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authorKonstantin Käfer <mail@kkaefer.com>2019-04-16 17:44:34 +0200
committerKonstantin Käfer <mail@kkaefer.com>2019-04-26 16:21:25 +0200
commitde2d75379d2b0f135fd0afbe16411cfd28fa401e (patch)
tree3b975dab49a7ed2b2412fc3fed2e6ea4d486b081 /src/mbgl/renderer
parent7854f0fc96dc68e49befdfebeceba7f5312e16ff (diff)
downloadqtlocation-mapboxgl-de2d75379d2b0f135fd0afbe16411cfd28fa401e.tar.gz
[core] change approach to stencil clipping to (almost) match JSupstream/stencil-clipping
Diffstat (limited to 'src/mbgl/renderer')
-rw-r--r--src/mbgl/renderer/layers/render_circle_layer.cpp4
-rw-r--r--src/mbgl/renderer/layers/render_fill_layer.cpp8
-rw-r--r--src/mbgl/renderer/layers/render_heatmap_layer.cpp6
-rw-r--r--src/mbgl/renderer/layers/render_line_layer.cpp5
-rw-r--r--src/mbgl/renderer/paint_parameters.cpp100
-rw-r--r--src/mbgl/renderer/paint_parameters.hpp21
-rw-r--r--src/mbgl/renderer/render_layer.cpp1
-rw-r--r--src/mbgl/renderer/render_tile.cpp6
-rw-r--r--src/mbgl/renderer/render_tile.hpp2
-rw-r--r--src/mbgl/renderer/renderer_impl.cpp62
-rw-r--r--src/mbgl/renderer/sources/render_custom_geometry_source.cpp4
-rw-r--r--src/mbgl/renderer/sources/render_geojson_source.cpp4
-rw-r--r--src/mbgl/renderer/sources/render_vector_source.cpp4
13 files changed, 130 insertions, 97 deletions
diff --git a/src/mbgl/renderer/layers/render_circle_layer.cpp b/src/mbgl/renderer/layers/render_circle_layer.cpp
index a0531afaed..e96dee0cf5 100644
--- a/src/mbgl/renderer/layers/render_circle_layer.cpp
+++ b/src/mbgl/renderer/layers/render_circle_layer.cpp
@@ -103,9 +103,7 @@ void RenderCircleLayer::render(PaintParameters& parameters, RenderSource*) {
*parameters.renderPass,
gfx::Triangles(),
parameters.depthModeForSublayer(0, gfx::DepthMaskType::ReadOnly),
- parameters.mapMode != MapMode::Continuous
- ? parameters.stencilModeForClipping(tile.clip)
- : gfx::StencilMode::disabled(),
+ gfx::StencilMode::disabled(),
parameters.colorModeForRenderPass(),
gfx::CullFaceMode::disabled(),
*bucket.indexBuffer,
diff --git a/src/mbgl/renderer/layers/render_fill_layer.cpp b/src/mbgl/renderer/layers/render_fill_layer.cpp
index 85ae12b9d9..ec446136dc 100644
--- a/src/mbgl/renderer/layers/render_fill_layer.cpp
+++ b/src/mbgl/renderer/layers/render_fill_layer.cpp
@@ -1,6 +1,7 @@
#include <mbgl/renderer/layers/render_fill_layer.hpp>
#include <mbgl/renderer/buckets/fill_bucket.hpp>
#include <mbgl/renderer/render_tile.hpp>
+#include <mbgl/renderer/render_source.hpp>
#include <mbgl/renderer/paint_parameters.hpp>
#include <mbgl/renderer/image_manager.hpp>
#include <mbgl/programs/programs.hpp>
@@ -73,6 +74,7 @@ bool RenderFillLayer::hasCrossfade() const {
void RenderFillLayer::render(PaintParameters& parameters, RenderSource*) {
if (unevaluated.get<FillPattern>().isUndefined()) {
+ parameters.renderTileClippingMasks(renderTiles);
for (const RenderTile& tile : renderTiles) {
const LayerRenderData* renderData = tile.tile.getLayerRenderData(*baseImpl);
if (!renderData) {
@@ -115,7 +117,7 @@ void RenderFillLayer::render(PaintParameters& parameters, RenderSource*) {
*parameters.renderPass,
drawMode,
depthMode,
- parameters.stencilModeForClipping(tile.clip),
+ parameters.stencilModeForClipping(tile.id),
parameters.colorModeForRenderPass(),
gfx::CullFaceMode::disabled(),
indexBuffer,
@@ -157,6 +159,8 @@ void RenderFillLayer::render(PaintParameters& parameters, RenderSource*) {
return;
}
+ parameters.renderTileClippingMasks(renderTiles);
+
for (const RenderTile& tile : renderTiles) {
const LayerRenderData* renderData = tile.tile.getLayerRenderData(*baseImpl);
if (!renderData) {
@@ -209,7 +213,7 @@ void RenderFillLayer::render(PaintParameters& parameters, RenderSource*) {
*parameters.renderPass,
drawMode,
depthMode,
- parameters.stencilModeForClipping(tile.clip),
+ parameters.stencilModeForClipping(tile.id),
parameters.colorModeForRenderPass(),
gfx::CullFaceMode::disabled(),
indexBuffer,
diff --git a/src/mbgl/renderer/layers/render_heatmap_layer.cpp b/src/mbgl/renderer/layers/render_heatmap_layer.cpp
index 1f3c179acc..48249002ea 100644
--- a/src/mbgl/renderer/layers/render_heatmap_layer.cpp
+++ b/src/mbgl/renderer/layers/render_heatmap_layer.cpp
@@ -98,10 +98,6 @@ void RenderHeatmapLayer::render(PaintParameters& parameters, RenderSource*) {
const auto extrudeScale = tile.id.pixelsToTileUnits(1, parameters.state.getZoom());
- const auto stencilMode = parameters.mapMode != MapMode::Continuous
- ? parameters.stencilModeForClipping(tile.clip)
- : gfx::StencilMode::disabled();
-
const auto& paintPropertyBinders = bucket.paintPropertyBinders.at(getID());
auto& programInstance = parameters.programs.getHeatmapLayerPrograms().heatmap;
@@ -129,7 +125,7 @@ void RenderHeatmapLayer::render(PaintParameters& parameters, RenderSource*) {
*renderPass,
gfx::Triangles(),
parameters.depthModeForSublayer(0, gfx::DepthMaskType::ReadOnly),
- stencilMode,
+ gfx::StencilMode::disabled(),
gfx::ColorMode::additive(),
gfx::CullFaceMode::disabled(),
*bucket.indexBuffer,
diff --git a/src/mbgl/renderer/layers/render_line_layer.cpp b/src/mbgl/renderer/layers/render_line_layer.cpp
index 8fbe799f17..596a121249 100644
--- a/src/mbgl/renderer/layers/render_line_layer.cpp
+++ b/src/mbgl/renderer/layers/render_line_layer.cpp
@@ -1,6 +1,7 @@
#include <mbgl/renderer/layers/render_line_layer.hpp>
#include <mbgl/renderer/buckets/line_bucket.hpp>
#include <mbgl/renderer/render_tile.hpp>
+#include <mbgl/renderer/render_source.hpp>
#include <mbgl/renderer/paint_parameters.hpp>
#include <mbgl/renderer/image_manager.hpp>
#include <mbgl/programs/programs.hpp>
@@ -62,6 +63,8 @@ void RenderLineLayer::render(PaintParameters& parameters, RenderSource*) {
return;
}
+ parameters.renderTileClippingMasks(renderTiles);
+
for (const RenderTile& tile : renderTiles) {
const LayerRenderData* renderData = tile.tile.getLayerRenderData(*baseImpl);
if (!renderData) {
@@ -98,7 +101,7 @@ void RenderLineLayer::render(PaintParameters& parameters, RenderSource*) {
*parameters.renderPass,
gfx::Triangles(),
parameters.depthModeForSublayer(0, gfx::DepthMaskType::ReadOnly),
- parameters.stencilModeForClipping(tile.clip),
+ parameters.stencilModeForClipping(tile.id),
parameters.colorModeForRenderPass(),
gfx::CullFaceMode::disabled(),
*bucket.indexBuffer,
diff --git a/src/mbgl/renderer/paint_parameters.cpp b/src/mbgl/renderer/paint_parameters.cpp
index 624deeec0a..e9f42d2579 100644
--- a/src/mbgl/renderer/paint_parameters.cpp
+++ b/src/mbgl/renderer/paint_parameters.cpp
@@ -1,8 +1,11 @@
#include <mbgl/renderer/paint_parameters.hpp>
#include <mbgl/renderer/update_parameters.hpp>
#include <mbgl/renderer/render_static_data.hpp>
+#include <mbgl/renderer/render_source.hpp>
+#include <mbgl/renderer/render_tile.hpp>
#include <mbgl/gfx/command_encoder.hpp>
#include <mbgl/gfx/render_pass.hpp>
+#include <mbgl/gfx/cull_face_mode.hpp>
#include <mbgl/map/transform_state.hpp>
namespace mbgl {
@@ -73,15 +76,94 @@ gfx::DepthMode PaintParameters::depthModeFor3D(gfx::DepthMaskType mask) const {
return gfx::DepthMode { gfx::DepthFunctionType::LessEqual, mask, { 0.0, 1.0 } };
}
-gfx::StencilMode PaintParameters::stencilModeForClipping(const ClipID& id) const {
- return gfx::StencilMode {
- gfx::StencilMode::Equal { static_cast<uint32_t>(id.mask.to_ulong()) },
- static_cast<int32_t>(id.reference.to_ulong()),
- 0,
- gfx::StencilOpType::Keep,
- gfx::StencilOpType::Keep,
- gfx::StencilOpType::Replace
- };
+void PaintParameters::clearStencil() {
+ nextStencilID = 1;
+ context.clearStencilBuffer(0b00000000);
+}
+
+namespace {
+
+// Detects a difference in keys of renderTiles and tileClippingMaskIDs
+bool tileIDsIdentical(const std::vector<std::reference_wrapper<RenderTile>>& renderTiles,
+ const std::map<UnwrappedTileID, int32_t>& tileClippingMaskIDs) {
+ assert(std::is_sorted(renderTiles.begin(), renderTiles.end(),
+ [](const RenderTile& a, const RenderTile& b) { return a.id < b.id; }));
+ if (renderTiles.size() != tileClippingMaskIDs.size()) {
+ return false;
+ }
+ return std::equal(renderTiles.begin(), renderTiles.end(), tileClippingMaskIDs.begin(),
+ [](const RenderTile& a, const auto& b) { return a.id == b.first; });
+}
+
+} // namespace
+
+void PaintParameters::renderTileClippingMasks(const std::vector<std::reference_wrapper<RenderTile>>& renderTiles) {
+ if (renderTiles.empty() || tileIDsIdentical(renderTiles, tileClippingMaskIDs)) {
+ // The current stencil mask is for this source already; no need to draw another one.
+ return;
+ }
+
+ if (nextStencilID + renderTiles.size() > 256) {
+ // we'll run out of fresh IDs so we need to clear and start from scratch
+ clearStencil();
+ }
+
+ tileClippingMaskIDs.clear();
+
+ auto& program = staticData.programs.clippingMask;
+ const style::Properties<>::PossiblyEvaluated properties {};
+ const ClippingMaskProgram::Binders paintAttributeData(properties, 0);
+
+ for (const RenderTile& renderTile : renderTiles) {
+ const int32_t stencilID = nextStencilID++;
+ tileClippingMaskIDs.emplace(renderTile.id, stencilID);
+
+ program.draw(
+ context,
+ *renderPass,
+ gfx::Triangles(),
+ gfx::DepthMode::disabled(),
+ gfx::StencilMode {
+ gfx::StencilMode::Always{},
+ stencilID,
+ 0b11111111,
+ gfx::StencilOpType::Keep,
+ gfx::StencilOpType::Keep,
+ gfx::StencilOpType::Replace
+ },
+ gfx::ColorMode::disabled(),
+ gfx::CullFaceMode::disabled(),
+ staticData.quadTriangleIndexBuffer,
+ staticData.tileTriangleSegments,
+ program.computeAllUniformValues(
+ ClippingMaskProgram::LayoutUniformValues {
+ uniforms::matrix::Value( matrixForTile(renderTile.id) ),
+ },
+ paintAttributeData,
+ properties,
+ state.getZoom()
+ ),
+ program.computeAllAttributeBindings(
+ staticData.tileVertexBuffer,
+ paintAttributeData,
+ properties
+ ),
+ ClippingMaskProgram::TextureBindings{},
+ "clipping"
+ );
+ }
+}
+
+gfx::StencilMode PaintParameters::stencilModeForClipping(const UnwrappedTileID& tileID) const {
+ auto it = tileClippingMaskIDs.find(tileID);
+ assert(it != tileClippingMaskIDs.end());
+ const int32_t id = it != tileClippingMaskIDs.end() ? it->second : 0b00000000;
+ return gfx::StencilMode{ gfx::StencilMode::Equal{ 0b11111111 },
+ id,
+ 0b00000000,
+ gfx::StencilOpType::Keep,
+ gfx::StencilOpType::Keep,
+ gfx::StencilOpType::Replace };
}
gfx::ColorMode PaintParameters::colorModeForRenderPass() const {
diff --git a/src/mbgl/renderer/paint_parameters.hpp b/src/mbgl/renderer/paint_parameters.hpp
index 523975c78c..1a576b6c9c 100644
--- a/src/mbgl/renderer/paint_parameters.hpp
+++ b/src/mbgl/renderer/paint_parameters.hpp
@@ -7,10 +7,11 @@
#include <mbgl/gfx/stencil_mode.hpp>
#include <mbgl/gfx/color_mode.hpp>
#include <mbgl/util/mat4.hpp>
-#include <mbgl/algorithm/generate_clip_ids.hpp>
#include <mbgl/text/placement.hpp>
#include <array>
+#include <map>
+#include <vector>
namespace mbgl {
@@ -21,6 +22,8 @@ class TransformState;
class ImageManager;
class LineAtlas;
class UnwrappedTileID;
+class RenderSource;
+class RenderTile;
namespace gfx {
class Context;
@@ -62,13 +65,11 @@ public:
float pixelRatio;
Placement::VariableOffsets variableOffsets;
std::array<float, 2> pixelsToGLUnits;
- algorithm::ClipIDGenerator clipIDGenerator;
Programs& programs;
gfx::DepthMode depthModeForSublayer(uint8_t n, gfx::DepthMaskType) const;
gfx::DepthMode depthModeFor3D(gfx::DepthMaskType) const;
- gfx::StencilMode stencilModeForClipping(const ClipID&) const;
gfx::ColorMode colorModeForRenderPass() const;
mat4 matrixForTile(const UnwrappedTileID&, bool aligned = false) const;
@@ -77,10 +78,24 @@ public:
mat4 alignedProjMatrix;
mat4 nearClippedProjMatrix;
+ // Stencil handling
+public:
+ void renderTileClippingMasks(const std::vector<std::reference_wrapper<RenderTile>>&);
+ gfx::StencilMode stencilModeForClipping(const UnwrappedTileID&) const;
+
+private:
+ void clearStencil();
+
+ // This needs to be an ordered map so that we have the same order as the renderTiles.
+ std::map<UnwrappedTileID, int32_t> tileClippingMaskIDs;
+ int32_t nextStencilID = 1;
+
+public:
int numSublayers = 3;
uint32_t currentLayer;
float depthRangeSize;
const float depthEpsilon = 1.0f / (1 << 16);
+
float symbolFadeChange;
};
diff --git a/src/mbgl/renderer/render_layer.cpp b/src/mbgl/renderer/render_layer.cpp
index 5868c38fbc..b7639f83fe 100644
--- a/src/mbgl/renderer/render_layer.cpp
+++ b/src/mbgl/renderer/render_layer.cpp
@@ -2,6 +2,7 @@
#include <mbgl/renderer/paint_parameters.hpp>
#include <mbgl/renderer/render_tile.hpp>
#include <mbgl/style/types.hpp>
+#include <mbgl/style/layer.hpp>
#include <mbgl/tile/tile.hpp>
#include <mbgl/gfx/context.hpp>
#include <mbgl/util/logging.hpp>
diff --git a/src/mbgl/renderer/render_tile.cpp b/src/mbgl/renderer/render_tile.cpp
index 5429536c3f..e175b761fe 100644
--- a/src/mbgl/renderer/render_tile.cpp
+++ b/src/mbgl/renderer/render_tile.cpp
@@ -101,7 +101,7 @@ void RenderTile::finishRender(PaintParameters& parameters) {
*parameters.renderPass,
gfx::Lines { 4.0f * parameters.pixelRatio },
gfx::DepthMode::disabled(),
- parameters.stencilModeForClipping(clip),
+ gfx::StencilMode::disabled(),
gfx::ColorMode::unblended(),
gfx::CullFaceMode::disabled(),
*tile.debugBucket->indexBuffer,
@@ -125,7 +125,7 @@ void RenderTile::finishRender(PaintParameters& parameters) {
*parameters.renderPass,
gfx::Lines { 2.0f * parameters.pixelRatio },
gfx::DepthMode::disabled(),
- parameters.stencilModeForClipping(clip),
+ gfx::StencilMode::disabled(),
gfx::ColorMode::unblended(),
gfx::CullFaceMode::disabled(),
*tile.debugBucket->indexBuffer,
@@ -152,7 +152,7 @@ void RenderTile::finishRender(PaintParameters& parameters) {
*parameters.renderPass,
gfx::LineStrip { 4.0f * parameters.pixelRatio },
gfx::DepthMode::disabled(),
- parameters.stencilModeForClipping(clip),
+ gfx::StencilMode::disabled(),
gfx::ColorMode::unblended(),
gfx::CullFaceMode::disabled(),
parameters.staticData.tileBorderIndexBuffer,
diff --git a/src/mbgl/renderer/render_tile.hpp b/src/mbgl/renderer/render_tile.hpp
index bfa695586c..ddfcaa8d4d 100644
--- a/src/mbgl/renderer/render_tile.hpp
+++ b/src/mbgl/renderer/render_tile.hpp
@@ -2,7 +2,6 @@
#include <mbgl/tile/tile_id.hpp>
#include <mbgl/util/mat4.hpp>
-#include <mbgl/util/clip_id.hpp>
#include <mbgl/style/types.hpp>
#include <mbgl/renderer/tile_mask.hpp>
@@ -24,7 +23,6 @@ public:
UnwrappedTileID id;
Tile& tile;
- ClipID clip;
mat4 matrix;
mat4 nearClippedMatrix;
bool used = false;
diff --git a/src/mbgl/renderer/renderer_impl.cpp b/src/mbgl/renderer/renderer_impl.cpp
index 1b17324ccf..ecb26fa330 100644
--- a/src/mbgl/renderer/renderer_impl.cpp
+++ b/src/mbgl/renderer/renderer_impl.cpp
@@ -420,61 +420,6 @@ void Renderer::Impl::render(const UpdateParameters& updateParameters) {
parameters.renderPass = parameters.encoder->createRenderPass("main buffer", { parameters.backend.getDefaultRenderable(), color, 1, 0 });
}
- // - CLIPPING MASKS ----------------------------------------------------------------------------
- // Draws the clipping masks to the stencil buffer.
- {
- const auto debugGroup(parameters.renderPass->createDebugGroup("clipping masks"));
-
- static const Properties<>::PossiblyEvaluated properties {};
- static const ClippingMaskProgram::Binders paintAttributeData(properties, 0);
-
- for (const auto& clipID : parameters.clipIDGenerator.getClipIDs()) {
- auto& program = parameters.staticData.programs.clippingMask;
-
- program.draw(
- parameters.context,
- *parameters.renderPass,
- gfx::Triangles(),
- gfx::DepthMode::disabled(),
- gfx::StencilMode {
- gfx::StencilMode::Always(),
- static_cast<int32_t>(clipID.second.reference.to_ulong()),
- 0b11111111,
- gfx::StencilOpType::Keep,
- gfx::StencilOpType::Keep,
- gfx::StencilOpType::Replace
- },
- gfx::ColorMode::disabled(),
- gfx::CullFaceMode::disabled(),
- parameters.staticData.quadTriangleIndexBuffer,
- parameters.staticData.tileTriangleSegments,
- program.computeAllUniformValues(
- ClippingMaskProgram::LayoutUniformValues {
- uniforms::matrix::Value( parameters.matrixForTile(clipID.first) ),
- },
- paintAttributeData,
- properties,
- parameters.state.getZoom()
- ),
- program.computeAllAttributeBindings(
- parameters.staticData.tileVertexBuffer,
- paintAttributeData,
- properties
- ),
- ClippingMaskProgram::TextureBindings{},
- "clipping"
- );
- }
- }
-
-#if not defined(NDEBUG)
- // Render tile clip boundaries, using stencil buffer to calculate fill color.
- if (parameters.debugOptions & MapDebugOptions::StencilClip) {
- parameters.context.visualizeStencilBuffer();
- return;
- }
-#endif
-
// Actually render the layers
parameters.depthRangeSize = 1 - (renderItems.size() + 2) * parameters.numSublayers * parameters.depthEpsilon;
@@ -530,8 +475,11 @@ void Renderer::Impl::render(const UpdateParameters& updateParameters) {
}
#if not defined(NDEBUG)
- // Render the depth buffer.
- if (parameters.debugOptions & MapDebugOptions::DepthBuffer) {
+ if (parameters.debugOptions & MapDebugOptions::StencilClip) {
+ // Render tile clip boundaries, using stencil buffer to calculate fill color.
+ parameters.context.visualizeStencilBuffer();
+ } else if (parameters.debugOptions & MapDebugOptions::DepthBuffer) {
+ // Render the depth buffer.
parameters.context.visualizeDepthBuffer(parameters.depthRangeSize);
}
#endif
diff --git a/src/mbgl/renderer/sources/render_custom_geometry_source.cpp b/src/mbgl/renderer/sources/render_custom_geometry_source.cpp
index 30b6e65f24..8de79d8016 100644
--- a/src/mbgl/renderer/sources/render_custom_geometry_source.cpp
+++ b/src/mbgl/renderer/sources/render_custom_geometry_source.cpp
@@ -3,9 +3,6 @@
#include <mbgl/renderer/paint_parameters.hpp>
#include <mbgl/tile/custom_geometry_tile.hpp>
-#include <mbgl/algorithm/generate_clip_ids.hpp>
-#include <mbgl/algorithm/generate_clip_ids_impl.hpp>
-
namespace mbgl {
using namespace style;
@@ -51,7 +48,6 @@ void RenderCustomGeometrySource::update(Immutable<style::Source::Impl> baseImpl_
}
void RenderCustomGeometrySource::startRender(PaintParameters& parameters) {
- parameters.clipIDGenerator.update(tilePyramid.getRenderTiles());
tilePyramid.startRender(parameters);
}
diff --git a/src/mbgl/renderer/sources/render_geojson_source.cpp b/src/mbgl/renderer/sources/render_geojson_source.cpp
index 332ea4d170..0234b97eca 100644
--- a/src/mbgl/renderer/sources/render_geojson_source.cpp
+++ b/src/mbgl/renderer/sources/render_geojson_source.cpp
@@ -4,9 +4,6 @@
#include <mbgl/tile/geojson_tile.hpp>
#include <mbgl/renderer/tile_parameters.hpp>
-#include <mbgl/algorithm/generate_clip_ids.hpp>
-#include <mbgl/algorithm/generate_clip_ids_impl.hpp>
-
#include <mapbox/eternal.hpp>
namespace mbgl {
@@ -127,7 +124,6 @@ void RenderGeoJSONSource::update(Immutable<style::Source::Impl> baseImpl_,
}
void RenderGeoJSONSource::startRender(PaintParameters& parameters) {
- parameters.clipIDGenerator.update(tilePyramid.getRenderTiles());
tilePyramid.startRender(parameters);
}
diff --git a/src/mbgl/renderer/sources/render_vector_source.cpp b/src/mbgl/renderer/sources/render_vector_source.cpp
index efcd11094c..518692fc77 100644
--- a/src/mbgl/renderer/sources/render_vector_source.cpp
+++ b/src/mbgl/renderer/sources/render_vector_source.cpp
@@ -3,9 +3,6 @@
#include <mbgl/renderer/paint_parameters.hpp>
#include <mbgl/tile/vector_tile.hpp>
-#include <mbgl/algorithm/generate_clip_ids.hpp>
-#include <mbgl/algorithm/generate_clip_ids_impl.hpp>
-
namespace mbgl {
using namespace style;
@@ -61,7 +58,6 @@ void RenderVectorSource::update(Immutable<style::Source::Impl> baseImpl_,
}
void RenderVectorSource::startRender(PaintParameters& parameters) {
- parameters.clipIDGenerator.update(tilePyramid.getRenderTiles());
tilePyramid.startRender(parameters);
}