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authorAnsis Brammanis <brammanis@gmail.com>2015-03-31 15:33:57 -0700
committerAnsis Brammanis <brammanis@gmail.com>2015-03-31 15:33:57 -0700
commit9309f59de3e156432087b55f0f7e3ebc026b78e8 (patch)
treedf786aef3dd6a787d572b04b2f30ba607f364526 /src/mbgl/text/placement.cpp
parent7b29c5b2576d687fb8491291f1f28b09020100de (diff)
downloadqtlocation-mapboxgl-9309f59de3e156432087b55f0f7e3ebc026b78e8.tar.gz
split generating symbol quads from collision code
Collision prevention is temporarily disabled.
Diffstat (limited to 'src/mbgl/text/placement.cpp')
-rw-r--r--src/mbgl/text/placement.cpp311
1 files changed, 0 insertions, 311 deletions
diff --git a/src/mbgl/text/placement.cpp b/src/mbgl/text/placement.cpp
deleted file mode 100644
index ff25204f2a..0000000000
--- a/src/mbgl/text/placement.cpp
+++ /dev/null
@@ -1,311 +0,0 @@
-#include <mbgl/text/placement.hpp>
-#include <mbgl/geometry/anchor.hpp>
-#include <mbgl/text/glyph.hpp>
-#include <mbgl/text/placement.hpp>
-#include <mbgl/text/glyph_store.hpp>
-#include <mbgl/style/style_bucket.hpp>
-#include <mbgl/style/style_layout.hpp>
-
-#include <mbgl/util/math.hpp>
-
-namespace mbgl {
-
-const float Placement::globalMinScale = 0.5; // underscale by 1 zoom level
-
-struct GlyphInstance {
- explicit GlyphInstance(const vec2<float> &anchor_) : anchor(anchor_) {}
- explicit GlyphInstance(const vec2<float> &anchor_, float offset_, float minScale_, float maxScale_,
- float angle_)
- : anchor(anchor_), offset(offset_), minScale(minScale_), maxScale(maxScale_), angle(angle_) {}
-
- const vec2<float> anchor;
- const float offset = 0.0f;
- const float minScale = Placement::globalMinScale;
- const float maxScale = std::numeric_limits<float>::infinity();
- const float angle = 0.0f;
-};
-
-typedef std::vector<GlyphInstance> GlyphInstances;
-
-void getSegmentGlyphs(std::back_insert_iterator<GlyphInstances> glyphs, Anchor &anchor,
- float offset, const std::vector<Coordinate> &line, int segment,
- int8_t direction, float maxAngle) {
- const bool upsideDown = direction < 0;
-
- if (offset < 0)
- direction *= -1;
-
- if (direction > 0)
- segment++;
-
- vec2<float> newAnchor = anchor;
-
- if ((int)line.size() <= segment) {
- return;
- }
- vec2<float> end = line[segment];
- float prevscale = std::numeric_limits<float>::infinity();
- float prevAngle = 0.0f;
-
- offset = std::fabs(offset);
-
- const float placementScale = anchor.scale;
-
- while (true) {
- const float dist = util::dist<float>(newAnchor, end);
- const float scale = offset / dist;
- float angle =
- -std::atan2(end.x - newAnchor.x, end.y - newAnchor.y) + direction * M_PI / 2.0f;
- if (upsideDown)
- angle += M_PI;
-
- // Don't place around sharp corners
- float angleDiff = std::fmod((angle - prevAngle), (2.0f * M_PI));
- if (prevAngle && std::fabs(angleDiff) > maxAngle) {
- anchor.scale = prevscale;
- break;
- }
-
- glyphs = GlyphInstance{
- /* anchor */ newAnchor,
- /* offset */ static_cast<float>(upsideDown ? M_PI : 0.0),
- /* minScale */ scale,
- /* maxScale */ prevscale,
- /* angle */ static_cast<float>(std::fmod((angle + 2.0 * M_PI), (2.0 * M_PI)))};
-
- if (scale <= placementScale)
- break;
-
- newAnchor = end;
-
- // skip duplicate nodes
- while (newAnchor == end) {
- segment += direction;
- if ((int)line.size() <= segment || segment < 0) {
- anchor.scale = scale;
- return;
- }
- end = line[segment];
- }
-
- vec2<float> normal = util::normal<float>(newAnchor, end) * dist;
- newAnchor = newAnchor - normal;
-
- prevscale = scale;
- prevAngle = angle;
- }
-}
-
-GlyphBox getMergedBoxes(const GlyphBoxes &glyphs, const Anchor &anchor) {
- // Collision checks between rotating and fixed labels are relatively expensive,
- // so we use one box per label, not per glyph for horizontal labels.
-
- const float inf = std::numeric_limits<float>::infinity();
-
- GlyphBox mergedglyphs{/* box */ CollisionRect{inf, inf, -inf, -inf},
- /* anchor */ anchor,
- /* minScale */ 0,
- /* maxScale */ inf,
- /* padding */ -inf};
-
- CollisionRect &box = mergedglyphs.box;
-
- for (const GlyphBox &glyph : glyphs) {
- const CollisionRect &gbox = glyph.box;
- box.tl.x = util::min(box.tl.x, gbox.tl.x);
- box.tl.y = util::min(box.tl.y, gbox.tl.y);
- box.br.x = util::max(box.br.x, gbox.br.x);
- box.br.y = util::max(box.br.y, gbox.br.y);
- mergedglyphs.minScale = util::max(mergedglyphs.minScale, glyph.minScale);
- mergedglyphs.padding = util::max(mergedglyphs.padding, glyph.padding);
- }
- // for all horizontal labels, calculate bbox covering all rotated positions
- float x12 = box.tl.x * box.tl.x, y12 = box.tl.y * box.tl.y, x22 = box.br.x * box.br.x,
- y22 = box.br.y * box.br.y,
- diag = std::sqrt(util::max(x12 + y12, x12 + y22, x22 + y12, x22 + y22));
-
- mergedglyphs.hBox = CollisionRect{-diag, -diag, diag, diag};
-
- return mergedglyphs;
-}
-
-Placement Placement::getIcon(Anchor &anchor, const Rect<uint16_t> &image, float boxScale,
- const std::vector<Coordinate> &line, const StyleLayoutSymbol &layout) {
-
- const float dx = layout.icon.offset[0];
- const float dy = layout.icon.offset[1];
- float x1 = dx - image.originalW / 2.0f;
- float x2 = x1 + image.w;
- float y1 = dy - image.originalH / 2.0f;
- float y2 = y1 + image.h;
-
- vec2<float> tl{x1, y1};
- vec2<float> tr{x2, y1};
- vec2<float> br{x2, y2};
- vec2<float> bl{x1, y2};
-
- float angle = layout.icon.rotate * M_PI / 180.0f;
- if (anchor.segment >= 0 && layout.icon.rotation_alignment != RotationAlignmentType::Viewport) {
- const Coordinate &next = line[anchor.segment];
- angle += -std::atan2(next.x - anchor.x, next.y - anchor.y) + M_PI / 2;
- }
-
- if (angle) {
- // Compute the transformation matrix.
- float angle_sin = std::sin(angle);
- float angle_cos = std::cos(angle);
- std::array<float, 4> matrix = {{angle_cos, -angle_sin, angle_sin, angle_cos}};
-
- tl = tl.matMul(matrix);
- tr = tr.matMul(matrix);
- bl = bl.matMul(matrix);
- br = br.matMul(matrix);
-
- x1 = util::min(tl.x, tr.x, bl.x, br.x);
- x2 = util::max(tl.x, tr.x, bl.x, br.x);
- y1 = util::min(tl.y, tr.y, bl.y, br.y);
- y2 = util::max(tl.y, tr.y, bl.y, br.y);
- }
-
- const CollisionRect box{/* x1 */ x1 * boxScale,
- /* y1 */ y1 * boxScale,
- /* x2 */ x2 * boxScale,
- /* y2 */ y2 * boxScale};
-
- Placement placement;
-
- placement.boxes.emplace_back(
- /* box */ box,
- /* anchor */ anchor,
- /* minScale */ Placement::globalMinScale,
- /* maxScale */ std::numeric_limits<float>::infinity(),
- /* padding */ layout.icon.padding);
-
- placement.shapes.emplace_back(
- /* tl */ tl,
- /* tr */ tr,
- /* bl */ bl,
- /* br */ br,
- /* image */ image,
- /* angle */ 0,
- /* anchors */ anchor,
- /* minScale */ Placement::globalMinScale,
- /* maxScale */ std::numeric_limits<float>::infinity());
-
- placement.minScale = anchor.scale;
-
- return placement;
-}
-
-Placement Placement::getGlyphs(Anchor &anchor, const vec2<float> &origin, const Shaping &shaping,
- const GlyphPositions &face, float boxScale, bool horizontal,
- const std::vector<Coordinate> &line,
- const StyleLayoutSymbol &layout) {
- const float maxAngle = layout.text.max_angle * M_PI / 180;
- const float rotate = layout.text.rotate * M_PI / 180;
- const float padding = layout.text.padding;
- const bool alongLine = layout.text.rotation_alignment != RotationAlignmentType::Viewport;
- const bool keepUpright = layout.text.keep_upright;
-
- Placement placement;
-
- const uint32_t buffer = 3;
-
- for (const PositionedGlyph &shape : shaping.positionedGlyphs) {
- auto face_it = face.find(shape.glyph);
- if (face_it == face.end())
- continue;
- const Glyph &glyph = face_it->second;
- const Rect<uint16_t> &rect = glyph.rect;
-
- if (!glyph)
- continue;
-
- if (!rect)
- continue;
-
- const float x = (origin.x + shape.x + glyph.metrics.left - buffer + rect.w / 2) * boxScale;
-
- GlyphInstances glyphInstances;
- if (anchor.segment >= 0 && alongLine) {
- getSegmentGlyphs(std::back_inserter(glyphInstances), anchor, x, line, anchor.segment, 1,
- maxAngle);
- if (keepUpright)
- getSegmentGlyphs(std::back_inserter(glyphInstances), anchor, x, line,
- anchor.segment, -1, maxAngle);
-
- } else {
- glyphInstances.emplace_back(GlyphInstance{anchor});
- }
-
- const float x1 = origin.x + shape.x + glyph.metrics.left - buffer;
- const float y1 = origin.y + shape.y - glyph.metrics.top - buffer;
- const float x2 = x1 + glyph.rect.w;
- const float y2 = y1 + glyph.rect.h;
-
- const vec2<float> otl{x1, y1};
- const vec2<float> otr{x2, y1};
- const vec2<float> obl{x1, y2};
- const vec2<float> obr{x2, y2};
-
- const CollisionRect obox{boxScale * x1, boxScale * y1, boxScale * x2, boxScale * y2};
-
- for (const GlyphInstance &instance : glyphInstances) {
- vec2<float> tl = otl;
- vec2<float> tr = otr;
- vec2<float> bl = obl;
- vec2<float> br = obr;
-
- CollisionRect box = obox;
-
- // Clamp to -90/+90 degrees
- const float angle = instance.angle + rotate;
-
- if (angle) {
- // Compute the transformation matrix.
- float angle_sin = std::sin(angle);
- float angle_cos = std::cos(angle);
- std::array<float, 4> matrix = {{angle_cos, -angle_sin, angle_sin, angle_cos}};
-
- tl = tl.matMul(matrix);
- tr = tr.matMul(matrix);
- bl = bl.matMul(matrix);
- br = br.matMul(matrix);
- }
-
- // Prevent label from extending past the end of the line
- const float glyphMinScale = std::max(instance.minScale, anchor.scale);
-
- // Remember the glyph for later insertion.
- placement.shapes.emplace_back(
- tl, tr, bl, br, rect,
- float(std::fmod((anchor.angle + rotate + instance.offset + 2 * M_PI), (2 * M_PI))),
- instance.anchor, glyphMinScale, instance.maxScale);
-
- if (!instance.offset) { // not a flipped glyph
- if (angle) {
- // Calculate the rotated glyph's bounding box offsets from the anchor point.
- box = CollisionRect{boxScale * util::min(tl.x, tr.x, bl.x, br.x),
- boxScale * util::min(tl.y, tr.y, bl.y, br.y),
- boxScale * util::max(tl.x, tr.x, bl.x, br.x),
- boxScale * util::max(tl.y, tr.y, bl.y, br.y)};
- }
- placement.boxes.emplace_back(box, instance.anchor, glyphMinScale, instance.maxScale, padding);
- }
- }
- }
-
- // TODO avoid creating the boxes in the first place?
- if (horizontal)
- placement.boxes = {getMergedBoxes(placement.boxes, anchor)};
-
- const float minPlacementScale = anchor.scale;
- placement.minScale = std::numeric_limits<float>::infinity();
- for (const GlyphBox &box : placement.boxes) {
- placement.minScale = util::min(placement.minScale, box.minScale);
- }
- placement.minScale = util::max(minPlacementScale, Placement::globalMinScale);
-
- return placement;
-}
-}