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author | Bruno de Oliveira Abinader <bruno@mapbox.com> | 2016-07-21 12:45:47 +0300 |
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committer | Konstantin Käfer <mail@kkaefer.com> | 2016-08-05 11:42:22 +0200 |
commit | 3ae506ee1301bcc3f9961a9282f710b8b7fa8039 (patch) | |
tree | 225b86322734f372a8d24c1c24ffa187aff4febd /src/mbgl/util/constants.cpp | |
parent | 57bed88b03e87344712800f8fbe796f81a00fc16 (diff) | |
download | qtlocation-mapboxgl-3ae506ee1301bcc3f9961a9282f710b8b7fa8039.tar.gz |
[core] Use NDEBUG instead of DEBUG
CMake defines 'NDEBUG' by default for release build, so we can check if
that's not defined instead of using 'DEBUG' for debug build.
Diffstat (limited to 'src/mbgl/util/constants.cpp')
-rw-r--r-- | src/mbgl/util/constants.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mbgl/util/constants.cpp b/src/mbgl/util/constants.cpp index d86adb4d69..9faef140ef 100644 --- a/src/mbgl/util/constants.cpp +++ b/src/mbgl/util/constants.cpp @@ -6,7 +6,7 @@ namespace mbgl { namespace debug { -#if defined(DEBUG) +#ifndef NDEBUG const bool tileParseWarnings = false; const bool styleParseWarnings = false; const bool spriteWarnings = false; |