diff options
author | Chris Loer <chris.loer@gmail.com> | 2017-11-14 15:30:27 -0800 |
---|---|---|
committer | Chris Loer <chris.loer@mapbox.com> | 2017-11-17 10:05:15 -0800 |
commit | 25cfb5863c9ac3705d2bcf4086c237608264e3ae (patch) | |
tree | e142caa7789b0f23e2633ef5f920a869f6e14d91 /src/mbgl/text/placement.hpp | |
parent | d69c1c4806038fec756672d80cef7691c5280c6a (diff) | |
download | qtlocation-mapboxgl-25cfb5863c9ac3705d2bcf4086c237608264e3ae.tar.gz |
[core] Symbol cross-fading.
Hold onto tiles after they've been removed from the render tree long enough to run a fade animation on their symbols.
Diffstat (limited to 'src/mbgl/text/placement.hpp')
-rw-r--r-- | src/mbgl/text/placement.hpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/mbgl/text/placement.hpp b/src/mbgl/text/placement.hpp index c6d1f259a5..bcc20f15a4 100644 --- a/src/mbgl/text/placement.hpp +++ b/src/mbgl/text/placement.hpp @@ -70,7 +70,8 @@ private: const float scale, const float pixelRatio, const bool showCollisionBoxes, - std::unordered_set<uint32_t>& seenCrossTileIDs); + std::unordered_set<uint32_t>& seenCrossTileIDs, + const bool holdingForFade); void updateBucketOpacities(SymbolBucket&, std::set<uint32_t>&); |