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authorAnsis Brammanis <brammanis@gmail.com>2015-08-27 16:49:35 -0400
committerAnsis Brammanis <brammanis@gmail.com>2015-08-27 16:52:50 -0400
commit294b307cb3f470b1cf5fb94633c9082dc0bfd719 (patch)
treed23bc9ee0de96b76fa6786ad986b2190abe003e6 /src/mbgl/shader/linesdf_shader.hpp
parente56ed2966fd8facd9164a26d0dde0834c0f14988 (diff)
downloadqtlocation-mapboxgl-294b307cb3f470b1cf5fb94633c9082dc0bfd719.tar.gz
fix line antialiasing adjustment bug
fix #2189 This puts an upper limit on how much lines can be blurred because of their y position. It's a hacky fix but the entire way lines are antialiased in perspective view is hacky.
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