap<LineGradientProgram> lineGradient; + ProgramMap<LineSDFProgram> lineSDF; + ProgramMap<LinePatternProgram> linePattern; +}; + } // namespace mbgl diff --git a/src/mbgl/programs/program.hpp b/src/mbgl/programs/program.hpp index ddbda30686..7c97727d89 100644 --- a/src/mbgl/programs/program.hpp +++ b/src/mbgl/programs/program.hpp @@ -133,4 +133,9 @@ private: std::unordered_map<Bitset, Program> programs; }; +class LayerTypePrograms { +public: + virtual ~LayerTypePrograms() = default; +}; + } // namespace mbgl diff --git a/src/mbgl/programs/programs.cpp b/src/mbgl/programs/programs.cpp new file mode 100644 index 0000000000..f3b3af8ac9 --- /dev/null +++ b/src/mbgl/programs/programs.cpp @@ -0,0 +1,87 @@ +#include <mbgl/programs/programs.hpp> + +#include <mbgl/programs/background_program.hpp> +#include <mbgl/programs/circle_program.hpp> +#include <mbgl/programs/heatmap_program.hpp> +#include <mbgl/programs/hillshade_program.hpp> +#include <mbgl/programs/fill_extrusion_program.hpp> +#include <mbgl/programs/fill_program.hpp> +#include <mbgl/programs/line_program.hpp> +#include <mbgl/programs/raster_program.hpp> +#include <mbgl/programs/symbol_program.hpp> + +namespace mbgl { + +Programs::Programs(gl::Context& context_, const ProgramParameters& programParameters_) + : debug(context_, programParameters_), + clippingMask(context_, programParameters_), + context(context_), + programParameters(std::move(programParameters_)) { +} + +Programs::~Programs() = default; + +BackgroundLayerPrograms& Programs::getBackgroundLayerPrograms() noexcept { + if (!backgroundPrograms) { + backgroundPrograms = std::make_unique<BackgroundLayerPrograms>(context, programParameters); + } + return static_cast<BackgroundLayerPrograms&>(*backgroundPrograms); +} + +RasterLayerPrograms& Programs::getRasterLayerPrograms() noexcept { + if (!rasterPrograms) { + rasterPrograms = std::make_unique<RasterLayerPrograms>(context, programParameters); + } + return static_cast<RasterLayerPrograms&>(*rasterPrograms); +} + +HeatmapLayerPrograms& Programs::getHeatmapLayerPrograms() noexcept { + if (!heatmapPrograms) { + heatmapPrograms = std::make_unique<HeatmapLayerPrograms>(context, programParameters); + } + return static_cast<HeatmapLayerPrograms&>(*heatmapPrograms); +} + +HillshadeLayerPrograms& Programs::getHillshadeLayerPrograms() noexcept { + if (!hillshadePrograms) { + hillshadePrograms = std::make_unique<HillshadeLayerPrograms>(context, programParameters); + } + return static_cast<HillshadeLayerPrograms&>(*hillshadePrograms); +} + +FillLayerPrograms& Programs::getFillLayerPrograms() noexcept { + if (!fillPrograms) { + fillPrograms = std::make_unique<FillLayerPrograms>(context, programParameters); + } + return static_cast<FillLayerPrograms&>(*fillPrograms); +} + +FillExtrusionLayerPrograms& Programs::getFillExtrusionLayerPrograms() noexcept { + if (!fillExtrusionPrograms) { + fillExtrusionPrograms = std::make_unique<FillExtrusionLayerPrograms>(context, programParameters); + } + return static_cast<FillExtrusionLayerPrograms&>(*fillExtrusionPrograms); +} + +CircleLayerPrograms& Programs::getCircleLayerPrograms() noexcept { + if (!circlePrograms) { + circlePrograms = std::make_unique<CircleLayerPrograms>(context, programParameters); + } + return static_cast<CircleLayerPrograms&>(*circlePrograms); +} + +LineLayerPrograms& Programs::getLineLayerPrograms() noexcept { + if (!linePrograms) { + linePrograms = std::make_unique<LineLayerPrograms>(context, programParameters); + } + return static_cast<LineLayerPrograms&>(*linePrograms); +} + +SymbolLayerPrograms& Programs::getSymbolLayerPrograms() noexcept { + if (!symbolPrograms) { + symbolPrograms = std::make_unique<SymbolLayerPrograms>(context, programParameters); + } + return static_cast<SymbolLayerPrograms&>(*symbolPrograms); +} + +} // namespace mbgl diff --git a/src/mbgl/programs/programs.hpp b/src/mbgl/programs/programs.hpp index 7895069112..a12a0e8fa6 100644 --- a/src/mbgl/programs/programs.hpp +++ b/src/mbgl/programs/programs.hpp @@ -1,82 +1,54 @@ #pragma once -#include <mbgl/programs/background_program.hpp> -#include <mbgl/programs/circle_program.hpp> #include <mbgl/programs/clipping_mask_program.hpp> -#include <mbgl/programs/extrusion_texture_program.hpp> -#include <mbgl/programs/fill_program.hpp> -#include <mbgl/programs/fill_extrusion_program.hpp> -#include <mbgl/programs/heatmap_program.hpp> -#include <mbgl/programs/heatmap_texture_program.hpp> -#include <mbgl/programs/hillshade_program.hpp> -#include <mbgl/programs/hillshade_prepare_program.hpp> -#include <mbgl/programs/line_program.hpp> -#include <mbgl/programs/raster_program.hpp> -#include <mbgl/programs/symbol_program.hpp> #include <mbgl/programs/debug_program.hpp> -#include <mbgl/programs/collision_box_program.hpp> #include <mbgl/programs/program_parameters.hpp> +#include <memory> namespace mbgl { +class BackgroundLayerPrograms; + +class CircleLayerPrograms; +class RasterLayerPrograms; +class HeatmapLayerPrograms; +class HillshadeLayerPrograms; +class FillLayerPrograms; +class FillExtrusionLayerPrograms; +class LineLayerPrograms; +class SymbolLayerPrograms; + class Programs { public: - Programs(gl::Context& context, const ProgramParameters& programParameters) - : background(context, programParameters), - backgroundPattern(context, programParameters), - circle(context, programParameters), - extrusionTexture(context, programParameters), - fill(context, programParameters), - fillExtrusion(context, programParameters), - fillExtrusionPattern(context, programParameters), - fillPattern(context, programParameters), - fillOutline(context, programParameters), - fillOutlinePattern(context, programParameters), - heatmap(context, programParameters), - heatmapTexture(context, programParameters), - hillshade(context, programParameters), - hillshadePrepare(context, programParameters), - line(context, programParameters), - lineGradient(context, programParameters), - lineSDF(context, programParameters), - linePattern(context, programParameters), - raster(context, programParameters), - symbolIcon(context, programParameters), - symbolIconSDF(context, programParameters), - symbolGlyph(context, programParameters), - debug(context, programParameters), - collisionBox(context, programParameters), - collisionCircle(context, programParameters), - clippingMask(context, programParameters) { - } + Programs(gl::Context&, const ProgramParameters&); + ~Programs(); - BackgroundProgram background; - BackgroundPatternProgram backgroundPattern; - ProgramMap<CircleProgram> circle; - ExtrusionTextureProgram extrusionTexture; - ProgramMap<FillProgram> fill; - ProgramMap<FillExtrusionProgram> fillExtrusion; - ProgramMap<FillExtrusionPatternProgram> fillExtrusionPattern; - ProgramMap<FillPatternProgram> fillPattern; - ProgramMap<FillOutlineProgram> fillOutline; - ProgramMap<FillOutlinePatternProgram> fillOutlinePattern; - ProgramMap<HeatmapProgram> heatmap; - HeatmapTextureProgram heatmapTexture; - HillshadeProgram hillshade; - HillshadePrepareProgram hillshadePrepare; - ProgramMap<LineProgram> line; - ProgramMap<LineGradientProgram> lineGradient; - ProgramMap<LineSDFProgram> lineSDF; - ProgramMap<LinePatternProgram> linePattern; - RasterProgram raster; - ProgramMap<SymbolIconProgram> symbolIcon; - ProgramMap<SymbolSDFIconProgram> symbolIconSDF; - ProgramMap<SymbolSDFTextProgram> symbolGlyph; + BackgroundLayerPrograms& getBackgroundLayerPrograms() noexcept; + RasterLayerPrograms& getRasterLayerPrograms() noexcept; + HeatmapLayerPrograms& getHeatmapLayerPrograms() noexcept; + CircleLayerPrograms& getCircleLayerPrograms() noexcept; + HillshadeLayerPrograms& getHillshadeLayerPrograms() noexcept; + FillLayerPrograms& getFillLayerPrograms() noexcept; + FillExtrusionLayerPrograms& getFillExtrusionLayerPrograms() noexcept; + LineLayerPrograms& getLineLayerPrograms() noexcept; + SymbolLayerPrograms& getSymbolLayerPrograms() noexcept; DebugProgram debug; - CollisionBoxProgram collisionBox; - CollisionCircleProgram collisionCircle; ClippingMaskProgram clippingMask; + +private: + std::unique_ptr<LayerTypePrograms> backgroundPrograms; + std::unique_ptr<LayerTypePrograms> circlePrograms; + std::unique_ptr<LayerTypePrograms> rasterPrograms; + std::unique_ptr<LayerTypePrograms> heatmapPrograms; + std::unique_ptr<LayerTypePrograms> hillshadePrograms; + std::unique_ptr<LayerTypePrograms> fillPrograms; + std::unique_ptr<LayerTypePrograms> fillExtrusionPrograms; + std::unique_ptr<LayerTypePrograms> linePrograms; + std::unique_ptr<LayerTypePrograms> symbolPrograms; + + gl::Context& context; + ProgramParameters programParameters; }; } // namespace mbgl diff --git a/src/mbgl/programs/raster_program.hpp b/src/mbgl/programs/raster_program.hpp index 09cb94ac17..a07e5c3870 100644 --- a/src/mbgl/programs/raster_program.hpp +++ b/src/mbgl/programs/raster_program.hpp @@ -65,4 +65,11 @@ public: using RasterLayoutVertex = RasterProgram::LayoutVertex; using RasterAttributes = RasterProgram::Attributes; +class RasterLayerPrograms final : public LayerTypePrograms { +public: + RasterLayerPrograms(gl::Context& context, const ProgramParameters& programParameters) + : raster(context, programParameters) {} + RasterProgram raster; +}; + } // namespace mbgl diff --git a/src/mbgl/programs/symbol_program.hpp b/src/mbgl/programs/symbol_program.hpp index 272c72ef99..8f64225679 100644 --- a/src/mbgl/programs/symbol_program.hpp +++ b/src/mbgl/programs/symbol_program.hpp @@ -6,6 +6,7 @@ #include <mbgl/util/interpolate.hpp> #include <mbgl/programs/attributes.hpp> +#include <mbgl/programs/collision_box_program.hpp> #include <mbgl/programs/uniforms.hpp> #include <mbgl/programs/segment.hpp> #include <mbgl/shaders/symbol_icon.hpp> @@ -448,4 +449,19 @@ using SymbolLayoutVertex = SymbolLayoutAttributes::Vertex; using SymbolIconAttributes = SymbolIconProgram::Attributes; using SymbolTextAttributes = SymbolSDFTextProgram::Attributes; +class SymbolLayerPrograms final : public LayerTypePrograms { +public: + SymbolLayerPrograms(gl::Context& context, const ProgramParameters& programParameters) + : symbolIcon(context, programParameters), + symbolIconSDF(context, programParameters), + symbolGlyph(context, programParameters), + collisionBox(context, programParameters), + collisionCircle(context, programParameters) {} + ProgramMap<SymbolIconProgram> symbolIcon; + ProgramMap<SymbolSDFIconProgram> symbolIconSDF; + ProgramMap<SymbolSDFTextProgram> symbolGlyph; + CollisionBoxProgram collisionBox; + CollisionCircleProgram collisionCircle; +}; + } // namespace mbgl diff --git a/src/mbgl/renderer/layers/render_background_layer.cpp b/src/mbgl/renderer/layers/render_background_layer.cpp index d7bf0dc6bd..b80bffa6df 100644 --- a/src/mbgl/renderer/layers/render_background_layer.cpp +++ b/src/mbgl/renderer/layers/render_background_layer.cpp @@ -96,7 +96,7 @@ void RenderBackgroundLayer::render(PaintParameters& parameters, RenderSource*) { for (const auto& tileID : util::tileCover(parameters.state, parameters.state.getIntegerZoom())) { draw( - parameters.programs.backgroundPattern, + parameters.programs.getBackgroundLayerPrograms().backgroundPattern, BackgroundPatternUniforms::values( parameters.matrixForTile(tileID), evaluated.get<BackgroundOpacity>(), @@ -112,7 +112,7 @@ void RenderBackgroundLayer::render(PaintParameters& parameters, RenderSource*) { } else { for (const auto& tileID : util::tileCover(parameters.state, parameters.state.getIntegerZoom())) { draw( - parameters.programs.background, + parameters.programs.getBackgroundLayerPrograms().background, BackgroundProgram::UniformValues { uniforms::u_matrix::Value( parameters.matrixForTile(tileID) ), uniforms::u_color::Value( evaluated.get<BackgroundColor>() ), diff --git a/src/mbgl/renderer/layers/render_circle_layer.cpp b/src/mbgl/renderer/layers/render_circle_layer.cpp index b984c596d3..65550991a9 100644 --- a/src/mbgl/renderer/layers/render_circle_layer.cpp +++ b/src/mbgl/renderer/layers/render_circle_layer.cpp @@ -68,7 +68,7 @@ void RenderCircleLayer::render(PaintParameters& parameters, RenderSource*) { const auto& paintPropertyBinders = bucket.paintPropertyBinders.at(getID()); - auto& programInstance = parameters.programs.circle.get(evaluated); + auto& programInstance = parameters.programs.getCircleLayerPrograms().circle.get(evaluated); const auto allUniformValues = programInstance.computeAllUniformValues( CircleProgram::UniformValues { diff --git a/src/mbgl/renderer/layers/render_fill_extrusion_layer.cpp b/src/mbgl/renderer/layers/render_fill_extrusion_layer.cpp index aaf3756cfb..488adefa9b 100644 --- a/src/mbgl/renderer/layers/render_fill_extrusion_layer.cpp +++ b/src/mbgl/renderer/layers/render_fill_extrusion_layer.cpp @@ -126,7 +126,7 @@ void RenderFillExtrusionLayer::render(PaintParameters& parameters, RenderSource* FillExtrusionBucket& bucket = *bucket_; draw( - parameters.programs.fillExtrusion.get(evaluated), + parameters.programs.getFillExtrusionLayerPrograms().fillExtrusion.get(evaluated), bucket, FillExtrusionUniforms::values( tile.translatedClipMatrix(evaluated.get<FillExtrusionTranslate>(), @@ -153,7 +153,7 @@ void RenderFillExtrusionLayer::render(PaintParameters& parameters, RenderSource* FillExtrusionBucket& bucket = *bucket_; draw( - parameters.programs.fillExtrusionPattern.get(evaluated), + parameters.programs.getFillExtrusionLayerPrograms().fillExtrusionPattern.get(evaluated), bucket, FillExtrusionPatternUniforms::values( tile.translatedClipMatrix(evaluated.get<FillExtrusionTranslate>(), @@ -184,7 +184,7 @@ void RenderFillExtrusionLayer::render(PaintParameters& parameters, RenderSource* const Properties<>::PossiblyEvaluated properties; const ExtrusionTextureProgram::PaintPropertyBinders paintAttributeData{ properties, 0 }; - auto& programInstance = parameters.programs.extrusionTexture; + auto& programInstance = parameters.programs.getFillExtrusionLayerPrograms().extrusionTexture; const auto allUniformValues = programInstance.computeAllUniformValues( ExtrusionTextureProgram::UniformValues{ diff --git a/src/mbgl/renderer/layers/render_fill_layer.cpp b/src/mbgl/renderer/layers/render_fill_layer.cpp index 391c2d5b0f..b4f8cb8e0b 100644 --- a/src/mbgl/renderer/layers/render_fill_layer.cpp +++ b/src/mbgl/renderer/layers/render_fill_layer.cpp @@ -133,7 +133,7 @@ void RenderFillLayer::render(PaintParameters& parameters, RenderSource*) { // or when it's translucent and we're drawing translucent fragments. if ((evaluated.get<FillColor>().constantOr(Color()).a >= 1.0f && evaluated.get<FillOpacity>().constantOr(0) >= 1.0f) == (parameters.pass == RenderPass::Opaque)) { - draw(parameters.programs.fill, + draw(parameters.programs.getFillLayerPrograms().fill, gl::Triangles(), parameters.depthModeForSublayer(1, parameters.pass == RenderPass::Opaque ? gl::DepthMode::ReadWrite @@ -143,7 +143,7 @@ void RenderFillLayer::render(PaintParameters& parameters, RenderSource*) { } if (evaluated.get<FillAntialias>() && parameters.pass == RenderPass::Translucent) { - draw(parameters.programs.fillOutline, + draw(parameters.programs.getFillLayerPrograms().fillOutline, gl::Lines{ 2.0f }, parameters.depthModeForSublayer( unevaluated.get<FillOutlineColor>().isUndefined() ? 2 : 0, @@ -219,14 +219,14 @@ void RenderFillLayer::render(PaintParameters& parameters, RenderSource*) { ); }; - draw(parameters.programs.fillPattern, + draw(parameters.programs.getFillLayerPrograms().fillPattern, gl::Triangles(), parameters.depthModeForSublayer(1, gl::DepthMode::ReadWrite), *bucket.triangleIndexBuffer, bucket.triangleSegments); if (evaluated.get<FillAntialias>() && unevaluated.get<FillOutlineColor>().isUndefined()) { - draw(parameters.programs.fillOutlinePattern, + draw(parameters.programs.getFillLayerPrograms().fillOutlinePattern, gl::Lines { 2.0f }, parameters.depthModeForSublayer(2, gl::DepthMode::ReadOnly), *bucket.lineIndexBuffer, diff --git a/src/mbgl/renderer/layers/render_heatmap_layer.cpp b/src/mbgl/renderer/layers/render_heatmap_layer.cpp index 1842cdac93..2c27da2f04 100644 --- a/src/mbgl/renderer/layers/render_heatmap_layer.cpp +++ b/src/mbgl/renderer/layers/render_heatmap_layer.cpp @@ -101,7 +101,7 @@ void RenderHeatmapLayer::render(PaintParameters& parameters, RenderSource*) { const auto& paintPropertyBinders = bucket.paintPropertyBinders.at(getID()); - auto& programInstance = parameters.programs.heatmap.get(evaluated); + auto& programInstance = parameters.programs.getHeatmapLayerPrograms().heatmap.get(evaluated); const auto allUniformValues = programInstance.computeAllUniformValues( HeatmapProgram::UniformValues { @@ -148,7 +148,7 @@ void RenderHeatmapLayer::render(PaintParameters& parameters, RenderSource*) { const Properties<>::PossiblyEvaluated properties; const HeatmapTextureProgram::PaintPropertyBinders paintAttributeData{ properties, 0 }; - auto& programInstance = parameters.programs.heatmapTexture; + auto& programInstance = parameters.programs.getHeatmapLayerPrograms().heatmapTexture; const auto allUniformValues = programInstance.computeAllUniformValues( HeatmapTextureProgram::UniformValues{ diff --git a/src/mbgl/renderer/layers/render_hillshade_layer.cpp b/src/mbgl/renderer/layers/render_hillshade_layer.cpp index ba7e782f16..8c245fa7fd 100644 --- a/src/mbgl/renderer/layers/render_hillshade_layer.cpp +++ b/src/mbgl/renderer/layers/render_hillshade_layer.cpp @@ -73,7 +73,7 @@ void RenderHillshadeLayer::render(PaintParameters& parameters, RenderSource* src const auto& indexBuffer, const auto& segments, const UnwrappedTileID& id) { - auto& programInstance = parameters.programs.hillshade; + auto& programInstance = parameters.programs.getHillshadeLayerPrograms().hillshade; const HillshadeProgram::PaintPropertyBinders paintAttributeData{ evaluated, 0 }; @@ -138,7 +138,7 @@ void RenderHillshadeLayer::render(PaintParameters& parameters, RenderSource* src const Properties<>::PossiblyEvaluated properties; const HillshadePrepareProgram::PaintPropertyBinders paintAttributeData{ properties, 0 }; - auto& programInstance = parameters.programs.hillshadePrepare; + auto& programInstance = parameters.programs.getHillshadeLayerPrograms().hillshadePrepare; const auto allUniformValues = programInstance.computeAllUniformValues( HillshadePrepareProgram::UniformValues { diff --git a/src/mbgl/renderer/layers/render_line_layer.cpp b/src/mbgl/renderer/layers/render_line_layer.cpp index fcdbc0b47a..601f717ec2 100644 --- a/src/mbgl/renderer/layers/render_line_layer.cpp +++ b/src/mbgl/renderer/layers/render_line_layer.cpp @@ -126,7 +126,7 @@ void RenderLineLayer::render(PaintParameters& parameters, RenderSource*) { parameters.lineAtlas.bind(parameters.context, 0); - draw(parameters.programs.lineSDF, + draw(parameters.programs.getLineLayerPrograms().lineSDF, LineSDFProgram::uniformValues( evaluated, parameters.pixelRatio, @@ -148,7 +148,7 @@ void RenderLineLayer::render(PaintParameters& parameters, RenderSource*) { optional<ImagePosition> posA = geometryTile.getPattern(linePatternValue.from); optional<ImagePosition> posB = geometryTile.getPattern(linePatternValue.to); - draw(parameters.programs.linePattern, + draw(parameters.programs.getLineLayerPrograms().linePattern, LinePatternProgram::uniformValues( evaluated, tile, @@ -165,14 +165,14 @@ void RenderLineLayer::render(PaintParameters& parameters, RenderSource*) { } parameters.context.bindTexture(*colorRampTexture, 0, gl::TextureFilter::Linear); - draw(parameters.programs.lineGradient, + draw(parameters.programs.getLineLayerPrograms().lineGradient, LineGradientProgram::uniformValues( evaluated, tile, parameters.state, parameters.pixelsToGLUnits), {}, {}); } else { - draw(parameters.programs.line, + draw(parameters.programs.getLineLayerPrograms().line, LineProgram::uniformValues( evaluated, tile, diff --git a/src/mbgl/renderer/layers/render_raster_layer.cpp b/src/mbgl/renderer/layers/render_raster_layer.cpp index e0a7e427ad..b93d0775bd 100644 --- a/src/mbgl/renderer/layers/render_raster_layer.cpp +++ b/src/mbgl/renderer/layers/render_raster_layer.cpp @@ -83,7 +83,7 @@ void RenderRasterLayer::render(PaintParameters& parameters, RenderSource* source const auto& vertexBuffer, const auto& indexBuffer, const auto& segments) { - auto& programInstance = parameters.programs.raster; + auto& programInstance = parameters.programs.getRasterLayerPrograms().raster; const auto allUniformValues = programInstance.computeAllUniformValues( RasterProgram::UniformValues { diff --git a/src/mbgl/renderer/layers/render_symbol_layer.cpp b/src/mbgl/renderer/layers/render_symbol_layer.cpp index 716b06c24d..61dcf8fa47 100644 --- a/src/mbgl/renderer/layers/render_symbol_layer.cpp +++ b/src/mbgl/renderer/layers/render_symbol_layer.cpp @@ -182,7 +182,7 @@ void RenderSymbolLayer::render(PaintParameters& parameters, RenderSource*) { if (bucket.sdfIcons) { if (values.hasHalo) { - draw(parameters.programs.symbolIconSDF, + draw(parameters.programs.getSymbolLayerPrograms().symbolIconSDF, SymbolSDFIconProgram::uniformValues(false, values, texsize, parameters.pixelsToGLUnits, alongLine, tile, parameters.state, parameters.symbolFadeChange, SymbolSDFPart::Halo), bucket.icon, bucket.iconSizeBinder, @@ -192,7 +192,7 @@ void RenderSymbolLayer::render(PaintParameters& parameters, RenderSource*) { } if (values.hasFill) { - draw(parameters.programs.symbolIconSDF, + draw(parameters.programs.getSymbolLayerPrograms().symbolIconSDF, SymbolSDFIconProgram::uniformValues(false, values, texsize, parameters.pixelsToGLUnits, alongLine, tile, parameters.state, parameters.symbolFadeChange, SymbolSDFPart::Fill), bucket.icon, bucket.iconSizeBinder, @@ -201,7 +201,7 @@ void RenderSymbolLayer::render(PaintParameters& parameters, RenderSource*) { paintPropertyValues); } } else { - draw(parameters.programs.symbolIcon, + draw(parameters.programs.getSymbolLayerPrograms().symbolIcon, SymbolIconProgram::uniformValues(false, values, texsize, parameters.pixelsToGLUnits, alongLine, tile, parameters.state, parameters.symbolFadeChange), bucket.icon, bucket.iconSizeBinder, @@ -235,7 +235,7 @@ void RenderSymbolLayer::render(PaintParameters& parameters, RenderSource*) { const Size texsize = geometryTile.glyphAtlasTexture->size; if (values.hasHalo) { - draw(parameters.programs.symbolGlyph, + draw(parameters.programs.getSymbolLayerPrograms().symbolGlyph, SymbolSDFTextProgram::uniformValues(true, values, texsize, parameters.pixelsToGLUnits, alongLine, tile, parameters.state, parameters.symbolFadeChange, SymbolSDFPart::Halo), bucket.text, bucket.textSizeBinder, @@ -245,7 +245,7 @@ void RenderSymbolLayer::render(PaintParameters& parameters, RenderSource*) { } if (values.hasFill) { - draw(parameters.programs.symbolGlyph, + draw(parameters.programs.getSymbolLayerPrograms().symbolGlyph, SymbolSDFTextProgram::uniformValues(true, values, texsize, parameters.pixelsToGLUnits, alongLine, tile, parameters.state, parameters.symbolFadeChange, SymbolSDFPart::Fill), bucket.text, bucket.textSizeBinder, @@ -267,7 +267,7 @@ void RenderSymbolLayer::render(PaintParameters& parameters, RenderSource*) { parameters.pixelsToGLUnits[1] / (pixelRatio * scale) }}; - parameters.programs.collisionBox.draw( + parameters.programs.getSymbolLayerPrograms().collisionBox.draw( parameters.context, gl::Lines { 1.0f }, gl::DepthMode::disabled(), @@ -302,7 +302,7 @@ void RenderSymbolLayer::render(PaintParameters& parameters, RenderSource*) { }}; - parameters.programs.collisionCircle.draw( + parameters.programs.getSymbolLayerPrograms().collisionCircle.draw( parameters.context, gl::Triangles(), gl::DepthMode::disabled(), diff --git a/src/mbgl/renderer/render_static_data.hpp b/src/mbgl/renderer/render_static_data.hpp index c2b54f3815..57dd7ab812 100644 --- a/src/mbgl/renderer/render_static_data.hpp +++ b/src/mbgl/renderer/render_static_data.hpp @@ -2,7 +2,10 @@ #include <mbgl/gl/vertex_buffer.hpp> #include <mbgl/gl/index_buffer.hpp> +#include <mbgl/programs/background_program.hpp> +#include <mbgl/programs/extrusion_texture_program.hpp> #include <mbgl/programs/programs.hpp> +#include <mbgl/programs/raster_program.hpp> #include <mbgl/util/optional.hpp> #include <string> |