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authorKonstantin Käfer <mail@kkaefer.com>2016-07-07 19:13:16 +0200
committerKonstantin Käfer <mail@kkaefer.com>2016-07-08 13:11:25 +0200
commit4f26c8122a57cd5fe35a10dc2e125500179a75a5 (patch)
tree02381c3db2adedcc6afa721137a6fb318ec915dd /src/mbgl/sprite/sprite_atlas.hpp
parentaaa30c8a19bd608baf4c190f794258919365c36d (diff)
downloadqtlocation-mapboxgl-4f26c8122a57cd5fe35a10dc2e125500179a75a5.tar.gz
[core] track texture state to avoid redundand binds
Diffstat (limited to 'src/mbgl/sprite/sprite_atlas.hpp')
-rw-r--r--src/mbgl/sprite/sprite_atlas.hpp8
1 files changed, 6 insertions, 2 deletions
diff --git a/src/mbgl/sprite/sprite_atlas.hpp b/src/mbgl/sprite/sprite_atlas.hpp
index 4d1ee1c38c..4f44eb9ac9 100644
--- a/src/mbgl/sprite/sprite_atlas.hpp
+++ b/src/mbgl/sprite/sprite_atlas.hpp
@@ -16,6 +16,10 @@
namespace mbgl {
+namespace gl {
+class Config;
+} // namespace gl
+
class SpriteStore;
class SpriteImage;
class SpritePosition;
@@ -47,14 +51,14 @@ public:
optional<SpriteAtlasPosition> getPosition(const std::string& name, bool repeating = false);
// Binds the atlas texture to the GPU, and uploads data if it is out of date.
- void bind(bool linear, gl::ObjectStore&);
+ void bind(bool linear, gl::ObjectStore&, gl::Config&, uint32_t unit);
// Updates sprites in the atlas texture that may have changed in the source SpriteStore object.
void updateDirty();
// Uploads the texture to the GPU to be available when we need it. This is a lazy operation;
// the texture is only bound when the data is out of date (=dirty).
- void upload(gl::ObjectStore&);
+ void upload(gl::ObjectStore&, gl::Config&, uint32_t unit);
dimension getWidth() const { return width; }
dimension getHeight() const { return height; }