diff options
author | Bruno de Oliveira Abinader <bruno@mapbox.com> | 2016-10-18 12:12:57 +0300 |
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committer | Bruno de Oliveira Abinader <bruno@mapbox.com> | 2016-10-19 08:11:41 +0300 |
commit | 2188d68b6c09dec676c294223aa7d1a4c24c85f0 (patch) | |
tree | 8b2d18726e7e3bc3990536e29a2500a9889fd006 /src/mbgl | |
parent | f01a829dc9e076abeb7df90259e8e5c7d9cfbad6 (diff) | |
download | qtlocation-mapboxgl-2188d68b6c09dec676c294223aa7d1a4c24c85f0.tar.gz |
[core] Move TransformState::{un,}project() to Projection
Diffstat (limited to 'src/mbgl')
-rw-r--r-- | src/mbgl/map/transform.cpp | 15 | ||||
-rw-r--r-- | src/mbgl/map/transform_state.cpp | 28 | ||||
-rw-r--r-- | src/mbgl/map/transform_state.hpp | 5 | ||||
-rw-r--r-- | src/mbgl/util/tile_coordinate.hpp | 3 |
4 files changed, 16 insertions, 35 deletions
diff --git a/src/mbgl/map/transform.cpp b/src/mbgl/map/transform.cpp index 71e7739b5a..85805a109d 100644 --- a/src/mbgl/map/transform.cpp +++ b/src/mbgl/map/transform.cpp @@ -113,8 +113,8 @@ void Transform::easeTo(const CameraOptions& camera, const AnimationOptions& anim // Find the shortest path otherwise. else startLatLng.unwrapForShortestPath(latLng); - const Point<double> startPoint = state.project(startLatLng); - const Point<double> endPoint = state.project(latLng); + const Point<double> startPoint = Projection::project(startLatLng, state.scale); + const Point<double> endPoint = Projection::project(latLng, state.scale); ScreenCoordinate center = getScreenCoordinate(padding); center.y = state.height - center.y; @@ -133,7 +133,6 @@ void Transform::easeTo(const CameraOptions& camera, const AnimationOptions& anim Duration duration = animation.duration ? *animation.duration : Duration::zero(); const double startScale = state.scale; - const double startWorldSize = Projection::worldSize(startScale); const double startAngle = state.angle; const double startPitch = state.pitch; state.panning = latLng != startLatLng; @@ -142,7 +141,7 @@ void Transform::easeTo(const CameraOptions& camera, const AnimationOptions& anim startTransition(camera, animation, [=](double t) { Point<double> framePoint = util::interpolate(startPoint, endPoint, t); - LatLng frameLatLng = state.unproject(framePoint, startWorldSize); + LatLng frameLatLng = Projection::unproject(framePoint, startScale); double frameScale = util::interpolate(startScale, scale, t); state.setLatLngZoom(frameLatLng, state.scaleZoom(frameScale)); @@ -184,8 +183,8 @@ void Transform::flyTo(const CameraOptions &camera, const AnimationOptions &anima LatLng startLatLng = getLatLng(padding).wrapped(); startLatLng.unwrapForShortestPath(latLng); - const Point<double> startPoint = state.project(startLatLng); - const Point<double> endPoint = state.project(latLng); + const Point<double> startPoint = Projection::project(startLatLng, state.scale); + const Point<double> endPoint = Projection::project(latLng, state.scale); ScreenCoordinate center = getScreenCoordinate(padding); center.y = state.height - center.y; @@ -289,7 +288,7 @@ void Transform::flyTo(const CameraOptions &camera, const AnimationOptions &anima return; } - const double startWorldSize = Projection::worldSize(state.scale); + const double startScale = state.scale; state.panning = true; state.scaling = true; state.rotating = angle != startAngle; @@ -305,7 +304,7 @@ void Transform::flyTo(const CameraOptions &camera, const AnimationOptions &anima double frameZoom = startZoom + state.scaleZoom(1 / w(s)); // Convert to geographic coordinates and set the new viewpoint. - LatLng frameLatLng = state.unproject(framePoint, startWorldSize); + LatLng frameLatLng = Projection::unproject(framePoint, startScale); state.setLatLngZoom(frameLatLng, frameZoom); if (angle != startAngle) { diff --git a/src/mbgl/map/transform_state.cpp b/src/mbgl/map/transform_state.cpp index 6256c7d0fe..4f6bcecdb6 100644 --- a/src/mbgl/map/transform_state.cpp +++ b/src/mbgl/map/transform_state.cpp @@ -201,22 +201,6 @@ bool TransformState::isGestureInProgress() const { #pragma mark - Projection -Point<double> TransformState::project(const LatLng& ll) const { - return Point<double>( - (util::LONGITUDE_MAX + ll.longitude), - (util::LONGITUDE_MAX - util::RAD2DEG * std::log(std::tan(M_PI / 4 + ll.latitude * M_PI / util::DEGREES_MAX))) - ) * Projection::worldSize(scale) / util::DEGREES_MAX; -} - -LatLng TransformState::unproject(const Point<double>& p, double worldSize, LatLng::WrapMode wrapMode) const { - Point<double> p2 = p * util::DEGREES_MAX / worldSize; - return LatLng( - util::DEGREES_MAX / M_PI * std::atan(std::exp((util::LONGITUDE_MAX - p2.y) * util::DEG2RAD)) - 90.0f, - p2.x - util::LONGITUDE_MAX, - wrapMode - ); -} - double TransformState::zoomScale(double zoom) const { return std::pow(2.0f, zoom); } @@ -232,7 +216,7 @@ ScreenCoordinate TransformState::latLngToScreenCoordinate(const LatLng& latLng) mat4 mat = coordinatePointMatrix(getZoom()); vec4 p; - Point<double> pt = project(latLng) / double(util::tileSize); + Point<double> pt = Projection::project(latLng, scale) / double(util::tileSize); vec4 c = {{ pt.x, pt.y, 0, 1 }}; matrix::transformMat4(p, c, mat); return { p[0] / p[3], height - p[1] / p[3] }; @@ -274,7 +258,7 @@ LatLng TransformState::screenCoordinateToLatLng(const ScreenCoordinate& point, L double z1 = coord1[2] / w1; double t = z0 == z1 ? 0 : (targetZ - z0) / (z1 - z0); - return unproject(util::interpolate(p0, p1, t), scale, wrapMode); + return Projection::unproject(util::interpolate(p0, p1, t), scale / util::tileSize, wrapMode); } mat4 TransformState::coordinatePointMatrix(double z) const { @@ -321,10 +305,10 @@ void TransformState::constrain(double& scale_, double& x_, double& y_) const { } void TransformState::moveLatLng(const LatLng& latLng, const ScreenCoordinate& anchor) { - auto centerCoord = project(getLatLng(LatLng::Unwrapped)); - auto latLngCoord = project(latLng); - auto anchorCoord = project(screenCoordinateToLatLng(anchor)); - setLatLngZoom(unproject(centerCoord + latLngCoord - anchorCoord, Projection::worldSize(scale)), getZoom()); + auto centerCoord = Projection::project(getLatLng(LatLng::Unwrapped), scale); + auto latLngCoord = Projection::project(latLng, scale); + auto anchorCoord = Projection::project(screenCoordinateToLatLng(anchor), scale); + setLatLngZoom(Projection::unproject(centerCoord + latLngCoord - anchorCoord, scale), getZoom()); } void TransformState::setLatLngZoom(const LatLng &latLng, double zoom) { diff --git a/src/mbgl/map/transform_state.hpp b/src/mbgl/map/transform_state.hpp index 10d2301ea4..8a12b62a9e 100644 --- a/src/mbgl/map/transform_state.hpp +++ b/src/mbgl/map/transform_state.hpp @@ -66,13 +66,10 @@ public: bool isPanning() const; bool isGestureInProgress() const; - // Conversion and projection + // Conversion ScreenCoordinate latLngToScreenCoordinate(const LatLng&) const; LatLng screenCoordinateToLatLng(const ScreenCoordinate&, LatLng::WrapMode = LatLng::Unwrapped) const; - Point<double> project(const LatLng&) const; - LatLng unproject(const Point<double>&, double worldSize, LatLng::WrapMode = LatLng::Unwrapped) const; - double zoomScale(double zoom) const; double scaleZoom(double scale) const; diff --git a/src/mbgl/util/tile_coordinate.hpp b/src/mbgl/util/tile_coordinate.hpp index 194a62ecef..46073c0dc9 100644 --- a/src/mbgl/util/tile_coordinate.hpp +++ b/src/mbgl/util/tile_coordinate.hpp @@ -5,6 +5,7 @@ #include <mbgl/tile/geometry_tile_data.hpp> #include <mbgl/tile/tile_id.hpp> #include <mbgl/util/geometry.hpp> +#include <mbgl/util/projection.hpp> namespace mbgl { @@ -19,7 +20,7 @@ public: static TileCoordinate fromLatLng(const TransformState& state, double zoom, const LatLng& latLng) { const double scale = std::pow(2, zoom - state.getZoom()); - return { state.project(latLng) * scale / double(util::tileSize), zoom }; + return { Projection::project(latLng, state.getScale()) * scale / double(util::tileSize), zoom }; } static TileCoordinate fromScreenCoordinate(const TransformState& state, double zoom, const ScreenCoordinate& screenCoordinate) { |