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author | Ansis Brammanis <brammanis@gmail.com> | 2017-06-06 15:43:39 -0400 |
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committer | John Firebaugh <john.firebaugh@gmail.com> | 2017-06-06 14:13:31 -0700 |
commit | facc3d54a00f393b5c2f5e3b0ff3494015c9d942 (patch) | |
tree | f65a33b03023bd79cca0ad0fc4ed9215eec1481f /src | |
parent | 45327b6ac46f8b574a767e20ee6a18ab23936db6 (diff) | |
download | qtlocation-mapboxgl-facc3d54a00f393b5c2f5e3b0ff3494015c9d942.tar.gz |
fix #8300 flyTo for close points
The isClose threshold is switched from 0.000001 pixels to 1 pixel.
As a backup, it checks whether r0 and r1 are finite. It might be
possible to have just the threshold check or just the finiteness check,
but I don't see the harm in having both.
std::abs(w0 - w1) < 0.000001 is removed because it doesn't look like
it's needed. All calculations should run fine even if w0 === w1.
Finally, the point interpolation is tweaked so that at the end of the
flying (when k === 1) it ends up at the exact end point. I didn't see
any bugs related to this, but it seems like a good thing to have
explicitly.
Diffstat (limited to 'src')
-rw-r--r-- | src/mbgl/map/transform.cpp | 17 |
1 files changed, 7 insertions, 10 deletions
diff --git a/src/mbgl/map/transform.cpp b/src/mbgl/map/transform.cpp index 20e29db6ac..8d05bc0e91 100644 --- a/src/mbgl/map/transform.cpp +++ b/src/mbgl/map/transform.cpp @@ -235,16 +235,13 @@ void Transform::flyTo(const CameraOptions &camera, const AnimationOptions &anima return std::log(std::sqrt(b * b + 1) - b); }; - // When u₀ = u₁, the optimal path doesn’t require both ascent and descent. - bool isClose = std::abs(u1) < 0.000001; - // Perform a more or less instantaneous transition if the path is too short. - if (isClose && std::abs(w0 - w1) < 0.000001) { - easeTo(camera, animation); - return; - } - /// r₀: Zoom-out factor during ascent. double r0 = r(0); + double r1 = r(1); + + // When u₀ = u₁, the optimal path doesn’t require both ascent and descent. + bool isClose = std::abs(u1) < 1.0 || !std::isfinite(r0) || !std::isfinite(r1); + /** w(s): Returns the visible span on the ground, measured in pixels with respect to the initial scale. @@ -262,7 +259,7 @@ void Transform::flyTo(const CameraOptions &camera, const AnimationOptions &anima }; /// S: Total length of the flight path, measured in ρ-screenfuls. double S = (isClose ? (std::abs(std::log(w1 / w0)) / rho) - : ((r(1) - r0) / rho)); + : ((r1 - r0) / rho)); Duration duration; if (animation.duration) { @@ -290,7 +287,7 @@ void Transform::flyTo(const CameraOptions &camera, const AnimationOptions &anima /// s: The distance traveled along the flight path, measured in /// ρ-screenfuls. double s = k * S; - double us = u(s); + double us = k == 1.0 ? 1.0 : u(s); // Calculate the current point and zoom level along the flight path. Point<double> framePoint = util::interpolate(startPoint, endPoint, us); |