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author | Konstantin Käfer <mail@kkaefer.com> | 2016-09-27 17:52:14 +0200 |
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committer | John Firebaugh <john.firebaugh@gmail.com> | 2016-09-27 11:03:29 -0700 |
commit | 44c7e9d05edbe6fee9e8f98b91380b6c07e57ac7 (patch) | |
tree | cb2ee7fed51efe737543bb6f2444fac885571c41 /src/mbgl/sprite | |
parent | ce42d22984d19fa020e6fba77e2585c0fd9dacf4 (diff) | |
download | qtlocation-mapboxgl-44c7e9d05edbe6fee9e8f98b91380b6c07e57ac7.tar.gz |
[core] merge gl::ObjectStore into gl::Context
Diffstat (limited to 'src/mbgl/sprite')
-rw-r--r-- | src/mbgl/sprite/sprite_atlas.cpp | 8 | ||||
-rw-r--r-- | src/mbgl/sprite/sprite_atlas.hpp | 6 |
2 files changed, 7 insertions, 7 deletions
diff --git a/src/mbgl/sprite/sprite_atlas.cpp b/src/mbgl/sprite/sprite_atlas.cpp index f94943be1a..b17bb7c2ec 100644 --- a/src/mbgl/sprite/sprite_atlas.cpp +++ b/src/mbgl/sprite/sprite_atlas.cpp @@ -282,9 +282,9 @@ void SpriteAtlas::copy(const Holder& holder, const SpritePatternMode mode) { dirtyFlag = true; } -void SpriteAtlas::upload(gl::ObjectStore& objectStore, gl::Context& context, uint32_t unit) { +void SpriteAtlas::upload(gl::Context& context, uint32_t unit) { if (dirtyFlag) { - bind(false, objectStore, context, unit); + bind(false, context, unit); } } @@ -316,13 +316,13 @@ void SpriteAtlas::updateDirty() { dirtySprites.clear(); } -void SpriteAtlas::bind(bool linear, gl::ObjectStore& objectStore, gl::Context& context, uint32_t unit) { +void SpriteAtlas::bind(bool linear, gl::Context& context, uint32_t unit) { if (!data) { return; // Empty atlas } if (!texture) { - texture = objectStore.createTexture(); + texture = context.createTexture(); context.activeTexture = unit; context.texture[unit] = *texture; #ifndef GL_ES_VERSION_2_0 diff --git a/src/mbgl/sprite/sprite_atlas.hpp b/src/mbgl/sprite/sprite_atlas.hpp index 89ae148c30..b4ee5ae48c 100644 --- a/src/mbgl/sprite/sprite_atlas.hpp +++ b/src/mbgl/sprite/sprite_atlas.hpp @@ -2,7 +2,7 @@ #include <mbgl/geometry/binpack.hpp> #include <mbgl/gl/gl.hpp> -#include <mbgl/gl/object_store.hpp> +#include <mbgl/gl/object.hpp> #include <mbgl/util/noncopyable.hpp> #include <mbgl/util/optional.hpp> #include <mbgl/sprite/sprite_image.hpp> @@ -83,14 +83,14 @@ public: SpritePatternMode mode = SpritePatternMode::Single); // Binds the atlas texture to the GPU, and uploads data if it is out of date. - void bind(bool linear, gl::ObjectStore&, gl::Context&, uint32_t unit); + void bind(bool linear, gl::Context&, uint32_t unit); // Updates sprites in the atlas texture that may have changed. void updateDirty(); // Uploads the texture to the GPU to be available when we need it. This is a lazy operation; // the texture is only bound when the data is out of date (=dirty). - void upload(gl::ObjectStore&, gl::Context&, uint32_t unit); + void upload(gl::Context&, uint32_t unit); dimension getWidth() const { return width; } dimension getHeight() const { return height; } |