diff options
author | Konstantin Käfer <mail@kkaefer.com> | 2019-05-13 17:13:31 -0700 |
---|---|---|
committer | Konstantin Käfer <mail@kkaefer.com> | 2019-05-15 10:55:58 -0700 |
commit | 867555b1c9ef51fec23ce77c682cf7d5b5a23c5e (patch) | |
tree | de380cbb7f5553282b081dce9202cbe9e502ebe5 /src/mbgl/renderer/render_static_data.hpp | |
parent | 1a9e93e8d5fc6fd027160b3126eab03d0809ca69 (diff) | |
download | qtlocation-mapboxgl-867555b1c9ef51fec23ce77c682cf7d5b5a23c5e.tar.gz |
[core] add gfx::UploadPass, split startRender into prepare and uploadupstream/gfx-refactor-7
Diffstat (limited to 'src/mbgl/renderer/render_static_data.hpp')
-rw-r--r-- | src/mbgl/renderer/render_static_data.hpp | 14 |
1 files changed, 9 insertions, 5 deletions
diff --git a/src/mbgl/renderer/render_static_data.hpp b/src/mbgl/renderer/render_static_data.hpp index ddf52f83f6..5b409933af 100644 --- a/src/mbgl/renderer/render_static_data.hpp +++ b/src/mbgl/renderer/render_static_data.hpp @@ -14,18 +14,21 @@ namespace mbgl { namespace gfx { class Context; +class UploadPass; } // namespace gfx class RenderStaticData { public: RenderStaticData(gfx::Context&, float pixelRatio, const optional<std::string>& programCacheDir); - gfx::VertexBuffer<gfx::Vertex<PositionOnlyLayoutAttributes>> tileVertexBuffer; - gfx::VertexBuffer<RasterLayoutVertex> rasterVertexBuffer; - gfx::VertexBuffer<HeatmapTextureLayoutVertex> heatmapTextureVertexBuffer; + void upload(gfx::UploadPass&); - gfx::IndexBuffer quadTriangleIndexBuffer; - gfx::IndexBuffer tileBorderIndexBuffer; + optional<gfx::VertexBuffer<gfx::Vertex<PositionOnlyLayoutAttributes>>> tileVertexBuffer; + optional<gfx::VertexBuffer<RasterLayoutVertex>> rasterVertexBuffer; + optional<gfx::VertexBuffer<HeatmapTextureLayoutVertex>> heatmapTextureVertexBuffer; + + optional<gfx::IndexBuffer> quadTriangleIndexBuffer; + optional<gfx::IndexBuffer> tileBorderIndexBuffer; SegmentVector<BackgroundAttributes> tileTriangleSegments; SegmentVector<DebugAttributes> tileBorderSegments; @@ -34,6 +37,7 @@ public: optional<gfx::Renderbuffer<gfx::RenderbufferPixelType::Depth>> depthRenderbuffer; bool has3D = false; + bool uploaded = false; Size backendSize; Programs programs; |