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author | John Firebaugh <john.firebaugh@gmail.com> | 2016-04-26 16:39:56 -0700 |
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committer | John Firebaugh <john.firebaugh@gmail.com> | 2016-06-02 14:51:39 -0700 |
commit | c902f9098b331302aaa1baac77d1575db624a132 (patch) | |
tree | 211901cd04454aedbac40c469198438e46d7038c /src/mbgl/style/layers/background_layer.cpp | |
parent | 18149cbcc27a926f280b08d8d0e09104b2147688 (diff) | |
download | qtlocation-mapboxgl-c902f9098b331302aaa1baac77d1575db624a132.tar.gz |
[core] Rationalize naming for style-related code
Diffstat (limited to 'src/mbgl/style/layers/background_layer.cpp')
-rw-r--r-- | src/mbgl/style/layers/background_layer.cpp | 57 |
1 files changed, 57 insertions, 0 deletions
diff --git a/src/mbgl/style/layers/background_layer.cpp b/src/mbgl/style/layers/background_layer.cpp new file mode 100644 index 0000000000..aeb4067503 --- /dev/null +++ b/src/mbgl/style/layers/background_layer.cpp @@ -0,0 +1,57 @@ +// This file is generated. Edit scripts/generate-style-code.js, then run `make style-code`. + +#include <mbgl/style/layers/background_layer.hpp> +#include <mbgl/style/layers/background_layer_impl.hpp> + +namespace mbgl { +namespace style { + +BackgroundLayer::BackgroundLayer(const std::string& layerID) + : Layer(Type::Background, std::make_unique<Impl>()) + , impl(static_cast<Impl*>(baseImpl.get())) { + impl->id = layerID; +} + +BackgroundLayer::BackgroundLayer(const Impl& other) + : Layer(Type::Background, std::make_unique<Impl>(other)) + , impl(static_cast<Impl*>(baseImpl.get())) { +} + +BackgroundLayer::~BackgroundLayer() = default; + +std::unique_ptr<Layer> BackgroundLayer::Impl::clone() const { + return std::make_unique<BackgroundLayer>(*this); +} + + +// Layout properties + + +// Paint properties + +PropertyValue<Color> BackgroundLayer::getBackgroundColor() const { + return impl->paint.backgroundColor.get(); +} + +void BackgroundLayer::setBackgroundColor(PropertyValue<Color> value) { + impl->paint.backgroundColor.set(value); +} + +PropertyValue<std::string> BackgroundLayer::getBackgroundPattern() const { + return impl->paint.backgroundPattern.get(); +} + +void BackgroundLayer::setBackgroundPattern(PropertyValue<std::string> value) { + impl->paint.backgroundPattern.set(value); +} + +PropertyValue<float> BackgroundLayer::getBackgroundOpacity() const { + return impl->paint.backgroundOpacity.get(); +} + +void BackgroundLayer::setBackgroundOpacity(PropertyValue<float> value) { + impl->paint.backgroundOpacity.set(value); +} + +} // namespace style +} // namespace mbgl |