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authorJohn Firebaugh <john.firebaugh@gmail.com>2015-01-07 15:15:11 -0800
committerJohn Firebaugh <john.firebaugh@gmail.com>2015-01-07 15:15:11 -0800
commitc32f7dfa88bbcf541007b267da1fa128986a4080 (patch)
tree9c9953341ab43b01958e0706094155acb883188e /src/mbgl/shader
parentabf702046be5f03eb9153f120ba356d860bb94f3 (diff)
parent7eaa4fabde5de99c8a0e8f8f3dc5362bc0887d24 (diff)
downloadqtlocation-mapboxgl-c32f7dfa88bbcf541007b267da1fa128986a4080.tar.gz
Merge branch 'master' into shader-performance
Diffstat (limited to 'src/mbgl/shader')
-rw-r--r--src/mbgl/shader/shader.cpp71
1 files changed, 29 insertions, 42 deletions
diff --git a/src/mbgl/shader/shader.cpp b/src/mbgl/shader/shader.cpp
index c43863b52c..62edf1d382 100644
--- a/src/mbgl/shader/shader.cpp
+++ b/src/mbgl/shader/shader.cpp
@@ -5,8 +5,9 @@
#include <mbgl/platform/platform.hpp>
#include <cstring>
-#include <cstdlib>
#include <cassert>
+#include <iostream>
+#include <fstream>
using namespace mbgl;
@@ -25,35 +26,26 @@ Shader::Shader(const char *name_, const GLchar *vertSource, const GLchar *fragSo
// Load binary shader if it exists
bool skipCompile = false;
if (!binaryFileName.empty() && (gl::ProgramBinary != nullptr)) {
- FILE *binaryFile = fopen(binaryFileName.c_str(), "rb");
- if (binaryFile != nullptr) {
- GLsizei binaryLength;
- GLenum binaryFormat;
- bool lengthOk = fread(&binaryLength, sizeof(binaryLength), 1, binaryFile) == 1;
- bool formatOk = fread(&binaryFormat, sizeof(binaryFormat), 1, binaryFile) == 1;
-
- if (lengthOk && formatOk && binaryLength > 0) {
- std::unique_ptr<char[]> binary = mbgl::util::make_unique<char[]>(binaryLength);
-
- if (binary != nullptr) {
- bool binaryOk = fread(binary.get(), binaryLength, 1, binaryFile) == 1;
-
- if (binaryOk) {
- MBGL_CHECK_ERROR(gl::ProgramBinary(program, binaryFormat, binary.get(), binaryLength));
-
- // Check if the binary was valid
- GLint status;
- MBGL_CHECK_ERROR(glGetProgramiv(program, GL_LINK_STATUS, &status));
- if (status == GL_TRUE) {
- skipCompile = true;
- }
- }
- }
- }
+ std::ifstream binaryFile(binaryFileName, std::ios::in | std::ios::binary);
+
+ GLsizei binaryLength;
+ GLenum binaryFormat;
+ binaryFile.read(reinterpret_cast<char *>(&binaryLength), sizeof(binaryLength));
+ binaryFile.read(reinterpret_cast<char *>(&binaryFormat), sizeof(binaryFormat));
+
+ std::unique_ptr<char[]> binary = mbgl::util::make_unique<char[]>(binaryLength);
+ binaryFile.read(binary.get(), binaryLength);
- fclose(binaryFile);
- binaryFile = nullptr;
+ MBGL_CHECK_ERROR(gl::ProgramBinary(program, binaryFormat, binary.get(), binaryLength));
+
+ // Check if the binary was valid
+ GLint status;
+ MBGL_CHECK_ERROR(glGetProgramiv(program, GL_LINK_STATUS, &status));
+ if (status == GL_TRUE) {
+ skipCompile = true;
}
+
+ binaryFile.close();
}
GLuint vertShader = 0;
@@ -150,7 +142,7 @@ bool Shader::compileShader(GLuint *shader, GLenum type, const GLchar *source) {
*shader = MBGL_CHECK_ERROR(glCreateShader(type));
const GLchar *strings[] = { source };
- const GLsizei lengths[] = { (GLsizei)strlen(source) };
+ const GLsizei lengths[] = { (GLsizei)std::strlen(source) };
MBGL_CHECK_ERROR(glShaderSource(*shader, 1, strings, lengths));
MBGL_CHECK_ERROR(glCompileShader(*shader));
@@ -189,19 +181,14 @@ Shader::~Shader() {
MBGL_CHECK_ERROR(glGetProgramiv(program, GL_PROGRAM_BINARY_LENGTH, &binaryLength));
if (binaryLength > 0) {
std::unique_ptr<char[]> binary = mbgl::util::make_unique<char[]>(binaryLength);
- if (binary != nullptr) {
- MBGL_CHECK_ERROR(gl::GetProgramBinary(program, binaryLength, NULL, &binaryFormat, binary.get()));
-
- // Write the binary to a file
- FILE *binaryFile = fopen(binaryFileName.c_str(), "wb");
- if (binaryFile != nullptr) {
- fwrite(&binaryLength, sizeof(binaryLength), 1, binaryFile);
- fwrite(&binaryFormat, sizeof(binaryFormat), 1, binaryFile);
- fwrite(binary.get(), binaryLength, 1, binaryFile);
- fclose(binaryFile);
- binaryFile = nullptr;
- }
- }
+ MBGL_CHECK_ERROR(gl::GetProgramBinary(program, binaryLength, NULL, &binaryFormat, binary.get()));
+
+ // Write the binary to a file
+ std::ofstream binaryFile(binaryFileName, std::ios::out | std::ios::trunc | std::ios::binary);
+ binaryFile.write(reinterpret_cast<char *>(&binaryLength), sizeof(binaryLength));
+ binaryFile.write(reinterpret_cast<char *>(&binaryFormat), sizeof(binaryFormat));
+ binaryFile.write(binary.get(), binaryLength);
+ binaryFile.close();
}
}