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author | John Firebaugh <john.firebaugh@gmail.com> | 2017-03-28 10:09:12 -0700 |
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committer | John Firebaugh <john.firebaugh@gmail.com> | 2017-03-28 11:06:58 -0700 |
commit | 5f402975267e0cb0baf87a13afcd0d1366791d01 (patch) | |
tree | 70a60c2c5996b462d4b3f65cb7e71622c11e97d9 /src/mbgl/shaders/fill.cpp | |
parent | e9cc666390e4590bcf65df9546e4bf823462696a (diff) | |
download | qtlocation-mapboxgl-5f402975267e0cb0baf87a13afcd0d1366791d01.tar.gz |
[core] Update mapbox-gl-js submodule
Includes lowp ⇢ highp fix for shader color attributes / uniforms.
Diffstat (limited to 'src/mbgl/shaders/fill.cpp')
-rw-r--r-- | src/mbgl/shaders/fill.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/mbgl/shaders/fill.cpp b/src/mbgl/shaders/fill.cpp index a1fba4d749..0b775273d2 100644 --- a/src/mbgl/shaders/fill.cpp +++ b/src/mbgl/shaders/fill.cpp @@ -12,8 +12,8 @@ attribute vec2 a_pos; uniform mat4 u_matrix; uniform lowp float a_color_t; -attribute lowp vec4 a_color; -varying lowp vec4 color; +attribute highp vec4 a_color; +varying highp vec4 color; uniform lowp float a_opacity_t; attribute lowp vec2 a_opacity; varying lowp float opacity; @@ -27,7 +27,7 @@ void main() { )MBGL_SHADER"; const char* fill::fragmentSource = R"MBGL_SHADER( -varying lowp vec4 color; +varying highp vec4 color; varying lowp float opacity; void main() { |