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author | John Firebaugh <john.firebaugh@gmail.com> | 2016-10-29 14:51:07 -0700 |
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committer | John Firebaugh <john.firebaugh@gmail.com> | 2016-11-08 08:09:28 -0800 |
commit | 36210fe4e9c68a52dedc90548d90e77cf39a2228 (patch) | |
tree | be6f8e5c84f98094a372fc7518a5384fd37563bc /src/mbgl/shader/attributes.hpp | |
parent | 687ee1e1c92275f65469412591ff262b46e7ccd9 (diff) | |
download | qtlocation-mapboxgl-36210fe4e9c68a52dedc90548d90e77cf39a2228.tar.gz |
[core] Make attribute binding more similar to uniform binding
Diffstat (limited to 'src/mbgl/shader/attributes.hpp')
-rw-r--r-- | src/mbgl/shader/attributes.hpp | 23 |
1 files changed, 23 insertions, 0 deletions
diff --git a/src/mbgl/shader/attributes.hpp b/src/mbgl/shader/attributes.hpp new file mode 100644 index 0000000000..38bbe89377 --- /dev/null +++ b/src/mbgl/shader/attributes.hpp @@ -0,0 +1,23 @@ +#pragma once + +#include <mbgl/gl/attribute.hpp> + +#include <cstdint> + +namespace mbgl { +namespace attributes { + +// Attributes common to several shaders. + +MBGL_DEFINE_ATTRIBUTE(int16_t, 2, a_pos); +MBGL_DEFINE_ATTRIBUTE(int16_t, 2, a_offset); +MBGL_DEFINE_ATTRIBUTE(int16_t, 2, a_extrude); +MBGL_DEFINE_ATTRIBUTE(uint16_t, 2, a_texture_pos); + +template <std::size_t N> +struct a_data : gl::Attribute<a_data<N>, uint8_t, N> { + static constexpr auto name = "a_data"; +}; + +} // namespace attributes +} // namespace mbgl |