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authorKonstantin Käfer <mail@kkaefer.com>2019-03-07 17:50:02 +0100
committerKonstantin Käfer <mail@kkaefer.com>2019-03-12 11:03:54 +0100
commite27f33062994a1b0155b44b9d471e48e93b09f8e (patch)
treeeff2ba71134b9721c16fd53378b9256b94396712 /src/mbgl/util
parentcb64c380fbbd209cb68af60e76b7a770805353a8 (diff)
downloadqtlocation-mapboxgl-e27f33062994a1b0155b44b9d471e48e93b09f8e.tar.gz
[core] add texture bindings to draw call instead of Context member fn
Diffstat (limited to 'src/mbgl/util')
-rw-r--r--src/mbgl/util/offscreen_texture.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mbgl/util/offscreen_texture.cpp b/src/mbgl/util/offscreen_texture.cpp
index 6897732dc4..2a58ff86a3 100644
--- a/src/mbgl/util/offscreen_texture.cpp
+++ b/src/mbgl/util/offscreen_texture.cpp
@@ -25,7 +25,7 @@ public:
void bind() {
if (!framebuffer) {
- texture = context.createTexture(size, gfx::TexturePixelType::RGBA, 0, type);
+ texture = context.createTexture(size, gfx::TexturePixelType::RGBA, type);
if (depth) {
framebuffer = context.createFramebuffer(*texture, *depth);
} else {