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author | Chris Loer <chris.loer@gmail.com> | 2018-01-16 12:38:27 -0800 |
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committer | Chris Loer <chris.loer@mapbox.com> | 2018-01-17 12:49:30 -0800 |
commit | b3d3ab0e31d251cf39dfa78dfbc0661b8819a8ab (patch) | |
tree | b7c33de0d95b31e5852f587d1fedc3cc8861acc0 /src/mbgl/text | |
parent | fa3dee93f8161f9ee3279a762122d1a3ddd41c2e (diff) | |
download | qtlocation-mapboxgl-b3d3ab0e31d251cf39dfa78dfbc0661b8819a8ab.tar.gz |
[core] Prevent symbols at the same zoom from sharing a crossTileID.
Port of GL JS PR #5994.
Fixes issue #10844, which would allow multiple symbols in a tile to share the same crossTileID as one of their duplicate parent-tile symbols. Once the symbols shared a crossTileID, they would permanently remain "duplicates" of each other, even after increasing zoom level allowed the CrossTileSymbolIndex to distinguish between them.
Diffstat (limited to 'src/mbgl/text')
-rw-r--r-- | src/mbgl/text/cross_tile_symbol_index.cpp | 36 | ||||
-rw-r--r-- | src/mbgl/text/cross_tile_symbol_index.hpp | 8 |
2 files changed, 35 insertions, 9 deletions
diff --git a/src/mbgl/text/cross_tile_symbol_index.cpp b/src/mbgl/text/cross_tile_symbol_index.cpp index 30d265d885..8f4956c4ea 100644 --- a/src/mbgl/text/cross_tile_symbol_index.cpp +++ b/src/mbgl/text/cross_tile_symbol_index.cpp @@ -24,7 +24,7 @@ Point<int64_t> TileLayerIndex::getScaledCoordinates(SymbolInstance& symbolInstan }; } -void TileLayerIndex::findMatches(std::vector<SymbolInstance>& symbolInstances, const OverscaledTileID& newCoord) { +void TileLayerIndex::findMatches(std::vector<SymbolInstance>& symbolInstances, const OverscaledTileID& newCoord, std::set<uint32_t>& zoomCrossTileIDs) { float tolerance = coord.canonical.z < newCoord.canonical.z ? 1 : std::pow(2, coord.canonical.z - newCoord.canonical.z); for (auto& symbolInstance : symbolInstances) { @@ -45,8 +45,12 @@ void TileLayerIndex::findMatches(std::vector<SymbolInstance>& symbolInstances, c // Return any symbol with the same keys whose coordinates are within 1 // grid unit. (with a 4px grid, this covers a 12px by 12px area) if (std::abs(thisTileSymbol.coord.x - scaledSymbolCoord.x) <= tolerance && - std::abs(thisTileSymbol.coord.y - scaledSymbolCoord.y) <= tolerance) { - + std::abs(thisTileSymbol.coord.y - scaledSymbolCoord.y) <= tolerance && + zoomCrossTileIDs.find(thisTileSymbol.crossTileID) == zoomCrossTileIDs.end()) { + // Once we've marked ourselves duplicate against this parent symbol, + // don't let any other symbols at the same zoom level duplicate against + // the same parent (see issue #10844) + zoomCrossTileIDs.insert(thisTileSymbol.crossTileID); symbolInstance.crossTileID = thisTileSymbol.crossTileID; break; } @@ -60,8 +64,16 @@ CrossTileSymbolLayerIndex::CrossTileSymbolLayerIndex() { bool CrossTileSymbolLayerIndex::addBucket(const OverscaledTileID& tileID, SymbolBucket& bucket, uint32_t& maxCrossTileID) { auto thisZoomIndexes = indexes[tileID.overscaledZ]; auto previousIndex = thisZoomIndexes.find(tileID); - if (previousIndex != thisZoomIndexes.end() && previousIndex->second.bucketInstanceId == bucket.bucketInstanceId) { - return false; + if (previousIndex != thisZoomIndexes.end()) { + if (previousIndex->second.bucketInstanceId == bucket.bucketInstanceId) { + return false; + } else { + // We're replacing this bucket with an updated version + // Remove the old bucket's "used crossTileIDs" now so that the new bucket can claim them. + // We have to keep the old index entries themselves until the end of 'addBucket' so + // that we can copy them with 'findMatches'. + removeBucketCrossTileIDs(tileID.overscaledZ, previousIndex->second); + } } for (auto& symbolInstance: bucket.symbolInstances) { @@ -74,14 +86,14 @@ bool CrossTileSymbolLayerIndex::addBucket(const OverscaledTileID& tileID, Symbol if (zoom > tileID.overscaledZ) { for (auto& childIndex : zoomIndexes) { if (childIndex.second.coord.isChildOf(tileID)) { - childIndex.second.findMatches(bucket.symbolInstances, tileID); + childIndex.second.findMatches(bucket.symbolInstances, tileID, usedCrossTileIDs[tileID.overscaledZ]); } } } else { auto parentTileID = tileID.scaledTo(zoom); auto parentIndex = zoomIndexes.find(parentTileID); if (parentIndex != zoomIndexes.end()) { - parentIndex->second.findMatches(bucket.symbolInstances, tileID); + parentIndex->second.findMatches(bucket.symbolInstances, tileID, usedCrossTileIDs[tileID.overscaledZ]); } } } @@ -90,6 +102,7 @@ bool CrossTileSymbolLayerIndex::addBucket(const OverscaledTileID& tileID, Symbol if (!symbolInstance.crossTileID) { // symbol did not match any known symbol, assign a new id symbolInstance.crossTileID = ++maxCrossTileID; + usedCrossTileIDs[tileID.overscaledZ].insert(symbolInstance.crossTileID); } } @@ -99,11 +112,20 @@ bool CrossTileSymbolLayerIndex::addBucket(const OverscaledTileID& tileID, Symbol return true; } +void CrossTileSymbolLayerIndex::removeBucketCrossTileIDs(uint8_t zoom, const TileLayerIndex& removedBucket) { + for (auto key : removedBucket.indexedSymbolInstances) { + for (auto indexedSymbolInstance : key.second) { + usedCrossTileIDs[zoom].erase(indexedSymbolInstance.crossTileID); + } + } +} + bool CrossTileSymbolLayerIndex::removeStaleBuckets(const std::unordered_set<uint32_t>& currentIDs) { bool tilesChanged = false; for (auto& zoomIndexes : indexes) { for (auto it = zoomIndexes.second.begin(); it != zoomIndexes.second.end();) { if (!currentIDs.count(it->second.bucketInstanceId)) { + removeBucketCrossTileIDs(zoomIndexes.first, it->second); it = zoomIndexes.second.erase(it); tilesChanged = true; } else { diff --git a/src/mbgl/text/cross_tile_symbol_index.hpp b/src/mbgl/text/cross_tile_symbol_index.hpp index 995e0061b9..5abcde241c 100644 --- a/src/mbgl/text/cross_tile_symbol_index.hpp +++ b/src/mbgl/text/cross_tile_symbol_index.hpp @@ -6,6 +6,7 @@ #include <mbgl/util/optional.hpp> #include <map> +#include <set> #include <vector> #include <string> #include <memory> @@ -32,7 +33,7 @@ public: TileLayerIndex(OverscaledTileID coord, std::vector<SymbolInstance>&, uint32_t bucketInstanceId); Point<int64_t> getScaledCoordinates(SymbolInstance&, const OverscaledTileID&); - void findMatches(std::vector<SymbolInstance>&, const OverscaledTileID&); + void findMatches(std::vector<SymbolInstance>&, const OverscaledTileID&, std::set<uint32_t>&); OverscaledTileID coord; uint32_t bucketInstanceId; @@ -45,7 +46,10 @@ public: bool addBucket(const OverscaledTileID&, SymbolBucket&, uint32_t& maxCrossTileID); bool removeStaleBuckets(const std::unordered_set<uint32_t>& currentIDs); private: - std::map<uint8_t,std::map<OverscaledTileID,TileLayerIndex>> indexes; + void removeBucketCrossTileIDs(uint8_t zoom, const TileLayerIndex& removedBucket); + + std::map<uint8_t, std::map<OverscaledTileID,TileLayerIndex>> indexes; + std::map<uint8_t, std::set<uint32_t>> usedCrossTileIDs; }; class CrossTileSymbolIndex { |