diff options
author | Thiago Marcos P. Santos <tmpsantos@gmail.com> | 2018-02-24 18:52:57 +0200 |
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committer | Thiago Marcos P. Santos <tmpsantos@gmail.com> | 2018-02-24 21:15:48 +0200 |
commit | 13d7f66c71eb94d0dbf6604da352605ed0f547da (patch) | |
tree | 5ebf27c566d433fdf785856cfc6811fb6f8c87c4 /src/mbgl/renderer/sources | |
parent | 8c1be4ec01ef46bf453856531ebf53b48ce3dbe7 (diff) | |
download | qtlocation-mapboxgl-13d7f66c71eb94d0dbf6604da352605ed0f547da.tar.gz |
Bump Mapbox GL Native
mapbox-gl-native @ 5de373fff0e71496b6aa11ecb6556f958a28d80b
Diffstat (limited to 'src/mbgl/renderer/sources')
12 files changed, 289 insertions, 60 deletions
diff --git a/src/mbgl/renderer/sources/render_custom_geometry_source.cpp b/src/mbgl/renderer/sources/render_custom_geometry_source.cpp index 111f0234ed..057ad5a4a7 100644 --- a/src/mbgl/renderer/sources/render_custom_geometry_source.cpp +++ b/src/mbgl/renderer/sources/render_custom_geometry_source.cpp @@ -44,6 +44,7 @@ void RenderCustomGeometrySource::update(Immutable<style::Source::Impl> baseImpl_ SourceType::CustomVector, util::tileSize, impl().getZoomRange(), + {}, [&] (const OverscaledTileID& tileID) { return std::make_unique<CustomGeometryTile>(tileID, impl().id, parameters, impl().getTileOptions(), *tileLoader); }); @@ -75,8 +76,8 @@ std::vector<Feature> RenderCustomGeometrySource::querySourceFeatures(const Sourc return tilePyramid.querySourceFeatures(options); } -void RenderCustomGeometrySource::onLowMemory() { - tilePyramid.onLowMemory(); +void RenderCustomGeometrySource::reduceMemoryUse() { + tilePyramid.reduceMemoryUse(); } void RenderCustomGeometrySource::dumpDebugLogs() const { diff --git a/src/mbgl/renderer/sources/render_custom_geometry_source.hpp b/src/mbgl/renderer/sources/render_custom_geometry_source.hpp index 82e691d5c9..033d731029 100644 --- a/src/mbgl/renderer/sources/render_custom_geometry_source.hpp +++ b/src/mbgl/renderer/sources/render_custom_geometry_source.hpp @@ -33,7 +33,7 @@ public: std::vector<Feature> querySourceFeatures(const SourceQueryOptions&) const final; - void onLowMemory() final; + void reduceMemoryUse() final; void dumpDebugLogs() const final; private: diff --git a/src/mbgl/renderer/sources/render_geojson_source.cpp b/src/mbgl/renderer/sources/render_geojson_source.cpp index d07cfcdc41..cbf4db70b5 100644 --- a/src/mbgl/renderer/sources/render_geojson_source.cpp +++ b/src/mbgl/renderer/sources/render_geojson_source.cpp @@ -62,6 +62,7 @@ void RenderGeoJSONSource::update(Immutable<style::Source::Impl> baseImpl_, SourceType::GeoJSON, util::tileSize, impl().getZoomRange(), + optional<LatLngBounds>{}, [&] (const OverscaledTileID& tileID) { return std::make_unique<GeoJSONTile>(tileID, impl().id, parameters, data->getTile(tileID.canonical)); }); @@ -93,8 +94,8 @@ std::vector<Feature> RenderGeoJSONSource::querySourceFeatures(const SourceQueryO return tilePyramid.querySourceFeatures(options); } -void RenderGeoJSONSource::onLowMemory() { - tilePyramid.onLowMemory(); +void RenderGeoJSONSource::reduceMemoryUse() { + tilePyramid.reduceMemoryUse(); } void RenderGeoJSONSource::dumpDebugLogs() const { diff --git a/src/mbgl/renderer/sources/render_geojson_source.hpp b/src/mbgl/renderer/sources/render_geojson_source.hpp index 55166ea901..72fccbd043 100644 --- a/src/mbgl/renderer/sources/render_geojson_source.hpp +++ b/src/mbgl/renderer/sources/render_geojson_source.hpp @@ -37,7 +37,7 @@ public: std::vector<Feature> querySourceFeatures(const SourceQueryOptions&) const final; - void onLowMemory() final; + void reduceMemoryUse() final; void dumpDebugLogs() const final; private: diff --git a/src/mbgl/renderer/sources/render_image_source.cpp b/src/mbgl/renderer/sources/render_image_source.cpp index b5c42584e0..31a5916a34 100644 --- a/src/mbgl/renderer/sources/render_image_source.cpp +++ b/src/mbgl/renderer/sources/render_image_source.cpp @@ -41,7 +41,7 @@ void RenderImageSource::startRender(PaintParameters& parameters) { mat4 matrix; matrix::identity(matrix); parameters.state.matrixFor(matrix, tileIds[i]); - matrix::multiply(matrix, parameters.projMatrix, matrix); + matrix::multiply(matrix, parameters.alignedProjMatrix, matrix); matrices.push_back(matrix); } @@ -56,7 +56,7 @@ void RenderImageSource::finishRender(PaintParameters& parameters) { } static const style::Properties<>::PossiblyEvaluated properties {}; - static const DebugProgram::PaintPropertyBinders paintAttibuteData(properties, 0); + static const DebugProgram::PaintPropertyBinders paintAttributeData(properties, 0); for (auto matrix : matrices) { parameters.programs.debug.draw( @@ -72,7 +72,7 @@ void RenderImageSource::finishRender(PaintParameters& parameters) { parameters.staticData.tileVertexBuffer, parameters.staticData.tileBorderIndexBuffer, parameters.staticData.tileBorderSegments, - paintAttibuteData, + paintAttributeData, properties, parameters.state.getZoom(), "debug" @@ -114,44 +114,43 @@ void RenderImageSource::update(Immutable<style::Source::Impl> baseImpl_, return; } - auto size = transformState.getSize(); - const double viewportHeight = size.height; - - // Compute the screen coordinates at wrap=0 for the given LatLng - ScreenCoordinate nePixel = { -INFINITY, -INFINITY }; - ScreenCoordinate swPixel = { INFINITY, INFINITY }; - + // Compute the z0 tile coordinates for the given LatLngs + TileCoordinatePoint nePoint = { -INFINITY, -INFINITY }; + TileCoordinatePoint swPoint = { INFINITY, INFINITY }; + std::vector<TileCoordinatePoint> tileCoordinates; for (LatLng latLng : coords) { - ScreenCoordinate pixel = transformState.latLngToScreenCoordinate(latLng); - swPixel.x = std::min(swPixel.x, pixel.x); - nePixel.x = std::max(nePixel.x, pixel.x); - swPixel.y = std::min(swPixel.y, viewportHeight - pixel.y); - nePixel.y = std::max(nePixel.y, viewportHeight - pixel.y); - } - const double width = nePixel.x - swPixel.x; - const double height = nePixel.y - swPixel.y; + auto point = TileCoordinate::fromLatLng(0, latLng).p; + tileCoordinates.push_back(point); + swPoint.x = std::min(swPoint.x, point.x); + nePoint.x = std::max(nePoint.x, point.x); + swPoint.y = std::min(swPoint.y, point.y); + nePoint.y = std::max(nePoint.y, point.y); + } - // Don't bother drawing the ImageSource unless it occupies >4 screen pixels - enabled = (width * height > 4); + // Calculate the optimum zoom level to determine the tile ids to use for transforms + auto dx = nePoint.x - swPoint.x; + auto dy = nePoint.y - swPoint.y; + auto dMax = std::max(dx, dy); + double zoom = std::max(0.0, std::floor(-util::log2(dMax))); + + // Only enable if the long side of the image is > 2 pixels. Resulting in a + // display of at least 2 x 1 px image + // A tile coordinate unit represents the length of one tile (tileSize) at a given zoom. + // To convert a tile coordinate to pixels, multiply by tileSize. + // Here dMax is in z0 tile units, so we also scale by 2^z to match current zoom. + enabled = dMax * std::pow(2.0, transformState.getZoom()) * util::tileSize > 2.0; if (!enabled) { return; } - // Calculate the optimum zoom level to determine the tile ids to use for transforms - double minScale = INFINITY; - double scaleX = double(size.width) / width; - double scaleY = double(size.height) / height; - minScale = util::min(scaleX, scaleY); - double zoom = transformState.getZoom() + util::log2(minScale); - zoom = std::floor(util::clamp(zoom, transformState.getMinZoom(), transformState.getMaxZoom())); auto imageBounds = LatLngBounds::hull(coords[0], coords[1]); imageBounds.extend(coords[2]); imageBounds.extend(coords[3]); auto tileCover = util::tileCover(imageBounds, zoom); tileIds.clear(); tileIds.push_back(tileCover[0]); - bool hasVisibleTile = false; + bool hasVisibleTile = false; // Add additional wrapped tile ids if neccessary auto idealTiles = util::tileCover(transformState, transformState.getZoom()); for (auto tile : idealTiles) { @@ -177,9 +176,8 @@ void RenderImageSource::update(Immutable<style::Source::Impl> baseImpl_, // Calculate Geometry Coordinates based on tile cover at ideal zoom GeometryCoordinates geomCoords; - for (auto latLng : coords) { - auto tc = TileCoordinate::fromLatLng(0, latLng); - auto gc = TileCoordinate::toGeometryCoordinate(tileIds[0], tc.p); + for (auto tileCoords : tileCoordinates) { + auto gc = TileCoordinate::toGeometryCoordinate(tileIds[0], tileCoords); geomCoords.push_back(gc); } if (!bucket) { diff --git a/src/mbgl/renderer/sources/render_image_source.hpp b/src/mbgl/renderer/sources/render_image_source.hpp index 72cf4cea61..85ee0ace11 100644 --- a/src/mbgl/renderer/sources/render_image_source.hpp +++ b/src/mbgl/renderer/sources/render_image_source.hpp @@ -37,7 +37,7 @@ public: std::vector<Feature> querySourceFeatures(const SourceQueryOptions&) const final; - void onLowMemory() final { + void reduceMemoryUse() final { } void dumpDebugLogs() const final; diff --git a/src/mbgl/renderer/sources/render_raster_dem_source.cpp b/src/mbgl/renderer/sources/render_raster_dem_source.cpp new file mode 100644 index 0000000000..b3153622c3 --- /dev/null +++ b/src/mbgl/renderer/sources/render_raster_dem_source.cpp @@ -0,0 +1,166 @@ +#include <mbgl/renderer/sources/render_raster_dem_source.hpp> +#include <mbgl/renderer/render_tile.hpp> +#include <mbgl/tile/raster_dem_tile.hpp> +#include <mbgl/algorithm/update_tile_masks.hpp> +#include <mbgl/geometry/dem_data.hpp> +#include <mbgl/renderer/buckets/hillshade_bucket.hpp> +#include <iostream> + +namespace mbgl { + +using namespace style; + +RenderRasterDEMSource::RenderRasterDEMSource(Immutable<style::RasterSource::Impl> impl_) + : RenderSource(impl_) { + tilePyramid.setObserver(this); +} + +const style::RasterSource::Impl& RenderRasterDEMSource::impl() const { + return static_cast<const style::RasterSource::Impl&>(*baseImpl); +} + +bool RenderRasterDEMSource::isLoaded() const { + return tilePyramid.isLoaded(); +} + +void RenderRasterDEMSource::update(Immutable<style::Source::Impl> baseImpl_, + const std::vector<Immutable<Layer::Impl>>& layers, + const bool needsRendering, + const bool needsRelayout, + const TileParameters& parameters) { + std::swap(baseImpl, baseImpl_); + + enabled = needsRendering; + + optional<Tileset> _tileset = impl().getTileset(); + + if (tileset != _tileset) { + tileset = _tileset; + maxzoom = tileset->zoomRange.max; + // TODO: this removes existing buckets, and will cause flickering. + // Should instead refresh tile data in place. + tilePyramid.tiles.clear(); + tilePyramid.renderTiles.clear(); + tilePyramid.cache.clear(); + } + // Allow clearing the tile pyramid first, before the early return in case + // the new tileset is not yet available or has an error in loading + if (!_tileset) { + return; + } + + tilePyramid.update(layers, + needsRendering, + needsRelayout, + parameters, + SourceType::RasterDEM, + impl().getTileSize(), + tileset->zoomRange, + tileset->bounds, + [&] (const OverscaledTileID& tileID) { + return std::make_unique<RasterDEMTile>(tileID, parameters, *tileset); + }); +} + +void RenderRasterDEMSource::onTileChanged(Tile& tile){ + RasterDEMTile& demtile = static_cast<RasterDEMTile&>(tile); + + std::map<DEMTileNeighbors, DEMTileNeighbors> opposites = { + { DEMTileNeighbors::Left, DEMTileNeighbors::Right }, + { DEMTileNeighbors::Right, DEMTileNeighbors::Left }, + { DEMTileNeighbors::TopLeft, DEMTileNeighbors::BottomRight }, + { DEMTileNeighbors::TopCenter, DEMTileNeighbors::BottomCenter }, + { DEMTileNeighbors::TopRight, DEMTileNeighbors::BottomLeft }, + { DEMTileNeighbors::BottomRight, DEMTileNeighbors::TopLeft }, + { DEMTileNeighbors::BottomCenter, DEMTileNeighbors:: TopCenter }, + { DEMTileNeighbors::BottomLeft, DEMTileNeighbors::TopRight } + }; + + if (tile.isRenderable() && demtile.neighboringTiles != DEMTileNeighbors::Complete) { + const CanonicalTileID canonical = tile.id.canonical; + const uint32_t dim = std::pow(2, canonical.z); + const uint32_t px = (canonical.x - 1 + dim) % dim; + const int pxw = canonical.x == 0 ? tile.id.wrap - 1 : tile.id.wrap; + const uint32_t nx = (canonical.x + 1 + dim) % dim; + const int nxw = (canonical.x + 1 == dim) ? tile.id.wrap + 1 : tile.id.wrap; + + auto getNeighbor = [&] (DEMTileNeighbors mask){ + if (mask == DEMTileNeighbors::Left){ + return OverscaledTileID(tile.id.overscaledZ, pxw, canonical.z, px, canonical.y); + } else if (mask == DEMTileNeighbors::Right){ + return OverscaledTileID(tile.id.overscaledZ, nxw, canonical.z, nx, canonical.y); + } else if (mask == DEMTileNeighbors::TopLeft){ + return OverscaledTileID(tile.id.overscaledZ, pxw, canonical.z, px, canonical.y - 1); + } else if (mask == DEMTileNeighbors::TopCenter){ + return OverscaledTileID(tile.id.overscaledZ, tile.id.wrap, canonical.z, canonical.x, canonical.y - 1); + } else if (mask == DEMTileNeighbors::TopRight){ + return OverscaledTileID(tile.id.overscaledZ, nxw, canonical.z, nx, canonical.y - 1); + } else if (mask == DEMTileNeighbors::BottomLeft){ + return OverscaledTileID(tile.id.overscaledZ, pxw, canonical.z, px, canonical.y + 1); + } else if (mask == DEMTileNeighbors::BottomCenter){ + return OverscaledTileID(tile.id.overscaledZ, tile.id.wrap, canonical.z, canonical.x, canonical.y + 1); + } else if (mask == DEMTileNeighbors::BottomRight){ + return OverscaledTileID(tile.id.overscaledZ, nxw, canonical.z, nx, canonical.y + 1); + } else{ + throw std::runtime_error("mask is not a valid tile neighbor"); + } + }; + + for (uint8_t i = 0; i < 8; i++) { + DEMTileNeighbors mask = DEMTileNeighbors(std::pow(2,i)); + // only backfill if this neighbor has not been previously backfilled + if ((demtile.neighboringTiles & mask) != mask) { + OverscaledTileID neighborid = getNeighbor(mask); + Tile* renderableNeighbor = tilePyramid.getTile(neighborid); + if (renderableNeighbor != nullptr && renderableNeighbor->isRenderable()) { + RasterDEMTile& borderTile = static_cast<RasterDEMTile&>(*renderableNeighbor); + demtile.backfillBorder(borderTile, mask); + + // if the border tile has not been backfilled by a previous instance of the main + // tile, backfill its corresponding neighbor as well. + const DEMTileNeighbors& borderMask = opposites[mask]; + if ((borderTile.neighboringTiles & borderMask) != borderMask){ + borderTile.backfillBorder(demtile, borderMask); + } + } + } + } + } + RenderSource::onTileChanged(tile); +} + +void RenderRasterDEMSource::startRender(PaintParameters& parameters) { + algorithm::updateTileMasks(tilePyramid.getRenderTiles()); + tilePyramid.startRender(parameters); +} + +void RenderRasterDEMSource::finishRender(PaintParameters& parameters) { + tilePyramid.finishRender(parameters); +} + +std::vector<std::reference_wrapper<RenderTile>> RenderRasterDEMSource::getRenderTiles() { + return tilePyramid.getRenderTiles(); +} + +std::unordered_map<std::string, std::vector<Feature>> +RenderRasterDEMSource::queryRenderedFeatures(const ScreenLineString&, + const TransformState&, + const std::vector<const RenderLayer*>&, + const RenderedQueryOptions&, + const CollisionIndex& ) const { + return std::unordered_map<std::string, std::vector<Feature>> {}; +} + +std::vector<Feature> RenderRasterDEMSource::querySourceFeatures(const SourceQueryOptions&) const { + return {}; +} + +void RenderRasterDEMSource::reduceMemoryUse() { + tilePyramid.reduceMemoryUse(); +} + +void RenderRasterDEMSource::dumpDebugLogs() const { + tilePyramid.dumpDebugLogs(); +} + +} // namespace mbgl diff --git a/src/mbgl/renderer/sources/render_raster_dem_source.hpp b/src/mbgl/renderer/sources/render_raster_dem_source.hpp new file mode 100644 index 0000000000..741214a14d --- /dev/null +++ b/src/mbgl/renderer/sources/render_raster_dem_source.hpp @@ -0,0 +1,59 @@ +#pragma once + +#include <mbgl/renderer/render_source.hpp> +#include <mbgl/renderer/tile_pyramid.hpp> +#include <mbgl/style/sources/raster_source_impl.hpp> + +namespace mbgl { + +class RenderRasterDEMSource : public RenderSource { +public: + RenderRasterDEMSource(Immutable<style::RasterSource::Impl>); + + bool isLoaded() const final; + + void update(Immutable<style::Source::Impl>, + const std::vector<Immutable<style::Layer::Impl>>&, + bool needsRendering, + bool needsRelayout, + const TileParameters&) final; + + void startRender(PaintParameters&) final; + void finishRender(PaintParameters&) final; + + std::vector<std::reference_wrapper<RenderTile>> getRenderTiles() final; + + std::unordered_map<std::string, std::vector<Feature>> + queryRenderedFeatures(const ScreenLineString& geometry, + const TransformState& transformState, + const std::vector<const RenderLayer*>& layers, + const RenderedQueryOptions& options, + const CollisionIndex& collisionIndex) const final; + + std::vector<Feature> + querySourceFeatures(const SourceQueryOptions&) const final; + + void reduceMemoryUse() final; + void dumpDebugLogs() const final; + + uint8_t getMaxZoom() const { + return maxzoom; + }; + +private: + const style::RasterSource::Impl& impl() const; + + TilePyramid tilePyramid; + optional<Tileset> tileset; + uint8_t maxzoom = 15; + +protected: + void onTileChanged(Tile&) final; +}; + +template <> +inline bool RenderSource::is<RenderRasterDEMSource>() const { + return baseImpl->type == style::SourceType::RasterDEM; +} + +} // namespace mbgl diff --git a/src/mbgl/renderer/sources/render_raster_source.cpp b/src/mbgl/renderer/sources/render_raster_source.cpp index f11f9b7aed..60b3fa9a3b 100644 --- a/src/mbgl/renderer/sources/render_raster_source.cpp +++ b/src/mbgl/renderer/sources/render_raster_source.cpp @@ -29,14 +29,10 @@ void RenderRasterSource::update(Immutable<style::Source::Impl> baseImpl_, enabled = needsRendering; - optional<Tileset> tileset = impl().getTileset(); + optional<Tileset> _tileset = impl().getTileset(); - if (!tileset) { - return; - } - - if (tileURLTemplates != tileset->tiles) { - tileURLTemplates = tileset->tiles; + if (tileset != _tileset) { + tileset = _tileset; // TODO: this removes existing buckets, and will cause flickering. // Should instead refresh tile data in place. @@ -44,6 +40,11 @@ void RenderRasterSource::update(Immutable<style::Source::Impl> baseImpl_, tilePyramid.renderTiles.clear(); tilePyramid.cache.clear(); } + // Allow clearing the tile pyramid first, before the early return in case + // the new tileset is not yet available or has an error in loading + if (!_tileset) { + return; + } tilePyramid.update(layers, needsRendering, @@ -52,6 +53,7 @@ void RenderRasterSource::update(Immutable<style::Source::Impl> baseImpl_, SourceType::Raster, impl().getTileSize(), tileset->zoomRange, + tileset->bounds, [&] (const OverscaledTileID& tileID) { return std::make_unique<RasterTile>(tileID, parameters, *tileset); }); @@ -83,8 +85,8 @@ std::vector<Feature> RenderRasterSource::querySourceFeatures(const SourceQueryOp return {}; } -void RenderRasterSource::onLowMemory() { - tilePyramid.onLowMemory(); +void RenderRasterSource::reduceMemoryUse() { + tilePyramid.reduceMemoryUse(); } void RenderRasterSource::dumpDebugLogs() const { diff --git a/src/mbgl/renderer/sources/render_raster_source.hpp b/src/mbgl/renderer/sources/render_raster_source.hpp index 25041fde43..78eda199ac 100644 --- a/src/mbgl/renderer/sources/render_raster_source.hpp +++ b/src/mbgl/renderer/sources/render_raster_source.hpp @@ -33,14 +33,14 @@ public: std::vector<Feature> querySourceFeatures(const SourceQueryOptions&) const final; - void onLowMemory() final; + void reduceMemoryUse() final; void dumpDebugLogs() const final; private: const style::RasterSource::Impl& impl() const; TilePyramid tilePyramid; - optional<std::vector<std::string>> tileURLTemplates; + optional<Tileset> tileset; }; template <> diff --git a/src/mbgl/renderer/sources/render_vector_source.cpp b/src/mbgl/renderer/sources/render_vector_source.cpp index 49f8fdff2c..e87bea5dcd 100644 --- a/src/mbgl/renderer/sources/render_vector_source.cpp +++ b/src/mbgl/renderer/sources/render_vector_source.cpp @@ -32,14 +32,10 @@ void RenderVectorSource::update(Immutable<style::Source::Impl> baseImpl_, enabled = needsRendering; - optional<Tileset> tileset = impl().getTileset(); + optional<Tileset> _tileset = impl().getTileset(); - if (!tileset) { - return; - } - - if (tileURLTemplates != tileset->tiles) { - tileURLTemplates = tileset->tiles; + if (tileset != _tileset) { + tileset = _tileset; // TODO: this removes existing buckets, and will cause flickering. // Should instead refresh tile data in place. @@ -47,6 +43,11 @@ void RenderVectorSource::update(Immutable<style::Source::Impl> baseImpl_, tilePyramid.renderTiles.clear(); tilePyramid.cache.clear(); } + // Allow clearing the tile pyramid first, before the early return in case + // the new tileset is not yet available or has an error in loading + if (!_tileset) { + return; + } tilePyramid.update(layers, needsRendering, @@ -55,6 +56,7 @@ void RenderVectorSource::update(Immutable<style::Source::Impl> baseImpl_, SourceType::Vector, util::tileSize, tileset->zoomRange, + tileset->bounds, [&] (const OverscaledTileID& tileID) { return std::make_unique<VectorTile>(tileID, impl().id, parameters, *tileset); }); @@ -86,8 +88,8 @@ std::vector<Feature> RenderVectorSource::querySourceFeatures(const SourceQueryOp return tilePyramid.querySourceFeatures(options); } -void RenderVectorSource::onLowMemory() { - tilePyramid.onLowMemory(); +void RenderVectorSource::reduceMemoryUse() { + tilePyramid.reduceMemoryUse(); } void RenderVectorSource::dumpDebugLogs() const { diff --git a/src/mbgl/renderer/sources/render_vector_source.hpp b/src/mbgl/renderer/sources/render_vector_source.hpp index 4a992e854f..592160dc16 100644 --- a/src/mbgl/renderer/sources/render_vector_source.hpp +++ b/src/mbgl/renderer/sources/render_vector_source.hpp @@ -33,14 +33,14 @@ public: std::vector<Feature> querySourceFeatures(const SourceQueryOptions&) const final; - void onLowMemory() final; + void reduceMemoryUse() final; void dumpDebugLogs() const final; private: const style::VectorSource::Impl& impl() const; TilePyramid tilePyramid; - optional<std::vector<std::string>> tileURLTemplates; + optional<Tileset> tileset; }; template <> |