summaryrefslogtreecommitdiff
path: root/src/mbgl/text/cross_tile_symbol_index.cpp
diff options
context:
space:
mode:
authorChris Loer <chris.loer@gmail.com>2017-11-09 13:24:25 -0800
committerChris Loer <chris.loer@mapbox.com>2017-11-17 10:05:15 -0800
commit31f0f47195ae7d4a6f96b1c64cd39e1268fdfc8d (patch)
tree734ff45581fcfdb3a887e5f17e7d36584f224101 /src/mbgl/text/cross_tile_symbol_index.cpp
parentdcd7da14f6627a09a5840a3046b5708449962f69 (diff)
downloadqtlocation-mapboxgl-31f0f47195ae7d4a6f96b1c64cd39e1268fdfc8d.tar.gz
[core] Add CrossTileSymbolIndex.
This class is responsible for tracking which symbols are "the same" between tiles at different zoom levels, so that symbol opacities (fade animations) can be copied smoothly between tiles.
Diffstat (limited to 'src/mbgl/text/cross_tile_symbol_index.cpp')
-rw-r--r--src/mbgl/text/cross_tile_symbol_index.cpp167
1 files changed, 167 insertions, 0 deletions
diff --git a/src/mbgl/text/cross_tile_symbol_index.cpp b/src/mbgl/text/cross_tile_symbol_index.cpp
new file mode 100644
index 0000000000..779bec283c
--- /dev/null
+++ b/src/mbgl/text/cross_tile_symbol_index.cpp
@@ -0,0 +1,167 @@
+#include <mbgl/text/cross_tile_symbol_index.hpp>
+#include <mbgl/layout/symbol_instance.hpp>
+#include <mbgl/renderer/buckets/symbol_bucket.hpp>
+#include <mbgl/renderer/render_tile.hpp>
+#include <mbgl/tile/tile.hpp>
+
+namespace mbgl {
+
+
+TileLayerIndex::TileLayerIndex(OverscaledTileID coord_, std::vector<SymbolInstance>& symbolInstances, uint32_t bucketInstanceId_)
+ : coord(coord_), bucketInstanceId(bucketInstanceId_) {
+ for (SymbolInstance& symbolInstance : symbolInstances) {
+ indexedSymbolInstances[symbolInstance.key].emplace_back(symbolInstance.crossTileID, getScaledCoordinates(symbolInstance, coord));
+ }
+ }
+
+Point<int64_t> TileLayerIndex::getScaledCoordinates(SymbolInstance& symbolInstance, const OverscaledTileID& childTileCoord) {
+ // Round anchor positions to roughly 4 pixel grid
+ const double roundingFactor = 512.0 / util::EXTENT / 2.0;
+ const double scale = roundingFactor / std::pow(2, childTileCoord.canonical.z - coord.canonical.z);
+ return {
+ static_cast<int64_t>(std::floor((childTileCoord.canonical.x * util::EXTENT + symbolInstance.anchor.point.x) * scale)),
+ static_cast<int64_t>(std::floor((childTileCoord.canonical.y * util::EXTENT + symbolInstance.anchor.point.y) * scale))
+ };
+}
+
+void TileLayerIndex::findMatches(std::vector<SymbolInstance>& symbolInstances, const OverscaledTileID& newCoord) {
+ float tolerance = coord.canonical.z < newCoord.canonical.z ? 1 : std::pow(2, coord.canonical.z - newCoord.canonical.z);
+
+ for (auto& symbolInstance : symbolInstances) {
+ if (symbolInstance.crossTileID) {
+ // already has a match, skip
+ continue;
+ }
+
+ auto it = indexedSymbolInstances.find(symbolInstance.key);
+ if (it == indexedSymbolInstances.end()) {
+ // No symbol with this key in this bucket
+ continue;
+ }
+
+ auto scaledSymbolCoord = getScaledCoordinates(symbolInstance, newCoord);
+
+ for (IndexedSymbolInstance& thisTileSymbol: it->second) {
+ // Return any symbol with the same keys whose coordinates are within 1
+ // grid unit. (with a 4px grid, this covers a 12px by 12px area)
+ if (std::abs(thisTileSymbol.coord.x - scaledSymbolCoord.x) <= tolerance &&
+ std::abs(thisTileSymbol.coord.y - scaledSymbolCoord.y) <= tolerance) {
+
+ symbolInstance.crossTileID = thisTileSymbol.crossTileID;
+ break;
+ }
+ }
+ }
+}
+
+CrossTileSymbolLayerIndex::CrossTileSymbolLayerIndex() {
+}
+
+uint32_t CrossTileSymbolLayerIndex::maxCrossTileID = 0;
+
+void CrossTileSymbolLayerIndex::addBucket(const OverscaledTileID& coord, SymbolBucket& bucket) {
+ if (bucket.bucketInstanceId) return;
+ bucket.bucketInstanceId = ++maxBucketInstanceId;
+
+ uint8_t minZoom = 25;
+ uint8_t maxZoom = 0;
+ for (auto& it : indexes) {
+ auto z = it.first;
+ minZoom = std::min(minZoom, z);
+ maxZoom = std::max(maxZoom, z);
+ }
+
+
+ // make all higher-res child tiles block duplicate labels in this tile
+ for (auto z = maxZoom; z > coord.overscaledZ; z--) {
+ auto zoomIndexes = indexes.find(z);
+ if (zoomIndexes != indexes.end()) {
+ for (auto& childIndex : zoomIndexes->second) {
+ if (!childIndex.second.coord.isChildOf(coord)) {
+ continue;
+ }
+ childIndex.second.findMatches(bucket.symbolInstances, coord);
+ }
+ }
+ if (z == 0) {
+ break;
+ }
+ }
+
+ // make this tile block duplicate labels in lower-res parent tiles
+ for (auto z = coord.overscaledZ; z >= minZoom; z--) {
+ auto parentCoord = coord.scaledTo(z);
+ auto zoomIndexes = indexes.find(z);
+ if (zoomIndexes != indexes.end()) {
+ auto parentIndex = zoomIndexes->second.find(parentCoord);
+ if (parentIndex != zoomIndexes->second.end()) {
+ parentIndex->second.findMatches(bucket.symbolInstances, coord);
+ }
+ }
+ if (z == 0) {
+ break;
+ }
+ }
+
+ for (auto& symbolInstance : bucket.symbolInstances) {
+ if (!symbolInstance.crossTileID) {
+ // symbol did not match any known symbol, assign a new id
+ symbolInstance.crossTileID = ++maxCrossTileID;
+ }
+ }
+
+ indexes[coord.overscaledZ].emplace(coord, TileLayerIndex(coord, bucket.symbolInstances, bucket.bucketInstanceId));
+}
+
+bool CrossTileSymbolLayerIndex::removeStaleBuckets(const std::unordered_set<uint32_t>& currentIDs) {
+ bool tilesChanged = false;
+ for (auto& zoomIndexes : indexes) {
+ for (auto it = zoomIndexes.second.begin(); it != zoomIndexes.second.end();) {
+ if (!currentIDs.count(it->second.bucketInstanceId)) {
+ it = zoomIndexes.second.erase(it);
+ tilesChanged = true;
+ } else {
+ ++it;
+ }
+ }
+ }
+ return tilesChanged;
+}
+
+CrossTileSymbolIndex::CrossTileSymbolIndex() {}
+
+bool CrossTileSymbolIndex::addLayer(RenderSymbolLayer& symbolLayer) {
+
+ auto& layerIndex = layerIndexes[symbolLayer.getID()];
+
+ bool symbolBucketsChanged = false;
+ std::unordered_set<uint32_t> currentBucketIDs;
+
+ for (RenderTile& renderTile : symbolLayer.renderTiles) {
+ if (!renderTile.tile.isRenderable()) {
+ continue;
+ }
+
+ auto bucket = renderTile.tile.getBucket(*symbolLayer.baseImpl);
+ assert(dynamic_cast<SymbolBucket*>(bucket));
+ SymbolBucket& symbolBucket = *reinterpret_cast<SymbolBucket*>(bucket);
+
+ if (!symbolBucket.bucketInstanceId) {
+ symbolBucketsChanged = true;
+ }
+ layerIndex.addBucket(renderTile.tile.id, symbolBucket);
+ currentBucketIDs.insert(symbolBucket.bucketInstanceId);
+ }
+
+ if (layerIndex.removeStaleBuckets(currentBucketIDs)) {
+ symbolBucketsChanged = true;
+ }
+ return symbolBucketsChanged;
+}
+
+void CrossTileSymbolIndex::reset() {
+ layerIndexes.clear();
+}
+
+} // namespace mbgl
+