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author | Thiago Marcos P. Santos <tmpsantos@gmail.com> | 2020-03-27 18:20:33 +0200 |
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committer | Thiago Marcos P. Santos <tmpsantos@gmail.com> | 2020-03-30 23:37:44 +0300 |
commit | b4e9c0bd119a154f45827d1a62ebaf8407758779 (patch) | |
tree | 96e7a2948f28740bd68ade0dbaa8354b75a5afa7 /src/mbgl/renderer | |
parent | 31338c5d88264422da7ac1d2e8672b3ef45b54b0 (diff) | |
download | qtlocation-mapboxgl-b4e9c0bd119a154f45827d1a62ebaf8407758779.tar.gz |
[core] Fix bugprone-too-small-loop-variable errors
As reported by clang-tidy-8.
Diffstat (limited to 'src/mbgl/renderer')
-rw-r--r-- | src/mbgl/renderer/buckets/fill_bucket.cpp | 4 | ||||
-rw-r--r-- | src/mbgl/renderer/buckets/fill_extrusion_bucket.cpp | 4 | ||||
-rw-r--r-- | src/mbgl/renderer/render_orchestrator.cpp | 2 |
3 files changed, 5 insertions, 5 deletions
diff --git a/src/mbgl/renderer/buckets/fill_bucket.cpp b/src/mbgl/renderer/buckets/fill_bucket.cpp index 4257d5ca6e..8a66486a58 100644 --- a/src/mbgl/renderer/buckets/fill_bucket.cpp +++ b/src/mbgl/renderer/buckets/fill_bucket.cpp @@ -80,7 +80,7 @@ void FillBucket::addFeature(const GeometryTileFeature& feature, vertices.emplace_back(FillProgram::layoutVertex(ring[0])); lines.emplace_back(lineIndex + nVertices - 1, lineIndex); - for (uint32_t i = 1; i < nVertices; i++) { + for (std::size_t i = 1; i < nVertices; i++) { vertices.emplace_back(FillProgram::layoutVertex(ring[i])); lines.emplace_back(lineIndex + i - 1, lineIndex + i); } @@ -102,7 +102,7 @@ void FillBucket::addFeature(const GeometryTileFeature& feature, assert(triangleSegment.vertexLength <= std::numeric_limits<uint16_t>::max()); uint16_t triangleIndex = triangleSegment.vertexLength; - for (uint32_t i = 0; i < nIndicies; i += 3) { + for (std::size_t i = 0; i < nIndicies; i += 3) { triangles.emplace_back(triangleIndex + indices[i], triangleIndex + indices[i + 1], triangleIndex + indices[i + 2]); diff --git a/src/mbgl/renderer/buckets/fill_extrusion_bucket.cpp b/src/mbgl/renderer/buckets/fill_extrusion_bucket.cpp index 39c9f9af1e..46724e31e6 100644 --- a/src/mbgl/renderer/buckets/fill_extrusion_bucket.cpp +++ b/src/mbgl/renderer/buckets/fill_extrusion_bucket.cpp @@ -96,7 +96,7 @@ void FillExtrusionBucket::addFeature(const GeometryTileFeature& feature, std::size_t edgeDistance = 0; - for (uint32_t i = 0; i < nVertices; i++) { + for (std::size_t i = 0; i < nVertices; i++) { const auto& p1 = ring[i]; vertices.emplace_back( @@ -147,7 +147,7 @@ void FillExtrusionBucket::addFeature(const GeometryTileFeature& feature, std::size_t nIndices = indices.size(); assert(nIndices % 3 == 0); - for (uint32_t i = 0; i < nIndices; i += 3) { + for (std::size_t i = 0; i < nIndices; i += 3) { // Counter-Clockwise winding order. triangles.emplace_back(flatIndices[indices[i]], flatIndices[indices[i + 2]], flatIndices[indices[i + 1]]); diff --git a/src/mbgl/renderer/render_orchestrator.cpp b/src/mbgl/renderer/render_orchestrator.cpp index 8c8cd4a0ea..921b764e2d 100644 --- a/src/mbgl/renderer/render_orchestrator.cpp +++ b/src/mbgl/renderer/render_orchestrator.cpp @@ -305,7 +305,7 @@ std::unique_ptr<RenderTree> RenderOrchestrator::createRenderTree( bool sourceNeedsRendering = false; bool sourceNeedsRelayout = false; - for (uint32_t index = 0u; index < orderedLayers.size(); ++index) { + for (std::size_t index = 0; index < orderedLayers.size(); ++index) { RenderLayer& layer = orderedLayers[index]; const auto* layerInfo = layer.baseImpl->getTypeInfo(); const bool layerIsVisible = layer.baseImpl->visibility != style::VisibilityType::None; |