diff options
author | Konstantin Käfer <mail@kkaefer.com> | 2019-03-15 23:32:45 +0100 |
---|---|---|
committer | Konstantin Käfer <mail@kkaefer.com> | 2019-03-20 15:40:47 +0100 |
commit | 0ad2375e1047353fc65fabce3ac9123dc095179e (patch) | |
tree | adfcd395cb9f38a3eff6845bb63e3ab8bcf131a3 /src/mbgl/renderer | |
parent | 9ee1de575af4ef332ad8812c11d9d63edc94d76e (diff) | |
download | qtlocation-mapboxgl-0ad2375e1047353fc65fabce3ac9123dc095179e.tar.gz |
[core] remove a_/u_ prefix from attribute/uniform types
Diffstat (limited to 'src/mbgl/renderer')
-rw-r--r-- | src/mbgl/renderer/layers/render_background_layer.cpp | 8 | ||||
-rw-r--r-- | src/mbgl/renderer/layers/render_circle_layer.cpp | 10 | ||||
-rw-r--r-- | src/mbgl/renderer/layers/render_fill_extrusion_layer.cpp | 10 | ||||
-rw-r--r-- | src/mbgl/renderer/layers/render_fill_layer.cpp | 8 | ||||
-rw-r--r-- | src/mbgl/renderer/layers/render_heatmap_layer.cpp | 16 | ||||
-rw-r--r-- | src/mbgl/renderer/layers/render_hillshade_layer.cpp | 26 | ||||
-rw-r--r-- | src/mbgl/renderer/layers/render_line_layer.cpp | 4 | ||||
-rw-r--r-- | src/mbgl/renderer/layers/render_line_layer.hpp | 2 | ||||
-rw-r--r-- | src/mbgl/renderer/layers/render_raster_layer.cpp | 34 | ||||
-rw-r--r-- | src/mbgl/renderer/layers/render_symbol_layer.cpp | 14 | ||||
-rw-r--r-- | src/mbgl/renderer/paint_property_binder.hpp | 8 | ||||
-rw-r--r-- | src/mbgl/renderer/render_tile.cpp | 12 | ||||
-rw-r--r-- | src/mbgl/renderer/renderer_impl.cpp | 2 | ||||
-rw-r--r-- | src/mbgl/renderer/sources/render_image_source.cpp | 4 |
14 files changed, 79 insertions, 79 deletions
diff --git a/src/mbgl/renderer/layers/render_background_layer.cpp b/src/mbgl/renderer/layers/render_background_layer.cpp index 68c792517c..269b227a7d 100644 --- a/src/mbgl/renderer/layers/render_background_layer.cpp +++ b/src/mbgl/renderer/layers/render_background_layer.cpp @@ -102,7 +102,7 @@ void RenderBackgroundLayer::render(PaintParameters& parameters, RenderSource*) { parameters.state ), BackgroundPatternProgram::TextureBindings{ - textures::u_image::Value{ parameters.imageManager.textureBinding(parameters.context) }, + textures::image::Value{ parameters.imageManager.textureBinding(parameters.context) }, } ); } @@ -111,9 +111,9 @@ void RenderBackgroundLayer::render(PaintParameters& parameters, RenderSource*) { draw( parameters.programs.getBackgroundLayerPrograms().background, BackgroundProgram::LayoutUniformValues { - uniforms::u_matrix::Value( parameters.matrixForTile(tileID) ), - uniforms::u_color::Value( evaluated.get<BackgroundColor>() ), - uniforms::u_opacity::Value( evaluated.get<BackgroundOpacity>() ), + uniforms::matrix::Value( parameters.matrixForTile(tileID) ), + uniforms::color::Value( evaluated.get<BackgroundColor>() ), + uniforms::opacity::Value( evaluated.get<BackgroundOpacity>() ), }, BackgroundProgram::TextureBindings{} ); diff --git a/src/mbgl/renderer/layers/render_circle_layer.cpp b/src/mbgl/renderer/layers/render_circle_layer.cpp index 2cc0d2e329..9b463e6a6f 100644 --- a/src/mbgl/renderer/layers/render_circle_layer.cpp +++ b/src/mbgl/renderer/layers/render_circle_layer.cpp @@ -69,19 +69,19 @@ void RenderCircleLayer::render(PaintParameters& parameters, RenderSource*) { const auto allUniformValues = programInstance.computeAllUniformValues( CircleProgram::LayoutUniformValues { - uniforms::u_matrix::Value( + uniforms::matrix::Value( tile.translatedMatrix(evaluated.get<CircleTranslate>(), evaluated.get<CircleTranslateAnchor>(), parameters.state) ), - uniforms::u_scale_with_map::Value( scaleWithMap ), - uniforms::u_extrude_scale::Value( pitchWithMap + uniforms::scale_with_map::Value( scaleWithMap ), + uniforms::extrude_scale::Value( pitchWithMap ? std::array<float, 2> {{ tile.id.pixelsToTileUnits(1, parameters.state.getZoom()), tile.id.pixelsToTileUnits(1, parameters.state.getZoom()) }} : parameters.pixelsToGLUnits ), - uniforms::u_camera_to_center_distance::Value( parameters.state.getCameraToCenterDistance() ), - uniforms::u_pitch_with_map::Value( pitchWithMap ) + uniforms::camera_to_center_distance::Value( parameters.state.getCameraToCenterDistance() ), + uniforms::pitch_with_map::Value( pitchWithMap ) }, paintPropertyBinders, evaluated, diff --git a/src/mbgl/renderer/layers/render_fill_extrusion_layer.cpp b/src/mbgl/renderer/layers/render_fill_extrusion_layer.cpp index a8c9f7a1c4..0d0c9034e1 100644 --- a/src/mbgl/renderer/layers/render_fill_extrusion_layer.cpp +++ b/src/mbgl/renderer/layers/render_fill_extrusion_layer.cpp @@ -163,7 +163,7 @@ void RenderFillExtrusionLayer::render(PaintParameters& parameters, RenderSource* patternPosA, patternPosB, FillExtrusionPatternProgram::TextureBindings{ - textures::u_image::Value{ *geometryTile.iconAtlasTexture->resource, gfx::TextureFilterType::Linear }, + textures::image::Value{ *geometryTile.iconAtlasTexture->resource, gfx::TextureFilterType::Linear }, } ); } @@ -182,9 +182,9 @@ void RenderFillExtrusionLayer::render(PaintParameters& parameters, RenderSource* const auto allUniformValues = programInstance.computeAllUniformValues( ExtrusionTextureProgram::LayoutUniformValues{ - uniforms::u_matrix::Value( viewportMat ), - uniforms::u_world::Value( size ), - uniforms::u_opacity::Value( evaluated.get<FillExtrusionOpacity>() ) + uniforms::matrix::Value( viewportMat ), + uniforms::world::Value( size ), + uniforms::opacity::Value( evaluated.get<FillExtrusionOpacity>() ) }, paintAttributeData, properties, @@ -210,7 +210,7 @@ void RenderFillExtrusionLayer::render(PaintParameters& parameters, RenderSource* allUniformValues, allAttributeBindings, ExtrusionTextureProgram::TextureBindings{ - textures::u_image::Value{ *renderTexture->getTexture().resource }, + textures::image::Value{ *renderTexture->getTexture().resource }, }, getID()); } diff --git a/src/mbgl/renderer/layers/render_fill_layer.cpp b/src/mbgl/renderer/layers/render_fill_layer.cpp index b11c2d23b6..2c6f1127f2 100644 --- a/src/mbgl/renderer/layers/render_fill_layer.cpp +++ b/src/mbgl/renderer/layers/render_fill_layer.cpp @@ -86,12 +86,12 @@ void RenderFillLayer::render(PaintParameters& parameters, RenderSource*) { const auto allUniformValues = programInstance.computeAllUniformValues( FillProgram::LayoutUniformValues { - uniforms::u_matrix::Value( + uniforms::matrix::Value( tile.translatedMatrix(evaluated.get<FillTranslate>(), evaluated.get<FillTranslateAnchor>(), parameters.state) ), - uniforms::u_world::Value( glContext.viewport.getCurrentValue().size ), + uniforms::world::Value( glContext.viewport.getCurrentValue().size ), }, paintPropertyBinders, evaluated, @@ -219,7 +219,7 @@ void RenderFillLayer::render(PaintParameters& parameters, RenderSource*) { *bucket.triangleIndexBuffer, bucket.triangleSegments, FillPatternProgram::TextureBindings{ - textures::u_image::Value{ *geometryTile.iconAtlasTexture->resource, gfx::TextureFilterType::Linear }, + textures::image::Value{ *geometryTile.iconAtlasTexture->resource, gfx::TextureFilterType::Linear }, }); if (evaluated.get<FillAntialias>() && unevaluated.get<FillOutlineColor>().isUndefined()) { @@ -229,7 +229,7 @@ void RenderFillLayer::render(PaintParameters& parameters, RenderSource*) { *bucket.lineIndexBuffer, bucket.lineSegments, FillOutlinePatternProgram::TextureBindings{ - textures::u_image::Value{ *geometryTile.iconAtlasTexture->resource, gfx::TextureFilterType::Linear }, + textures::image::Value{ *geometryTile.iconAtlasTexture->resource, gfx::TextureFilterType::Linear }, }); } } diff --git a/src/mbgl/renderer/layers/render_heatmap_layer.cpp b/src/mbgl/renderer/layers/render_heatmap_layer.cpp index 8ec6f7707b..a8d25df818 100644 --- a/src/mbgl/renderer/layers/render_heatmap_layer.cpp +++ b/src/mbgl/renderer/layers/render_heatmap_layer.cpp @@ -106,9 +106,9 @@ void RenderHeatmapLayer::render(PaintParameters& parameters, RenderSource*) { const auto allUniformValues = programInstance.computeAllUniformValues( HeatmapProgram::LayoutUniformValues { - uniforms::u_intensity::Value( evaluated.get<style::HeatmapIntensity>() ), - uniforms::u_matrix::Value( tile.matrix ), - uniforms::heatmap::u_extrude_scale::Value( extrudeScale ) + uniforms::intensity::Value( evaluated.get<style::HeatmapIntensity>() ), + uniforms::matrix::Value( tile.matrix ), + uniforms::heatmap::extrude_scale::Value( extrudeScale ) }, paintPropertyBinders, evaluated, @@ -151,9 +151,9 @@ void RenderHeatmapLayer::render(PaintParameters& parameters, RenderSource*) { const auto allUniformValues = programInstance.computeAllUniformValues( HeatmapTextureProgram::LayoutUniformValues{ - uniforms::u_matrix::Value( viewportMat ), - uniforms::u_world::Value( size ), - uniforms::u_opacity::Value( evaluated.get<HeatmapOpacity>() ) + uniforms::matrix::Value( viewportMat ), + uniforms::world::Value( size ), + uniforms::opacity::Value( evaluated.get<HeatmapOpacity>() ) }, paintAttributeData, properties, @@ -179,8 +179,8 @@ void RenderHeatmapLayer::render(PaintParameters& parameters, RenderSource*) { allUniformValues, allAttributeBindings, HeatmapTextureProgram::TextureBindings{ - textures::u_image::Value{ *renderTexture->getTexture().resource, gfx::TextureFilterType::Linear }, - textures::u_color_ramp::Value{ *colorRampTexture->resource, gfx::TextureFilterType::Linear }, + textures::image::Value{ *renderTexture->getTexture().resource, gfx::TextureFilterType::Linear }, + textures::color_ramp::Value{ *colorRampTexture->resource, gfx::TextureFilterType::Linear }, }, getID() ); diff --git a/src/mbgl/renderer/layers/render_hillshade_layer.cpp b/src/mbgl/renderer/layers/render_hillshade_layer.cpp index ff1def3d9a..1d030f5946 100644 --- a/src/mbgl/renderer/layers/render_hillshade_layer.cpp +++ b/src/mbgl/renderer/layers/render_hillshade_layer.cpp @@ -76,12 +76,12 @@ void RenderHillshadeLayer::render(PaintParameters& parameters, RenderSource* src const auto allUniformValues = programInstance.computeAllUniformValues( HillshadeProgram::LayoutUniformValues { - uniforms::u_matrix::Value( matrix ), - uniforms::u_highlight::Value( evaluated.get<HillshadeHighlightColor>() ), - uniforms::u_shadow::Value( evaluated.get<HillshadeShadowColor>() ), - uniforms::u_accent::Value( evaluated.get<HillshadeAccentColor>() ), - uniforms::u_light::Value( getLight(parameters) ), - uniforms::u_latrange::Value( getLatRange(id) ), + uniforms::matrix::Value( matrix ), + uniforms::highlight::Value( evaluated.get<HillshadeHighlightColor>() ), + uniforms::shadow::Value( evaluated.get<HillshadeShadowColor>() ), + uniforms::accent::Value( evaluated.get<HillshadeAccentColor>() ), + uniforms::light::Value( getLight(parameters) ), + uniforms::latrange::Value( getLatRange(id) ), }, paintAttributeData, evaluated, @@ -140,10 +140,10 @@ void RenderHillshadeLayer::render(PaintParameters& parameters, RenderSource* src const auto allUniformValues = programInstance.computeAllUniformValues( HillshadePrepareProgram::LayoutUniformValues { - uniforms::u_matrix::Value( mat ), - uniforms::u_dimension::Value( {{stride, stride}} ), - uniforms::u_zoom::Value( float(tile.id.canonical.z) ), - uniforms::u_maxzoom::Value( float(maxzoom) ), + uniforms::matrix::Value( mat ), + uniforms::dimension::Value( {{stride, stride}} ), + uniforms::zoom::Value( float(tile.id.canonical.z) ), + uniforms::maxzoom::Value( float(maxzoom) ), }, paintAttributeData, properties, @@ -169,7 +169,7 @@ void RenderHillshadeLayer::render(PaintParameters& parameters, RenderSource* src allUniformValues, allAttributeBindings, HillshadePrepareProgram::TextureBindings{ - textures::u_image::Value{ *bucket.dem->resource }, + textures::image::Value{ *bucket.dem->resource }, }, getID() ); @@ -186,7 +186,7 @@ void RenderHillshadeLayer::render(PaintParameters& parameters, RenderSource* src bucket.segments, tile.id, HillshadeProgram::TextureBindings{ - textures::u_image::Value{ *bucket.texture->resource, gfx::TextureFilterType::Linear }, + textures::image::Value{ *bucket.texture->resource, gfx::TextureFilterType::Linear }, }); } else { // Draw the full tile. @@ -196,7 +196,7 @@ void RenderHillshadeLayer::render(PaintParameters& parameters, RenderSource* src parameters.staticData.rasterSegments, tile.id, HillshadeProgram::TextureBindings{ - textures::u_image::Value{ *bucket.texture->resource, gfx::TextureFilterType::Linear }, + textures::image::Value{ *bucket.texture->resource, gfx::TextureFilterType::Linear }, }); } } diff --git a/src/mbgl/renderer/layers/render_line_layer.cpp b/src/mbgl/renderer/layers/render_line_layer.cpp index b52c28e6c6..60c487c205 100644 --- a/src/mbgl/renderer/layers/render_line_layer.cpp +++ b/src/mbgl/renderer/layers/render_line_layer.cpp @@ -147,7 +147,7 @@ void RenderLineLayer::render(PaintParameters& parameters, RenderSource*) { *posA, *posB, LinePatternProgram::TextureBindings{ - textures::u_image::Value{ *geometryTile.iconAtlasTexture->resource, gfx::TextureFilterType::Linear }, + textures::image::Value{ *geometryTile.iconAtlasTexture->resource, gfx::TextureFilterType::Linear }, }); } else if (!unevaluated.get<LineGradient>().getValue().isUndefined()) { if (!colorRampTexture) { @@ -163,7 +163,7 @@ void RenderLineLayer::render(PaintParameters& parameters, RenderSource*) { {}, {}, LineGradientProgram::TextureBindings{ - textures::u_image::Value{ *colorRampTexture->resource, gfx::TextureFilterType::Linear }, + textures::image::Value{ *colorRampTexture->resource, gfx::TextureFilterType::Linear }, }); } else { draw(parameters.programs.getLineLayerPrograms().line, diff --git a/src/mbgl/renderer/layers/render_line_layer.hpp b/src/mbgl/renderer/layers/render_line_layer.hpp index 186b740234..2f76274691 100644 --- a/src/mbgl/renderer/layers/render_line_layer.hpp +++ b/src/mbgl/renderer/layers/render_line_layer.hpp @@ -10,7 +10,7 @@ namespace mbgl { -struct LineFloorwidth : style::DataDrivenPaintProperty<float, attributes::a_floorwidth, uniforms::u_floorwidth> { +struct LineFloorwidth : style::DataDrivenPaintProperty<float, attributes::floorwidth, uniforms::floorwidth> { using EvaluatorType = DataDrivenPropertyEvaluator<float, true>; static float defaultValue() { return 1.0; } }; diff --git a/src/mbgl/renderer/layers/render_raster_layer.cpp b/src/mbgl/renderer/layers/render_raster_layer.cpp index c237cfe317..94c4a8dc42 100644 --- a/src/mbgl/renderer/layers/render_raster_layer.cpp +++ b/src/mbgl/renderer/layers/render_raster_layer.cpp @@ -84,17 +84,17 @@ void RenderRasterLayer::render(PaintParameters& parameters, RenderSource* source const auto allUniformValues = programInstance.computeAllUniformValues( RasterProgram::LayoutUniformValues { - uniforms::u_matrix::Value( matrix ), - uniforms::u_opacity::Value( evaluated.get<RasterOpacity>() ), - uniforms::u_fade_t::Value( 1 ), - uniforms::u_brightness_low::Value( evaluated.get<RasterBrightnessMin>() ), - uniforms::u_brightness_high::Value( evaluated.get<RasterBrightnessMax>() ), - uniforms::u_saturation_factor::Value( saturationFactor(evaluated.get<RasterSaturation>()) ), - uniforms::u_contrast_factor::Value( contrastFactor(evaluated.get<RasterContrast>()) ), - uniforms::u_spin_weights::Value( spinWeights(evaluated.get<RasterHueRotate>()) ), - uniforms::u_buffer_scale::Value( 1.0f ), - uniforms::u_scale_parent::Value( 1.0f ), - uniforms::u_tl_parent::Value( std::array<float, 2> {{ 0.0f, 0.0f }} ), + uniforms::matrix::Value( matrix ), + uniforms::opacity::Value( evaluated.get<RasterOpacity>() ), + uniforms::fade_t::Value( 1 ), + uniforms::brightness_low::Value( evaluated.get<RasterBrightnessMin>() ), + uniforms::brightness_high::Value( evaluated.get<RasterBrightnessMax>() ), + uniforms::saturation_factor::Value( saturationFactor(evaluated.get<RasterSaturation>()) ), + uniforms::contrast_factor::Value( contrastFactor(evaluated.get<RasterContrast>()) ), + uniforms::spin_weights::Value( spinWeights(evaluated.get<RasterHueRotate>()) ), + uniforms::buffer_scale::Value( 1.0f ), + uniforms::scale_parent::Value( 1.0f ), + uniforms::tl_parent::Value( std::array<float, 2> {{ 0.0f, 0.0f }} ), }, paintAttributeData, evaluated, @@ -137,8 +137,8 @@ void RenderRasterLayer::render(PaintParameters& parameters, RenderSource* source *bucket.indexBuffer, bucket.segments, RasterProgram::TextureBindings{ - textures::u_image0::Value{ *bucket.texture->resource, filter }, - textures::u_image1::Value{ *bucket.texture->resource, filter }, + textures::image0::Value{ *bucket.texture->resource, filter }, + textures::image1::Value{ *bucket.texture->resource, filter }, }); } } @@ -161,8 +161,8 @@ void RenderRasterLayer::render(PaintParameters& parameters, RenderSource* source *bucket.indexBuffer, bucket.segments, RasterProgram::TextureBindings{ - textures::u_image0::Value{ *bucket.texture->resource, filter }, - textures::u_image1::Value{ *bucket.texture->resource, filter }, + textures::image0::Value{ *bucket.texture->resource, filter }, + textures::image1::Value{ *bucket.texture->resource, filter }, }); } else { // Draw the full tile. @@ -171,8 +171,8 @@ void RenderRasterLayer::render(PaintParameters& parameters, RenderSource* source parameters.staticData.quadTriangleIndexBuffer, parameters.staticData.rasterSegments, RasterProgram::TextureBindings{ - textures::u_image0::Value{ *bucket.texture->resource, filter }, - textures::u_image1::Value{ *bucket.texture->resource, filter }, + textures::image0::Value{ *bucket.texture->resource, filter }, + textures::image1::Value{ *bucket.texture->resource, filter }, }); } } diff --git a/src/mbgl/renderer/layers/render_symbol_layer.cpp b/src/mbgl/renderer/layers/render_symbol_layer.cpp index fc05439010..5fbc81663c 100644 --- a/src/mbgl/renderer/layers/render_symbol_layer.cpp +++ b/src/mbgl/renderer/layers/render_symbol_layer.cpp @@ -279,9 +279,9 @@ void RenderSymbolLayer::render(PaintParameters& parameters, RenderSource*) { parameters.colorModeForRenderPass(), gfx::CullFaceMode::disabled(), CollisionBoxProgram::LayoutUniformValues { - uniforms::u_matrix::Value( tile.matrix ), - uniforms::u_extrude_scale::Value( extrudeScale ), - uniforms::u_camera_to_center_distance::Value( parameters.state.getCameraToCenterDistance() ) + uniforms::matrix::Value( tile.matrix ), + uniforms::extrude_scale::Value( extrudeScale ), + uniforms::camera_to_center_distance::Value( parameters.state.getCameraToCenterDistance() ) }, *bucket.collisionBox.vertexBuffer, *bucket.collisionBox.dynamicVertexBuffer, @@ -315,10 +315,10 @@ void RenderSymbolLayer::render(PaintParameters& parameters, RenderSource*) { parameters.colorModeForRenderPass(), gfx::CullFaceMode::disabled(), CollisionCircleProgram::LayoutUniformValues { - uniforms::u_matrix::Value( tile.matrix ), - uniforms::u_extrude_scale::Value( extrudeScale ), - uniforms::u_overscale_factor::Value( float(tile.tile.id.overscaleFactor()) ), - uniforms::u_camera_to_center_distance::Value( parameters.state.getCameraToCenterDistance() ) + uniforms::matrix::Value( tile.matrix ), + uniforms::extrude_scale::Value( extrudeScale ), + uniforms::overscale_factor::Value( float(tile.tile.id.overscaleFactor()) ), + uniforms::camera_to_center_distance::Value( parameters.state.getCameraToCenterDistance() ) }, *bucket.collisionCircle.vertexBuffer, *bucket.collisionCircle.dynamicVertexBuffer, diff --git a/src/mbgl/renderer/paint_property_binder.hpp b/src/mbgl/renderer/paint_property_binder.hpp index a014b36ece..6c2c07950d 100644 --- a/src/mbgl/renderer/paint_property_binder.hpp +++ b/src/mbgl/renderer/paint_property_binder.hpp @@ -432,15 +432,15 @@ PaintPropertyBinder<T, UniformValueType, PossiblyEvaluatedType, As...>::create(c template <class Attr> struct ZoomInterpolatedAttribute { - static auto name() { return Attr::name(); } + static auto attributeName() { return Attr::attributeName(); } using Type = ZoomInterpolatedAttributeType<typename Attr::Type>; }; template <class Attr> struct InterpolationUniform { using Value = float; - static auto name() { - static const std::string name = Attr::name() + std::string("_t"); + static auto uniformName() { + static const std::string name = Attr::attributeName() + std::string("_t"); return name.c_str(); } }; @@ -553,7 +553,7 @@ public: struct UniformDefines<TypeList<Us...>> { static void appendDefines(std::vector<std::string>& defines) { util::ignore({ - (defines.push_back(std::string("#define HAS_UNIFORM_") + Us::name()), 0)... + (defines.push_back(std::string("#define HAS_UNIFORM_") + Us::uniformName()), 0)... }); } }; diff --git a/src/mbgl/renderer/render_tile.cpp b/src/mbgl/renderer/render_tile.cpp index 8490b41d37..745a577683 100644 --- a/src/mbgl/renderer/render_tile.cpp +++ b/src/mbgl/renderer/render_tile.cpp @@ -105,8 +105,8 @@ void RenderTile::finishRender(PaintParameters& parameters) { tile.debugBucket->segments, program.computeAllUniformValues( DebugProgram::LayoutUniformValues { - uniforms::u_matrix::Value( matrix ), - uniforms::u_color::Value( Color::white() ) + uniforms::matrix::Value( matrix ), + uniforms::color::Value( Color::white() ) }, paintAttributeData, properties, @@ -128,8 +128,8 @@ void RenderTile::finishRender(PaintParameters& parameters) { tile.debugBucket->segments, program.computeAllUniformValues( DebugProgram::LayoutUniformValues { - uniforms::u_matrix::Value( matrix ), - uniforms::u_color::Value( Color::black() ) + uniforms::matrix::Value( matrix ), + uniforms::color::Value( Color::black() ) }, paintAttributeData, properties, @@ -153,8 +153,8 @@ void RenderTile::finishRender(PaintParameters& parameters) { parameters.staticData.tileBorderSegments, program.computeAllUniformValues( DebugProgram::LayoutUniformValues { - uniforms::u_matrix::Value( matrix ), - uniforms::u_color::Value( Color::red() ) + uniforms::matrix::Value( matrix ), + uniforms::color::Value( Color::red() ) }, paintAttributeData, properties, diff --git a/src/mbgl/renderer/renderer_impl.cpp b/src/mbgl/renderer/renderer_impl.cpp index d12cb00de0..dee42a6128 100644 --- a/src/mbgl/renderer/renderer_impl.cpp +++ b/src/mbgl/renderer/renderer_impl.cpp @@ -466,7 +466,7 @@ void Renderer::Impl::render(const UpdateParameters& updateParameters) { parameters.staticData.tileTriangleSegments, program.computeAllUniformValues( ClippingMaskProgram::LayoutUniformValues { - uniforms::u_matrix::Value( parameters.matrixForTile(clipID.first) ), + uniforms::matrix::Value( parameters.matrixForTile(clipID.first) ), }, paintAttributeData, properties, diff --git a/src/mbgl/renderer/sources/render_image_source.cpp b/src/mbgl/renderer/sources/render_image_source.cpp index 5bb520be78..dee3eab750 100644 --- a/src/mbgl/renderer/sources/render_image_source.cpp +++ b/src/mbgl/renderer/sources/render_image_source.cpp @@ -73,8 +73,8 @@ void RenderImageSource::finishRender(PaintParameters& parameters) { parameters.staticData.tileBorderSegments, programInstance.computeAllUniformValues( DebugProgram::LayoutUniformValues { - uniforms::u_matrix::Value( matrix ), - uniforms::u_color::Value( Color::red() ) + uniforms::matrix::Value( matrix ), + uniforms::color::Value( Color::red() ) }, paintAttributeData, properties, |