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authorJohn Firebaugh <john.firebaugh@gmail.com>2014-09-05 11:52:23 -0700
committerJohn Firebaugh <john.firebaugh@gmail.com>2014-09-05 13:23:14 -0700
commit9d5f02ccaa051a0f3459f6fc94df807338fa2552 (patch)
tree0b13c6913c61aa01e928983a0e33f1a0bd197ad4 /src/shader/gaussian.vertex.glsl
parent7b9ad022a904110eb15260b2cbf56e6f6b8a03cf (diff)
downloadqtlocation-mapboxgl-9d5f02ccaa051a0f3459f6fc94df807338fa2552.tar.gz
Match js shaders
The only non-incidental change is to revert portions of d5b4c116 and 3a9a9043. See https://github.com/mapbox/mapbox-gl-native/commit/d5b4c1162dab706d6f56881e3f72baa003ad8ac7#commitcomment-7668050
Diffstat (limited to 'src/shader/gaussian.vertex.glsl')
-rw-r--r--src/shader/gaussian.vertex.glsl2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/shader/gaussian.vertex.glsl b/src/shader/gaussian.vertex.glsl
index 320d48f23d..26a8394204 100644
--- a/src/shader/gaussian.vertex.glsl
+++ b/src/shader/gaussian.vertex.glsl
@@ -8,7 +8,7 @@ varying vec2 v_coords[3];
void main() {
gl_Position = u_matrix * vec4(a_pos, 0, 1);
- vec2 tex = (gl_Position.xy + 1.0) / 2.0;
+ vec2 tex = gl_Position.xy / 2.0 + 0.5;
v_coords[0] = tex;
v_coords[1] = tex + u_offset * 1.1824255238063563;
v_coords[2] = tex - u_offset * 1.1824255238063563;