diff options
author | John Firebaugh <john.firebaugh@gmail.com> | 2017-05-17 08:58:36 -0700 |
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committer | John Firebaugh <john.firebaugh@gmail.com> | 2017-05-17 09:36:43 -0700 |
commit | 63558e06ad4fbc33ad3bdec57dc0ead2b369a7b0 (patch) | |
tree | 1a8e625557908259fd4a8fff1629d26d6e74b854 /src | |
parent | 4c26759b69bf1c5ef12b244562784f97d773315f (diff) | |
download | qtlocation-mapboxgl-63558e06ad4fbc33ad3bdec57dc0ead2b369a7b0.tar.gz |
[core] Remove obsolete modular arithmetic on atlas coordinates
We switched to 16-bit coordinates in attributes in b0cb8715ed74678b4d0f05829fa71a590e41b2f6, so there's no longer any reason to require that they are divisible by four.
Diffstat (limited to 'src')
-rw-r--r-- | src/mbgl/programs/symbol_program.cpp | 2 | ||||
-rw-r--r-- | src/mbgl/programs/symbol_program.hpp | 4 | ||||
-rw-r--r-- | src/mbgl/sprite/sprite_atlas.cpp | 17 | ||||
-rw-r--r-- | src/mbgl/text/glyph_atlas.cpp | 10 |
4 files changed, 10 insertions, 23 deletions
diff --git a/src/mbgl/programs/symbol_program.cpp b/src/mbgl/programs/symbol_program.cpp index 86f61c4ad2..1fb4ae5c5e 100644 --- a/src/mbgl/programs/symbol_program.cpp +++ b/src/mbgl/programs/symbol_program.cpp @@ -51,7 +51,7 @@ Values makeValues(const bool isText, values.translateAnchor, state) }, uniforms::u_extrude_scale::Value{ extrudeScale }, - uniforms::u_texsize::Value{ std::array<float, 2> {{ float(texsize.width) / 4, float(texsize.height) / 4 }} }, + uniforms::u_texsize::Value{ std::array<float, 2> {{ float(texsize.width), float(texsize.height) }} }, uniforms::u_zoom::Value{ float(state.getZoom()) }, uniforms::u_rotate_with_map::Value{ values.rotationAlignment == AlignmentType::Map }, uniforms::u_texture::Value{ 0 }, diff --git a/src/mbgl/programs/symbol_program.hpp b/src/mbgl/programs/symbol_program.hpp index 9eaa140955..809eacdd6d 100644 --- a/src/mbgl/programs/symbol_program.hpp +++ b/src/mbgl/programs/symbol_program.hpp @@ -67,8 +67,8 @@ struct SymbolLayoutAttributes : gl::Attributes< static_cast<int16_t>(::round(o.y * 64)) }}, {{ - static_cast<uint16_t>(tx / 4), - static_cast<uint16_t>(ty / 4), + tx, + ty, mbgl::attributes::packUint8Pair( static_cast<uint8_t>(labelminzoom * 10), // 1/10 zoom levels: z16 == 160 static_cast<uint8_t>(labelangle) diff --git a/src/mbgl/sprite/sprite_atlas.cpp b/src/mbgl/sprite/sprite_atlas.cpp index 0f4cde56ad..2175077c1f 100644 --- a/src/mbgl/sprite/sprite_atlas.cpp +++ b/src/mbgl/sprite/sprite_atlas.cpp @@ -14,6 +14,8 @@ namespace mbgl { +static constexpr uint32_t padding = 1; + SpriteAtlasElement::SpriteAtlasElement(Rect<uint16_t> rect_, const style::Image::Impl& image, Size size_, float pixelRatio) @@ -23,7 +25,6 @@ SpriteAtlasElement::SpriteAtlasElement(Rect<uint16_t> rect_, width(image.getWidth()), height(image.getHeight()) { - const float padding = 1; const float w = image.getWidth() * relativePixelRatio; const float h = image.getHeight() * relativePixelRatio; @@ -148,17 +149,10 @@ optional<SpriteAtlasElement> SpriteAtlas::getImage(const std::string& id, }; } - const uint16_t pixelWidth = std::ceil(entry.image->image.size.width / pixelRatio); - const uint16_t pixelHeight = std::ceil(entry.image->image.size.height / pixelRatio); - - // Increase to next number divisible by 4, but at least 1. - // This is so we can scale down the texture coordinates and pack them - // into 2 bytes rather than 4 bytes. - const uint16_t packWidth = (pixelWidth + 1) + (4 - (pixelWidth + 1) % 4); - const uint16_t packHeight = (pixelHeight + 1) + (4 - (pixelHeight + 1) % 4); + const uint16_t width = std::ceil(entry.image->image.size.width / pixelRatio) + 2 * padding; + const uint16_t height = std::ceil(entry.image->image.size.height / pixelRatio) + 2 * padding; - // We have to allocate a new area in the bin, and store an empty image in it. - Rect<uint16_t> rect = bin.allocate(packWidth, packHeight); + Rect<uint16_t> rect = bin.allocate(width, height); if (rect.w == 0) { if (debug::spriteWarnings) { Log::Warning(Event::Sprite, "sprite atlas bitmap overflow"); @@ -187,7 +181,6 @@ void SpriteAtlas::copy(const Entry& entry, optional<Rect<uint16_t>> Entry::*entr const PremultipliedImage& src = entry.image->image; const Rect<uint16_t>& rect = *(entry.*entryRect); - const uint32_t padding = 1; const uint32_t x = (rect.x + padding) * pixelRatio; const uint32_t y = (rect.y + padding) * pixelRatio; const uint32_t w = src.size.width; diff --git a/src/mbgl/text/glyph_atlas.cpp b/src/mbgl/text/glyph_atlas.cpp index b43971f704..c6083fe0cc 100644 --- a/src/mbgl/text/glyph_atlas.cpp +++ b/src/mbgl/text/glyph_atlas.cpp @@ -184,14 +184,8 @@ Rect<uint16_t> GlyphAtlas::addGlyph(GlyphValue& value) { // Add a 1px border around every image. const uint32_t padding = 1; - uint16_t width = value.bitmap.size.width + 2 * padding; - uint16_t height = value.bitmap.size.height + 2 * padding; - - // Increase to next number divisible by 4, but at least 1. - // This is so we can scale down the texture coordinates and pack them - // into 2 bytes rather than 4 bytes. - width += (4 - width % 4); - height += (4 - height % 4); + const uint16_t width = value.bitmap.size.width + 2 * padding; + const uint16_t height = value.bitmap.size.height + 2 * padding; Rect<uint16_t> rect = bin.allocate(width, height); if (rect.w == 0) { |