diff options
author | Ansis Brammanis <ansis@mapbox.com> | 2018-03-30 16:28:05 -0400 |
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committer | Ansis Brammanis <ansis.brammanis@gmail.com> | 2018-04-26 18:03:17 -0400 |
commit | 0ca53ea5a83efcc44abbf1c2a4b3001001e6d14e (patch) | |
tree | 1aa0b18e04b2f0d44c3084fe18f850f2879959d0 /src | |
parent | f86fe44dbd4de44c9fc8cb364521f966039289d7 (diff) | |
download | qtlocation-mapboxgl-0ca53ea5a83efcc44abbf1c2a4b3001001e6d14e.tar.gz |
[core] only index features within tile boundaries
Previously we relied on tile buffers for querying features who's
rendered representations cross tile boundaries. Now we query multiple
tiles making it unnecessary to index features that are completely
outside a tile's boundaries.
Diffstat (limited to 'src')
-rw-r--r-- | src/mbgl/geometry/feature_index.cpp | 12 | ||||
-rw-r--r-- | src/mbgl/renderer/layers/render_circle_layer.cpp | 2 | ||||
-rw-r--r-- | src/mbgl/tile/geometry_tile.cpp | 2 |
3 files changed, 11 insertions, 5 deletions
diff --git a/src/mbgl/geometry/feature_index.cpp b/src/mbgl/geometry/feature_index.cpp index e7759b0868..520fd313a2 100644 --- a/src/mbgl/geometry/feature_index.cpp +++ b/src/mbgl/geometry/feature_index.cpp @@ -28,8 +28,13 @@ void FeatureIndex::insert(const GeometryCollection& geometries, const std::string& bucketName) { for (const auto& ring : geometries) { auto envelope = mapbox::geometry::envelope(ring); - grid.insert(IndexedSubfeature(index, sourceLayerName, bucketName, sortIndex++), - {convertPoint<float>(envelope.min), convertPoint<float>(envelope.max)}); + if (envelope.min.x < util::EXTENT && + envelope.min.y < util::EXTENT && + envelope.max.x >= 0 && + envelope.max.y >= 0) { + grid.insert(IndexedSubfeature(index, sourceLayerName, bucketName, sortIndex++), + {convertPoint<float>(envelope.min), convertPoint<float>(envelope.max)}); + } } } @@ -106,7 +111,8 @@ std::unordered_map<std::string, std::vector<Feature>> FeatureIndex::lookupSymbol }); for (const auto& symbolFeature : sortedFeatures) { - addFeature(result, symbolFeature, queryOptions, tileID.canonical, layers, GeometryCoordinates(), {}, 0, {}); + mat4 unusedMatrix; + addFeature(result, symbolFeature, queryOptions, tileID.canonical, layers, GeometryCoordinates(), {}, 0, unusedMatrix); } return result; } diff --git a/src/mbgl/renderer/layers/render_circle_layer.cpp b/src/mbgl/renderer/layers/render_circle_layer.cpp index 6e1c867a30..56fccfe071 100644 --- a/src/mbgl/renderer/layers/render_circle_layer.cpp +++ b/src/mbgl/renderer/layers/render_circle_layer.cpp @@ -131,7 +131,7 @@ bool RenderCircleLayer::queryIntersectsFeature( auto stroke = evaluated.evaluate<style::CircleStrokeWidth>(zoom, feature); auto size = radius + stroke; - // For pitch-alignment: map, compare feature geometry to query geometry in the plane of the tile + // For pitch-alignment: map, compare feature geometry to query geometry in the plane of the tile // Otherwise, compare geometry in the plane of the viewport // A circle with fixed scaling relative to the viewport gets larger in tile space as it moves into the distance // A circle with fixed scaling relative to the map gets smaller in viewport space as it moves into the distance diff --git a/src/mbgl/tile/geometry_tile.cpp b/src/mbgl/tile/geometry_tile.cpp index cb4b6aa39c..8efe12d54f 100644 --- a/src/mbgl/tile/geometry_tile.cpp +++ b/src/mbgl/tile/geometry_tile.cpp @@ -205,7 +205,7 @@ float GeometryTile::getQueryPadding(const std::vector<const RenderLayer*>& layer float queryPadding = 0; for (const RenderLayer* layer : layers) { auto bucket = getBucket(*layer->baseImpl); - if (bucket) { + if (bucket && bucket->hasData()) { queryPadding = std::max(queryPadding, bucket->getQueryRadius(*layer)); } } |