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authorJohn Firebaugh <john.firebaugh@gmail.com>2017-05-18 09:37:21 -0700
committerJohn Firebaugh <john.firebaugh@gmail.com>2017-05-23 12:59:27 -0700
commit1759603e128ad0a08f4a25009b82695420ec2840 (patch)
tree77d74c683ca34efc25bd79cbb25774049dbfc695 /src/mbgl/text/shaping.cpp
parent9e1cbbeacb4007f9c7919185df0aae90fc8f7ad1 (diff)
downloadqtlocation-mapboxgl-1759603e128ad0a08f4a25009b82695420ec2840.tar.gz
[core] Simplify and fix sprite atlas coordinate calculations
* Always return image metrics exclusive of padding * Work with integer coordinates whenever possible * Eliminate redundant SpriteAtlasElement members * Fix asymmetric re-padding in getIconQuad when pixelRatio != 1 * Add explanatory comments
Diffstat (limited to 'src/mbgl/text/shaping.cpp')
-rw-r--r--src/mbgl/text/shaping.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/mbgl/text/shaping.cpp b/src/mbgl/text/shaping.cpp
index 6ee646be96..f9f90627d4 100644
--- a/src/mbgl/text/shaping.cpp
+++ b/src/mbgl/text/shaping.cpp
@@ -13,10 +13,10 @@ namespace mbgl {
PositionedIcon PositionedIcon::shapeIcon(const SpriteAtlasElement& image, const std::array<float, 2>& iconOffset, const float iconRotation) {
float dx = iconOffset[0];
float dy = iconOffset[1];
- float x1 = dx - image.size[0] / 2.0f;
- float x2 = x1 + image.size[0];
- float y1 = dy - image.size[1] / 2.0f;
- float y2 = y1 + image.size[1];
+ float x1 = dx - image.displaySize()[0] / 2.0f;
+ float x2 = x1 + image.displaySize()[0];
+ float y1 = dy - image.displaySize()[1] / 2.0f;
+ float y2 = y1 + image.displaySize()[1];
return PositionedIcon { image, y1, y2, x1, x2, iconRotation };
}