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authorKonstantin Käfer <mail@kkaefer.com>2017-09-15 23:35:26 +0200
committerKonstantin Käfer <mail@kkaefer.com>2017-09-21 12:21:18 +0200
commit6dfb4ecc439b2a50b65f396142885c47161af28b (patch)
treee93e25e3b725110b51b8e81e7e1243f6cf294948 /src/mbgl/tile/raster_tile_worker.cpp
parent9613582417dd32c6e943eb23b3aad620a5404f1e (diff)
downloadqtlocation-mapboxgl-6dfb4ecc439b2a50b65f396142885c47161af28b.tar.gz
[core] keep tiles renderable even if a subsequent error occurs
Since 9a9408e8111bcdcd0fcb9a93112d61ab8fce0601, we marked tiles as non-renderable if an error occured. This lead to situations where a tile was loaded + parsed successfully, then a revalidation attempt occured (e.g. because the resource was stale) which failed. In this case, we used to mark the tile as non-renderable although we could've used the perfectly parsed (stale) resource.
Diffstat (limited to 'src/mbgl/tile/raster_tile_worker.cpp')
0 files changed, 0 insertions, 0 deletions