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authorJohn Firebaugh <john.firebaugh@gmail.com>2016-10-20 16:31:50 -0700
committerJohn Firebaugh <john.firebaugh@gmail.com>2016-12-21 08:45:08 -0800
commitf6985cf6ffe0557d4b8a9360ef351d1668c8974c (patch)
treede923320280f8c1f2957db94820ce298630b412a /src/mbgl/style/layers
parent77db372123920ca6c3233c0b2c7393703db66635 (diff)
downloadqtlocation-mapboxgl-f6985cf6ffe0557d4b8a9360ef351d1668c8974c.tar.gz
[core] Convert BucketParameters#layer to a separate parameter
This parameter varies between Buckets, while the others are constant. It makes more sense as an individual parameter.
Diffstat (limited to 'src/mbgl/style/layers')
-rw-r--r--src/mbgl/style/layers/background_layer_impl.cpp2
-rw-r--r--src/mbgl/style/layers/background_layer_impl.hpp2
-rw-r--r--src/mbgl/style/layers/circle_layer_impl.cpp4
-rw-r--r--src/mbgl/style/layers/circle_layer_impl.hpp2
-rw-r--r--src/mbgl/style/layers/custom_layer_impl.cpp2
-rw-r--r--src/mbgl/style/layers/custom_layer_impl.hpp2
-rw-r--r--src/mbgl/style/layers/fill_extrusion_layer_impl.cpp2
-rw-r--r--src/mbgl/style/layers/fill_extrusion_layer_impl.hpp2
-rw-r--r--src/mbgl/style/layers/fill_layer_impl.cpp4
-rw-r--r--src/mbgl/style/layers/fill_layer_impl.hpp2
-rw-r--r--src/mbgl/style/layers/line_layer_impl.cpp4
-rw-r--r--src/mbgl/style/layers/line_layer_impl.hpp2
-rw-r--r--src/mbgl/style/layers/raster_layer_impl.cpp2
-rw-r--r--src/mbgl/style/layers/raster_layer_impl.hpp2
-rw-r--r--src/mbgl/style/layers/symbol_layer_impl.cpp8
-rw-r--r--src/mbgl/style/layers/symbol_layer_impl.hpp4
16 files changed, 23 insertions, 23 deletions
diff --git a/src/mbgl/style/layers/background_layer_impl.cpp b/src/mbgl/style/layers/background_layer_impl.cpp
index 9a7db9416e..4a8fe39c9a 100644
--- a/src/mbgl/style/layers/background_layer_impl.cpp
+++ b/src/mbgl/style/layers/background_layer_impl.cpp
@@ -16,7 +16,7 @@ bool BackgroundLayer::Impl::evaluate(const PropertyEvaluationParameters& paramet
return paint.hasTransition();
}
-std::unique_ptr<Bucket> BackgroundLayer::Impl::createBucket(BucketParameters&) const {
+std::unique_ptr<Bucket> BackgroundLayer::Impl::createBucket(BucketParameters&, const GeometryTileLayer&) const {
return nullptr;
}
diff --git a/src/mbgl/style/layers/background_layer_impl.hpp b/src/mbgl/style/layers/background_layer_impl.hpp
index 6ede1b7d97..d3d50e21cd 100644
--- a/src/mbgl/style/layers/background_layer_impl.hpp
+++ b/src/mbgl/style/layers/background_layer_impl.hpp
@@ -15,7 +15,7 @@ public:
void cascade(const CascadeParameters&) override;
bool evaluate(const PropertyEvaluationParameters&) override;
- std::unique_ptr<Bucket> createBucket(BucketParameters&) const override;
+ std::unique_ptr<Bucket> createBucket(BucketParameters&, const GeometryTileLayer&) const override;
BackgroundPaintProperties paint;
};
diff --git a/src/mbgl/style/layers/circle_layer_impl.cpp b/src/mbgl/style/layers/circle_layer_impl.cpp
index 6599126702..614f637b3b 100644
--- a/src/mbgl/style/layers/circle_layer_impl.cpp
+++ b/src/mbgl/style/layers/circle_layer_impl.cpp
@@ -21,11 +21,11 @@ bool CircleLayer::Impl::evaluate(const PropertyEvaluationParameters& parameters)
return paint.hasTransition();
}
-std::unique_ptr<Bucket> CircleLayer::Impl::createBucket(BucketParameters& parameters) const {
+std::unique_ptr<Bucket> CircleLayer::Impl::createBucket(BucketParameters& parameters, const GeometryTileLayer& layer) const {
auto bucket = std::make_unique<CircleBucket>(parameters.mode);
auto& name = bucketName();
- parameters.eachFilteredFeature(filter, [&] (const auto& feature, std::size_t index, const std::string& layerName) {
+ parameters.eachFilteredFeature(filter, layer, [&] (const auto& feature, std::size_t index, const std::string& layerName) {
auto geometries = feature.getGeometries();
bucket->addGeometry(geometries);
parameters.featureIndex.insert(geometries, index, layerName, name);
diff --git a/src/mbgl/style/layers/circle_layer_impl.hpp b/src/mbgl/style/layers/circle_layer_impl.hpp
index df3b34cc1a..f0db58be24 100644
--- a/src/mbgl/style/layers/circle_layer_impl.hpp
+++ b/src/mbgl/style/layers/circle_layer_impl.hpp
@@ -15,7 +15,7 @@ public:
void cascade(const CascadeParameters&) override;
bool evaluate(const PropertyEvaluationParameters&) override;
- std::unique_ptr<Bucket> createBucket(BucketParameters&) const override;
+ std::unique_ptr<Bucket> createBucket(BucketParameters&, const GeometryTileLayer&) const override;
float getQueryRadius() const override;
bool queryIntersectsGeometry(
diff --git a/src/mbgl/style/layers/custom_layer_impl.cpp b/src/mbgl/style/layers/custom_layer_impl.cpp
index 50dcc0dda9..3f11943478 100644
--- a/src/mbgl/style/layers/custom_layer_impl.cpp
+++ b/src/mbgl/style/layers/custom_layer_impl.cpp
@@ -67,7 +67,7 @@ bool CustomLayer::Impl::evaluate(const PropertyEvaluationParameters&) {
return false;
}
-std::unique_ptr<Bucket> CustomLayer::Impl::createBucket(BucketParameters&) const {
+std::unique_ptr<Bucket> CustomLayer::Impl::createBucket(BucketParameters&, const GeometryTileLayer&) const {
return nullptr;
}
diff --git a/src/mbgl/style/layers/custom_layer_impl.hpp b/src/mbgl/style/layers/custom_layer_impl.hpp
index 56e3f3146c..3e365faacf 100644
--- a/src/mbgl/style/layers/custom_layer_impl.hpp
+++ b/src/mbgl/style/layers/custom_layer_impl.hpp
@@ -31,7 +31,7 @@ private:
void cascade(const CascadeParameters&) final {}
bool evaluate(const PropertyEvaluationParameters&) final;
- std::unique_ptr<Bucket> createBucket(BucketParameters&) const final;
+ std::unique_ptr<Bucket> createBucket(BucketParameters&, const GeometryTileLayer&) const final;
CustomLayerInitializeFunction initializeFn = nullptr;
CustomLayerRenderFunction renderFn = nullptr;
diff --git a/src/mbgl/style/layers/fill_extrusion_layer_impl.cpp b/src/mbgl/style/layers/fill_extrusion_layer_impl.cpp
index 239f7754d0..ebe9009312 100644
--- a/src/mbgl/style/layers/fill_extrusion_layer_impl.cpp
+++ b/src/mbgl/style/layers/fill_extrusion_layer_impl.cpp
@@ -11,7 +11,7 @@ bool FillExtrusionLayer::Impl::evaluate(const PropertyEvaluationParameters&) {
return false;
}
-std::unique_ptr<Bucket> FillExtrusionLayer::Impl::createBucket(BucketParameters&) const {
+std::unique_ptr<Bucket> FillExtrusionLayer::Impl::createBucket(BucketParameters&, const GeometryTileLayer&) const {
return nullptr;
}
diff --git a/src/mbgl/style/layers/fill_extrusion_layer_impl.hpp b/src/mbgl/style/layers/fill_extrusion_layer_impl.hpp
index 79ae02dd5b..52b9d327f2 100644
--- a/src/mbgl/style/layers/fill_extrusion_layer_impl.hpp
+++ b/src/mbgl/style/layers/fill_extrusion_layer_impl.hpp
@@ -15,7 +15,7 @@ public:
void cascade(const CascadeParameters&) override;
bool evaluate(const PropertyEvaluationParameters&) override;
- std::unique_ptr<Bucket> createBucket(BucketParameters&) const override;
+ std::unique_ptr<Bucket> createBucket(BucketParameters&, const GeometryTileLayer&) const override;
FillExtrusionPaintProperties paint;
};
diff --git a/src/mbgl/style/layers/fill_layer_impl.cpp b/src/mbgl/style/layers/fill_layer_impl.cpp
index 6a690ba447..59d6a22432 100644
--- a/src/mbgl/style/layers/fill_layer_impl.cpp
+++ b/src/mbgl/style/layers/fill_layer_impl.cpp
@@ -30,11 +30,11 @@ bool FillLayer::Impl::evaluate(const PropertyEvaluationParameters& parameters) {
return paint.hasTransition();
}
-std::unique_ptr<Bucket> FillLayer::Impl::createBucket(BucketParameters& parameters) const {
+std::unique_ptr<Bucket> FillLayer::Impl::createBucket(BucketParameters& parameters, const GeometryTileLayer& layer) const {
auto bucket = std::make_unique<FillBucket>();
auto& name = bucketName();
- parameters.eachFilteredFeature(filter, [&] (const auto& feature, std::size_t index, const std::string& layerName) {
+ parameters.eachFilteredFeature(filter, layer, [&] (const auto& feature, std::size_t index, const std::string& layerName) {
auto geometries = feature.getGeometries();
bucket->addGeometry(geometries);
parameters.featureIndex.insert(geometries, index, layerName, name);
diff --git a/src/mbgl/style/layers/fill_layer_impl.hpp b/src/mbgl/style/layers/fill_layer_impl.hpp
index 53276d744a..bebea4ffab 100644
--- a/src/mbgl/style/layers/fill_layer_impl.hpp
+++ b/src/mbgl/style/layers/fill_layer_impl.hpp
@@ -15,7 +15,7 @@ public:
void cascade(const CascadeParameters&) override;
bool evaluate(const PropertyEvaluationParameters&) override;
- std::unique_ptr<Bucket> createBucket(BucketParameters&) const override;
+ std::unique_ptr<Bucket> createBucket(BucketParameters&, const GeometryTileLayer&) const override;
float getQueryRadius() const override;
bool queryIntersectsGeometry(
diff --git a/src/mbgl/style/layers/line_layer_impl.cpp b/src/mbgl/style/layers/line_layer_impl.cpp
index e6ec21a659..24b2b097b1 100644
--- a/src/mbgl/style/layers/line_layer_impl.cpp
+++ b/src/mbgl/style/layers/line_layer_impl.cpp
@@ -26,13 +26,13 @@ bool LineLayer::Impl::evaluate(const PropertyEvaluationParameters& parameters) {
return paint.hasTransition();
}
-std::unique_ptr<Bucket> LineLayer::Impl::createBucket(BucketParameters& parameters) const {
+std::unique_ptr<Bucket> LineLayer::Impl::createBucket(BucketParameters& parameters, const GeometryTileLayer& layer) const {
auto bucket = std::make_unique<LineBucket>(parameters.tileID.overscaleFactor());
bucket->layout = layout.evaluate(PropertyEvaluationParameters(parameters.tileID.overscaledZ));
auto& name = bucketName();
- parameters.eachFilteredFeature(filter, [&] (const auto& feature, std::size_t index, const std::string& layerName) {
+ parameters.eachFilteredFeature(filter, layer, [&] (const auto& feature, std::size_t index, const std::string& layerName) {
auto geometries = feature.getGeometries();
bucket->addGeometry(geometries);
parameters.featureIndex.insert(geometries, index, layerName, name);
diff --git a/src/mbgl/style/layers/line_layer_impl.hpp b/src/mbgl/style/layers/line_layer_impl.hpp
index 3387db07f0..8c8c7d053b 100644
--- a/src/mbgl/style/layers/line_layer_impl.hpp
+++ b/src/mbgl/style/layers/line_layer_impl.hpp
@@ -15,7 +15,7 @@ public:
void cascade(const CascadeParameters&) override;
bool evaluate(const PropertyEvaluationParameters&) override;
- std::unique_ptr<Bucket> createBucket(BucketParameters&) const override;
+ std::unique_ptr<Bucket> createBucket(BucketParameters&, const GeometryTileLayer&) const override;
float getQueryRadius() const override;
bool queryIntersectsGeometry(
diff --git a/src/mbgl/style/layers/raster_layer_impl.cpp b/src/mbgl/style/layers/raster_layer_impl.cpp
index 3be4bb4fbd..a78614aee9 100644
--- a/src/mbgl/style/layers/raster_layer_impl.cpp
+++ b/src/mbgl/style/layers/raster_layer_impl.cpp
@@ -16,7 +16,7 @@ bool RasterLayer::Impl::evaluate(const PropertyEvaluationParameters& parameters)
return paint.hasTransition();
}
-std::unique_ptr<Bucket> RasterLayer::Impl::createBucket(BucketParameters&) const {
+std::unique_ptr<Bucket> RasterLayer::Impl::createBucket(BucketParameters&, const GeometryTileLayer&) const {
return nullptr;
}
diff --git a/src/mbgl/style/layers/raster_layer_impl.hpp b/src/mbgl/style/layers/raster_layer_impl.hpp
index df5d388bdf..b7c926f623 100644
--- a/src/mbgl/style/layers/raster_layer_impl.hpp
+++ b/src/mbgl/style/layers/raster_layer_impl.hpp
@@ -15,7 +15,7 @@ public:
void cascade(const CascadeParameters&) override;
bool evaluate(const PropertyEvaluationParameters&) override;
- std::unique_ptr<Bucket> createBucket(BucketParameters&) const override;
+ std::unique_ptr<Bucket> createBucket(BucketParameters&, const GeometryTileLayer&) const override;
RasterPaintProperties paint;
};
diff --git a/src/mbgl/style/layers/symbol_layer_impl.cpp b/src/mbgl/style/layers/symbol_layer_impl.cpp
index 957bc1993e..64968f51e4 100644
--- a/src/mbgl/style/layers/symbol_layer_impl.cpp
+++ b/src/mbgl/style/layers/symbol_layer_impl.cpp
@@ -24,12 +24,12 @@ bool SymbolLayer::Impl::evaluate(const PropertyEvaluationParameters& parameters)
return paint.hasTransition();
}
-std::unique_ptr<Bucket> SymbolLayer::Impl::createBucket(BucketParameters&) const {
+std::unique_ptr<Bucket> SymbolLayer::Impl::createBucket(BucketParameters&, const GeometryTileLayer&) const {
assert(false); // Should be calling createLayout() instead.
return nullptr;
}
-std::unique_ptr<SymbolLayout> SymbolLayer::Impl::createLayout(BucketParameters& parameters) const {
+std::unique_ptr<SymbolLayout> SymbolLayer::Impl::createLayout(BucketParameters& parameters, const GeometryTileLayer& layer) const {
PropertyEvaluationParameters p(parameters.tileID.overscaledZ);
SymbolLayoutProperties::Evaluated evaluated = layout.evaluate(p);
@@ -60,11 +60,11 @@ std::unique_ptr<SymbolLayout> SymbolLayer::Impl::createLayout(BucketParameters&
evaluated.get<TextSize>() = layout.evaluate<TextSize>(PropertyEvaluationParameters(p.z + 1));
return std::make_unique<SymbolLayout>(id,
- parameters.layer.getName(),
+ layer.getName(),
parameters.tileID.overscaleFactor(),
parameters.tileID.overscaledZ,
parameters.mode,
- parameters.layer,
+ layer,
filter,
evaluated,
textMaxSize,
diff --git a/src/mbgl/style/layers/symbol_layer_impl.hpp b/src/mbgl/style/layers/symbol_layer_impl.hpp
index 46ed75b231..4377630491 100644
--- a/src/mbgl/style/layers/symbol_layer_impl.hpp
+++ b/src/mbgl/style/layers/symbol_layer_impl.hpp
@@ -49,8 +49,8 @@ public:
void cascade(const CascadeParameters&) override;
bool evaluate(const PropertyEvaluationParameters&) override;
- std::unique_ptr<Bucket> createBucket(BucketParameters&) const override;
- std::unique_ptr<SymbolLayout> createLayout(BucketParameters&) const;
+ std::unique_ptr<Bucket> createBucket(BucketParameters&, const GeometryTileLayer&) const override;
+ std::unique_ptr<SymbolLayout> createLayout(BucketParameters&, const GeometryTileLayer&) const;
SymbolPropertyValues iconPropertyValues(const SymbolLayoutProperties::Evaluated&) const;
SymbolPropertyValues textPropertyValues(const SymbolLayoutProperties::Evaluated&) const;