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authorJohn Firebaugh <john.firebaugh@gmail.com>2017-01-09 13:05:13 -0800
committerJohn Firebaugh <john.firebaugh@gmail.com>2017-01-10 10:15:22 -0800
commite7778509c546f4d1e0dd73e2d1deceb146c90de2 (patch)
treed8101c341d45a6a011cb37101f486814be7a6259 /src/mbgl
parentea4c0b77c39926c770b0003097509e36dc26621d (diff)
downloadqtlocation-mapboxgl-e7778509c546f4d1e0dd73e2d1deceb146c90de2.tar.gz
[core] Fix flickering caused by regression in #7586
It should be safe to invoke GeometryTileWorker::setData multiple times without invoking GeometryTileWorker::setLayers. Therefore GeometryTileWorker::redoLayout() must not consume the layers.
Diffstat (limited to 'src/mbgl')
-rw-r--r--src/mbgl/geometry/feature_index.cpp4
-rw-r--r--src/mbgl/geometry/feature_index.hpp2
-rw-r--r--src/mbgl/layout/symbol_layout.cpp6
-rw-r--r--src/mbgl/layout/symbol_layout.hpp4
-rw-r--r--src/mbgl/style/group_by_layout.cpp11
-rw-r--r--src/mbgl/style/group_by_layout.hpp2
-rw-r--r--src/mbgl/style/layers/symbol_layer_impl.cpp2
-rw-r--r--src/mbgl/style/layers/symbol_layer_impl.hpp2
-rw-r--r--src/mbgl/tile/geometry_tile_worker.cpp13
9 files changed, 24 insertions, 22 deletions
diff --git a/src/mbgl/geometry/feature_index.cpp b/src/mbgl/geometry/feature_index.cpp
index a04d9e0606..5019d888ca 100644
--- a/src/mbgl/geometry/feature_index.cpp
+++ b/src/mbgl/geometry/feature_index.cpp
@@ -151,8 +151,8 @@ optional<GeometryCoordinates> FeatureIndex::translateQueryGeometry(
return translated;
}
-void FeatureIndex::addBucketLayerName(const std::string& bucketName, const std::string& layerID) {
- bucketLayerIDs[bucketName].push_back(layerID);
+void FeatureIndex::setBucketLayerIDs(const std::string& bucketName, const std::vector<std::string>& layerIDs) {
+ bucketLayerIDs[bucketName] = layerIDs;
}
} // namespace mbgl
diff --git a/src/mbgl/geometry/feature_index.hpp b/src/mbgl/geometry/feature_index.hpp
index 662e78aa2c..ca813f4b6b 100644
--- a/src/mbgl/geometry/feature_index.hpp
+++ b/src/mbgl/geometry/feature_index.hpp
@@ -52,7 +52,7 @@ public:
const float bearing,
const float pixelsToTileUnits);
- void addBucketLayerName(const std::string& bucketName, const std::string& layerName);
+ void setBucketLayerIDs(const std::string& bucketName, const std::vector<std::string>& layerIDs);
private:
void addFeature(
diff --git a/src/mbgl/layout/symbol_layout.cpp b/src/mbgl/layout/symbol_layout.cpp
index 85e0b19609..eaa0332995 100644
--- a/src/mbgl/layout/symbol_layout.cpp
+++ b/src/mbgl/layout/symbol_layout.cpp
@@ -27,7 +27,7 @@ namespace mbgl {
using namespace style;
-SymbolLayout::SymbolLayout(std::vector<std::unique_ptr<Layer>> layers_,
+SymbolLayout::SymbolLayout(std::vector<std::string> layerIDs_,
std::string sourceLayerName_,
uint32_t overscaling_,
float zoom_,
@@ -37,7 +37,7 @@ SymbolLayout::SymbolLayout(std::vector<std::unique_ptr<Layer>> layers_,
style::SymbolLayoutProperties::Evaluated layout_,
float textMaxSize_,
SpriteAtlas& spriteAtlas_)
- : layers(std::move(layers_)),
+ : layerIDs(std::move(layerIDs_)),
sourceLayerName(std::move(sourceLayerName_)),
overscaling(overscaling_),
zoom(zoom_),
@@ -254,7 +254,7 @@ void SymbolLayout::addFeature(const SymbolFeature& feature,
? SymbolPlacementType::Point
: layout.get<SymbolPlacement>();
const float textRepeatDistance = symbolSpacing / 2;
- IndexedSubfeature indexedFeature = {feature.index, sourceLayerName, layers.at(0)->getID(), symbolInstances.size()};
+ IndexedSubfeature indexedFeature = {feature.index, sourceLayerName, layerIDs.at(0), symbolInstances.size()};
auto addSymbolInstance = [&] (const GeometryCoordinates& line, Anchor& anchor) {
// https://github.com/mapbox/vector-tile-spec/tree/master/2.1#41-layers
diff --git a/src/mbgl/layout/symbol_layout.hpp b/src/mbgl/layout/symbol_layout.hpp
index 63c0a8859d..c89b791ccc 100644
--- a/src/mbgl/layout/symbol_layout.hpp
+++ b/src/mbgl/layout/symbol_layout.hpp
@@ -28,7 +28,7 @@ struct Anchor;
class SymbolLayout {
public:
- SymbolLayout(std::vector<std::unique_ptr<style::Layer>>,
+ SymbolLayout(std::vector<std::string> layerIDs_,
std::string sourceLayerName_,
uint32_t overscaling,
float zoom,
@@ -56,7 +56,7 @@ public:
State state = Pending;
- const std::vector<std::unique_ptr<style::Layer>> layers;
+ const std::vector<std::string> layerIDs;
const std::string sourceLayerName;
private:
diff --git a/src/mbgl/style/group_by_layout.cpp b/src/mbgl/style/group_by_layout.cpp
index 52d33827ef..b15fe1ca0d 100644
--- a/src/mbgl/style/group_by_layout.cpp
+++ b/src/mbgl/style/group_by_layout.cpp
@@ -32,16 +32,15 @@ std::string layoutKey(const Layer& layer) {
return s.GetString();
}
-std::vector<std::vector<std::unique_ptr<Layer>>> groupByLayout(std::vector<std::unique_ptr<Layer>> layers) {
- std::unordered_map<std::string, std::vector<std::unique_ptr<Layer>>> map;
+std::vector<std::vector<const Layer*>> groupByLayout(const std::vector<std::unique_ptr<Layer>>& layers) {
+ std::unordered_map<std::string, std::vector<const Layer*>> map;
for (auto& layer : layers) {
- auto& vector = map[layoutKey(*layer)];
- vector.push_back(std::move(layer));
+ map[layoutKey(*layer)].push_back(layer.get());
}
- std::vector<std::vector<std::unique_ptr<Layer>>> result;
+ std::vector<std::vector<const Layer*>> result;
for (auto& pair : map) {
- result.push_back(std::move(pair.second));
+ result.push_back(pair.second);
}
return result;
diff --git a/src/mbgl/style/group_by_layout.hpp b/src/mbgl/style/group_by_layout.hpp
index dd7b5d118a..3a89ac95f3 100644
--- a/src/mbgl/style/group_by_layout.hpp
+++ b/src/mbgl/style/group_by_layout.hpp
@@ -8,7 +8,7 @@ namespace style {
class Layer;
-std::vector<std::vector<std::unique_ptr<Layer>>> groupByLayout(std::vector<std::unique_ptr<Layer>>);
+std::vector<std::vector<const Layer*>> groupByLayout(const std::vector<std::unique_ptr<Layer>>&);
} // namespace style
} // namespace mbgl
diff --git a/src/mbgl/style/layers/symbol_layer_impl.cpp b/src/mbgl/style/layers/symbol_layer_impl.cpp
index 8fb85513cf..f058598f5f 100644
--- a/src/mbgl/style/layers/symbol_layer_impl.cpp
+++ b/src/mbgl/style/layers/symbol_layer_impl.cpp
@@ -31,7 +31,7 @@ std::unique_ptr<Bucket> SymbolLayer::Impl::createBucket(BucketParameters&, const
std::unique_ptr<SymbolLayout> SymbolLayer::Impl::createLayout(BucketParameters& parameters,
const GeometryTileLayer& layer,
- std::vector<std::unique_ptr<Layer>> group) const {
+ std::vector<std::string> group) const {
PropertyEvaluationParameters p(parameters.tileID.overscaledZ);
SymbolLayoutProperties::Evaluated evaluated = layout.evaluate(p);
diff --git a/src/mbgl/style/layers/symbol_layer_impl.hpp b/src/mbgl/style/layers/symbol_layer_impl.hpp
index 0d9a7c07e3..db18da07e2 100644
--- a/src/mbgl/style/layers/symbol_layer_impl.hpp
+++ b/src/mbgl/style/layers/symbol_layer_impl.hpp
@@ -52,7 +52,7 @@ public:
std::unique_ptr<Bucket> createBucket(BucketParameters&, const GeometryTileLayer&) const override;
std::unique_ptr<SymbolLayout> createLayout(BucketParameters&, const GeometryTileLayer&,
- std::vector<std::unique_ptr<Layer>>) const;
+ std::vector<std::string>) const;
SymbolPropertyValues iconPropertyValues(const SymbolLayoutProperties::Evaluated&) const;
SymbolPropertyValues textPropertyValues(const SymbolLayoutProperties::Evaluated&) const;
diff --git a/src/mbgl/tile/geometry_tile_worker.cpp b/src/mbgl/tile/geometry_tile_worker.cpp
index 169339f13f..2a86b7feda 100644
--- a/src/mbgl/tile/geometry_tile_worker.cpp
+++ b/src/mbgl/tile/geometry_tile_worker.cpp
@@ -214,7 +214,7 @@ void GeometryTileWorker::redoLayout() {
auto featureIndex = std::make_unique<FeatureIndex>();
BucketParameters parameters { id, obsolete, *featureIndex, mode };
- std::vector<std::vector<std::unique_ptr<Layer>>> groups = groupByLayout(std::move(*layers));
+ std::vector<std::vector<const Layer*>> groups = groupByLayout(*layers);
for (auto& group : groups) {
if (obsolete) {
return;
@@ -231,13 +231,16 @@ void GeometryTileWorker::redoLayout() {
continue;
}
+ std::vector<std::string> layerIDs;
for (const auto& layer : group) {
- featureIndex->addBucketLayerName(leader.getID(), layer->getID());
+ layerIDs.push_back(layer->getID());
}
+ featureIndex->setBucketLayerIDs(leader.getID(), layerIDs);
+
if (leader.is<SymbolLayer>()) {
symbolLayoutMap.emplace(leader.getID(),
- leader.as<SymbolLayer>()->impl->createLayout(parameters, *geometryLayer, std::move(group)));
+ leader.as<SymbolLayer>()->impl->createLayout(parameters, *geometryLayer, layerIDs));
} else {
std::shared_ptr<Bucket> bucket = leader.baseImpl->createBucket(parameters, *geometryLayer);
if (!bucket->hasData()) {
@@ -321,8 +324,8 @@ void GeometryTileWorker::attemptPlacement() {
}
std::shared_ptr<Bucket> bucket = symbolLayout->place(*collisionTile);
- for (const auto& layer : symbolLayout->layers) {
- buckets.emplace(layer->getID(), bucket);
+ for (const auto& layerID : symbolLayout->layerIDs) {
+ buckets.emplace(layerID, bucket);
}
}