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author | Mikhail Pozdnyakov <mikhail.pozdnyakov@mapbox.com> | 2019-07-10 17:53:35 +0300 |
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committer | Mikhail Pozdnyakov <mikhail.pozdnyakov@mapbox.com> | 2019-07-11 15:36:28 +0300 |
commit | fa5646d112259758cee9fba0564a067376d07566 (patch) | |
tree | 3707f22455574b16c6a47019a10a306ed15f4cec /src | |
parent | 200af48754fdc30021108baf85ab6fe4e3e5ba85 (diff) | |
download | qtlocation-mapboxgl-fa5646d112259758cee9fba0564a067376d07566.tar.gz |
[core] Synchronize render passes and render tiles
Before this change render passes were assigned for the
whole layer at properties evaluation stage.
This caused problems, as layer render data are bound
to the tile and these data might differ from tile to
tile, depending on which tile has been updated by the
tile worker and which has not been yet updated.
This change takes into consideration the actual render
passes required for each tile and combines them for
the layer render passes. Naturally, this change also
introduces render pass check for each render layer in
`RenderLayer::render()` implementations.
Diffstat (limited to 'src')
-rw-r--r-- | src/mbgl/renderer/layers/render_background_layer.cpp | 7 | ||||
-rw-r--r-- | src/mbgl/renderer/layers/render_circle_layer.cpp | 3 | ||||
-rw-r--r-- | src/mbgl/renderer/layers/render_fill_extrusion_layer.cpp | 7 | ||||
-rw-r--r-- | src/mbgl/renderer/layers/render_fill_layer.cpp | 6 | ||||
-rw-r--r-- | src/mbgl/renderer/layers/render_heatmap_layer.cpp | 4 | ||||
-rw-r--r-- | src/mbgl/renderer/layers/render_hillshade_layer.cpp | 4 | ||||
-rw-r--r-- | src/mbgl/renderer/layers/render_line_layer.cpp | 3 | ||||
-rw-r--r-- | src/mbgl/renderer/layers/render_raster_layer.cpp | 1 | ||||
-rw-r--r-- | src/mbgl/renderer/layers/render_symbol_layer.cpp | 6 | ||||
-rw-r--r-- | src/mbgl/renderer/render_layer.cpp | 18 | ||||
-rw-r--r-- | src/mbgl/renderer/render_layer.hpp | 4 | ||||
-rw-r--r-- | src/mbgl/renderer/render_orchestrator.cpp | 6 |
12 files changed, 47 insertions, 22 deletions
diff --git a/src/mbgl/renderer/layers/render_background_layer.cpp b/src/mbgl/renderer/layers/render_background_layer.cpp index db755adf0b..885b6fe9b2 100644 --- a/src/mbgl/renderer/layers/render_background_layer.cpp +++ b/src/mbgl/renderer/layers/render_background_layer.cpp @@ -39,6 +39,7 @@ void RenderBackgroundLayer::evaluate(const PropertyEvaluationParameters ¶met passes = properties->evaluated.get<style::BackgroundOpacity>() > 0 ? RenderPass::Translucent : RenderPass::None; + properties->renderPasses = mbgl::underlying_type(passes); evaluatedProperties = std::move(properties); } @@ -133,8 +134,8 @@ void RenderBackgroundLayer::render(PaintParameters& parameters) { } optional<Color> RenderBackgroundLayer::getSolidBackground() const { - const auto& evaluated = static_cast<const BackgroundLayerProperties&>(*evaluatedProperties).evaluated; - if (!evaluated.get<BackgroundPattern>().from.empty()) { + const auto& evaluated = getEvaluated<BackgroundLayerProperties>(evaluatedProperties); + if (!evaluated.get<BackgroundPattern>().from.empty() || evaluated.get<style::BackgroundOpacity>() <= 0.0f) { return nullopt; } @@ -152,7 +153,7 @@ void addPatternIfNeeded(const std::string& id, const LayerPrepareParameters& par } // namespace void RenderBackgroundLayer::prepare(const LayerPrepareParameters& params) { - const auto& evaluated = static_cast<const BackgroundLayerProperties&>(*evaluatedProperties).evaluated; + const auto& evaluated = getEvaluated<BackgroundLayerProperties>(evaluatedProperties); if (!evaluated.get<BackgroundPattern>().to.empty()) { // Ensures that the pattern bitmap gets copied to atlas bitmap. // Atlas bitmap is uploaded to atlas texture in upload. diff --git a/src/mbgl/renderer/layers/render_circle_layer.cpp b/src/mbgl/renderer/layers/render_circle_layer.cpp index 3888e9fec6..cf59319307 100644 --- a/src/mbgl/renderer/layers/render_circle_layer.cpp +++ b/src/mbgl/renderer/layers/render_circle_layer.cpp @@ -41,6 +41,7 @@ void RenderCircleLayer::evaluate(const PropertyEvaluationParameters& parameters) && (evaluated.get<style::CircleOpacity>().constantOr(1) > 0 || evaluated.get<style::CircleStrokeOpacity>().constantOr(1) > 0)) ? RenderPass::Translucent : RenderPass::None; + properties->renderPasses = mbgl::underlying_type(passes); evaluatedProperties = std::move(properties); } @@ -59,7 +60,7 @@ void RenderCircleLayer::render(PaintParameters& parameters) { } for (const RenderTile& tile : *renderTiles) { - const LayerRenderData* renderData = tile.getLayerRenderData(*baseImpl); + const LayerRenderData* renderData = getRenderDataForPass(tile, parameters.pass); if (!renderData) { continue; } diff --git a/src/mbgl/renderer/layers/render_fill_extrusion_layer.cpp b/src/mbgl/renderer/layers/render_fill_extrusion_layer.cpp index 5ad2e53a5b..3c97ab7431 100644 --- a/src/mbgl/renderer/layers/render_fill_extrusion_layer.cpp +++ b/src/mbgl/renderer/layers/render_fill_extrusion_layer.cpp @@ -44,6 +44,7 @@ void RenderFillExtrusionLayer::evaluate(const PropertyEvaluationParameters& para passes = (properties->evaluated.get<style::FillExtrusionOpacity>() > 0) ? (RenderPass::Translucent | RenderPass::Pass3D) : RenderPass::None; + properties->renderPasses = mbgl::underlying_type(passes); evaluatedProperties = std::move(properties); } @@ -67,7 +68,7 @@ void RenderFillExtrusionLayer::render(PaintParameters& parameters) { const auto& evaluated = static_cast<const FillExtrusionLayerProperties&>(*evaluatedProperties).evaluated; const auto& crossfade = static_cast<const FillExtrusionLayerProperties&>(*evaluatedProperties).crossfade; - if (evaluated.get<FillExtrusionOpacity>() == 0) { + if (evaluatedProperties->renderPasses == mbgl::underlying_type(RenderPass::None)) { return; } @@ -121,7 +122,7 @@ void RenderFillExtrusionLayer::render(PaintParameters& parameters) { // Draw solid color extrusions auto drawTiles = [&](const gfx::StencilMode& stencilMode_, const gfx::ColorMode& colorMode_, const std::string& name) { for (const RenderTile& tile : *renderTiles) { - const LayerRenderData* renderData = tile.getLayerRenderData(*baseImpl); + const LayerRenderData* renderData = getRenderDataForPass(tile, parameters.pass); if (!renderData) { continue; } @@ -168,7 +169,7 @@ void RenderFillExtrusionLayer::render(PaintParameters& parameters) { const auto fillPatternValue = evaluated.get<FillExtrusionPattern>().constantOr(mbgl::Faded<std::basic_string<char> >{"", ""}); auto drawTiles = [&](const gfx::StencilMode& stencilMode_, const gfx::ColorMode& colorMode_, const std::string& name) { for (const RenderTile& tile : *renderTiles) { - const LayerRenderData* renderData = tile.getLayerRenderData(*baseImpl); + const LayerRenderData* renderData = getRenderDataForPass(tile, parameters.pass); if (!renderData) { continue; } diff --git a/src/mbgl/renderer/layers/render_fill_layer.cpp b/src/mbgl/renderer/layers/render_fill_layer.cpp index c2bf149582..cf31201d77 100644 --- a/src/mbgl/renderer/layers/render_fill_layer.cpp +++ b/src/mbgl/renderer/layers/render_fill_layer.cpp @@ -60,7 +60,7 @@ void RenderFillLayer::evaluate(const PropertyEvaluationParameters& parameters) { } else { passes |= RenderPass::Opaque; } - + properties->renderPasses = mbgl::underlying_type(passes); evaluatedProperties = std::move(properties); } @@ -77,7 +77,7 @@ void RenderFillLayer::render(PaintParameters& parameters) { if (unevaluated.get<FillPattern>().isUndefined()) { parameters.renderTileClippingMasks(renderTiles); for (const RenderTile& tile : *renderTiles) { - const LayerRenderData* renderData = tile.getLayerRenderData(*baseImpl); + const LayerRenderData* renderData = getRenderDataForPass(tile, parameters.pass); if (!renderData) { continue; } @@ -163,7 +163,7 @@ void RenderFillLayer::render(PaintParameters& parameters) { parameters.renderTileClippingMasks(renderTiles); for (const RenderTile& tile : *renderTiles) { - const LayerRenderData* renderData = tile.getLayerRenderData(*baseImpl); + const LayerRenderData* renderData = getRenderDataForPass(tile, parameters.pass); if (!renderData) { continue; } diff --git a/src/mbgl/renderer/layers/render_heatmap_layer.cpp b/src/mbgl/renderer/layers/render_heatmap_layer.cpp index e087d2ca69..478a8f8c47 100644 --- a/src/mbgl/renderer/layers/render_heatmap_layer.cpp +++ b/src/mbgl/renderer/layers/render_heatmap_layer.cpp @@ -43,7 +43,7 @@ void RenderHeatmapLayer::evaluate(const PropertyEvaluationParameters& parameters passes = (properties->evaluated.get<style::HeatmapOpacity>() > 0) ? (RenderPass::Translucent | RenderPass::Pass3D) : RenderPass::None; - + properties->renderPasses = mbgl::underlying_type(passes); evaluatedProperties = std::move(properties); } @@ -95,7 +95,7 @@ void RenderHeatmapLayer::render(PaintParameters& parameters) { "heatmap texture", { *renderTexture, Color{ 0.0f, 0.0f, 0.0f, 1.0f }, {}, {} }); for (const RenderTile& tile : *renderTiles) { - const LayerRenderData* renderData = tile.getLayerRenderData(*baseImpl); + const LayerRenderData* renderData = getRenderDataForPass(tile, parameters.pass); if (!renderData) { continue; } diff --git a/src/mbgl/renderer/layers/render_hillshade_layer.cpp b/src/mbgl/renderer/layers/render_hillshade_layer.cpp index 9d1b5293c1..2c7e0aef86 100644 --- a/src/mbgl/renderer/layers/render_hillshade_layer.cpp +++ b/src/mbgl/renderer/layers/render_hillshade_layer.cpp @@ -53,7 +53,7 @@ void RenderHillshadeLayer::evaluate(const PropertyEvaluationParameters& paramete passes = (properties->evaluated.get<style::HillshadeExaggeration >() > 0) ? (RenderPass::Translucent | RenderPass::Pass3D) : RenderPass::None; - + properties->renderPasses = mbgl::underlying_type(passes); evaluatedProperties = std::move(properties); } @@ -66,7 +66,7 @@ bool RenderHillshadeLayer::hasCrossfade() const { } void RenderHillshadeLayer::prepare(const LayerPrepareParameters& params) { - RenderLayer::prepare(params); + renderTiles = params.source->getRenderTiles(); maxzoom = params.source->getMaxZoom(); } diff --git a/src/mbgl/renderer/layers/render_line_layer.cpp b/src/mbgl/renderer/layers/render_line_layer.cpp index 061be0aba1..5c56826bd7 100644 --- a/src/mbgl/renderer/layers/render_line_layer.cpp +++ b/src/mbgl/renderer/layers/render_line_layer.cpp @@ -48,6 +48,7 @@ void RenderLineLayer::evaluate(const PropertyEvaluationParameters& parameters) { && evaluated.get<style::LineColor>().constantOr(Color::black()).a > 0 && evaluated.get<style::LineWidth>().constantOr(1.0) > 0) ? RenderPass::Translucent : RenderPass::None; + properties->renderPasses = mbgl::underlying_type(passes); evaluatedProperties = std::move(properties); } @@ -92,7 +93,7 @@ void RenderLineLayer::render(PaintParameters& parameters) { parameters.renderTileClippingMasks(renderTiles); for (const RenderTile& tile : *renderTiles) { - const LayerRenderData* renderData = tile.getLayerRenderData(*baseImpl); + const LayerRenderData* renderData = getRenderDataForPass(tile, parameters.pass); if (!renderData) { continue; } diff --git a/src/mbgl/renderer/layers/render_raster_layer.cpp b/src/mbgl/renderer/layers/render_raster_layer.cpp index ce1fa52f5e..ecaee2985c 100644 --- a/src/mbgl/renderer/layers/render_raster_layer.cpp +++ b/src/mbgl/renderer/layers/render_raster_layer.cpp @@ -34,6 +34,7 @@ void RenderRasterLayer::evaluate(const PropertyEvaluationParameters& parameters) staticImmutableCast<RasterLayer::Impl>(baseImpl), unevaluated.evaluate(parameters)); passes = properties->evaluated.get<style::RasterOpacity>() > 0 ? RenderPass::Translucent : RenderPass::None; + properties->renderPasses = mbgl::underlying_type(passes); evaluatedProperties = std::move(properties); } diff --git a/src/mbgl/renderer/layers/render_symbol_layer.cpp b/src/mbgl/renderer/layers/render_symbol_layer.cpp index b24e088ac4..c79008d08b 100644 --- a/src/mbgl/renderer/layers/render_symbol_layer.cpp +++ b/src/mbgl/renderer/layers/render_symbol_layer.cpp @@ -263,7 +263,7 @@ void RenderSymbolLayer::evaluate(const PropertyEvaluationParameters& parameters) passes = ((evaluated.get<style::IconOpacity>().constantOr(1) > 0 && hasIconOpacity && iconSize > 0) || (evaluated.get<style::TextOpacity>().constantOr(1) > 0 && hasTextOpacity && textSize > 0)) ? RenderPass::Translucent : RenderPass::None; - + properties->renderPasses = mbgl::underlying_type(passes); evaluatedProperties = std::move(properties); } @@ -350,7 +350,7 @@ void RenderSymbolLayer::render(PaintParameters& parameters) { }; for (const RenderTile& tile : *renderTiles) { - const LayerRenderData* renderData = tile.getLayerRenderData(*baseImpl); + const LayerRenderData* renderData = getRenderDataForPass(tile, parameters.pass); if (!renderData) { continue; } @@ -495,7 +495,7 @@ style::TextPaintProperties::PossiblyEvaluated RenderSymbolLayer::textPaintProper void RenderSymbolLayer::prepare(const LayerPrepareParameters& params) { renderTiles = params.source->getRenderTilesSortedByYPosition(); - assert(renderTiles); + addRenderPassesFromTiles(); placementData.clear(); for (const RenderTile& renderTile : *renderTiles) { diff --git a/src/mbgl/renderer/render_layer.cpp b/src/mbgl/renderer/render_layer.cpp index b92b28998c..f15dc7e6f4 100644 --- a/src/mbgl/renderer/render_layer.cpp +++ b/src/mbgl/renderer/render_layer.cpp @@ -48,7 +48,7 @@ bool RenderLayer::supportsZoom(float zoom) const { void RenderLayer::prepare(const LayerPrepareParameters& params) { assert(params.source); renderTiles = params.source->getRenderTiles(); - assert(renderTiles); + addRenderPassesFromTiles(); } optional<Color> RenderLayer::getSolidBackground() const { @@ -86,5 +86,21 @@ void RenderLayer::checkRenderability(const PaintParameters& parameters, } } +void RenderLayer::addRenderPassesFromTiles() { + assert(renderTiles); + for (const RenderTile& tile : *renderTiles) { + if (const LayerRenderData* renderData = tile.getLayerRenderData(*baseImpl)) { + passes |= RenderPass(renderData->layerProperties->renderPasses); + } + } +} + +const LayerRenderData* RenderLayer::getRenderDataForPass(const RenderTile& tile, RenderPass pass) const { + if (const LayerRenderData* renderData = tile.getLayerRenderData(*baseImpl)) { + return bool(RenderPass(renderData->layerProperties->renderPasses) & pass) ? renderData : nullptr; + } + return nullptr; +} + } //namespace mbgl diff --git a/src/mbgl/renderer/render_layer.hpp b/src/mbgl/renderer/render_layer.hpp index fe8b7c6529..75c729444b 100644 --- a/src/mbgl/renderer/render_layer.hpp +++ b/src/mbgl/renderer/render_layer.hpp @@ -117,6 +117,10 @@ protected: // in the console to inform the developer. void checkRenderability(const PaintParameters&, uint32_t activeBindingCount); + void addRenderPassesFromTiles(); + + const LayerRenderData* getRenderDataForPass(const RenderTile&, RenderPass) const; + protected: // Stores current set of tiles to be rendered for this layer. RenderTiles renderTiles; diff --git a/src/mbgl/renderer/render_orchestrator.cpp b/src/mbgl/renderer/render_orchestrator.cpp index cf5a7d190e..303b778aac 100644 --- a/src/mbgl/renderer/render_orchestrator.cpp +++ b/src/mbgl/renderer/render_orchestrator.cpp @@ -292,14 +292,14 @@ std::unique_ptr<RenderTree> RenderOrchestrator::createRenderTree(const UpdatePar const Immutable<Layer::Impl>& layerImpl = *it; RenderLayer* layer = getRenderLayer(layerImpl->id); const auto* layerInfo = layerImpl->getTypeInfo(); - const bool layerNeedsRendering = layer->needsRendering(); + const bool layerIsVisible = layer->baseImpl->visibility != style::VisibilityType::None; const bool zoomFitsLayer = layer->supportsZoom(zoomHistory.lastZoom); renderTreeParameters->has3D |= (layerInfo->pass3d == LayerTypeInfo::Pass3D::Required); if (layerInfo->source != LayerTypeInfo::Source::NotRequired) { if (layerImpl->source == sourceImpl->id) { sourceNeedsRelayout = (sourceNeedsRelayout || hasImageDiff || constantsMaskChanged.count(layerImpl->id) || hasLayoutDifference(layerDiff, layerImpl->id)); - if (layerNeedsRendering) { + if (layerIsVisible) { filteredLayersForSource.push_back(layer->evaluatedProperties); if (zoomFitsLayer) { sourceNeedsRendering = true; @@ -311,7 +311,7 @@ std::unique_ptr<RenderTree> RenderOrchestrator::createRenderTree(const UpdatePar } // Handle layers without source. - if (layerNeedsRendering && zoomFitsLayer && sourceImpl.get() == sourceImpls->at(0).get()) { + if (layerIsVisible && zoomFitsLayer && sourceImpl.get() == sourceImpls->at(0).get()) { if (backgroundLayerAsColor && layerImpl.get() == layerImpls->at(0).get()) { const auto& solidBackground = layer->getSolidBackground(); if (solidBackground) { |