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authorThiago Marcos P. Santos <tmpsantos@gmail.com>2019-02-14 16:56:17 +0200
committerThiago Marcos P. Santos <tmpsantos@gmail.com>2019-05-10 14:20:38 +0300
commit06f1dc48a2fb317979ab48ce323115be5bd48f16 (patch)
tree5ef1e78a1f98a7a26034ca519e267bda235b2817 /src/mbgl/style/sources
parent947bc75f56fae7f1e70f21b98730dc6b460b9194 (diff)
downloadqtlocation-mapboxgl-06f1dc48a2fb317979ab48ce323115be5bd48f16.tar.gz
[core] Make the BackgroundScheduler a singleton
- Do not carry it over everywhere as parameter, it is a shared instance anyway and the lifecycle is pretty much the app lifecycle from the moment we instantiate a map. - Rename to BackgroundScheduler because it is a Scheduler that will do tasks in the background, we don't make assumptions if it is a thread pool or a single thread. - Most importantly, remove the dependency from `core` on `platform`.
Diffstat (limited to 'src/mbgl/style/sources')
-rw-r--r--src/mbgl/style/sources/custom_geometry_source.cpp4
1 files changed, 1 insertions, 3 deletions
diff --git a/src/mbgl/style/sources/custom_geometry_source.cpp b/src/mbgl/style/sources/custom_geometry_source.cpp
index 7420be9320..6e9d8d65fb 100644
--- a/src/mbgl/style/sources/custom_geometry_source.cpp
+++ b/src/mbgl/style/sources/custom_geometry_source.cpp
@@ -4,7 +4,6 @@
#include <mbgl/actor/actor.hpp>
#include <mbgl/actor/scheduler.hpp>
#include <mbgl/tile/tile_id.hpp>
-#include <mbgl/util/shared_thread_pool.hpp>
#include <tuple>
#include <map>
@@ -14,8 +13,7 @@ namespace style {
CustomGeometrySource::CustomGeometrySource(std::string id,
const CustomGeometrySource::Options options)
: Source(makeMutable<CustomGeometrySource::Impl>(std::move(id), options)),
- threadPool(sharedThreadPool()),
- loader(std::make_unique<Actor<CustomTileLoader>>(*threadPool, options.fetchTileFunction, options.cancelTileFunction)) {
+ loader(std::make_unique<Actor<CustomTileLoader>>(Scheduler::GetBackground(), options.fetchTileFunction, options.cancelTileFunction)) {
}
CustomGeometrySource::~CustomGeometrySource() = default;