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authorKonstantin Käfer <mail@kkaefer.com>2014-02-11 15:51:54 +0100
committerKonstantin Käfer <mail@kkaefer.com>2014-02-11 15:51:54 +0100
commitbec0ad10c4b460941d08cca597bf352c96820d34 (patch)
tree39fd506db5deeeedc8aebc51b124e6a68ddd7de4 /src/shader/linejoin.vertex.glsl
parenteb9a6b7068b9910301bfc7a3b83e114c7545c893 (diff)
downloadqtlocation-mapboxgl-bec0ad10c4b460941d08cca597bf352c96820d34.tar.gz
drawing lines with triangles
Diffstat (limited to 'src/shader/linejoin.vertex.glsl')
-rw-r--r--src/shader/linejoin.vertex.glsl12
1 files changed, 12 insertions, 0 deletions
diff --git a/src/shader/linejoin.vertex.glsl b/src/shader/linejoin.vertex.glsl
new file mode 100644
index 0000000000..8e67af2539
--- /dev/null
+++ b/src/shader/linejoin.vertex.glsl
@@ -0,0 +1,12 @@
+attribute vec2 a_pos;
+
+uniform mat4 u_matrix;
+uniform vec2 u_world;
+
+varying vec2 v_pos;
+
+void main() {
+ gl_Position = u_matrix * vec4(floor(a_pos / 2.0), 0.0, 1.0);
+ v_pos = (gl_Position.xy + 1.0) * u_world;
+ gl_PointSize = u_linewidth.s * 2.0;
+}