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authorKonstantin Käfer <mail@kkaefer.com>2014-08-04 18:24:22 +0200
committerKonstantin Käfer <mail@kkaefer.com>2014-08-04 18:24:22 +0200
commit36181b0922bf4b5bed5b5ca68679338d22dfcf31 (patch)
treebb4d78934e41b59eb80842414908846b2789dc4c /src/text/placement.cpp
parent9dd50a29e1e8b975e09172b19b303063a96ba20f (diff)
downloadqtlocation-mapboxgl-36181b0922bf4b5bed5b5ca68679338d22dfcf31.tar.gz
update symbol placement to be more like js
Diffstat (limited to 'src/text/placement.cpp')
-rw-r--r--src/text/placement.cpp335
1 files changed, 183 insertions, 152 deletions
diff --git a/src/text/placement.cpp b/src/text/placement.cpp
index 75988cc997..448b892934 100644
--- a/src/text/placement.cpp
+++ b/src/text/placement.cpp
@@ -1,74 +1,33 @@
#include <mbgl/text/placement.hpp>
-#include <mbgl/map/vector_tile.hpp>
-#include <mbgl/geometry/interpolate.hpp>
-#include <mbgl/renderer/symbol_bucket.hpp>
+#include <mbgl/geometry/anchor.hpp>
+#include <mbgl/text/glyph.hpp>
+#include <mbgl/text/placement.hpp>
+#include <mbgl/text/glyph_store.hpp>
+#include <mbgl/style/style_bucket.hpp>
+
#include <mbgl/util/math.hpp>
-#include <mbgl/util/constants.hpp>
-
-#include <algorithm>
-
-using namespace mbgl;
-
-const int Placement::tileExtent = 4096;
-const int Placement::glyphSize =
- 24; // size in pixels of this glyphs in the tile
-const float Placement::minScale = 0.5; // underscale by 1 zoom level
-
-Placement::Placement(int8_t zoom, float placementDepth)
- : zoom(zoom),
- zOffset(log(512.0 / util::tileSize) / log(2)),
-
- // Calculate the maximum scale we can go down in our fake-3d rtree so that
- // placement still makes sense. This is calculated so that the minimum
- // placement zoom can be at most 25.5 (we use an unsigned integer x10 to
- // store the minimum zoom).
- //
- // We don't want to place labels all the way to 25.5. This lets too many
- // glyphs be placed, slowing down collision checking. Only place labels if
- // they will show up within the intended zoom range of the tile.
- // TODO make this not hardcoded to 3
- maxPlacementScale(std::exp(
- log(2) *
- util::min(3.0f, util::min(placementDepth > 0 ? placementDepth : 1.0f, 25.5f - zoom)))) {}
-
-bool byScale(const Anchor &a, const Anchor &b) { return a.scale < b.scale; }
-
-static const Glyph null_glyph;
-
-inline const Glyph &getGlyph(const GlyphPlacement &placed,
- const GlyphPositions &face) {
- auto it = face.find(placed.glyph);
- if (it != face.end()) {
- return it->second;
- } else {
- fprintf(stderr, "glyph %d does not exist\n", placed.glyph);
- }
- return null_glyph;
-}
+namespace mbgl {
+
+const float Placement::globalMinScale = 0.5; // underscale by 1 zoom level
struct GlyphInstance {
explicit GlyphInstance(const vec2<float> &anchor) : anchor(anchor) {}
- explicit GlyphInstance(const vec2<float> &anchor, float offset,
- float minScale, float maxScale, float angle)
- : anchor(anchor),
- offset(offset),
- minScale(minScale),
- maxScale(maxScale),
- angle(angle) {}
+ explicit GlyphInstance(const vec2<float> &anchor, float offset, float minScale, float maxScale,
+ float angle)
+ : anchor(anchor), offset(offset), minScale(minScale), maxScale(maxScale), angle(angle) {}
const vec2<float> anchor;
const float offset = 0.0f;
- const float minScale = Placement::minScale;
+ const float minScale = Placement::globalMinScale;
const float maxScale = std::numeric_limits<float>::infinity();
const float angle = 0.0f;
};
typedef std::vector<GlyphInstance> GlyphInstances;
-void getSegmentGlyphs(std::back_insert_iterator<GlyphInstances> glyphs,
- Anchor &anchor, float offset,
- const std::vector<Coordinate> &line, int segment,
+void getSegmentGlyphs(std::back_insert_iterator<GlyphInstances> glyphs, Anchor &anchor,
+ float offset, const std::vector<Coordinate> &line, int segment,
int8_t direction, float maxAngleDelta) {
const bool upsideDown = direction < 0;
@@ -94,8 +53,8 @@ void getSegmentGlyphs(std::back_insert_iterator<GlyphInstances> glyphs,
while (true) {
const float dist = util::dist<float>(newAnchor, end);
const float scale = offset / dist;
- float angle = -std::atan2(end.x - newAnchor.x, end.y - newAnchor.y) +
- direction * M_PI / 2.0f;
+ float angle =
+ -std::atan2(end.x - newAnchor.x, end.y - newAnchor.y) + direction * M_PI / 2.0f;
if (upsideDown)
angle += M_PI;
@@ -111,8 +70,7 @@ void getSegmentGlyphs(std::back_insert_iterator<GlyphInstances> glyphs,
/* offset */ static_cast<float>(upsideDown ? M_PI : 0.0),
/* minScale */ scale,
/* maxScale */ prevscale,
- /* angle */ static_cast<float>(
- std::fmod((angle + 2.0 * M_PI), (2.0 * M_PI)))};
+ /* angle */ static_cast<float>(std::fmod((angle + 2.0 * M_PI), (2.0 * M_PI)))};
if (scale <= placementScale)
break;
@@ -137,49 +95,155 @@ void getSegmentGlyphs(std::back_insert_iterator<GlyphInstances> glyphs,
}
}
-void getGlyphs(PlacedGlyphs &glyphs, GlyphBoxes &boxes,
- Anchor &anchor, vec2<float> origin, const Shaping &shaping,
- const GlyphPositions &face, float fontScale,
- bool horizontal, const std::vector<Coordinate> &line,
- float maxAngleDelta, float rotate) {
- // The total text advance is the width of this label.
-
- // TODO: allow setting an alignment
- // var alignment = 'center';
- // if (alignment == 'center') {
- // origin.x -= advance / 2;
- // } else if (alignment == 'right') {
- // origin.x -= advance;
- // }
+GlyphBox getMergedBoxes(const GlyphBoxes &glyphs, const Anchor &anchor) {
+ // Collision checks between rotating and fixed labels are relatively expensive,
+ // so we use one box per label, not per glyph for horizontal labels.
+
+ const float inf = std::numeric_limits<float>::infinity();
+
+ GlyphBox mergedglyphs{/* box */ CollisionRect{inf, inf, -inf, -inf},
+ /* anchor */ anchor,
+ /* minScale */ 0,
+ /* maxScale */ inf,
+ /* padding */ -inf};
+
+ CollisionRect &box = mergedglyphs.box;
+
+ for (const GlyphBox &glyph : glyphs) {
+ const CollisionRect &gbox = glyph.box;
+ box.tl.x = util::min(box.tl.x, gbox.tl.x);
+ box.tl.y = util::min(box.tl.y, gbox.tl.y);
+ box.br.x = util::max(box.br.x, gbox.br.x);
+ box.br.y = util::max(box.br.y, gbox.br.y);
+ mergedglyphs.minScale = util::max(mergedglyphs.minScale, glyph.minScale);
+ mergedglyphs.padding = util::max(mergedglyphs.padding, glyph.padding);
+ }
+ // for all horizontal labels, calculate bbox covering all rotated positions
+ float x12 = box.tl.x * box.tl.x, y12 = box.tl.y * box.tl.y, x22 = box.br.x * box.br.x,
+ y22 = box.br.y * box.br.y,
+ diag = std::sqrt(util::max(x12 + y12, x12 + y22, x22 + y12, x22 + y22));
+
+ mergedglyphs.hBox = CollisionRect{-diag, -diag, diag, diag};
+
+ return mergedglyphs;
+}
+
+Placement Placement::getIcon(Anchor &anchor, const Rect<uint16_t> &image, float boxScale,
+ const std::vector<Coordinate> &line, const StyleBucketSymbol &props) {
+ const float x = image.w / 2.0f; // No need to divide by image.pixelRatio here?
+ const float y = image.h / 2.0f; // image.pixelRatio;
+
+ const float dx = props.icon.offset.x;
+ const float dy = props.icon.offset.y;
+ float x1 = (dx - x);
+ float x2 = (dx + x);
+ float y1 = (dy - y);
+ float y2 = (dy + y);
+
+ vec2<float> tl{x1, y1};
+ vec2<float> tr{x2, y1};
+ vec2<float> br{x2, y2};
+ vec2<float> bl{x1, y2};
+
+ float angle = props.icon.rotate * M_PI / 180.0f;
+ if (anchor.segment >= 0 && props.icon.rotation_alignment != RotationAlignmentType::Viewport) {
+ const Coordinate &next = line[anchor.segment];
+ angle += -std::atan2(next.x - anchor.x, next.y - anchor.y) + M_PI / 2;
+ }
+
+ if (angle) {
+ // Compute the transformation matrix.
+ float angle_sin = std::sin(angle);
+ float angle_cos = std::cos(angle);
+ std::array<float, 4> matrix = {{angle_cos, -angle_sin, angle_sin, angle_cos}};
+
+ tl = tl.matMul(matrix);
+ tr = tr.matMul(matrix);
+ bl = bl.matMul(matrix);
+ br = br.matMul(matrix);
+
+ x1 = util::min(tl.x, tr.x, bl.x, br.x);
+ x2 = util::max(tl.x, tr.x, bl.x, br.x);
+ y1 = util::min(tl.y, tr.y, bl.y, br.y);
+ y2 = util::max(tl.y, tr.y, bl.y, br.y);
+ }
+
+ const CollisionRect box{/* x1 */ x1 * boxScale,
+ /* y1 */ y1 * boxScale,
+ /* x2 */ y2 * boxScale,
+ /* y2 */ y2 * boxScale};
+
+ Placement placement;
+
+ placement.boxes.emplace_back(
+ /* box */ box,
+ /* anchor */ anchor,
+ /* minScale */ Placement::globalMinScale,
+ /* maxScale */ std::numeric_limits<float>::infinity(),
+ /* padding */ props.icon.padding);
+
+ placement.shapes.emplace_back(
+ /* tl */ tl,
+ /* tr */ tr,
+ /* bl */ bl,
+ /* br */ br,
+ /* image */ image,
+ /* angle */ 0,
+ /* anchors */ anchor,
+ /* minScale */ Placement::globalMinScale,
+ /* maxScale */ std::numeric_limits<float>::infinity());
+
+ placement.minScale = anchor.scale;
+
+ return placement;
+}
+
+Placement Placement::getGlyphs(Anchor &anchor, const vec2<float> &origin, const Shaping &shaping,
+ const GlyphPositions &face, float boxScale, bool horizontal,
+ const std::vector<Coordinate> &line,
+ const StyleBucketSymbol &props) {
+ const float maxAngleDelta = props.text.max_angle_delta * M_PI / 180;
+ const float rotate = props.text.rotate * M_PI / 180;
+ const float padding = props.text.padding;
+ const bool alongLine = props.text.rotation_alignment != RotationAlignmentType::Viewport;
+ const bool keepUpright = props.text.keep_upright;
+
+ Placement placement;
+
+ PlacedGlyphs &glyphs = placement.shapes;
+ GlyphBoxes &boxes = placement.boxes;
const uint32_t buffer = 3;
- for (const GlyphPlacement &placed : shaping) {
- const Glyph &glyph = getGlyph(placed, face);
- if (!glyph) {
- // This glyph is empty and doesn't have any pixels that we'd need to
- // show.
+ for (const PositionedGlyph &shape : shaping) {
+ auto face_it = face.find(shape.glyph);
+ if (face_it == face.end())
+ continue;
+ const Glyph &glyph = face_it->second;
+ const Rect<uint16_t> &rect = glyph.rect;
+
+ if (!glyph)
+ continue;
+
+ if (!(rect && rect.w > 0 && rect.h > 0))
continue;
- }
- float x =
- (origin.x + placed.x + glyph.metrics.left - buffer + glyph.rect.w / 2) *
- fontScale;
+ const float x = (origin.x + shape.x + glyph.metrics.left - buffer + rect.w / 2) * boxScale;
GlyphInstances glyphInstances;
- if (anchor.segment >= 0) {
- getSegmentGlyphs(std::back_inserter(glyphInstances), anchor, x,
- line, anchor.segment, 1, maxAngleDelta);
- getSegmentGlyphs(std::back_inserter(glyphInstances), anchor, x,
- line, anchor.segment, -1, maxAngleDelta);
+ if (anchor.segment >= 0 && alongLine) {
+ getSegmentGlyphs(std::back_inserter(glyphInstances), anchor, x, line, anchor.segment, 1,
+ maxAngleDelta);
+ if (keepUpright)
+ getSegmentGlyphs(std::back_inserter(glyphInstances), anchor, x, line,
+ anchor.segment, -1, maxAngleDelta);
} else {
-
glyphInstances.emplace_back(GlyphInstance{anchor});
}
- const float x1 = origin.x + placed.x + glyph.metrics.left - buffer;
- const float y1 = origin.y + placed.y - glyph.metrics.top - buffer;
+ const float x1 = origin.x + shape.x + glyph.metrics.left - buffer;
+ const float y1 = origin.y + shape.y - glyph.metrics.top - buffer;
const float x2 = x1 + glyph.rect.w;
const float y2 = y1 + glyph.rect.h;
@@ -188,8 +252,7 @@ void getGlyphs(PlacedGlyphs &glyphs, GlyphBoxes &boxes,
const vec2<float> obl{x1, y2};
const vec2<float> obr{x2, y2};
- const CollisionRect obox{fontScale *x1, fontScale *y1,
- fontScale *x2, fontScale *y2};
+ const CollisionRect obox{boxScale * x1, boxScale * y1, boxScale * x2, boxScale * y2};
for (const GlyphInstance &instance : glyphInstances) {
vec2<float> tl = otl;
@@ -206,79 +269,47 @@ void getGlyphs(PlacedGlyphs &glyphs, GlyphBoxes &boxes,
// Compute the transformation matrix.
float angle_sin = std::sin(angle);
float angle_cos = std::cos(angle);
- std::array<float, 4> matrix = {
- {angle_cos, -angle_sin, angle_sin, angle_cos}};
+ std::array<float, 4> matrix = {{angle_cos, -angle_sin, angle_sin, angle_cos}};
tl = tl.matMul(matrix);
tr = tr.matMul(matrix);
bl = bl.matMul(matrix);
br = br.matMul(matrix);
-
- // Calculate the rotated glyph's bounding box offsets from the
- // anchor point.
- box = CollisionRect{
- fontScale * util::min(tl.x, tr.x, bl.x, br.x),
- fontScale * util::min(tl.y, tr.y, bl.y, br.y),
- fontScale * util::max(tl.x, tr.x, bl.x, br.x),
- fontScale * util::max(tl.y, tr.y, bl.y, br.y)};
}
- GlyphBox glyphBox = GlyphBox{
- box,
- // Prevent label from extending past the end of the line
- util::max(instance.minScale, anchor.scale),
- instance.maxScale,
- instance.anchor
- };
+ // Prevent label from extending past the end of the line
+ const float glyphMinScale = std::max(instance.minScale, anchor.scale);
// Remember the glyph for later insertion.
- glyphs.emplace_back(PlacedGlyph{
- tl, tr, bl, br, glyph.rect,
- static_cast<float>(
- std::fmod((anchor.angle + rotate + instance.offset + 2 * M_PI), (2 * M_PI))),
- glyphBox});
-
- if (instance.offset == 0.0f) {
- boxes.emplace_back(glyphBox);
+ glyphs.emplace_back(
+ tl, tr, bl, br, rect,
+ float(std::fmod((anchor.angle + rotate + instance.offset + 2 * M_PI), (2 * M_PI))),
+ instance.anchor, glyphMinScale, instance.maxScale);
+
+ if (!instance.offset) { // not a flipped glyph
+ if (angle) {
+ // Calculate the rotated glyph's bounding box offsets from the anchor point.
+ box = CollisionRect{boxScale * util::min(tl.x, tr.x, bl.x, br.x),
+ boxScale * util::min(tl.y, tr.y, bl.y, br.y),
+ boxScale * util::max(tl.x, tr.x, bl.x, br.x),
+ boxScale * util::max(tl.y, tr.y, bl.y, br.y)};
+ }
+ boxes.emplace_back(box, instance.anchor, glyphMinScale, instance.maxScale, padding);
}
}
}
-}
-
-void Placement::addFeature(SymbolBucket &bucket, const std::vector<Coordinate> &line,
- const StyleBucketSymbol &info, const GlyphPositions &face,
- const Shaping &shaping) {
- const bool horizontal = info.text.rotation_alignment == RotationAlignmentType::Viewport;
- const float fontScale = (tileExtent / util::tileSize) / (glyphSize / info.text.max_size);
-
- Anchors anchors;
- if (line.size() == 1) {
- // Point labels
- anchors = Anchors{{Anchor{
- static_cast<float>(line[0].x), static_cast<float>(line[0].y),
- 0, minScale}}};
+ // TODO avoid creating the boxes in the first place?
+ if (horizontal)
+ boxes = {getMergedBoxes(boxes, anchor)};
- } else {
- // Line labels
- anchors = interpolate(line, info.min_distance, minScale);
-
- // Sort anchors by segment so that we can start placement with
- // the anchors that can be shown at the lowest zoom levels.
- std::sort(anchors.begin(), anchors.end(), byScale);
+ const float minPlacementScale = anchor.scale;
+ placement.minScale = std::numeric_limits<float>::infinity();
+ for (const GlyphBox &box : boxes) {
+ placement.minScale = util::min(placement.minScale, box.minScale);
}
+ placement.minScale = util::max(minPlacementScale, Placement::globalMinScale);
- for (Anchor anchor : anchors) {
- PlacedGlyphs glyphs;
- GlyphBoxes boxes;
-
- getGlyphs(glyphs, boxes, anchor, info.text.offset, shaping, face, fontScale, horizontal,
- line, info.text.max_angle_delta * (M_PI / 180), info.text.rotate);
- PlacementProperty place =
- collision.place(boxes, anchor, anchor.scale, maxPlacementScale, info.text.padding,
- horizontal, info.text.allow_overlap, info.text.ignore_placement);
- if (place) {
- bucket.addGlyphs(glyphs, place.zoom, place.rotationRange, zoom - zOffset);
- }
- }
+ return placement;
+}
}