summaryrefslogtreecommitdiff
path: root/src/mbgl/style/layers/raster_layer.cpp
diff options
context:
space:
mode:
authorJohn Firebaugh <john.firebaugh@gmail.com>2016-06-22 16:28:21 -0700
committerJohn Firebaugh <john.firebaugh@gmail.com>2016-06-24 09:39:51 -0700
commit16c435b1517b15a5ea8654987979ef58800b838b (patch)
tree8f81c4e202e1337d0966a06f27842d45a113fded /src/mbgl/style/layers/raster_layer.cpp
parentc4e4cc5081965d03132eea754c27ece3c95961cb (diff)
downloadqtlocation-mapboxgl-16c435b1517b15a5ea8654987979ef58800b838b.tar.gz
[core, node] Implement bindings for addLayer
Diffstat (limited to 'src/mbgl/style/layers/raster_layer.cpp')
-rw-r--r--src/mbgl/style/layers/raster_layer.cpp36
1 files changed, 22 insertions, 14 deletions
diff --git a/src/mbgl/style/layers/raster_layer.cpp b/src/mbgl/style/layers/raster_layer.cpp
index cdba19ac4e..d4e121babe 100644
--- a/src/mbgl/style/layers/raster_layer.cpp
+++ b/src/mbgl/style/layers/raster_layer.cpp
@@ -24,6 +24,14 @@ std::unique_ptr<Layer> RasterLayer::Impl::clone() const {
return std::make_unique<RasterLayer>(*this);
}
+std::unique_ptr<Layer> RasterLayer::Impl::cloneRef(const std::string& id_) const {
+ auto result = std::make_unique<RasterLayer>(*this);
+ result->impl->id = id_;
+ result->impl->ref = this->id;
+ result->impl->paint = RasterPaintProperties();
+ return std::move(result);
+}
+
// Source
const std::string& RasterLayer::getSourceID() const {
@@ -40,56 +48,56 @@ PropertyValue<float> RasterLayer::getRasterOpacity() const {
return impl->paint.rasterOpacity.get();
}
-void RasterLayer::setRasterOpacity(PropertyValue<float> value) {
- impl->paint.rasterOpacity.set(value);
+void RasterLayer::setRasterOpacity(PropertyValue<float> value, const optional<std::string>& klass) {
+ impl->paint.rasterOpacity.set(value, klass);
}
PropertyValue<float> RasterLayer::getRasterHueRotate() const {
return impl->paint.rasterHueRotate.get();
}
-void RasterLayer::setRasterHueRotate(PropertyValue<float> value) {
- impl->paint.rasterHueRotate.set(value);
+void RasterLayer::setRasterHueRotate(PropertyValue<float> value, const optional<std::string>& klass) {
+ impl->paint.rasterHueRotate.set(value, klass);
}
PropertyValue<float> RasterLayer::getRasterBrightnessMin() const {
return impl->paint.rasterBrightnessMin.get();
}
-void RasterLayer::setRasterBrightnessMin(PropertyValue<float> value) {
- impl->paint.rasterBrightnessMin.set(value);
+void RasterLayer::setRasterBrightnessMin(PropertyValue<float> value, const optional<std::string>& klass) {
+ impl->paint.rasterBrightnessMin.set(value, klass);
}
PropertyValue<float> RasterLayer::getRasterBrightnessMax() const {
return impl->paint.rasterBrightnessMax.get();
}
-void RasterLayer::setRasterBrightnessMax(PropertyValue<float> value) {
- impl->paint.rasterBrightnessMax.set(value);
+void RasterLayer::setRasterBrightnessMax(PropertyValue<float> value, const optional<std::string>& klass) {
+ impl->paint.rasterBrightnessMax.set(value, klass);
}
PropertyValue<float> RasterLayer::getRasterSaturation() const {
return impl->paint.rasterSaturation.get();
}
-void RasterLayer::setRasterSaturation(PropertyValue<float> value) {
- impl->paint.rasterSaturation.set(value);
+void RasterLayer::setRasterSaturation(PropertyValue<float> value, const optional<std::string>& klass) {
+ impl->paint.rasterSaturation.set(value, klass);
}
PropertyValue<float> RasterLayer::getRasterContrast() const {
return impl->paint.rasterContrast.get();
}
-void RasterLayer::setRasterContrast(PropertyValue<float> value) {
- impl->paint.rasterContrast.set(value);
+void RasterLayer::setRasterContrast(PropertyValue<float> value, const optional<std::string>& klass) {
+ impl->paint.rasterContrast.set(value, klass);
}
PropertyValue<float> RasterLayer::getRasterFadeDuration() const {
return impl->paint.rasterFadeDuration.get();
}
-void RasterLayer::setRasterFadeDuration(PropertyValue<float> value) {
- impl->paint.rasterFadeDuration.set(value);
+void RasterLayer::setRasterFadeDuration(PropertyValue<float> value, const optional<std::string>& klass) {
+ impl->paint.rasterFadeDuration.set(value, klass);
}
} // namespace style